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The runescape population

Featured Replies

I seem to be having trouble finding the "population thread" that "jessy07" mentioned; if anyone is willing please send me a pm with the link to that particular thread.

 

 

 

Since alot of people are "supposedly" quitting due to the wilderness and trade updates; I thought we could keep track of how many people are playing at almost any given time. This in turn should provide the information needed in order to make any conclusions as to if the population is falling overall.

 

 

 

It will most likely take at least two weeks to begin drawing any conclusions from these numbers. Thus any discussion that can be made in this thread will be postponed until we have at least two weeks worth of numbers.

 

 

 

Since Jagex is located in Britain we shall be basing the numbers off "-0 GMT" which is, wouldn't you know it, the numbers they go by. All numbers should be six hours apart which will note these time frames: low peak, rising- peak, high-peak, and waning-peak.

 

 

 

As such all numbers shall begin on January 8 at precisely midnight, give or take a minute or two to page loading on their main site. and every six hours after.

 

 

 

 

 

The numbers: each spoiler tag denotes 7 days.

 

 

 

[hide]Jan. 8 population numbers:

 

 

 

12:00 a.m. - Total - 64009 PTP - 37,604 - 58.747% and FTP - 26,405 - 41.252%

 

6:00 a.m. - missed due to being asleep

 

12:00 p.m. - missed due to being asleep

 

6p.m. - Total - 139,462 - PTP - 73,717 - 52.858% and FTP - 65,745 - 47.141%

 

 

 

Jan.9 population numbers

 

 

 

12:00 a.m. - total - 62,276 - PTP - 37,409 - 60.069% and FTP - 24,867 - 39.930%

 

6:00 a.m. -

 

12:00 p.m. -

 

6p.m. -

 

 

 

Jan. 10 population numbers

 

 

 

12:00 a.m. -

 

6:00 a.m. -

 

12:00 p.m. -

 

6p.m. -

 

 

 

Jan. 11 population numbers

 

 

 

12:00 a.m. -

 

6:00 a.m. -

 

12:00 p.m. -

 

6p.m. -

 

 

 

Jan. 12 population numbers

 

 

 

12:00 a.m. -

 

6:00 a.m. -

 

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6p.m. -

 

 

 

Jan. 13 population numbers

 

 

 

12:00 a.m. -

 

6:00 a.m. -

 

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6p.m. -

 

 

 

Jan. 14 population numbers

 

 

 

12:00 a.m. -

 

6:00 a.m. -

 

12:00 p.m. -

 

6p.m. -

 

[/hide]

 

 

 

[hide]Jan. 15 population numbers

 

 

 

12:00 a.m. -

 

6:00 a.m. -

 

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6p.m. -

 

 

 

Jan. 16 population numbers

 

 

 

12:00 a.m. -

 

6:00 a.m. -

 

12:00 p.m. -

 

6p.m. -

 

 

 

Jan. 17 population numbers

 

 

 

12:00 a.m. -

 

6:00 a.m. -

 

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6p.m. -

 

 

 

Jan. 18 population numbers

 

 

 

12:00 a.m. -

 

6:00 a.m. -

 

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6p.m. -

 

 

 

Jan. 19 population numbers

 

 

 

12:00 a.m. -

 

6:00 a.m. -

 

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6p.m. -

 

 

 

Jan. 20 population numbers

 

 

 

12:00 a.m. -

 

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6p.m. -

 

 

 

Jan. 21 population numbers

 

 

 

12:00 a.m. -

 

6:00 a.m. -

 

12:00 p.m. -

 

6p.m. - [/hide]

 

 

 

This thread will prove whom is right and whom is wrong once and for all. On another note any and all threads that are currently providing discussion on the subject on those controversial updates will be provided here.

 

 

 

General disussion:

 

 

 

http://forum.tip.it/viewtopic.php?t=729824 - gameplay related

 

http://forum.tip.it/viewtopic.php?t=729888 - game popularity

 

http://forum.tip.it/viewtopic.php?t=729771 - gameplay related

 

http://forum.tip.it/viewtopic.php?t=729402 - economy related

 

http://forum.tip.it/viewtopic.php?t=728255 - gameplay related

 

http://forum.tip.it/viewtopic.php?t=729961 - economy related

 

http://forum.tip.it/viewtopic.php?t=729723 - economy related

 

http://forum.tip.it/viewtopic.php?t=729748 - player related

 

http://forum.tip.it/viewtopic.php?t=730036 - gameplay related

 

http://forum.tip.it/viewtopic.php?t=728202 - economy related

 

http://forum.tip.it/viewtopic.php?t=728754 - gameplay related - trade update thread

 

http://forum.tip.it/viewtopic.php?t=729396 - economy related

 

http://forum.tip.it/viewtopic.php?t=726756 - economy related - Grand Exchange fluctations

 

http://forum.tip.it/viewtopic.php?t=729143 - real-world trading related

 

 

 

Rants:

 

http://forum.tip.it/viewtopic.php?t=729428 - Real-world trading related

 

http://forum.tip.it/viewtopic.php?t=729954 - player related

 

http://forum.tip.it/viewtopic.php?t=728693 - gameplay/player related

 

http://forum.tip.it/viewtopic.php?t=725301 - gameplay related - Wilderness

Quote - Revenge is such a nasty thing that only breeds more vengeful souls, but in some situations revenge does not even need to be sought out, but only bided.

It will also be interesting to see if there is a decrease or increase in players for summoning. :-k

wartortlelove.jpg

Too many factors to take into account with this. A lot of people are going to be starting back to school soon and thus the numbers playing at certain times will plummet. On the other hand with Summoning the number of players due to that will rise.

 

 

 

You'll have to do a much larger experiment than just 3 days.

 

 

 

I'm going to leave this thread open for now and see how the discussion progresses and what statistics you start off with.

 

 

 

Might also be worth counting f2p/p2p people playing at once to see the percentage of members/non-members.

I think this is an indicator soo, this morning there was only around 44k people playing. normally that number is a lot higher.

 

One thing you're not really taking into account is the number of people that DID quit, I mean spacifically those bots and sweatshoper resources farmers. there has been a dramatic decrease in those(because they cant offload goods anymore) and thus the population numbers will be down as well.

 

 

 

would still be interesting to see the decrease in people thou(bots,farmers, and qutting nubs combined)

 

 

 

LK1

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  • Author

If you would kindly read the thread again you will see that it says "It will most likely take at least two weeks to begin drawing any conclusions from these numbers. Thus any discussion that can be made in this thread will be postponed until we have at least two weeks worth of numbers."

Quote - Revenge is such a nasty thing that only breeds more vengeful souls, but in some situations revenge does not even need to be sought out, but only bided.

The number of people playing rs is still as high as ever yesterday, sunday it hit 191k.

Alex_Ewan 1.png

Goals achieved: lvl 99 Cooking, Fishing and Fletching.

Surrey CC and Liverpool FC fan for life!

their was a chart posted like 2 weeks ago that had a month long "number of people playing" recorded.

 

 

 

find it, and add onto it.

I have to say I did see ALOT less players playing runescape right after the updates. And even if you take schoolday etc in account it was still alot less.

 

 

 

However, the population has increased again ... I suppose some people just didn't fell like playing for a few days

Yer, this doesn't tell me much. I'd like to see today's figures compared to figures from a few weeks before the anti-RWT measures were announced.

Harrington.gif

There already was a thread about this, which showed very little difference. The fact I'm seeing whining/complaining/discussing people who want the old wildy back everywhere also kinda proves it. So if there is any effect, it'll probably in the long term if the summoning and the new PKing possibilities will be released.

When everything's been said and done, more has been said than done.

All skills 80+

angel2w.gif

  • Author

The first number is in and boy am I surprised at this; pay-to-play has a full 16% on free-to-play. To be honest I would have thought that the percentage would have been the other way around beings as FTP is larger in population.overall.

 

 

 

 

 

I will need help with the 6 a.m. slot as I am usually asleep at that time and sometimes up through the 12 p.m. slot as well which could end up skewing the numbers abit if they are missed and therefore causing us to fill in the gaps with a rough estimation.

 

 

 

Here is what I did to get the numbers: added up all the PTP and FTP worlds seprately and added them together to get the total and thus finally using the total to get the percentage that I needed.

 

 

 

Here is how the numbers should look if you plan on submitting for one of the six hour intervals.

 

 

 

 

 

Total - total population - PTP- total number for members - %total and FTP - total number for Free players - %total

 

 

 

The next interval is in 5 hours and 22 minutes

Quote - Revenge is such a nasty thing that only breeds more vengeful souls, but in some situations revenge does not even need to be sought out, but only bided.

http://www.kubr.net/popgraph/g/d

 

 

 

this is where the population's tracked, courtesy of Cruiser, creator of RuneScript. May his glory shines forever. Unfortunately, the graph output is not an image format, so I screencapped one for reference.

 

pop01_07_08.PNG

All I learned in life, I learned on Tip.it

  • Author

I do not know how the global line is going up when most of the other lines are in a steady decline. Could someone help me to understand this as it makes the global one feel very skewed?

 

 

 

Maybe i am not looking hard enough..........

Quote - Revenge is such a nasty thing that only breeds more vengeful souls, but in some situations revenge does not even need to be sought out, but only bided.

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