chase_cool7 Posted January 6, 2008 Share Posted January 6, 2008 Jagex has recently stopped RWT with a series of updates. Now what is this post you ask? This is about the the things they may have done, whether intentional or not, I'll leave that up to discussion. I'm not sure how this will pan out but please no disrespectful posts. Making F2p Worse to make P2p look better:: I know it sounds crazy but... We'll I was thinking about the recent updates and we'll, I really think F2p has gone down hill. I know what your thinking, "so has P2p" you say, we'll yes it has but you are going to get so many improvements. Meanwhile F2p is stuck with the mess it's in now. I know this is a stretch but runescape is relative and as someone once said "it's not how good you have it, it's how much better you have than other's"-or something like that. Price Controlling: The G.E. and 3k limit is a direct way for Jagex to control prices. I loved the way Runescape worked, much like the real world in the fact it worked on the law of supply and demand. They're was a certain risque factor in the fact you can try to invest in popular trends and predict the way the market will go. This exists nowhere in the same way it used to, and its now a very stale market. Making The Game Baby Proof:Runescape has become almost risk-free in a sense that it is so very "safe". Wilderness, Trading, Staking: These are things that you would agree have a risk factor in them. Risk makes the game exciting and enjoyable to play, and now I find the game dull. Jagex is clearly aiming at a young audience with this, as they have been for some time. Examples of this are miniclip, the fact that so many updates are geared towards lower levels and making the game easier. We'll I know almost everyone is going to disagree with me, but please tell me why I am wrong instead of attacking me personally or whatever. Discuss! Link to comment Share on other sites More sharing options...
silver24-7 Posted January 6, 2008 Share Posted January 6, 2008 Well what you say about F2P being more "screwed" is partially true, you mention the fact that you won't get improvements after this but it seems like summoning (at least partially) is just around the corner for you?... And apart from that, P2P is off a lot worse because in P2P you have to do A LOT more of lending trading and working together for some of the harder aspects in there, it used to be great fun to go kill certain monsters together and helping each other out when needed or just give certain items away because certain players needed them more then you... Thinking of that, I just remembered that I can't even share out freshly made addy thingies to newbies anymore :S bummer... And yeah, P2P will get game improvements and updates and quests and everyone, and I don't think I have to repeat the reason for that which has been said by a million players before me ^^ Price controlling: I'm completely with you on this one, I loved to analyze the market because it's (even though it's just a little bit) similar to the real world stock market. And I used to make money out of it, like when sharks had been pushed down to 500 by autoers and I got notice of Jagex starting to take action against them, I invested 25mill in sharks then, which I sold only a month later for their full original price giving me a 25mill profit ^^ So yeah, I totally hate the fact that things like these had to be lost to achieve their goal =(=( Ohw and even though we can look down on f2pers, which is not even fun -.-, that doesn't mean our game hasn't still been dealt an enormous blow and gives like 5% the enjoyment it used to give me. I mean I am HONESTLY asking the few friends that still play RS if they know something fun for me to do.... Like the letter to the editor said, RS is pretty much dead for me :( ...Silver24-7 I'm Finally 99 mage ^^ (and cooking...) :PSilver24-7 - Link to comment Share on other sites More sharing options...
dangelo Posted January 6, 2008 Share Posted January 6, 2008 Jagex did not kill RWT. Jagex attempted to kill RWT. There are still two ways that I know of that people still RWT. I personally don't RWT but I know that both of them work effectively. Sorry to burst your bubble Link to comment Share on other sites More sharing options...
Omali Posted January 6, 2008 Share Posted January 6, 2008 Making The Game Baby Proof:Runescape has become almost risk-free in a sense that it is so very "safe". Wilderness, Trading, Staking: These are things that you would agree have a risk factor in them. Risk makes the game exciting and enjoyable to play, and now I find the game dull. Jagex is clearly aiming at a young audience with this, as they have been for some time. Examples of this are miniclip, the fact that so many updates are geared towards lower levels and making the game easier. We'll I know almost everyone is going to disagree with me, but please tell me why I am wrong instead of attacking me personally or whatever. Discuss! Yea, Jagex changed pking, trading, and staking because of the children. It had nothing to do with real world traders. Oh and the revenants that can use ancients on f2p and hit 20s and 30s at low levels? Oh wait, those aren't spells, they're shooting candy! And the updates geared at lower levels! Clearly aimed at children, instead of creating a game where the higher leveled minority gets great updates every once in a while, while the lower leveled new players don't feel so alienated for not knowing what to do that they quit early on. Just because they make certain aspects of the game easier, doesn't mean they're gearing it towards children. As far as I'm concerned, using that as your backup just proves that the person has run out of valid complaints, and just wants to whine because Jagex is giving a bigger helping hand to someone else than he got when he started. Link to comment Share on other sites More sharing options...
War_Junky_91 Posted January 6, 2008 Share Posted January 6, 2008 Jagex did not kill RWT. Jagex attempted to kill RWT. There are still two ways that I know of that people still RWT. I personally don't RWT but I know that both of them work effectively. Sorry to burst your bubble And would you like to enlighten us with those ways? Link to comment Share on other sites More sharing options...
Omali Posted January 6, 2008 Share Posted January 6, 2008 Jagex did not kill RWT. Jagex attempted to kill RWT. There are still two ways that I know of that people still RWT. I personally don't RWT but I know that both of them work effectively. Sorry to burst your bubble And would you like to enlighten us with those ways? Selling accounts and powerleveling on already existing accounts. Link to comment Share on other sites More sharing options...
Dizzle229 Posted January 6, 2008 Share Posted January 6, 2008 :wall: Jagex doesn't control the market. We do, just not in the way we used to. They monitor how much the majority of the trade prices that people pay in a given item, then raise or lower the price do to that. The only flaw in the GE is that it's impossible for their small team to check GE prices so the prices in some items is off. Get back here so I can rub your butt. Link to comment Share on other sites More sharing options...
teekilla Posted January 6, 2008 Share Posted January 6, 2008 Jagex did not kill RWT. Jagex attempted to kill RWT. There are still two ways that I know of that people still RWT. I personally don't RWT but I know that both of them work effectively. Sorry to burst your bubble And would you like to enlighten us with those ways? Selling accounts and powerleveling on already existing accounts. Joys of jagex being able to ip log huh? This wont last before yet again jagex put their foot in it.. I respect what they have done, they have kept to one of their first promises that being "Every gamer being equal, and their outside lifestyle not effecting their gaming experience" or something like that. If they wanted for players to buy gold they would have sold it through their website. As for the loss of pking, and duel arena and merchanting well nows the time to actually see if you can use the skills that jagex has invested alot of time in. Im sure soon enough their will be a nice way to make money. Link to comment Share on other sites More sharing options...
Slayer_Jesse Posted January 6, 2008 Share Posted January 6, 2008 your an idiot, andi dont have the time to say why. there are too many like you.. [hide=Siggy credits]The Awesome, Epic, Amazing, S3xah A-10 Sig By Unolexi! I wub u Uno!InsanityV2 Did the Franz Ferdinand Sig.Killerwatt is responsible for the Arctic Monkeys sig.Pat_61 did the B-2 sig and the raptor sig.[/hide] Link to comment Share on other sites More sharing options...
Dragon_lord Posted January 6, 2008 Share Posted January 6, 2008 Like I've said before, these updates are doing more harm than good. And it's quite clear Jagex is releasing Summoning when they are, to help ease the hostile tension between players. :evil: Pretty much what Dragon said.Thread terminated.I guess that means I'm the thread Terminator? No Tip.Iters were harmed in the making of this post. Link to comment Share on other sites More sharing options...
Happysniff Posted January 6, 2008 Share Posted January 6, 2008 Some interesting points you have there. The f2p point, never saw it like that. An interesting new concept, perhaps there is an ulterior motive to these updates :-k Also, why do you put an aposttrophe i all of your 'wells'? Thats only if you're using it in the context of 'we will' but it sounds like you're using it as 'well'. eh? Link to comment Share on other sites More sharing options...
warren211 Posted January 6, 2008 Share Posted January 6, 2008 Making The Game Baby Proof:Runescape has become almost risk-free in a sense that it is so very "safe". Wilderness, Trading, Staking: These are things that you would agree have a risk factor in them. Risk makes the game exciting and enjoyable to play, and now I find the game dull. Jagex is clearly aiming at a young audience with this, as they have been for some time. Examples of this are miniclip, the fact that so many updates are geared towards lower levels and making the game easier. *sigh* another person who blames miniclip and young players for the game's "downhill" and conider it to be the end of the world. There's still risks in the game. Bosses? Bounty hunters? (bounty hunters espexially because of the risk of running into a team). just because some of the big things are gone, doesn't mean the game is no longer risky. aimed at younger audiences? how young can you get? the game is supposed to allow only 13+ unless with a written form from the parent. Unless you consider 13 and 14 year olds to be "younger audiences" and actually enjoy easy materials, I'd say this game is trying to aim for everyone. Miniclip? why blame miniclip? its the reason we get the sheer number of players. without miniclip, we wouldn't have such a robust population and hundreds of thousands of players might be gone. besides, not all Miniclip users are kids. and finally, the fact that low levels= young age. Huh? older players started at low lvls too. just because they are weaker then you in game doesn't mean they're 10 year olds. [hide=]tip it would pay me $500.00 to keep my clothes ON :( :lol:But then again, you fail to realize that 101% of the people in this universe hate you. Yes, humankind's hatred against you goes beyond mathematical possibilities.That tears it. I'm starting an animal rebellion using my mind powers. Those PETA bastards will never see it coming until the porcupines are half way up their asses.[/hide]Apparently a lot of people say it. I own. http://linkagg.com/ Not my site, but a simple, budding site that links often unheard-of websites that are amazing for usefulness and fun. Link to comment Share on other sites More sharing options...
The Observer Posted January 6, 2008 Share Posted January 6, 2008 Jagex did not kill RWT. Jagex attempted to kill RWT. There are still two ways that I know of that people still RWT. I personally don't RWT but I know that both of them work effectively. Sorry to burst your bubble And would you like to enlighten us with those ways? Selling accounts and powerleveling on already existing accounts. This will get murdered soon enough. The joys of IP addresses and UIDs. But anyway, I feel that Jagex did a great thing by trying to stop real world item traders. They slowed down a criminal organization that stole credit card numbers, you name it! They are like a lighter version of the mafia in a sense. Let's just learn to adapt. I'm sure all of you can do that. In fact, one of the characteristics of living things include adaptation. So, any human being can do so. Link to comment Share on other sites More sharing options...
Dragon_lord Posted January 6, 2008 Share Posted January 6, 2008 Although I'm not quite sure about the I.P thing... Say two siblings both play Runescape, and one of them uses third party software to power-level his account. If Jagex traces it down to the I.P and bans it, the other sibling would be punished (I.P ban, account ban, etc...) along with their rule-breaking brother/sister. In the case of the innocent sibling being aware of their brother's/sister's wrong-doing, they're still not in the wrong since they should not be responsible for other people's actions: live and let live And if they ever do start banning I.P adresses, it is very very easy to change your I.P adress. Pretty much what Dragon said.Thread terminated.I guess that means I'm the thread Terminator? No Tip.Iters were harmed in the making of this post. Link to comment Share on other sites More sharing options...
luker2d2 Posted January 6, 2008 Share Posted January 6, 2008 f2p hasent got worse. Ok well it has in some ways, but in others it hasent. The have the dule arena. They have the ge. Heck they even got more bank space, something they have been dieing for. Kiss me, i'm part Irish! Link to comment Share on other sites More sharing options...
Armadyllo Posted January 6, 2008 Share Posted January 6, 2008 The game isn't becoming risk-free. As far as the Wilderness is concerned, there seem to be a lot of people arguing that Jagex has gone and made the revenants far too much of a risk. Boss fights are potentially far more dangerous now that your friends can't pick up anything you drop when you die. (Gravestones aren't much use when you die to lag.) The main risks they've removed - including item scamming, luring, pking in unexpected places, etc. - are risks created by other players, not risks created/controlled by Jagex. Emergent gameplay is sometimes a great way of getting a fun & risky activity (such as almost any team activity in the old Wilderness), but sometimes the emergent behavior really isn't worth having. Such as scamming, stealing an account to transfer the items off it, all the tricks that involve getting a newbie into a dangerous area to kill them, etc. If Jagex wants to get rid of all those risks, I really don't mind. It's true that RuneScape is getting dumbed down, but that's not necessarily anything to do with the RWT updates. The dumbing down, in my view, is shown because you can't go into a dangerous place these days without having to click through a box telling you that it might be dangerous! I don't think this is just due to kids or young players. This would be caused by players - of any age - who think they just lost their stuff "unfairly". They might have a legitimate reason for thinking that, or they might just be a whinger. Link to comment Share on other sites More sharing options...
Stragomagus Posted January 6, 2008 Share Posted January 6, 2008 Jagex did not kill RWT. Jagex attempted to kill RWT. There are still two ways that I know of that people still RWT. I personally don't RWT but I know that both of them work effectively. Sorry to burst your bubble And would you like to enlighten us with those ways? Selling accounts and powerleveling on already existing accounts. Joys of jagex being able to ip log huh? This wont last before yet again jagex put their foot in it.. I respect what they have done, they have kept to one of their first promises that being "Every gamer being equal, and their outside lifestyle not effecting their gaming experience" or something like that. If they wanted for players to buy gold they would have sold it through their website. As for the loss of pking, and duel arena and merchanting well nows the time to actually see if you can use the skills that jagex has invested alot of time in. Im sure soon enough their will be a nice way to make money. Internet provider address banning is completely ineffective. Dial-up users woud be banned on sight if they banned by IP as they receive a different IP address every time they sign on. Furthermore, IP ban by country forget about it as there are still proxy servers located outside that country that would still allow them to play and thus rendering the original ban useless and keeping out all of the legitimate players who know not of such things, in simpler terms the less computer savvy. In effect RWT will live on guaranteed. Another thing is that account selling and power-leveling is near non-traceable save for the fool that brags about doing it. Quote - Revenge is such a nasty thing that only breeds more vengeful souls, but in some situations revenge does not even need to be sought out, but only bided. Link to comment Share on other sites More sharing options...
0_Defender_O Posted January 6, 2008 Share Posted January 6, 2008 mhm. and the companies that used to sell gold they farmed will now farm it on your account, so gold buying is still around too. Link to comment Share on other sites More sharing options...
bizzyboy Posted January 6, 2008 Share Posted January 6, 2008 Making The Game Baby Proof:Runescape has become almost risk-free in a sense that it is so very "safe". Wilderness, Trading, Staking: These are things that you would agree have a risk factor in them. Risk makes the game exciting and enjoyable to play, and now I find the game dull. Jagex is clearly aiming at a young audience with this, as they have been for some time. Examples of this are miniclip, the fact that so many updates are geared towards lower levels and making the game easier. *sigh* another person who blames miniclip and young players for the game's "downhill" and conider it to be the end of the world. There's still risks in the game. Bosses? Bounty hunters? (bounty hunters espexially because of the risk of running into a team). just because some of the big things are gone, doesn't mean the game is no longer risky. aimed at younger audiences? how young can you get? the game is supposed to allow only 13+ unless with a written form from the parent. Unless you consider 13 and 14 year olds to be "younger audiences" and actually enjoy easy materials, I'd say this game is trying to aim for everyone. Miniclip? why blame miniclip? its the reason we get the sheer number of players. without miniclip, we wouldn't have such a robust population and hundreds of thousands of players might be gone. besides, not all Miniclip users are kids. and finally, the fact that low levels= young age. Huh? older players started at low lvls too. just because they are weaker then you in game doesn't mean they're 10 year olds. sry but do u think lil kid of 14 yo going on p0rn site with their parent at their site because they need some one 18 yo ? lol , kids of 8 will play thats game and u kno it .. something to say about my english grammar ?!?!? , okay , but do it in french ! Link to comment Share on other sites More sharing options...
Artificial_Doom_Flavor Posted January 6, 2008 Share Posted January 6, 2008 Making F2p Worse to make P2p look better:: I know it sounds crazy but... We'll I was thinking about the recent updates and we'll, I really think F2p has gone down hill. I know what your thinking, "so has P2p" you say, we'll yes it has but you are going to get so many improvements. Meanwhile F2p is stuck with the mess it's in now. I know this is a stretch but runescape is relative and as someone once said "it's not how good you have it, it's how much better you have than other's"-or something like that. You're completely right here. F2P is no longer fun, so get members? But wait, I DID find it fun before these updates! If P2P was affected similarly, then why should I be paying $5 a month for something I probably won't enjoy? Still enjoying RuneScape? Link to comment Share on other sites More sharing options...
truffoo Posted January 6, 2008 Share Posted January 6, 2008 F2P has become a lot harder in many ways (esp. Revenants ... we just don't have the range of weapons available that P2P do), which is probably why things like Dual Arena were released to F2P. I'm not complaining about this, because it is a logical and smart way for them to go. Make the free game just a little bit harder on one hand, add new things with the other, and hope that the end result move more to members. If I played more and didn't have more important needs for my $, then I would definitely go members. WARNING: Prone to ramble ... but you probably already know that!1% F2P : 99% RL Link to comment Share on other sites More sharing options...
rho421 Posted January 6, 2008 Share Posted January 6, 2008 you know, it's the players who have caused f2p to be "bad," not jagex. If people could ever just follow rules, we'd still have a functional trading system. Link to comment Share on other sites More sharing options...
The_Who Posted January 6, 2008 Share Posted January 6, 2008 People will always try to find ways to cheat and get ahead, whether it's buying gold from autoers or using an autoing program to level up their character. Jagex just decided that enough was enough and took away a major avenue that cheaters had to get ahead in the game. The update had to be drastic, or else it wouldnt phase the cheaters. There will still be people trying to auto for their own personal benefit, but the amount of trash that has been removed from the game outweighs the losses (in my opinion). As far as the game becoming risk free, I will agree that the introduction of gravestones greatly lessens the danger of dying with valuable items. However, revenants in the wild are far from docile, especially in the case of f2p. What other f2p monster can cast teleblock and ice barrage, let alone at the same time? Link to comment Share on other sites More sharing options...
Lord_Omar_Iv Posted January 6, 2008 Share Posted January 6, 2008 if u guys dont want to be skillers, quit. thats what jagex is saying Link to comment Share on other sites More sharing options...
killotroll Posted January 6, 2008 Share Posted January 6, 2008 Like I've said before, these updates are doing more harm than good. And it's quite clear Jagex is releasing Summoning when they are, to help ease the hostile tension between players. :evil: Yes, that's obvious. Why the mad smiley? Link to comment Share on other sites More sharing options...
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