xie323 Posted July 1, 2008 Share Posted July 1, 2008 why des jagex keep making quest series and take months possibley years to add new quests for that series in Runescape? Why dont they release all the quest and areas for [insert name of series here] at once? I am against this because it isnt natural for a mmo to do this(I played WoW,Anarchy Online,etc and they dont really take a long time to finish quest series instead they useually make quest chains or focus on 1 quest series). Also if you make too much quest series by slowly releasing them in parts-you forget about another quest series ur making(I heard the fairy tales quests will be a trilogy and so far its only 2 parts!). So heres what they should do: 1.FINISH every quest and areas for that certain series and release them simulatinonusly or 2.FINISH every quest and areas for that certain series and release them slowly or 3.focus on only 1 quest sries and after yu finished that do another one instead of having many in progress at once. Link to comment Share on other sites More sharing options...
Alg Posted July 1, 2008 Share Posted July 1, 2008 Have you done many of the larger chains, and paid attention? Quite a bit of it's connected, and the wait is what keeps people playing... Curiosity may have killed cats, but it has humans hooked to the game I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
xie323 Posted July 1, 2008 Author Share Posted July 1, 2008 Of course the wait is what keeps people playing. At 1st they only worked on the underground pass chain by itself But now we have a lot of chains: Mystque quest chain,mother mallum quest chain,fairy tale quest chain,and now a cold war chain! But note that the have too much chains in progress. If it goes out of control ppl will send complainets. There are also non-story quest chains that they could update freely. Also the underground pass quests arent even finished! [these spoilers have been deleted at the request of another poster] The only quest chain that might be truly finished is the mournings end quest. Link to comment Share on other sites More sharing options...
Foodfight13 Posted July 2, 2008 Share Posted July 2, 2008 **Quest plot spoilers revealed!** Yes, you may have just revealed several revelations for some people who have not done those quests. I suggest you remove them from your post. Personally, I love quest chains. The plot and history and storylines keep me anticipating the next quest. I just love quests in general. -Runescape Addict --- Seven-time Writer for the Tip.It Times-"Yes I have tricks in my pocket, I have things up my sleeve. But I am the opposite of a stage magician. He gives you the illusion that has the appearance of truth. I give you truth in the pleasant disguise of illusion." - The Glass Menagerie"This game isn't about graphics, it's about fun." - The Great Ortiz 9471<> Dragon drops: Plateskirt(1), Half Shield(1) <> Link to comment Share on other sites More sharing options...
Bloodkay Posted July 2, 2008 Share Posted July 2, 2008 I really see no debate in this, but anyways... I see nothing wrong with quest chains either. It's not like you must absolutely finish the chain right this instant, is it? Basically just re-read what a local guy said and that's my point of view~ Taking a Playstation 3 break. Link to comment Share on other sites More sharing options...
xie323 Posted July 2, 2008 Author Share Posted July 2, 2008 My problem is just that WoW(One of the few MMOs that are better than runescape always rleases its quest chains in a almost instant way through their patches) Anarchy Online also does the same thing as runescape but they only focus on a SINGLE quest chain every time they add parts to it. Same as LOTR online: Shadows of Angmar -they released most of the quests their quest chain from release and has only been focusing on their single chain. They wont start a new chain series till the next expansion. What im sayin is that Jagex has too many quest chains. And it will be in a disorginzied state unless they do this: Focus on finishing the chains that you started before making new series. **Quest plot spoilers revealed!** Yes, you may have just revealed several revelations for some people who have not done those quests. I suggest you remove them from your post. The spoilers have now been removed Link to comment Share on other sites More sharing options...
Alg Posted July 2, 2008 Share Posted July 2, 2008 One thing to remember is that Runescape is not WoW, LotR, or Anarchy Online. It doesn't have to join the bandwagon of what other RPGs are doing, does it? I still say, they may all have a common ending. Why end them one at a time when they're probably all bound to be connected? It can probably be read as every little thing moving to one common conclusion. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
mervinator_9 Posted July 2, 2008 Share Posted July 2, 2008 As local guy says alot of the quests are connected so when one chain ends several probably will. Theres no need for jagex to concentrate on one chain imo, but i do agree there is sometimes to much time between some chains. If jagex rush and try to churn a whole quest chain out a once i think the quality could drop and the boundarys of the quest a little bit blurred. Hopefully with the new graphics in game jagex will be more ready to extent old quest storylines and maybe draw some to a conclusion Theres a fine line between not listening and not caring,I like to think I walk this line every day. Pinning blame on Jagex is like trying to put pants on an old man. You both know he needs them, but he'll just keep dancing around, avoiding them at all costs. Link to comment Share on other sites More sharing options...
Foodfight13 Posted July 2, 2008 Share Posted July 2, 2008 Also think about this: if Jagex did release quest chains all at once, how often would we get them? Not only would the quality of the quests possibly decrease, but Quests could become a rarity, and I think the worth of a Quest Cape would drop a little, because you wouldn't have to work every month to maintain the cape. That is one of the reasons I love the Quest cape, it's the cape that you periodically have to keep working at. -Runescape Addict --- Seven-time Writer for the Tip.It Times-"Yes I have tricks in my pocket, I have things up my sleeve. But I am the opposite of a stage magician. He gives you the illusion that has the appearance of truth. I give you truth in the pleasant disguise of illusion." - The Glass Menagerie"This game isn't about graphics, it's about fun." - The Great Ortiz 9471<> Dragon drops: Plateskirt(1), Half Shield(1) <> Link to comment Share on other sites More sharing options...
xie323 Posted July 3, 2008 Author Share Posted July 3, 2008 So...you...mean that if a quest dosent end by 1 chain t will by another? Link to comment Share on other sites More sharing options...
F0TH Posted July 3, 2008 Share Posted July 3, 2008 Severall of the chains are expected to be interlinked, you never know when quests will hint at events in another chain or series. Being allowed to start as many chains as you want at once is, imo a good thing. I get a varied experience of the runecape world, exploration and excitement come with that, and if i dont like a series, i can drop it. Rather than being forced to complete it to get onto a better series. Link to comment Share on other sites More sharing options...
amitoz Posted July 5, 2008 Share Posted July 5, 2008 Hardly a debate... :| Come to my Clan chat (I'm there if I'm online) if you wish to borrow a Green H'ween mask, Blue H'ween Mask, Red H'ween Mask, or Santa for a reasonable price. Link to comment Share on other sites More sharing options...
pureprayer Posted July 8, 2008 Share Posted July 8, 2008 Dt quest chain is the best chain. And it is fun. Pureprayer, you're awesome. Link to comment Share on other sites More sharing options...
dragoonson Posted July 13, 2008 Share Posted July 13, 2008 Dt quest chain is the best chain. And it is fun. What chain?Its a single quest which no other (non Recipe for Disaster) quest to my knowledge requires it. What defines a quest chain?Its a continuous set of quests that require the completion of one to continue the next.It should follow the same plot line and usually takes place within a certain area.So far,the Cold War is just an idea.Now take a good look at the "chains" so far. Plague City-Elves Keldagrim-Dwarves Myreque-Undead types Contact-Desert Gloughrie-Gnomes Of course there are others,but I chose not to mention them (bad memory).To my knowledge these quests start out low leveled and progress to become Expert leveled quests.So this can be taken as incentive for players to train and become members,no? Oh and to those who say its hardly a debate...Its because no body's taking it seriously. so i herd u liek devarts?If you look at me and feel offended by my 666-ism,think.I could be just as offended by your "cross".[hide=This's why I'm hot]The Eleventh Commandment:Thou Shalst only say "Amen,brother".Amen, brother :lol:Amen, brudda (referring to the 10th commandment)amen Bruder! (german ftw)I'm invulnerable to everything, except Lenin and Dragoonson.That's impossible. I love people.[/hide] Link to comment Share on other sites More sharing options...
r4ngewarlord Posted July 14, 2008 Share Posted July 14, 2008 Have you done many of the larger chains, and paid attention? Quite a bit of it's connected, and the wait is what keeps people playing... Curiosity may have killed cats, but it has humans hooked to the game yeah hes got the right idea i also think that the quests will interlock more like for swan song you need to do one small favour just to get the pot lids Gamertag: EFs Predator.Games I play: Halo 3, Halo wars. Link to comment Share on other sites More sharing options...
vesuvius27 Posted July 14, 2008 Share Posted July 14, 2008 I think that we'd wait ages for them if they decided they need to do a whole series at once. It would mean questing slowed to a halt. The way they do quests, randomly creating series, and sometimes adding a new quest to an old series is nice. While it does take time to get back old quest items that have long since been dropped, it just makes the quest more questlike. Adventure isn't neat and organized. My Blog - Fishing 82/99 Link to comment Share on other sites More sharing options...
tyluke Posted July 19, 2008 Share Posted July 19, 2008 Quest chains are like movie sequels; their advancements on the plot and game that players wait around for. it helps enhance the plot and hooks players common real examples are Harry Potter, Star Wars*, Lord of the Rings, and Pirates of the Carribean. *Star Wars is different because the series was continued through prequels Even if the Quest line was released all at once; people could and wouldnt do it all at once: -They couldn't because they didn't have the skills required, and -They wouldn't becasue they would want a break from questing only 2 skills below level 50 :) Link to comment Share on other sites More sharing options...
Kazel Posted July 19, 2008 Share Posted July 19, 2008 Would you really rather have all the storylines placed out at once? I wouldn't. I really like the variety of the quests in this game. I think it's better when they have the new sequel to a quest, then after a few months they release the next in the chain of sequals. It gives me the feeling of "Ah yes, the elves' storyline..." The feeling of coming back to something after a long break and rediscovering how good it is. SLAYERGEEK Link to comment Share on other sites More sharing options...
Mirror Posted July 20, 2008 Share Posted July 20, 2008 Dt quest chain is the best chain. And it is fun. What chain?Its a single quest which no other (non Recipe for Disaster) quest to my knowledge requires it. Enahkra's Lament deals with Desert Treasure within the story line... :? I particularly think Jagex are doing fine with how they deal with Quest Lines. I mean, I would not be a fan if they released all of them within a certain time period, that's just not my cup of tea. I enjoy having to wait in a sense to get the next installment. The only thing that "bothers" me is how long that wait period is, but usually the wait is worth the reward in the end. That's why I will be waiting for the next event to happen. :D A reflection is just a distorted reality held by glass and your mind. Link to comment Share on other sites More sharing options...
dragoonson Posted July 20, 2008 Share Posted July 20, 2008 ^In a way it does,but if you're going by Mahjarrat there are other quests like that... Besides I classify a quest chain as a series of quests following the same "plot line",requiring the completion of one to begin the next. so i herd u liek devarts?If you look at me and feel offended by my 666-ism,think.I could be just as offended by your "cross".[hide=This's why I'm hot]The Eleventh Commandment:Thou Shalst only say "Amen,brother".Amen, brother :lol:Amen, brudda (referring to the 10th commandment)amen Bruder! (german ftw)I'm invulnerable to everything, except Lenin and Dragoonson.That's impossible. I love people.[/hide] Link to comment Share on other sites More sharing options...
Mirror Posted July 20, 2008 Share Posted July 20, 2008 ^In a way it does,but if you're going by Mahjarrat there are other quests like that... Besides I classify a quest chain as a series of quests following the same "plot line",requiring the completion of one to begin the next. By your definition, it would not be in the same chain, because of the quest requirement not needing Desert Treasure. But that is only your connotation of what a quest chain is. Some could think that a quest chain just deals with the general storyline, disregarding what specific quest requirements are there. That is where the argument of having the chains "linking" together with other quest chains. Using your example of Mahjarrat, that could be counted as a quest chain. This is the view that I uphold. So with no clear definition of what a quest chain really is, both of our views can be counted as correct, one not being viewed "less" than the other. A reflection is just a distorted reality held by glass and your mind. Link to comment Share on other sites More sharing options...
bop_dravian Posted July 22, 2008 Share Posted July 22, 2008 Why do you even believe that any of the storylines is going to HAVE an end? They may just evolve and extend for a long time without coming to some kind of end. There are parts of the map that some people never use unless it's for a quest. Why make areas like that unless you plan to send people back there once a year or so? I would much prefer that they keep on going as they are and expand storylines as they have material ready to go. I am in no hurry to finish a quest series. I would prefer that they don't ever end. A 12 or 18 month cycle where each series is revisited regularly would be the best way to go, along with one-time quests to fill the calendar. Follow up with the digsite series already, bring on Kudos Island. And the most important thing of all - more penguins!! Of all the quests that need the next part to be released, it has to be the followup to Cold War! Link to comment Share on other sites More sharing options...
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