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mervinator_9

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Everything posted by mervinator_9

  1. Wow, we tumbled down the rabbit hole fast there, huh? We started by trying to fix the economy but ended up on okaying RWT. Im a tad bit disappointed we didnt make it onto bringing back the old Pest control or trying to flog some other long dead horse. And while the G.E is a problem on some levels in regard to inflation, I think some people dont realise that the reason the GE price is going up is due to things outside of the G.E. Anyway even if you took any the G.E today I think alot of the problems associated with it would still exist. The are other price data bases out there and people are oragnised enough so I think clan merchanting would still exist, and the amount of money people have would not change so prices would still be as high, they'd just be more likely to freeze imo, My short sighted two cents on the problem really see another huge over haul of the pking system being the beginings of a solution. My limited knowledge lead me to conclude that 76king and high profit PKing being a cause of inflation. However I doubt JaGex are willing to change anything Pk related as they've messed with it alot over the last couple years and upset alot of people.
  2. Awesome, I like it when they support the quests with a lore/history story, gives it more depth imo.
  3. I love people arguing about whose got more power or who is more important between MMG and Andrew. They probably both have alot of people to answer to, I doubt either could walk into JaGex HQ and demand work being started on a new skill. But like the rest of you I actually have no idea what so ever. The reason that I think you get more straight answers from Andrew is that, unlike MMG, hes probably not got to worry about stepping on the developers toes by announcing stuff early.
  4. I think a lot of the Demo argument boils down to different peoples take on what a demo is, Not that google is the Lord and Master of definitions, but to me neither of those remind me of Rs f2p. Historically I think Rs f2p cannot be called a demo, the P2p aspect where built as an expansion. The difference being between the expansion of say FPS multiplayer maps and P2P MMO content being that the P2P MMO content will likely become boring fast and to justify a monthly fee being payed out needs constant expanding. So the P2P elements grew and grew while the F2P game stayed relatively the same. Just because the payed aspects now dwarf the free aspects in some ways does not reduce the free game to being a demo at all, imo. Anyway I guess it doesnt matter, peoples perceptions of a demo are just different. Personally I dont believe you can call a game with hundreds of hours of content (if not thousands) and no real ending a demo, regardless of how much bigger the P2p aspect is.
  5. That blows the idea of Rs requiring no skill what so ever argument out of the window, however outside of pvp I agree with you that little skill is required for the majority of the game. Personally I think that's were knowledge and exploration take over though. In Halo for example you can learn a map(s) in minutes, the skill of manipulating and using the maps is where an advantage is gained. In Rs though you could train a skill for hours and hours and realise that you've wasted alot of time. There may have been a faster or cheaper way to train you had no idea about and as a result the more knowledgeable players are generally the more successful (although I accept measuring success in Rs is difficult).
  6. While I like the idea of playing as an Vampire or Werewolf I really cant get round the imparticalities of it. So I like the idea that current players would get to switch races for a fee, thats cool, no one really thats to start a new account for no reason, but what about new players? Is a level 3 Werewolf or Elf gonna spawn in lummy and go shear sheep for farmer fred? Seems a bit strange to me. The only fix to this would be multiple start points, and personally I wouldn't like to be a lvl 3 in Canafis. The other issue for me here would be that a lot of quests would need to be rewritten. Im not sure HAM would have really let me wonder around their base while Im an Orc. And if what your actually proposing is that the Races are purely there for a slight bonus and aesthetic change that I just dont thinks its worth the time and effort that would go into it. The ability to constantly change races would, for me at least, mean races would lose their identity. Meeting an Elf in regecide, for example, for the first time would not be as novel if one had been screaming "Noob" at you for the last hour in castle wars. Unfortunately while I like the idea I think the only good way to implement it into a game is to build it directly into the core of the game, not tack it on later. Also I think Orcs are Rad, so I'd probably be an Orc.
  7. Meh... I currently dont have it but I really wouldn't mind if I did. JaGex are probably making a shed load of money from it, which aint bad imo.
  8. [/hide] I can't really see how this leads to slayer being a wonderful skill with depth. Rewards? Extra strength and attack boost? :thumbup: These are just benefits and boosts when training the skill itself, to help you get the Slayer EXP faster. But this doesn't mean that slayer is a well thought out and unique skill. Change of pace? :thumbup: I thought RuneScape is a game of choice, and I can choose to kill any monster of any amount at anytime, in any method. It just that most people can't be bothered to, and they need an NPC to help them change the pace a little. The Extra attack and strenght help you train your combat stats faster as well as your slayer. And, granted it may boil down to being told by an NPC what to do, It means your more apt to explore. Why would anyone go all the way out to the Mos Le'harmless caves if not for a slayer monster. Once your out there though you might realise that they drop something thats fairly valuable and actually its a decent place to train.
  9. Best solution imo, there's no reason that F2p shouldn't be able to show off their achievements but at the same time if your committed enough to the game to get a f2p 99 that there's no reason why you cant be committed enough to pay £5. I think it really boils down to F2pers who love to say their pure F2p and then dont want to pay for the cape as then they cant prove they were F2p for the duration of getting their 99.
  10. Cant say its ever happened to me but it doesn't surprise me, still pretty pathetic of them though.
  11. Everything Omali said its spot on imo, Anyway If the door leads to Zaros' encampment then that would suggest he was/or his forces were active during the God wars and the freezing of the GWD which does not seem correct at all. My guess would be whats behind the door is what ever the four gods forces were there fighting to obtain and I doubt they were battling it out just to fight Zaros, but meh... who knows.
  12. Im not really a very tech savy person but the fact the forums are hosted on 1GB of RAM is insane is it not? Im pretty excited for Mechscape, It seems to be building up steam nicely.
  13. I only ever lend things to my friends really, and when I lend to random people its usually for free. I guess in that situation I'd just give them their money back,
  14. Im surprised by the lack of Monty python refrences, maybe the modern Jagex developer has a more diverse sense of humour. Though I do love me some Monty python.
  15. Overall the Anti hack article pointed out some blaringly obvious things that jagex seemed to have over looked regarding the fact a physical device for a game of this type is really not a very good idea practically. However I think that looking at this venture in terms of money spent vs how that money could be spent is impractical. Say JaGex spent the same amount on a new customer service helpline then imo it would benifit the slight few massively and do little for the masses. This option is giving people the choice; JaGex will help make your account more secure but it will cost you or your account will remain the same and it wont cost you. And please dont just compare JaGex to Blizzard, the author is not at all alone in this every one seems to do it. Yes, they are the household MMO developers and Yes, they are massively successful, but they have more money than a small country ffs. And while people love to commend there customer support Ive heard plenty of WoW account horror stories and I'm pretty sure as I write this something like 5 million of there chinese users cant even get online due to them dropping a bollock [/blizzard rant] I have got to agree though the idea of the additional bank space for a price sickens me after all the sacrifice against RWT and the fact JaGex said they wouldn't ever do their own version of RWT. IMO, If you want a security key, Fine. But A) I dont see why anyone should be bribed into it. and B) If people aren't willing to do this then thats fine too, just dont go crying to jagex when you are hacked. Regarding the Inflation article I actually agree its a good thing. Maybe the fact I made all my money when I first started but chopping wood makes me biased, but Im in favour of anything that raises the price of resources (Even if the money earned isnt worth as much as it would have been).
  16. Fair play to Andrew setting the record straight ASAP. I personally didnt like to think that the security key was for a quick buck but in conjuction with the extra bank space it did look that way. C'mon though how many games companys are willing to spend money to ensure that there players accounts are becoming more secure at the players end? :thumbup: Jagex
  17. Thats the price they used to be back in the old days, and laws were like 1k each for a quickie. Back in the day I remember thinking that 1k was the set price for laws, I gathered 100 up and headed for world 1, only to be offended by someone offerring me 300 each for them. Good times, good noobie times. Its nice thats Yews are that high imo, its a good way for the F2pers to make an easy buck, and it really shows the impact that RWT had on the Rs economy (if it wasnt obvious enough).
  18. My friends where all playing it from about summer 05, I had a look at the website, linked from miniclip, and told them they where all sad. By October I was bored and so decided to actually give it a try, a few months later all my friends quit and I'm still playing today. I think theres a moral in there somewhere...
  19. I used the guides alot when I first started playing, which I sort of regret now, they are extremely helpful on the more difficult/boring quests though. For the past year or so I've only used them when I get really stuck or want to check the best way to fight a boss monster. Tbh it all boils down to how patient you are while questing, personal I always wanted to race through to the next part of the story and found myself using the guides alot. If your patient enough though I'd suggest you try not to use them, that way it feels more rewarding when you complete them.
  20. Lol at dzihouchan's video, epic I loved that power rangers film as a kid :
  21. Awesome read :thumbsup: I thought I had a pretty good grasp on the whole elf storyline but alot of that was news to me, or I had just simply forgot. Im loving the ideas about Seren and the nine seals but I get the feeling its gonna be several quests down the line as we havent even managed to get through the front door of Priffandis yet. Unforunately though I get the feeling there wont be a great many elf quests in future, we may get one or two, but I personally dont think enough people have done ME Pt2 for jagex to consider putting alot of time in making sequels. Hopefully though they'll make a sequel to Regicide or Rolving elves, that way more people could get the benefits and they could justify spending more time on it.
  22. Really I think its a little early to be speculating on this, currently everyone is awaiting WGS 2 but in 4 years time everyone could be waiting Rise of Zaros 2 or Mournings End pt 14 or something. I can see the quest/story landscape being extremely different in 4 years time so guessing as to the content of the 200th quest is nigh on impossible. However if were talking about what we'd like to see then it would be awesome if they did the same thing with cooks assisant and made an awesome epic sequel to one of the easiest quests. It would be great if you went to shear some more sheep for the farmer in lummy and 10 sub-quests later you end up starting another God wars :lol:
  23. There is a line taken straight from Reservior dogs in the quest fremmenik isles, Your character asked if he can change his spy name as his current one is lame, but the guy your reporting to tells you you have to stick to the name he gave you as its "His way or the highway". It made to smile when I read that, its such an awesome film btw. And one of numerous Monty python references include the guards in the fremmy isle tower guards shouting insults at each other.
  24. Not alot of new stuff in there, but I guess thats not really the point. Maybe in future its worth focusing more on asking Jagex there opinions on topics rather than try and get info on future content. After all I doubt they'll announce anything here that they haven't already annouced on the official site. Good interview overall though, nice to see Jagex stepping up and supporting the community outside of the official site.
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