Obtaurian Posted February 19, 2009 Share Posted February 19, 2009 How are you getting faster experience on your slayer tasks than at armoured zombies? You have a slayer helm instead of a salve (e), and you're using superhuman strength instead of piety...am I missing something? How could you possibly be going faster with weaker damage boosts? Cannon and combat familiars are a significant factor. Also, a Slayer Helmet + Fury provides a larger boost than Salve (e) + Neitiznot. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Troacctid Posted February 19, 2009 Share Posted February 19, 2009 How are you getting faster experience on your slayer tasks than at armoured zombies? You have a slayer helm instead of a salve (e), and you're using superhuman strength instead of piety...am I missing something? How could you possibly be going faster with weaker damage boosts? Cannon and combat familiars are a significant factor. Also, a Slayer Helmet + Fury provides a larger boost than Salve (e) + Neitiznot. Cannons are an inefficient method of training ranged though, and they don't add to your melee experience, just the slayer experience. How are you putting together two slower training methods and getting a faster training method? If you're putting stuff together, shouldn't you be combining two fast methods? And if you need a geyser titan for slayer to be more efficient, that's a pretty heavy qualifier. Read my blog | Follow me on Twitter | Track my XP Link to comment Share on other sites More sharing options...
Obtaurian Posted February 19, 2009 Share Posted February 19, 2009 How are you getting faster experience on your slayer tasks than at armoured zombies? You have a slayer helm instead of a salve (e), and you're using superhuman strength instead of piety...am I missing something? How could you possibly be going faster with weaker damage boosts? Cannon and combat familiars are a significant factor. Also, a Slayer Helmet + Fury provides a larger boost than Salve (e) + Neitiznot. Cannons are an inefficient method of training ranged though, and they don't add to your melee experience, just the slayer experience. How are you putting together two slower training methods and getting a faster training method? If you're putting stuff together, shouldn't you be combining two fast methods? And if you need a geyser titan for slayer to be more efficient, that's a pretty heavy qualifier. A cannon significantly speeds up tasks and experience per hour. It doesn't matter if it's an inefficient way of training range, because you use it to boost Slayer experience. The extra range experience is a bonus, and a large one. So we completely disregard a combat skill because you cannot use it effectively at armored zombies? You don't even need a geyser titan for summoning to make a significant increase in experience per hour. As soon as you can use an Overlord, you're set, and every major combat familiar after that just makes it better and better. And why in the world are you referring to a cannon as if we're using it exclusively to train? Have you ever trained Slayer? To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Tijger2099 Posted February 19, 2009 Share Posted February 19, 2009 I've sold my computer and bought a new laptop two weeks ago, so the data from every task I lost, but the exp rates on overall ever since 78 are the final results in over 600 tasks of recording data. Also I'd like to point out that I haven't tested out how much summ xp an hour I will get, so that will have to be added to the already mentioned combat exp rates for each hour. I permanently skipped all of the metal dragons, and besides that I skipp everything except from waterfiends, abberant spectres, abbysal demons, dark beasts, dagannoths, black demons, bloodvelds and spiritual mages. I cannon at Abberant spectres, dagannoths and the mutated bloodvelds, significantly boosting my exp rates. Also, I used 10% or 15% str prayer on all the task I do, except from the waterfiends tasks, creating another significant boost. For summoning I can say that I use a geyser titan quiet frequently where possible, but like the person above me mentioned, from the Overlord and up the familiars can give you a very decent increase in slayer exp per hour. There's not much more I can say. Once again, I've lost all of the data for each individual tasks, but the exp rates I mentioned in my post before are the precize numbers that I've calculated from all the individual data. Link to comment Share on other sites More sharing options...
compfreak847 Posted February 19, 2009 Author Share Posted February 19, 2009 I looked through your post twice, and never saw the numbers specifically for waterfiends. Do you have some sort of chart I could look at with your numbers so I could test individual tasks? Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Obtaurian Posted February 19, 2009 Share Posted February 19, 2009 I'm about to start slaying again, and I plan on keeping detailed logs on all of my tasks. I'll have my own numbers to contribute soon enough. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Tijger2099 Posted February 19, 2009 Share Posted February 19, 2009 I looked through your post twice, and never saw the numbers specifically for waterfiends. Do you have some sort of chart I could look at with your numbers so I could test individual tasks? Like I said, I've lost all of the information. I only remember the total statistics, so the average amount of money per hour for all tasks, the average exp per hour for all tasks etc. I can only guess to the average xp per hour for waterfiends, but then those statistics would be unreliable. I might be continue slayer anytime soon when I get bored of skilling, if I will do so, I will do my best effort to record everything (inventories, money, exp rates etc. etc.), save it well and publish it in this thread ;) Nonetheless, I still feel slayer is an awesome skill that never gets boring, and therefore definitely sucks, whatever you say :D Link to comment Share on other sites More sharing options...
compfreak847 Posted February 19, 2009 Author Share Posted February 19, 2009 I'm about to start slaying again, and I plan on keeping detailed logs on all of my tasks. I'll have my own numbers to contribute soon enough. That's tricky. Your combat stats are lower, and we really need a standardized testing method for this. I'll start doing my own soon, I can dump it into a chart. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
ydrasil Posted February 19, 2009 Share Posted February 19, 2009 I looked through your post twice, and never saw the numbers specifically for waterfiends. Do you have some sort of chart I could look at with your numbers so I could test individual tasks? Here, 3rd Paragraph: With the melee experience, it has little to do with better prayers. Piety is only used on 3 tasks. Mithil Dragons where the experience rate is only 38k per hour anyway, Skeletal Wyverns for 73k per hour, it would provide a good boost here. Finally it is used on Waterfiends, and I get 86.8k experience on them. Overall, those 3 tasks I piety on compared to superhuman strength provides a boost to the overall average, but nothing overly significant. It simply means the rate was always understated as 65k. Also I'll post a picture of the summarised section of my results: [hide=Slayer Table][/hide] Each cell is an average for the amount of samples (tasks) indicated on the right. I admit my Abyssal Demons rate might be slightly high as well as my Spiritual Mages. The Demons used to be about about 150k profit per hour, but I have since gotten 4 Whip drops from the 1,470 kills on task. With the Mages, On my first task of 133 I got 3 Dragons boots, and on the 3rd task I got one. Also, here is an ample of what I put in for each task (image is a little small for some reason, still big enough to read it though): [hide=Example][/hide] Link to comment Share on other sites More sharing options...
Obtaurian Posted February 19, 2009 Share Posted February 19, 2009 I'm about to start slaying again, and I plan on keeping detailed logs on all of my tasks. I'll have my own numbers to contribute soon enough. That's tricky. Your combat stats are lower, and we really need a standardized testing method for this. I'll start doing my own soon, I can dump it into a chart. I'll keep track of levels gained and all that jazz. I'm a very fast though, so hopefully it'll be useful. ;) To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
compfreak847 Posted February 19, 2009 Author Share Posted February 19, 2009 Looks fairly good, I can make a similar thing. Your profit is being thrown off by tasks like demons\spirit mages\mithril dragons, though. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
nightshade53 Posted February 23, 2009 Share Posted February 23, 2009 Just a small note on camping abyssal demons; Per hour; 65k Melee XP; 250k profit, assuming whips have a 1 in 700 chance of being dropped. 35 Crimsons and a small amount of Blue charms. I have camped nearly 8m melee xp there. Link to comment Share on other sites More sharing options...
pureprayer Posted February 23, 2009 Share Posted February 23, 2009 Just a small note on camping abyssal demons; Per hour; 65k Melee XP; 250k profit, assuming whips have a 1 in 700 chance of being dropped. 35 Crimsons and a small amount of Blue charms. I have camped nearly 8m melee xp there. Thats not slayer thats camping :P Pureprayer, you're awesome. Link to comment Share on other sites More sharing options...
dpattle Posted February 23, 2009 Share Posted February 23, 2009 Just a small note on camping abyssal demons; Per hour; 65k Melee XP; 250k profit, assuming whips have a 1 in 700 chance of being dropped. 35 Crimsons and a small amount of Blue charms. I have camped nearly 8m melee xp there. Thats not slayer thats camping :P True, but still, ya need slayer to camp there. And then i believe it'd be fair to compare something like abby's to armored zombies. This is because i see it as unfair to compare a whole skills with lord knows how many diff monsters(good and bad) to just one monster. Whereas if you are comparing a monster vs monster, it is more[insert word i just forgot]. Especially if you need slayer to get to that monster, making slayer much more worth it. Monster vs Monster wise, high slayer is awesome and essential. \ : ;) [hide=]You think you got it bad?My school blocks Neopets.Those dirty bastards try to keep me from feeding my Ixi. Ha![/hide]Important Slayer Drops: masks-8, leafbladed sword, gmaul-3Important treasure trail rewards: zammy page 1(3), rune kite g, zammy crozier, sara mitre, sara dhide, rune helm h1, guth page 4(2), zammy full helm, guth legs(3), sara chaps, guth page 3, zammy legs(2), and sara full helm, zammy pl8, zammy page 2, rune cane, sara page, sara crozier, zammy crozier, guth coif Link to comment Share on other sites More sharing options...
Obtaurian Posted February 23, 2009 Share Posted February 23, 2009 Just a small note on camping abyssal demons; Per hour; 65k Melee XP; 250k profit, assuming whips have a 1 in 700 chance of being dropped. 35 Crimsons and a small amount of Blue charms. I have camped nearly 8m melee xp there. Thats not slayer thats camping :P True, but still, ya need slayer to camp there. And then i believe it'd be fair to compare something like abby's to armored zombies. This is because i see it as unfair to compare a whole skills with lord knows how many diff monsters(good and bad) to just one monster. Whereas if you are comparing a monster vs monster, it is more[insert word i just forgot]. Especially if you need slayer to get to that monster, making slayer much more worth it. Monster vs Monster wise, high slayer is awesome and essential. \ : ;) But then you're not comparing slayer to anything, you're comparing a slayer monster to armored zombies. On top of that, you're not earning slayer experience by camping. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
dpattle Posted February 23, 2009 Share Posted February 23, 2009 Just a small note on camping abyssal demons; Per hour; 65k Melee XP; 250k profit, assuming whips have a 1 in 700 chance of being dropped. 35 Crimsons and a small amount of Blue charms. I have camped nearly 8m melee xp there. Thats not slayer thats camping :P True, but still, ya need slayer to camp there. And then i believe it'd be fair to compare something like abby's to armored zombies. This is because i see it as unfair to compare a whole skills with lord knows how many diff monsters(good and bad) to just one monster. Whereas if you are comparing a monster vs monster, it is more[insert word i just forgot]. Especially if you need slayer to get to that monster, making slayer much more worth it. Monster vs Monster wise, high slayer is awesome and essential. \ : ;) But then you're not comparing slayer to anything, you're comparing a slayer monster to armored zombies. On top of that, you're not earning slayer experience by camping. ... I know that. That's the point, slayer is a whole skill, and seems unfair to be compared to a single monster that you can camp at. Also, i was speaking referring to the abyssal dems post. In comparing them alone to armoured, i believe they come out on top, especially if you camp w/ guthans or so. Then i was considering the fact that you need 85 slayer to kill them, meaning you would infact need slayer, proving it's amazing worth. [hide=]You think you got it bad?My school blocks Neopets.Those dirty bastards try to keep me from feeding my Ixi. Ha![/hide]Important Slayer Drops: masks-8, leafbladed sword, gmaul-3Important treasure trail rewards: zammy page 1(3), rune kite g, zammy crozier, sara mitre, sara dhide, rune helm h1, guth page 4(2), zammy full helm, guth legs(3), sara chaps, guth page 3, zammy legs(2), and sara full helm, zammy pl8, zammy page 2, rune cane, sara page, sara crozier, zammy crozier, guth coif Link to comment Share on other sites More sharing options...
pureprayer Posted February 23, 2009 Share Posted February 23, 2009 Ok it takes 1.6 hours to get the same melee xp at abyssals and it takes 1.3 hours to get the same money at Armored Zombies. So after 1.6 hours it would be 105k xp at Abbyssals and 400k profit and at one hour at zombies you can get 105k xp with 195k cash and that leaves you with 36 minutes to make 205k profit which is easily do-able with Green Dragons making 550k gp an hour and 40k melee xp an hour. SO after 1.6 hours armoured zombies + green dragons have 125k melee xp and over 430k gp while abbyssals have 105k melee xp and 400k gp. And ITS NOT SLAYER IF YOUR CAMPING Pureprayer, you're awesome. Link to comment Share on other sites More sharing options...
dpattle Posted February 23, 2009 Share Posted February 23, 2009 Ok it takes 1.6 hours to get the same melee xp at abyssals and it takes 1.3 hours to get the same money at Armored Zombies. So after 1.6 hours it would be 105k xp at Abbyssals and 400k profit and at one hour at zombies you can get 105k xp with 195k cash and that leaves you with 36 minutes to make 205k profit which is easily do-able with Green Dragons making 550k gp an hour and 40k melee xp an hour. SO after 1.6 hours armoured zombies + green dragons have 125k melee xp and abbyssals have 105k melee xp and over 430k gp. And ITS NOT SLAYER IF YOUR CAMPING Again, i don't know how many times i'ma say it. I know its not slayer if you're camping. Sheesh :wall: and i thought we already condemned other methods of money making that are not part of the skill or actual monster killing being compared?? Yeah you can make it, but it still can't count towards the argument. And honestly, i think i could suffer a few grand XP for more than double the profit. [hide=]You think you got it bad?My school blocks Neopets.Those dirty bastards try to keep me from feeding my Ixi. Ha![/hide]Important Slayer Drops: masks-8, leafbladed sword, gmaul-3Important treasure trail rewards: zammy page 1(3), rune kite g, zammy crozier, sara mitre, sara dhide, rune helm h1, guth page 4(2), zammy full helm, guth legs(3), sara chaps, guth page 3, zammy legs(2), and sara full helm, zammy pl8, zammy page 2, rune cane, sara page, sara crozier, zammy crozier, guth coif Link to comment Share on other sites More sharing options...
pureprayer Posted February 23, 2009 Share Posted February 23, 2009 Ok it takes 1.6 hours to get the same melee xp at abyssals and it takes 1.3 hours to get the same money at Armored Zombies. So after 1.6 hours it would be 105k xp at Abbyssals and 400k profit and at one hour at zombies you can get 105k xp with 195k cash and that leaves you with 36 minutes to make 205k profit which is easily do-able with Green Dragons making 550k gp an hour and 40k melee xp an hour. SO after 1.6 hours armoured zombies + green dragons have 125k melee xp and abbyssals have 105k melee xp and over 430k gp. And ITS NOT SLAYER IF YOUR CAMPING Again, i don't know how many times i'ma say it. I know its not slayer if you're camping. Sheesh :wall: and i thought we already condemned other methods of money making that are not part of the skill or actual monster killing being compared?? Yeah you can make it, but it still can't count towards the argument. And honestly, i think i could suffer a few grand XP for more than double the profit. Mis-wrote it re-read it. Pureprayer, you're awesome. Link to comment Share on other sites More sharing options...
nightshade53 Posted February 24, 2009 Share Posted February 24, 2009 Ok it takes 1.6 hours to get the same melee xp at abyssals and it takes 1.3 hours to get the same money at Armored Zombies. So after 1.6 hours it would be 105k xp at Abbyssals and 400k profit and at one hour at zombies you can get 105k xp with 195k cash and that leaves you with 36 minutes to make 205k profit which is easily do-able with Green Dragons making 550k gp an hour and 40k melee xp an hour. SO after 1.6 hours armoured zombies + green dragons have 125k melee xp and abbyssals have 105k melee xp and over 430k gp. And ITS NOT SLAYER IF YOUR CAMPING Again, i don't know how many times i'ma say it. I know its not slayer if you're camping. Sheesh :wall: and i thought we already condemned other methods of money making that are not part of the skill or actual monster killing being compared?? Yeah you can make it, but it still can't count towards the argument. And honestly, i think i could suffer a few grand XP for more than double the profit. Mis-wrote it re-read it. You have to include the charms in the calculations or Abyssal obviously do terribly compared do green dragons. Link to comment Share on other sites More sharing options...
pureprayer Posted February 24, 2009 Share Posted February 24, 2009 Ok it takes 1.6 hours to get the same melee xp at abyssals and it takes 1.3 hours to get the same money at Armored Zombies. So after 1.6 hours it would be 105k xp at Abbyssals and 400k profit and at one hour at zombies you can get 105k xp with 195k cash and that leaves you with 36 minutes to make 205k profit which is easily do-able with Green Dragons making 550k gp an hour and 40k melee xp an hour. SO after 1.6 hours armoured zombies + green dragons have 125k melee xp and abbyssals have 105k melee xp and over 430k gp. And ITS NOT SLAYER IF YOUR CAMPING Again, i don't know how many times i'ma say it. I know its not slayer if you're camping. Sheesh :wall: and i thought we already condemned other methods of money making that are not part of the skill or actual monster killing being compared?? Yeah you can make it, but it still can't count towards the argument. And honestly, i think i could suffer a few grand XP for more than double the profit. Mis-wrote it re-read it. You have to include the charms in the calculations or Abyssal obviously do terribly compared do green dragons. Armoured Zombies also drop charms along with Green Dragons. We would have to ask compfreak for his charm rates on the subject. Pureprayer, you're awesome. Link to comment Share on other sites More sharing options...
dpattle Posted February 24, 2009 Share Posted February 24, 2009 Ok it takes 1.6 hours to get the same melee xp at abyssals and it takes 1.3 hours to get the same money at Armored Zombies. So after 1.6 hours it would be 105k xp at Abbyssals and 400k profit and at one hour at zombies you can get 105k xp with 195k cash and that leaves you with 36 minutes to make 205k profit which is easily do-able with Green Dragons making 550k gp an hour and 40k melee xp an hour. SO after 1.6 hours armoured zombies + green dragons have 125k melee xp and abbyssals have 105k melee xp and over 430k gp. And ITS NOT SLAYER IF YOUR CAMPING Again, i don't know how many times i'ma say it. I know its not slayer if you're camping. Sheesh :wall: and i thought we already condemned other methods of money making that are not part of the skill or actual monster killing being compared?? Yeah you can make it, but it still can't count towards the argument. And honestly, i think i could suffer a few grand XP for more than double the profit. Mis-wrote it re-read it. You have to include the charms in the calculations or Abyssal obviously do terribly compared do green dragons. Yes, true. Also, now you're comparing two monsters against just one. -.- Lets say armored vs abys, i think abys win, because the amount of XP lost is worth the profit gained. [hide=]You think you got it bad?My school blocks Neopets.Those dirty bastards try to keep me from feeding my Ixi. Ha![/hide]Important Slayer Drops: masks-8, leafbladed sword, gmaul-3Important treasure trail rewards: zammy page 1(3), rune kite g, zammy crozier, sara mitre, sara dhide, rune helm h1, guth page 4(2), zammy full helm, guth legs(3), sara chaps, guth page 3, zammy legs(2), and sara full helm, zammy pl8, zammy page 2, rune cane, sara page, sara crozier, zammy crozier, guth coif Link to comment Share on other sites More sharing options...
pureprayer Posted February 24, 2009 Share Posted February 24, 2009 Yes, true. Also, now you're comparing two monsters against just one. -.- Lets say armored vs abys, i think abys win, because the amount of XP lost is worth the profit gained. Is 40k xp worth of melee xp and 10k hitpoints xp or 60k cash. What do you pick? Pureprayer, you're awesome. Link to comment Share on other sites More sharing options...
nightshade53 Posted February 24, 2009 Share Posted February 24, 2009 Armoured Zombies also drop charms along with Green Dragons. We would have to ask compfreak for his charm rates on the subject. Picking up charms at green dragons slows you down; armoured zombies get nowhere near abbys for charms. Link to comment Share on other sites More sharing options...
pureprayer Posted February 24, 2009 Share Posted February 24, 2009 Picking up charms at Abbys makes you slow down. Pureprayer, you're awesome. Link to comment Share on other sites More sharing options...
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