Inuashakent Posted January 3, 2009 Share Posted January 3, 2009 Can you give me a rough estimation on how long they last? Examples are fine for any skill and any item, although I"m looking at Smithing in particular. How does certain items affect how long it lasts...? How long does 1 rougly last? Thanks. Edit: How much longer are volatile compared to morphic? [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
Fekambard Posted January 3, 2009 Share Posted January 3, 2009 One morphic hammer would last me 625 mithril bars when I'm making them into bolts. 58-70 Smithing this average was the same. EDIT: 100xp because it is doubled, so it would last me 62.5k xp in total. Link to comment Share on other sites More sharing options...
D Jay99 Posted January 3, 2009 Share Posted January 3, 2009 [EDIT] Alright, so I found some more stuff out about these things. According to the post from the RSOF, 15-16-84-58083232, each tool has a *set* experience amount. In effect, it doesn't matter what you use or harvest, or what your level is, the tool lasts only until you hit that max experience cap. Note that the values are from the normal experience values. [Thanks to Samoht Gnir, Djmoody and Sport 0 for this.] Hammer 32,063 Hatchet 9,450 or 18,900 Pickaxe 7,140 Harpoon 13,750 Needle 21,500 Fletching is 46,875 I can practically vouch for the data here since it matches up with a test of mine -- Mining in particular. The proto-tool *will* last 142 coal. From the determining if sc tools are worth using thread. Link to comment Share on other sites More sharing options...
Hernet0 Posted January 3, 2009 Share Posted January 3, 2009 Opps wrong data Link to comment Share on other sites More sharing options...
D Jay99 Posted January 3, 2009 Share Posted January 3, 2009 As for the time getting them you can get about 6-8 on a good game of SC that last 30mins. What? A game takes 20 mins + 2 mins of waiting, and you can get 22 points if you farm points for 10 mins then go ancient. So that's 3 tools/hour. Link to comment Share on other sites More sharing options...
Hernet0 Posted January 3, 2009 Share Posted January 3, 2009 As for the time getting them you can get about 6-8 on a good game of SC that last 30mins. What? A game takes 20 mins + 2 mins of waiting, and you can get 22 points if you farm points for 10 mins then go ancient. So that's 3 tools/hour. Srry about that forgot about the changes to the game. Link to comment Share on other sites More sharing options...
compfreak847 Posted January 3, 2009 Share Posted January 3, 2009 [EDIT] Alright, so I found some more stuff out about these things. According to the post from the RSOF, 15-16-84-58083232, each tool has a *set* experience amount. In effect, it doesn't matter what you use or harvest, or what your level is, the tool lasts only until you hit that max experience cap. Note that the values are from the normal experience values. [Thanks to Samoht Gnir, Djmoody and Sport 0 for this.] Hammer 32,063 Hatchet 9,450 or 18,900 Pickaxe 7,140 Harpoon 13,750 Needle 21,500 Fletching is 46,875 I can practically vouch for the data here since it matches up with a test of mine -- Mining in particular. The proto-tool *will* last 142 coal. From the determining if sc tools are worth using thread. That's true Volatile tools aren't worth it; they revert every 10%, which is way too short, and are a pain to keep a huge stock just so you can train one skill for a while. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Aeon_ Posted January 3, 2009 Share Posted January 3, 2009 If powermining iron, they last for around 14k. Don't know about the rest. :| Many believe that the 1980 eruption of Mt. Saint Helens was a catostrophic geological event, in reality it was the day that Jimi Hendrix returned to Earth from the next world and actually stood up next to a mountain and chopped it down with the edge of his hand.-Random Youtuber Link to comment Share on other sites More sharing options...
pureprayer Posted January 3, 2009 Share Posted January 3, 2009 Does con hammer have 32k xp or is that smithing? Pureprayer, you're awesome. Link to comment Share on other sites More sharing options...
Surfa7 Posted January 3, 2009 Share Posted January 3, 2009 Does con hammer have 32k xp or is that smithing? I used 4 in my last 123k(around) xp so I would say that is about right. Click for blog Link to comment Share on other sites More sharing options...
xSxqPowerx Posted January 3, 2009 Share Posted January 3, 2009 Alright, there's definitely something strange about how they work :P Some people say that the mining things last for 7k exp, but I've seen others say they last 14k... My hammer (construction) lasted for 64k when it's listed as 32k... but then I tried using it again recently and wasn't paying attention... and it seemed to only last 32k exp. Is there some way that they last twice as long, but only sometimes? Or am I crazy? (possibility.) Link to comment Share on other sites More sharing options...
KingJD Posted January 3, 2009 Share Posted January 3, 2009 wait, you guys can use the hammer for construction and get the bonus xp? I can use it for construction... but it never degrades and doesn't give me 2x xp.. Link to comment Share on other sites More sharing options...
compfreak847 Posted January 3, 2009 Share Posted January 3, 2009 Alright, there's definitely something strange about how they work :P Some people say that the mining things last for 7k exp, but I've seen others say they last 14k... My hammer (construction) lasted for 64k when it's listed as 32k... but then I tried using it again recently and wasn't paying attention... and it seemed to only last 32k exp. Is there some way that they last twice as long, but only sometimes? Or am I crazy? (possibility.) The numbers I quoted are for how much XP you'd get without the tool, THEN doubled - the ones others are giving are with the numbers already doubled, meaning they appear twice as large :P Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Inuashakent Posted January 3, 2009 Author Share Posted January 3, 2009 So it should only be used for Smithing? [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
Troacctid Posted January 3, 2009 Share Posted January 3, 2009 So it should only be used for Smithing? That's arguably the best use, yes, I suppose. Perhaps crafting and construction as well...but most of the tools are good enough to not feel like you're missing out on training anything when you play SC. Data for the butterfly net, by the way, is conspicuously absent. :P Read my blog | Follow me on Twitter | Track my XP Link to comment Share on other sites More sharing options...
compfreak847 Posted January 3, 2009 Share Posted January 3, 2009 So it should only be used for Smithing? Smithing, construction, possibly woodcutting. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Inuashakent Posted January 3, 2009 Author Share Posted January 3, 2009 I thought the hammer doesn't work with Construction? [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
oliboli1992 Posted January 3, 2009 Share Posted January 3, 2009 it does i've used it for cons..it works... [spoiler=Sig] I like to think of the Dark Bow like a Rocket Propelled Grenade (RPG) - you get one shot and then you're screwed. Link to comment Share on other sites More sharing options...
compfreak847 Posted January 3, 2009 Share Posted January 3, 2009 I thought the hammer doesn't work with Construction? It does for anything you use it to make, i.e. oak larders\dungeon doors Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Deathmath Posted January 3, 2009 Share Posted January 3, 2009 Just not flatpacks. I went 32-50 con today w/ hammers. Thoroughly retired, may still write now and again Link to comment Share on other sites More sharing options...
SomeWelshGuy Posted January 3, 2009 Share Posted January 3, 2009 wait, you guys can use the hammer for construction and get the bonus xp? I can use it for construction... but it never degrades and doesn't give me 2x xp.. Then your account/tool is bugged, or you are being misled. It gives 2x experience, and gives ~30k xp (~60k double xp) before crumbling to dust. Retired Tip.It Crew Mapper. Link to comment Share on other sites More sharing options...
KingJD Posted January 4, 2009 Share Posted January 4, 2009 I was flatpacking. :wall: Link to comment Share on other sites More sharing options...
asianboy7o7 Posted January 4, 2009 Share Posted January 4, 2009 [EDIT] Alright, so I found some more stuff out about these things. According to the post from the RSOF, 15-16-84-58083232, each tool has a *set* experience amount. In effect, it doesn't matter what you use or harvest, or what your level is, the tool lasts only until you hit that max experience cap. Note that the values are from the normal experience values. [Thanks to Samoht Gnir, Djmoody and Sport 0 for this.] Hammer 32,063 Hatchet 9,450 or 18,900 Pickaxe 7,140 Harpoon 13,750 Needle 21,500 Fletching is 46,875 I can practically vouch for the data here since it matches up with a test of mine -- Mining in particular. The proto-tool *will* last 142 coal. From the determining if sc tools are worth using thread. i could of sworn you get more exp with hatchet Link to comment Share on other sites More sharing options...
oake Posted January 4, 2009 Share Posted January 4, 2009 i went granite mining with the sc pickaxe and got 17k exp. i use varrock armour3 and mine kinda lots of 5kg. Oake Link to comment Share on other sites More sharing options...
xSxqPowerx Posted January 4, 2009 Share Posted January 4, 2009 Ohh. I get it. I'm getting confused between how much experience they last for, and how much extra experience they actually give. Got it. Surprised I didn't pick up on that. Link to comment Share on other sites More sharing options...
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