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Acheivment Diaries: what they have to offer + future diaries

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Do you think that Jagex will upgrade the diaries over time? Certainly in a year's time, there are new things to do in an area. However, you do not have to do new tasks if you fininshed the diaries previously.

 

 

 

In addition, do you think Jagex will allow a way for players to replay the diaries? I thought it would be cool if you could re do the diaries, but on a timer to see how fast you do them. This would have a high scores list minigame ranking.

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Do you think that Jagex will upgrade the diaries over time? Certainly in a year's time, there are new things to do in an area. However, you do not have to do new tasks if you fininshed the diaries previously.

 

 

 

In addition, do you think Jagex will allow a way for players to replay the diaries? I thought it would be cool if you could re do the diaries, but on a timer to see how fast you do them. This would have a high scores list minigame ranking.

 

 

 

I highly doubt they'd let you do that. That would be similar to them allowing you to re-do quests, which probably will never happen either.

Here is what the wilderness achievement diaries should be like.

 

 

 

Medium

 

  • [*:6gd81kvt] Pray at the Chaos Temple.
     
    [*:6gd81kvt] Smelt a mithril bar at the eastern ruins to the north of the Chaos Temple.
     
    [*:6gd81kvt] Smith a mithril sword at the western ruins to the west of the Bandit Camp.
     
    [*:6gd81kvt] Make 10 regular pizzas at the Bandit Camp, and sell them at the general store.
     
    [*:6gd81kvt] Climb to the highest point of Dark Warrior's Foretress.
     
    [*:6gd81kvt] Slay 3 zombies at the Graveyard of Shadows.
     
    [*:6gd81kvt] Participate at least once in the Fist of Guthix minigame.
     
    [*:6gd81kvt] Participate at least once in the Bounty Hunter minigame.
     
    [*:6gd81kvt] Cut a dead tree while in the wild, with an adamant axe.
     
    [*:6gd81kvt] Light some logs while in the Bandit Camp.
     
    [*:6gd81kvt] Catch and cook 3 anchovies on the range in the Bandit Camp.
     
    [*:6gd81kvt] Defeat a Revenant Imp.

 

 

 

Rewards: Antique Lamp and a Savage Sword

 

 

 

Hard

 

  • [*:6gd81kvt] Visit level 45 wilderness.
     
    [*:6gd81kvt] Participate in Clan Wars and win at least 1 match.
     
    [*:6gd81kvt] Collect 10 planks and tiles in the wilderness and sell them at the Bandit Camp general store.
     
    [*:6gd81kvt] Buy a team cape from Edmond.
     
    [*:6gd81kvt] Obtain a muddy key by defeating Chaos Dwarves.
     
    [*:6gd81kvt] Defeat another player in combat.
     
    [*:6gd81kvt] Defeat a Revenant Icefiend.
     
    [*:6gd81kvt] Visit the Chaos Temple Hut at level 38 wilderness while holding the Wine of Zamorak in your inventory.
     
    [*:6gd81kvt] Fish at the fishing spot east of clan wars.

 

 

 

Rewards: Blessed Lamp and a Brute Scimitar or Barbaric Longsword

 

 

 

Expert

 

  • [*:6gd81kvt] Open the muddy chest at the end of the Lava Maze.
     
    [*:6gd81kvt] Collect up to five burnt bones, and slay a greater demon without using melee attacks.
     
    [*:6gd81kvt] Defeat a Revenant Werewolf, without the use of food.
     
    [*:6gd81kvt] Defeat a Revenant Vampire, without the use of ranged weapons.
     
    [*:6gd81kvt] Defeat a Revenant Knight, without the use of prayer or magic.

 

 

 

Rewards: 3 Combat Lamps and a Crude Greatsword

 

 

 

Savage Sword Cannot be traded.

 

Stab Attack: +15 | Slash Attack: +12 | Crush Attack: +0 | Magic Attack: +0 | Ranged Attack: +0

 

Stab Defense: +0 | Slash Defense: +2 | Crush Defense: +5 | Magic Defense: -2 | Ranged Defense: +1 | Summoning Defense: -3

 

Strength: +16 | Prayer: +0

 

Uses: While equipped you have the option of raising or lowering your combat level by 3 once.

 

 

 

Brute Scimitar Cannot be traded.

 

Stab Attack: +8 | Slash Attack: +27 | Crush Attack: +1 | Magic Attack: +0 | Ranged Attack: +0

 

Stab Defense: +2 | Slash Defense: +3 | Crush Defense: +6 | Magic Defense: -1 | Ranged Defense: +4 | Summoning Defense: +0

 

Strength: +23 | Prayer: +0

 

Uses: Allows you to teleport to the Bandit Camp once a day. While equipped you have the option of raising or lowering your combat level by 5 once.

 

 

 

Barbaric Longsword Cannot be traded.

 

Stab Attack: +16 | Slash Attack: +21 | Crush Attack: +5 | Magic Attack: +0 | Ranged Attack: +0

 

Stab Defense: +3 | Slash Defense: +2 | Crush Defense: +5 | Magic Defense: +0 | Ranged Defense: +3 | Summoning Defense: +2

 

Strength: +27 | Prayer: +0

 

Uses: Allows you to teleport to the Fist of Guthix or Bounty Hunter minigame once a day. While equipped you have the option of raising or lowering your combat level by 5 once.

 

 

 

Crude Greatsword Cannot be traded. *Considered a 2H sword.*

 

Stab Attack: +0 | Slash Attack: +76 | Crush Attack: +62 | Magic Attack: +0 | Ranged Attack: +0

 

Stab Defense: -2 | Slash Defense: -2 | Crush Defense: -2 | Magic Defense: -5 | Ranged Defense: -3 | Summoning Defense: -5

 

Strength: +89 | Prayer: +0

 

Uses: As long as the Crude Greatsword is equipped no revenants will attack you. +15% strength bonus against other players. While equipped you have the option of raising or lowering your combat level by 8 once. Allows you to teleport to the Clan Wars minigame once a day.

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  • Author

yeah some of those tasks and rewards should be ajusted, i think the reward for the wildy one should be that you can teleport from lvl 40 wildy or lower, or something like that.

Here are some diaries that could possibly be added to the game

 

 

 

Morytania

 

Wilderness

 

Ardougne/Gnome

 

 

 

I'm guessing that there will be 3 more diaries for the ammy, legs, and weapon spots then a achievement diary cape will be available to complete the set

Money_Wasted.png

[hide=Wildy diary suggestion]

Here is what the wilderness achievement diaries should be like.

 

 

 

Medium

 

  • [*:t2kyhm6a] Pray at the Chaos Temple.
     
    [*:t2kyhm6a] Smelt a mithril bar at the eastern ruins to the north of the Chaos Temple.
     
    [*:t2kyhm6a] Smith a mithril sword at the western ruins to the west of the Bandit Camp.
     
    [*:t2kyhm6a] Make 10 regular pizzas at the Bandit Camp, and sell them at the general store.
     
    [*:t2kyhm6a] Climb to the highest point of Dark Warrior's Foretress.
     
    [*:t2kyhm6a] Slay 3 zombies at the Graveyard of Shadows.
     
    [*:t2kyhm6a] Participate at least once in the Fist of Guthix minigame.
     
    [*:t2kyhm6a] Participate at least once in the Bounty Hunter minigame.
     
    [*:t2kyhm6a] Cut a dead tree while in the wild, with an adamant axe.
     
    [*:t2kyhm6a] Light some logs while in the Bandit Camp.
     
    [*:t2kyhm6a] Catch and cook 3 anchovies on the range in the Bandit Camp.
     
    [*:t2kyhm6a] Defeat a Revenant Imp.

Rewards: Antique Lamp and a Savage Sword

 

 

 

Hard

 

  • [*:t2kyhm6a] Visit level 45 wilderness.
     
    [*:t2kyhm6a] Participate in Clan Wars and win at least 1 match.
     
    [*:t2kyhm6a] Collect 10 planks and tiles in the wilderness and sell them at the Bandit Camp general store.
     
    [*:t2kyhm6a] Buy a team cape from Edmond.
     
    [*:t2kyhm6a] Obtain a muddy key by defeating Chaos Dwarves.
     
    [*:t2kyhm6a] Defeat another player in combat.
     
    [*:t2kyhm6a] Defeat a Revenant Icefiend.
     
    [*:t2kyhm6a] Visit the Chaos Temple Hut at level 38 wilderness while holding the Wine of Zamorak in your inventory.
     
    [*:t2kyhm6a] Fish at the fishing spot east of clan wars.

 

 

 

Rewards: Blessed Lamp and a Brute Scimitar or Barbaric Longsword

 

 

 

Expert

 

  • [*:t2kyhm6a] Open the muddy chest at the end of the Lava Maze.
     
    [*:t2kyhm6a] Collect up to five burnt bones, and slay a greater demon without using melee attacks.
     
    [*:t2kyhm6a] Defeat a Revenant Werewolf, without the use of food.
     
    [*:t2kyhm6a] Defeat a Revenant Vampire, without the use of ranged weapons.
     
    [*:t2kyhm6a] Defeat a Revenant Knight, without the use of prayer or magic.

 

 

 

Rewards: 3 Combat Lamps and a Crude Greatsword

 

 

 

Savage Sword Cannot be traded.

 

Stab Attack: +15 | Slash Attack: +12 | Crush Attack: +0 | Magic Attack: +0 | Ranged Attack: +0

 

Stab Defense: +0 | Slash Defense: +2 | Crush Defense: +5 | Magic Defense: -2 | Ranged Defense: +1 | Summoning Defense: -3

 

Strength: +16 | Prayer: +0

 

Uses: While equipped you have the option of raising or lowering your combat level by 3 once.

 

 

 

Brute Scimitar Cannot be traded.

 

Stab Attack: +8 | Slash Attack: +27 | Crush Attack: +1 | Magic Attack: +0 | Ranged Attack: +0

 

Stab Defense: +2 | Slash Defense: +3 | Crush Defense: +6 | Magic Defense: -1 | Ranged Defense: +4 | Summoning Defense: +0

 

Strength: +23 | Prayer: +0

 

Uses: Allows you to teleport to the Bandit Camp once a day. While equipped you have the option of raising or lowering your combat level by 5 once.

 

 

 

Barbaric Longsword Cannot be traded.

 

Stab Attack: +16 | Slash Attack: +21 | Crush Attack: +5 | Magic Attack: +0 | Ranged Attack: +0

 

Stab Defense: +3 | Slash Defense: +2 | Crush Defense: +5 | Magic Defense: +0 | Ranged Defense: +3 | Summoning Defense: +2

 

Strength: +27 | Prayer: +0

 

Uses: Allows you to teleport to the Fist of Guthix or Bounty Hunter minigame once a day. While equipped you have the option of raising or lowering your combat level by 5 once.

 

 

 

Crude Greatsword Cannot be traded. *Considered a 2H sword.*

 

Stab Attack: +0 | Slash Attack: +76 | Crush Attack: +62 | Magic Attack: +0 | Ranged Attack: +0

 

Stab Defense: -2 | Slash Defense: -2 | Crush Defense: -2 | Magic Defense: -5 | Ranged Defense: -3 | Summoning Defense: -5

 

Strength: +89 | Prayer: +0

 

Uses: As long as the Crude Greatsword is equipped no revenants will attack you. +15% strength bonus against other players. While equipped you have the option of raising or lowering your combat level by 8 once. Allows you to teleport to the Clan Wars minigame once a day.

[/hide]

 

 

 

Not bad but still missing skill and quest related tasks.

 

Charge air/earth orb,catch black salamander,use Jessica ring etc..

Here is what the wilderness achievement diaries should be like.

 

 

 

Medium

 

  • [*:25jh1u13] Pray at the Chaos Temple.
     
    [*:25jh1u13] Smelt a mithril bar at the eastern ruins to the north of the Chaos Temple.
     
    [*:25jh1u13] Smith a mithril sword at the western ruins to the west of the Bandit Camp.
     
    [*:25jh1u13] Make 10 regular pizzas at the Bandit Camp, and sell them at the general store.
     
    [*:25jh1u13] Climb to the highest point of Dark Warrior's Foretress.
     
    [*:25jh1u13] Slay 3 zombies at the Graveyard of Shadows.
     
    [*:25jh1u13] Participate at least once in the Fist of Guthix minigame.
     
    [*:25jh1u13] Participate at least once in the Bounty Hunter minigame.
     
    [*:25jh1u13] Cut a dead tree while in the wild, with an adamant axe.
     
    [*:25jh1u13] Light some logs while in the Bandit Camp.
     
    [*:25jh1u13] Catch and cook 3 anchovies on the range in the Bandit Camp.
     
    [*:25jh1u13] Defeat a Revenant Imp.

 

 

 

Rewards: Antique Lamp and a Savage Sword

 

 

 

Hard

 

  • [*:25jh1u13] Visit level 45 wilderness.
     
    [*:25jh1u13] Participate in Clan Wars and win at least 1 match.
     
    [*:25jh1u13] Collect 10 planks and tiles in the wilderness and sell them at the Bandit Camp general store.
     
    [*:25jh1u13] Buy a team cape from Edmond.
     
    [*:25jh1u13] Obtain a muddy key by defeating Chaos Dwarves.
     
    [*:25jh1u13] Defeat another player in combat.
     
    [*:25jh1u13] Defeat a Revenant Icefiend.
     
    [*:25jh1u13] Visit the Chaos Temple Hut at level 38 wilderness while holding the Wine of Zamorak in your inventory.
     
    [*:25jh1u13] Fish at the fishing spot east of clan wars.

 

 

 

Rewards: Blessed Lamp and a Brute Scimitar or Barbaric Longsword

 

 

 

Expert

 

  • [*:25jh1u13] Open the muddy chest at the end of the Lava Maze.
     
    [*:25jh1u13] Collect up to five burnt bones, and slay a greater demon without using melee attacks.
     
    [*:25jh1u13] Defeat a Revenant Werewolf, without the use of food.
     
    [*:25jh1u13] Defeat a Revenant Vampire, without the use of ranged weapons.
     
    [*:25jh1u13] Defeat a Revenant Knight, without the use of prayer or magic.

 

 

 

Rewards: 3 Combat Lamps and a Crude Greatsword

 

 

 

Savage Sword Cannot be traded.

 

Stab Attack: +15 | Slash Attack: +12 | Crush Attack: +0 | Magic Attack: +0 | Ranged Attack: +0

 

Stab Defense: +0 | Slash Defense: +2 | Crush Defense: +5 | Magic Defense: -2 | Ranged Defense: +1 | Summoning Defense: -3

 

Strength: +16 | Prayer: +0

 

Uses: While equipped you have the option of raising or lowering your combat level by 3 once.

 

 

 

Brute Scimitar Cannot be traded.

 

Stab Attack: +8 | Slash Attack: +27 | Crush Attack: +1 | Magic Attack: +0 | Ranged Attack: +0

 

Stab Defense: +2 | Slash Defense: +3 | Crush Defense: +6 | Magic Defense: -1 | Ranged Defense: +4 | Summoning Defense: +0

 

Strength: +23 | Prayer: +0

 

Uses: Allows you to teleport to the Bandit Camp once a day. While equipped you have the option of raising or lowering your combat level by 5 once.

 

 

 

Barbaric Longsword Cannot be traded.

 

Stab Attack: +16 | Slash Attack: +21 | Crush Attack: +5 | Magic Attack: +0 | Ranged Attack: +0

 

Stab Defense: +3 | Slash Defense: +2 | Crush Defense: +5 | Magic Defense: +0 | Ranged Defense: +3 | Summoning Defense: +2

 

Strength: +27 | Prayer: +0

 

Uses: Allows you to teleport to the Fist of Guthix or Bounty Hunter minigame once a day. While equipped you have the option of raising or lowering your combat level by 5 once.

 

 

 

Crude Greatsword Cannot be traded. *Considered a 2H sword.*

 

Stab Attack: +0 | Slash Attack: +76 | Crush Attack: +62 | Magic Attack: +0 | Ranged Attack: +0

 

Stab Defense: -2 | Slash Defense: -2 | Crush Defense: -2 | Magic Defense: -5 | Ranged Defense: -3 | Summoning Defense: -5

 

Strength: +89 | Prayer: +0

 

Uses: As long as the Crude Greatsword is equipped no revenants will attack you. +15% strength bonus against other players. While equipped you have the option of raising or lowering your combat level by 8 once. Allows you to teleport to the Clan Wars minigame once a day.

 

 

 

Walk here - Lugia0013 level 146? There should just be one medium/hard requirement of killing any Revenant. Also, I think a requirement to finish the Agility course should be in there. Another potential requirement would be to use one of the Ancient teleports to go to the Wildy.

Lugia_Lvl138.png

 

4x Phat owner: Blue, Green, 2x Purple

 

3100+ GWD bosses soloed.

Solo GWD Drops:

5 Bandos Plates, 4 Bandos Boots, 3 Bandos Hilts, 2 Arma Helms, Arma Skirt, Arma Plate, 3 Arma Hilts, 4 Zammy Spears, Steam Staff, 15 Sara Swords, 6 Sara Hilts, 29 Shards.

How about releasing a special Achievement cape for completing every Achievement Diary, and the ability buy it trimmed if you also have a Quest Cape?

Valten_1.png

I pattern I've noticed (except with Seers' Diary) is that Jagex groups certain regions together. These regions are generally those from Star Hunting. Let's see:

 

 

 

Karamja: Karamja and Cranyor, was there Cranyor? I think there might've been but it's been a while.

 

 

 

Varrock: Misthlian

 

 

 

Lumbridge: Completing Misthlian

 

 

 

Relleka: Relleka and Fremmenik Islands

 

 

 

Falador: Asgarnia

 

 

 

Seers': Kandrian, but only half of it.

 

 

 

That being said, my best guess to the next diaries would be restricted to:

 

 

 

Wilderness

 

 

 

Elf Lands/Piscatoris/Gnome Lands

 

 

 

Mortanyia and Mos le'Harmless

 

 

 

Desert

Defeat a Revenant Imp.

 

 

 

That wouldn't be possible for a large number of players, since you can't attack unless you're in a deep enough level of the wilderness, and the wildernessdoesn't go past ~56

When you go feather dragon god, you never go back.

 

one thing about the varrock armor that was skipped was the double mining ores. combined with stars, triple ore up to adamant. Another is the cooks guild bank, which i am told is repetitively close to a range. Im not going to say closer then the rouges den, but surely the range does not move like the rouges den guy does.

 

 

 

 

Also Ranges burn less food then fires, meaning that you get to the fabled "non-burn inventories" sooner

1yrb49.jpg

I think some of you are forgetting that there are multiple types of armor/weapons (robes, leatherbodies, all the different kinds of weapons, etc.) that can be used as rewards. I will agree that the achievement diary cape is likely to come out after the legs, ammy, weapon, and arrows slots are used but it doesn't have to stop there (don't forget that there are so many more places to put achievement diaries other than the three left from that poll (with a few being mentioned in that KB article)).

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What sold did the Seer's dairy take up? Haven't looked. :P

Head slot with ridiculously ugly Seer's headband.

 

 

 

I just hope the achievement cape will be light green :D Lighter than farming one.

chat.png

"Happines only real when shared."

 

[hide=Stats]Gago.png

----------------------------------------------------------------------------

Gag0.png[/hide]

  • Author
Head slot with ridiculously ugly Seer's headband.

 

 

 

I just hope the achievement cape will be light green :D Lighter than farming one.

 

 

 

I hope it's a black cape with a neon green trim and neon green acheivment diary symbol...almost like the opposite of quest cape

my skills arent nearly good enough for diaries...but all the rewards make me jealous.....i like the diaries, even if i dont do them. theyre just another fun aspect of the game. you do it to see how much you can really achieve in the game and how well you know the game and the areas in it

modmarkl.jpg
~ 3,072nd to 99 Mining on August 30th, 2009 ~
~ 112,084th to 99 Magic on April 16th, 2011 ~

~ 131,681st to 99 Crafting on March 29, 2019 ~

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~ 155,160th to 99 Smithing on July 16, 2019 ~

Head slot with ridiculously ugly Seer's headband.

 

 

 

I just hope the achievement cape will be light green :D Lighter than farming one.

 

 

 

I hope it's a black cape with a neon green trim and neon green acheivment diary symbol...almost like the opposite of quest cape

 

 

 

Like a quest cape with negative effect? Actually that would look really cool, I'd wear it :thumbup:

 

 

 

As long as it could be trimmed unlike this noob quest cape I have :thumbdown:

the idea is great.

 

 

 

But especially the last 2 were very poor.

 

Perhaps the rewards will be very usefull to some, but especially the set of tasks was not very creative and far from hard

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