Luis Posted August 9, 2005 Share Posted August 9, 2005 I think that there should be a woodcutting guild Level Needed to Enter: 60 Woodcutting There will Be a Bank on the Bottom Floor and on the main floor it is sort of like a forest Trees: 20 (or more) Normal Trees 20 Oak Trees 15 Willow Trees 30 Maple Trees 30 Magic Trees - Other Stuff: Axe Shop - Sells Woodcutting Axes Bronze Axe - 3gp Iron Axe - 50gp Steel Axe - 150gp Black Axe - 400gp Mith Axe - 700gp Addy Axe - 3k Rune Axe - 20k Link to comment Share on other sites More sharing options...
jackalope14 Posted August 9, 2005 Share Posted August 9, 2005 I like the idea of a woodcutting guild, but lvl 60 is too low to join. Lvl 60 is very easy to get in woodcutting, so you should have to be 66-70 to join Link to comment Share on other sites More sharing options...
Outsanity Posted August 9, 2005 Share Posted August 9, 2005 I like the idea of a woodcutting guild, but lvl 60 is too low to join. Lvl 60 is very easy to get in woodcutting, so you should have to be 66-70 to join Personally, in my honest to god opinion, it needs to be 75+ to get into it. I mean, if you're going to have a bank upstairs, put like 3 or 4 magics on the main floor along with 5 or 6 yews, and a few maples and willows too. But yeah...75, because 1.2mill exp is NOT hard at all to get with Woodcutting, and usually the more serious woodcutters move onto 75, while the less serious ones don't. :? |2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer| Link to comment Share on other sites More sharing options...
SAGE Posted August 10, 2005 Share Posted August 10, 2005 30 Magic trees+ a 10 step away bank.... Might aswell hand all dedicated Level 75+ Woodcutters 10 Million Gp and a few mill xp. This would also be so abused with new Wc autos if made. Link to comment Share on other sites More sharing options...
Outsanity Posted August 10, 2005 Share Posted August 10, 2005 I said 3 or 4 magic trees...and the bank would only be closer...that would be the ONE advantage. All it would do, would save MAYBE 1 minute's walking time per load of magics...and maybe weed out some of those childish people who like to drive me nuts when I am trying to cut trees that they have never even SEEN before. :lol: |2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer| Link to comment Share on other sites More sharing options...
Domovoi Posted August 10, 2005 Share Posted August 10, 2005 Personally I think woodcutting doesn't need a guild, there are forests afterall. But if you really want to implement this, you need to tone down the amount of trees. It'd be way too easy to make cash off this guild with so many magic trees. Domovoi123-Level 80 f2pNoxious 0ne-Level 46 f2p Link to comment Share on other sites More sharing options...
Outsanity Posted August 10, 2005 Share Posted August 10, 2005 Personally I think woodcutting doesn't need a guild, there are forests afterall. But if you really want to implement this, you need to tone down the amount of trees. It'd be way too easy to make cash off this guild with so many magic trees. There'd be like 4, same as the wizard's house...and it'd only save a minute or so of walking time...HARDLY enough time to gain even 3 or 4 extra logs an hour. |2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer| Link to comment Share on other sites More sharing options...
Craven_Image Posted August 10, 2005 Share Posted August 10, 2005 If there was to be a woodcutting guild i'm guessing it would just be a huge forest with a restriction to enter. 99 Magic, 99 Defence, 99 Strength, 99 Attack, 99 Hitpoints, 99 Fletching, 99 Woodcutting, 99 Firemaking, 99 Thieving, 99 Ranged, 99 Prayer, 99 Cooking, 99 Fishing Link to comment Share on other sites More sharing options...
Luis Posted August 11, 2005 Author Share Posted August 11, 2005 How bout this there are 2 parts of the guild (forest area) Part 1 requires 60+ wc to enter it contains all trees up to yews and the 2 part of the forest requires 75+ wc it has all trees from willows to Magic trees Link to comment Share on other sites More sharing options...
-Til_Galind- Posted August 11, 2005 Share Posted August 11, 2005 If there was to be a woodcutting guild i'm guessing it would just be a huge forest with a restriction to enter. That's what I was thinking, a portion of land that is closed off maybe with only Yews and Magic trees. If it were 75+ to get in, then Maples, Willows, Oaks, and Normals would be too easy to cut and a waste of space in the guild. Take a comparison, in the mining guild there aren't any iron ores, copper nor tin. Why? Because there are easily accessible and are abundant all over runescape. Link to comment Share on other sites More sharing options...
hurl Posted August 11, 2005 Share Posted August 11, 2005 I think it's not a bad idea for there to be a woodcutting guild, but seers is basically a woodcutting guild if you think about it. 123 Combat / 1900 Skill Total / 99 HP / 7x 99 Stats Link to comment Share on other sites More sharing options...
CelticQueen Posted August 12, 2005 Share Posted August 12, 2005 Never thought about a woodcutting guild before. Like others have said it is quite easy to level up on woodcutting so it would need to be high to get in. I guess the advantages would be not as many people chopping the same tree etc. What do people think about my idea of once you are high enough to get into a woodcutting guild it unlocks a Carpentery skill players can use? Then you can sell your goods to shops and various characters around Runescape? There were plans for carpentary years ago wasn't there in the time of "player houses"? Link to comment Share on other sites More sharing options...
Fightfish Posted August 12, 2005 Share Posted August 12, 2005 my personal opininion is that the required lvl to enter shud be 80-85, to make sure only the select group of better wcers can enter [keep out the 'noobs'] -5 yews -3 magics Fightfish~99 wc achieved on 14th June 2006~ Link to comment Share on other sites More sharing options...
Bucsfan324 Posted October 30, 2005 Share Posted October 30, 2005 i agree 80 wc would be good because if ur 80+ wc then ur in the top 25,000 so there are about 90 servers so 2,000 people each server would mean that there wouldnt be that many people there. I hate noobs at the magics as much as anyone Link to comment Share on other sites More sharing options...
archimage_a Posted October 30, 2005 Share Posted October 30, 2005 You sould dump the idea of a bank, instead put in a wood truck(like the coal trucks) so you chop aload of wood stick it in the truck and then repeat until full, then you have to get the wood and deposit it in a bank. Otherwise great idea http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
opu Posted October 30, 2005 Share Posted October 30, 2005 Lvl to enter should be atleast 70-75 so it wont be so crowded.. :roll: EDIT: Yes or 80 RSN - Ur Enemy, lvl 120 - Back in action!:)Oldest rsn: Obu86 lvl 100 :P ~Retired~ RS Since 2001 Link to comment Share on other sites More sharing options...
E_D_G_E_1039 Posted October 30, 2005 Share Posted October 30, 2005 If there was to be a woodcutting guild i'm guessing it would just be a huge forest with a restriction to enter. Sort of like McGrubbors woods? I always thought it'd make a great woodcutting guild, if they restricted entrance, and changed around some trees. At least 75 would be needed to enter... 60 is pathetically easy. Link to comment Share on other sites More sharing options...
Guest mmortalone Posted November 4, 2005 Share Posted November 4, 2005 are you crazy???? :evil: 30 mage trees close to a bank, that would be nice, if mage prices stay the same. i say it should be for level 99 wcers lol Link to comment Share on other sites More sharing options...
the_drunk_dude Posted November 4, 2005 Share Posted November 4, 2005 are u kidding me 75 wc to get in!!! at least 80 wc to get in casue wc is one of the most easiest skills to train now 80 might be a little high but people who just started maguc trees should not be let in a guild with 4~5 magic trees also there should be a quest for the wc guild Link to comment Share on other sites More sharing options...
E_D_G_E_1039 Posted November 4, 2005 Share Posted November 4, 2005 are u kidding me 75 wc to get in!!! at least 80 wc to get in casue wc is one of the most easiest skills to train now 80 might be a little high but people who just started maguc trees should not be let in a guild with 4~5 magic trees also there should be a quest for the wc guild A quest to enter a guild? You: I am looking for a quest Wc Master: Fetch me a log You: I have your log! Wc Master: QUEST COMPLETE There is no use for a wc guild. The entire map is woodcutting. Link to comment Share on other sites More sharing options...
Gunnit7 Posted November 4, 2005 Share Posted November 4, 2005 I think there are enough forests around runescape to keep most people happy. Though a guild would still be good. Also by saying high wc level to keep the "noobs" out... bassically you are saying high wc level for the people who have clicked as much, i dont know how you can call someone a "noob" because they havnt clicked as much as you and havnt gained as much wcing xp, that in no ways them a "noob" in my opinion, althouth a restriction is obviously a good idea as it will mean that more dedicated players are in the guild, though it shouldnt be used to stop "noobs". :roll: Pier pressure? I can just see you being threatened by a wharf or jetty because you're a teleporter. Yes, I can see a large wooden wharf uprooting itself from the shore, walking over to you and slapping you in the back of the head for teleporting.:lol: Link to comment Share on other sites More sharing options...
AThousandLies Posted November 4, 2005 Share Posted November 4, 2005 I think with some changes to your idea it would be quite useful. However, I'm more partial to a woodcutting/fletching guild; i.e., one combining the two. It would have requirements of both of the skills to enter. It could sell axes, but for higher prices than you mentioned. It could have a chicken pen, a shop for buying all things fletching related (bow strings [big maybe], arrow shafts, perhaps feathers, arrow heads, etc). It could also have a knife spawn and a bronze axe spawn. A bank would be nice within the guild; but it would have to be on the opposite side of the guild as a flax-field. It should also include a spinning wheel, and several types of trees. I think something like five magic trees would suffice, and ... eight yew. Link to comment Share on other sites More sharing options...
Suzanne_Vega Posted November 4, 2005 Share Posted November 4, 2005 Ever notice that most of the people that say, "X guild should be restricted to level Y's" are people who's X level is >= Y ? Suzanne Vegatokin rite wurx gud! Link to comment Share on other sites More sharing options...
pteri369 Posted November 4, 2005 Share Posted November 4, 2005 Does the Woodcutting guild just for members..? And... Should it be same numbers for Yews & Mage Trees .. and so on, non-members can cut trees in fair.. Link to comment Share on other sites More sharing options...
mysteriousme16 Posted November 4, 2005 Share Posted November 4, 2005 have something like when mining rune ess, 4 masters who tele u to magics and yews. lvl 75+ though Link to comment Share on other sites More sharing options...
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