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Woodcutting Guild

Featured Replies

I think that there should be a woodcutting guild

 

 

 

 

 

 

 

Level Needed to Enter: 60 Woodcutting

 

 

 

 

 

 

 

There will Be a Bank on the Bottom Floor

 

 

 

 

 

 

 

and on the main floor it is sort of like a forest

 

 

 

 

 

 

 

Trees:

 

 

 

20 (or more) Normal Trees

 

 

 

20 Oak Trees

 

 

 

15 Willow Trees

 

 

 

30 Maple Trees

 

 

 

30 Magic Trees

 

 

 

-

 

 

 

Other Stuff:

 

 

 

Axe Shop - Sells Woodcutting Axes

 

 

 

Bronze Axe - 3gp

 

 

 

Iron Axe - 50gp

 

 

 

Steel Axe - 150gp

 

 

 

Black Axe - 400gp

 

 

 

Mith Axe - 700gp

 

 

 

Addy Axe - 3k

 

 

 

Rune Axe - 20k

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I like the idea of a woodcutting guild, but lvl 60 is too low to join. Lvl 60 is very easy to get in woodcutting, so you should have to be 66-70 to join

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I like the idea of a woodcutting guild, but lvl 60 is too low to join. Lvl 60 is very easy to get in woodcutting, so you should have to be 66-70 to join

 

 

 

 

 

 

 

Personally, in my honest to god opinion, it needs to be 75+ to get into it. I mean, if you're going to have a bank upstairs, put like 3 or 4 magics on the main floor along with 5 or 6 yews, and a few maples and willows too. But yeah...75, because 1.2mill exp is NOT hard at all to get with Woodcutting, and usually the more serious woodcutters move onto 75, while the less serious ones don't. :?

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|2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer|blogbutton.png

30 Magic trees+ a 10 step away bank....

 

 

 

 

 

 

 

Might aswell hand all dedicated Level 75+ Woodcutters 10 Million Gp and a few mill xp. This would also be so abused with new Wc autos if made.

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I said 3 or 4 magic trees...and the bank would only be closer...that would be the ONE advantage. All it would do, would save MAYBE 1 minute's walking time per load of magics...and maybe weed out some of those childish people who like to drive me nuts when I am trying to cut trees that they have never even SEEN before. :lol:

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|2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer|blogbutton.png

Personally I think woodcutting doesn't need a guild, there are forests afterall. But if you really want to implement this, you need to tone down the amount of trees. It'd be way too easy to make cash off this guild with so many magic trees.

Domovoi123-Level 80 f2p

Noxious 0ne-Level 46 f2p

Personally I think woodcutting doesn't need a guild, there are forests afterall. But if you really want to implement this, you need to tone down the amount of trees. It'd be way too easy to make cash off this guild with so many magic trees.

 

 

 

 

 

 

 

There'd be like 4, same as the wizard's house...and it'd only save a minute or so of walking time...HARDLY enough time to gain even 3 or 4 extra logs an hour.

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|2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer|blogbutton.png

If there was to be a woodcutting guild i'm guessing it would just be a huge forest with a restriction to enter.

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99 Magic, 99 Defence, 99 Strength, 99 Attack, 99 Hitpoints, 99 Fletching, 99 Woodcutting, 99 Firemaking, 99 Thieving, 99 Ranged, 99 Prayer, 99 Cooking, 99 Fishing

  • Author

How bout this

 

 

 

 

 

 

 

there are 2 parts of the guild (forest area)

 

 

 

 

 

 

 

Part 1 requires 60+ wc to enter

 

 

 

 

 

 

 

it contains all trees up to yews

 

 

 

 

 

 

 

and the 2 part of the forest requires 75+ wc

 

 

 

it has all trees from willows to Magic trees

If there was to be a woodcutting guild i'm guessing it would just be a huge forest with a restriction to enter.

 

 

 

 

 

 

 

That's what I was thinking, a portion of land that is closed off maybe with only Yews and Magic trees.

 

 

 

 

 

 

 

If it were 75+ to get in, then Maples, Willows, Oaks, and Normals would be too easy to cut and a waste of space in the guild.

 

 

 

 

 

 

 

Take a comparison, in the mining guild there aren't any iron ores, copper nor tin. Why? Because there are easily accessible and are abundant all over runescape.

I think it's not a bad idea for there to be a woodcutting guild, but seers is basically a woodcutting guild if you think about it.

123 Combat / 1900 Skill Total / 99 HP / 7x 99 Stats

Never thought about a woodcutting guild before. Like others have said it is quite easy to level up on woodcutting so it would need to be high to get in. I guess the advantages would be not as many people chopping the same tree etc. What do people think about my idea of once you are high enough to get into a woodcutting guild it unlocks a Carpentery skill players can use? Then you can sell your goods to shops and various characters around Runescape? There were plans for carpentary years ago wasn't there in the time of "player houses"?

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my personal opininion is that the required lvl to enter shud be 80-85, to make sure only the select group of better wcers can enter [keep out the 'noobs']

 

 

 

-5 yews

 

 

 

-3 magics

Fightfish

~99 wc achieved on 14th June 2006~

  • 2 months later...

i agree 80 wc would be good because if ur 80+ wc then ur in the top 25,000 so there are about 90 servers so 2,000 people each server would mean that there wouldnt be that many people there.

 

 

 

 

 

 

 

I hate noobs at the magics as much as anyone

You sould dump the idea of a bank, instead put in a wood truck(like the coal trucks) so you chop aload of wood stick it in the truck and then repeat until full, then you have to get the wood and deposit it in a bank.

 

 

 

Otherwise great idea

Well I knew you wouldn't agree. I know how you hate facing facts.

Lvl to enter should be atleast 70-75 so it wont be so crowded.. :roll:

 

 

 

 

 

 

 

EDIT: Yes or 80

RSN - Ur Enemy, lvl 120 - Back in action!:)

Oldest rsn: Obu86 lvl 100 :P ~Retired~

 

RS Since 2001

If there was to be a woodcutting guild i'm guessing it would just be a huge forest with a restriction to enter.

 

 

 

 

 

 

 

Sort of like McGrubbors woods? I always thought it'd make a great woodcutting guild, if they restricted entrance, and changed around some trees.

 

 

 

 

 

 

 

At least 75 would be needed to enter... 60 is pathetically easy.

are you crazy???? :evil:

 

 

 

30 mage trees close to a bank, that would be nice, if mage prices stay the same. i say it should be for level 99 wcers lol

are u kidding me 75 wc to get in!!!

 

 

 

at least 80 wc to get in casue wc is one of the most easiest skills to train

 

 

 

now 80 might be a little high but people who just started maguc trees should not be let in a guild with 4~5 magic trees

 

 

 

also there should be a quest for the wc guild

are u kidding me 75 wc to get in!!!

 

 

 

at least 80 wc to get in casue wc is one of the most easiest skills to train

 

 

 

now 80 might be a little high but people who just started maguc trees should not be let in a guild with 4~5 magic trees

 

 

 

also there should be a quest for the wc guild

 

 

 

 

 

 

 

A quest to enter a guild?

 

 

 

 

 

 

 

You: I am looking for a quest

 

 

 

Wc Master: Fetch me a log

 

 

 

You: I have your log!

 

 

 

Wc Master: QUEST COMPLETE

 

 

 

 

 

 

 

There is no use for a wc guild. The entire map is woodcutting.

I think there are enough forests around runescape to keep most people happy. Though a guild would still be good.

 

 

 

 

 

 

 

Also by saying high wc level to keep the "noobs" out... bassically you are saying high wc level for the people who have clicked as much, i dont know how you can call someone a "noob" because they havnt clicked as much as you and havnt gained as much wcing xp, that in no ways them a "noob" in my opinion, althouth a restriction is obviously a good idea as it will mean that more dedicated players are in the guild, though it shouldnt be used to stop "noobs". :roll:

Pier pressure?

I can just see you being threatened by a wharf or jetty because you're a teleporter. Yes, I can see a large wooden wharf uprooting itself from the shore, walking over to you and slapping you in the back of the head for teleporting.

:lol:

I think with some changes to your idea it would be quite useful. However, I'm more partial to a woodcutting/fletching guild; i.e., one combining the two. It would have requirements of both of the skills to enter. It could sell axes, but for higher prices than you mentioned. It could have a chicken pen, a shop for buying all things fletching related (bow strings [big maybe], arrow shafts, perhaps feathers, arrow heads, etc). It could also have a knife spawn and a bronze axe spawn. A bank would be nice within the guild; but it would have to be on the opposite side of the guild as a flax-field. It should also include a spinning wheel, and several types of trees. I think something like five magic trees would suffice, and ... eight yew.

Ever notice that most of the people that say, "X guild should be restricted to level Y's" are people who's X level is >= Y ?

Suzanne Vega

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tokin rite wurx gud!

Does the Woodcutting guild just for members..?

 

 

 

And...

 

 

 

Should it be same numbers for Yews & Mage Trees ..

 

 

 

and so on, non-members can cut trees in fair..

have something like when mining rune ess, 4 masters who tele u to magics and yews.

 

 

 

 

 

 

 

lvl 75+ though

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