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Nechryaels, the 80 Slayer monster, deserve better Drops

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Nechs drops are OK. They cost very little to fight and you make cash on the boots and seeds.

 

 

 

I do agree that modern slayers need a money boost though. When I started whips were 3.3mil and that was a huge incentive to get 85 slayer. Once I hit it whips were 1.5mil as people farmed them.

 

 

 

My main suggestion is to make certain drops slayer specific. I.e. they only drop if you are on task. This has the advantage of freeing up popular monsters and hopefully boosting the price of the items so slayers get there reward. It isn't going to be hard to give each slayer monster a certain drop. Starting from the low monsters to the high ones you could build up a collection of "slayer armour" things which give a boost to the slayer XP you get, or let you hit harder (like the slayer helm). Make them tradeable so people can buy the whole set and voila, profit from slayer again.

 

 

 

Also Jagex have mentioned higher combat only worlds. They also need a couple of slayer only worlds. Sometimes trying to get a spot at Hellhounds/Abby Demons/Greaters is a nightmare. Or make a 2nd level of the Chaos Tunnels with some other monsters in.

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Trust the Gene Genie!

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I suppose I agree that nechs deserve a better drop. It's nice to look forward to the ability to kill new slayer monsters, but that's not the case with nechs right now. There really isn't anything good about the assignment. But I like the idea of improving their drops in general rather than giving them a drop that will encourage people to camp. Perhaps noted mith bars? I'd hate to see people farming d scimitars. Of course, 80 is a pretty high slayer level, so maybe the d scimitar or b axe would be ok. In general, though, I agree with your point.

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  • Author
Nechs drops are OK. They cost very little to fight and you make cash on the boots and seeds.

 

 

 

I do agree that modern slayers need a money boost though. When I started whips were 3.3mil and that was a huge incentive to get 85 slayer. Once I hit it whips were 1.5mil as people farmed them.

 

 

 

My main suggestion is to make certain drops slayer specific. I.e. they only drop if you are on task. This has the advantage of freeing up popular monsters and hopefully boosting the price of the items so slayers get there reward. It isn't going to be hard to give each slayer monster a certain drop. Starting from the low monsters to the high ones you could build up a collection of "slayer armour" things which give a boost to the slayer XP you get, or let you hit harder (like the slayer helm). Make them tradeable so people can buy the whole set and voila, profit from slayer again.

 

 

 

Also Jagex have mentioned higher combat only worlds. They also need a couple of slayer only worlds. Sometimes trying to get a spot at Hellhounds/Abby Demons/Greaters is a nightmare. Or make a 2nd level of the Chaos Tunnels with some other monsters in.

 

 

 

Nech drops are okay, but it is very difficult to get 80 slay, and when D boots came out their main drop crashed. I think one of these items that have been proposed should be added in order to help replace the boots.

 

 

 

The suggestion to make certain drops only on task is something that I have personally wanted to see for a very long time, but I suppose that is another debate.I would probably not want to see that sort of thing happen with any item that is already out, but I would like that to be considered for future Slayer Monsters.

 

 

 

With the crowding problems, while the campers did work to get 85 slay, and thus have earned the ability to farm demons, it becomes an issue when every world has 5 people in the room and you have to use Air Strike runes just to get a kill. Maybe they could alter a few worlds to make Slayer monsters respawn much faster than they currently do, and be geared toward Slayer. If they did too much though, it might cause Slayer drops to crash.

  • Author
I suppose I agree that nechs deserve a better drop. It's nice to look forward to the ability to kill new slayer monsters, but that's not the case with nechs right now. There really isn't anything good about the assignment. But I like the idea of improving their drops in general rather than giving them a drop that will encourage people to camp. Perhaps noted mith bars? I'd hate to see people farming d scimitars. Of course, 80 is a pretty high slayer level, so maybe the d scimitar or b axe would be ok. In general, though, I agree with your point.

 

 

 

 

 

Thanks for the support. I think that any signficant cash encourages people to camp though, avainese are packed and all they drop is the noted addy bars. That is one of the reasons that Dragon items like the D B Axe and the Hally or the Schimmy, or Right Half, are in consideration is that they are pretty bland items and I think they would probably be seen as just an on-task bonus rather than something to camp.

 

 

 

If people did camp though, the D B Axe and the Hally would stabilize at their good alch prices. The D Right half would go down and bring the D Sq down to a level that better reflects its usefulness. I'm no longer very sure about the scimmy though. After looking a a few items in a similar situation, I think it would probably crash. Might just remove the scimmy from the list.

I followed the link from your signature to this thread. In the link you stated that rune boots are obsolete, which I disagree with. Rune boots are cheap enough for just about any moderately low level character to afford. They are a good, solid, and cheap option for those players. I don't agree that Nechs should have their droplists changed. We get death runes, boots, herbs, and herb seeds, and that all adds up. I usually do pretty well on a Nechs task. Not to mention that they're fairly easy to kill. I feel that the drops are maybe a tad too good for how quickly they die.

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To put it bluntly, [bleep] off.

  • Author
I followed the link from your signature to this thread. In the link you stated that rune boots are obsolete, which I disagree with. Rune boots are cheap enough for just about any moderately low level character to afford. They are a good, solid, and cheap option for those players. I don't agree that Nechs should have their droplists changed. We get death runes, boots, herbs, and herb seeds, and that all adds up. I usually do pretty well on a Nechs task. Not to mention that they're fairly easy to kill. I feel that the drops are maybe a tad too good for how quickly they die.

 

 

 

"Obselete" was used in the unclear connotation that they are no longer the best of breed in their armor slot. It is an incorrect word to use to people who just saw my signature and who had never seen my argument, and I will change my signature. Regardless, they were 200k before and they are very low, only 50k now.

 

 

 

I am not suggesting, as I have said before, that Jagex change drops as more people naturally camp and the item declines. But Rune boots were made obselete when GWD was released and crashed. Before the rune boots went down in value Nechs dropped herb seeds, and death runes, and rune items, and all of the things they drop now. I am suggesting that one of these items be added to the drop list to replace the value that was not lost as a result of expected decline, but because it was made obselete.

 

 

 

Spiritual mages are torn apart very quickly by the whip + def combo and they have a decent drop. Abyssal Demons have a lower max hit and no death spawns and they drop the whip. Gargoyles are not difficlut beyond a minor inconvienience of hammering them. Nechs are no easier than any of those monsters. They require nearly 100 hours of slayer at 20k per hour to fight, and they deserve a better drop.

  • Author
Seems cool, but their not the only monsters that could use better drops.

 

 

 

I guess thats support? If it is thanks, lol. They are not the only monster that could use better drops, but in my opinion, if you made a list of monsters that should have better drops, nechs would be high on that list.

  • 2 weeks later...
Regardless, they were 200k before and they are very low, only 50k now.

 

 

 

I am not suggesting, as I have said before, that Jagex change drops as more people naturally camp and the item declines. But Rune boots were made obsolete when GWD was released and crashed. Before the rune boots went down in value Nechs dropped herb seeds, and death runes, and rune items, and all of the things they drop now. I am suggesting that one of these items be added to the drop list to replace the value that was not lost as a result of expected decline, but because it was made obselete.

 

That 1 sentence and 1 paragraph really annoyed me.

 

 

 

All drop items decrease in value over time, there are maybe 5 which haven't.

 

 

 

For reference read this topic; viewtopic.php?f=37&t=791950

 

 

 

Note romy's excellent suggestions.

[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

joe_da_studd.png[/hide]

Nechs are profitable enough.

 

 

 

Slayer is not a grind to get the levels, its something you should do for variety in combat training. Essentially, when I got a task, I didn't want the boots, my main expectations were Death Runes and Ranarr/Snapdragon Seeds, maybe 2 or 3 Rune Helmets. The charms were also a bonus.

 

 

 

The task was easily done, (with Bunyip) and cost little, basically the price of a Bunyip pouch or two, and 5 monkfish I may not have even needed.

 

 

 

Spiritual Magi however, they required more. I found to be needed Prayer potions to get through a task, or to otherwise rely that it would get in combat with another monster. The difficulty played a factor. Spiritual Magi are fairly difficult in the overall scheme. Nechs, well they were easy. The price bomb for Rune Boots had occurred by the time I had the level required, yet they were not my overall goal. 99 Attack was, I did it in a suboptimal way, because it was enjoyable.

 

 

 

A lot of monsters are worse. I relied on prayer for Black Demons, and they were far less profitable, do they need better drops? No. I just did them in one of the most efficient ways (Chaos Tunnels + Dharoks, otherwise Prosalyte, Whip and Defender).

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Denizen of Darkness| PSN= sworddude198

Nechryals have abysmally weak defense.

 

Its weaker than gargoyles, and they have a very nice secondary droplist, even if they lack a primary one.

 

They're fine.

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  • Author
Regardless, they were 200k before and they are very low, only 50k now.

 

 

 

I am not suggesting, as I have said before, that Jagex change drops as more people naturally camp and the item declines. But Rune boots were made obsolete when GWD was released and crashed. Before the rune boots went down in value Nechs dropped herb seeds, and death runes, and rune items, and all of the things they drop now. I am suggesting that one of these items be added to the drop list to replace the value that was not lost as a result of expected decline, but because it was made obselete.

 

That 1 sentence and 1 paragraph really annoyed me.

 

 

 

All drop items decrease in value over time, there are maybe 5 which haven't.

 

 

 

 

I dont think you actually read the post you quoted. This is not intended as a flame, I am just pointing out an obvious fact. As I said in the post you quoted and did not read, rune boots did not naturally decline as more people camped them, they crashed because of the inclusion of Dragon Boots.

 

 

 

I am not suggesting tha t Jagex include a new item everytime an item falls as more people camp, and the market is flooded.This is why I have been consistently opposed to the idea of entering a new drop to Dark Beasts for this entire thread. As long as the drop is fairly high value, I really don't care.

 

 

 

 

 

I am not proposing anything that is overly complex. In fact, there some suggested items that would benefit from declining in value, like the Dragon Sq, because they would cheaper and thus more open to people who would actually have a use for them.

  • Author
Nechs are profitable enough.

 

 

 

Slayer is not a grind to get the levels, its something you should do for variety in combat training. Essentially, when I got a task, I didn't want the boots, my main expectations were Death Runes and Ranarr/Snapdragon Seeds, maybe 2 or 3 Rune Helmets. The charms were also a bonus.

 

 

 

The task was easily done, (with Bunyip) and cost little, basically the price of a Bunyip pouch or two, and 5 monkfish I may not have even needed.

 

 

 

Spiritual Magi however, they required more. I found to be needed Prayer potions to get through a task, or to otherwise rely that it would get in combat with another monster. The difficulty played a factor. Spiritual Magi are fairly difficult in the overall scheme. Nechs, well they were easy. The price bomb for Rune Boots had occurred by the time I had the level required, yet they were not my overall goal. 99 Attack was, I did it in a suboptimal way, because it was enjoyable.

 

 

 

A lot of monsters are worse. I relied on prayer for Black Demons, and they were far less profitable, do they need better drops? No. I just did them in one of the most efficient ways (Chaos Tunnels + Dharoks, otherwise Prosalyte, Whip and Defender).

 

 

 

 

 

To your point about slayer being a grind or not being a grind, I personally feel that slayer is not a grind, but I know that many feel it is a grind. It is entirely relative wether or not slayer is a grind. Reagrdless, it can take 80 to 100 hours to achieve 80 Slayer. That is a proven fact, and that means that it takes longer than many 99 Skills.

 

 

 

Abyssal Demons can be done with a bunyip, too and they drop a whip. Spiritual Mages take very little effort. They can be torn apart very quickly , and they drop D boots. Other than paying attention to prayer, I really have very little difficulty with any Mages task. Other than the minor annoyance of the Rock hammer, Gargoyles can be killed quickly and easily. None of these monsters are harder to kill than nechs.

 

 

 

Black demons have no Slayer requirement. It wont take long to train cb to a level where you can fight them decently. Its even easier just to cannon them in traverly with a c'bow in the safe spot.

  • Author
Nechryals have abysmally weak defense.

 

Its weaker than gargoyles, and they have a very nice secondary droplist, even if they lack a primary one.

 

They're fine.

 

 

 

All of these points have been answered in this thread multiple times. The exp rates for gragoyles and nechs are nearly the same, so they arent much weaker, if they are weaker at all. Abby Demons are much weaker than Nechs, and have a valuble drop.

But simply adding other items isn't the best way to increase there value as a task or monster.

 

If you read romy's suggestions he/she suggests summoning, prayer or other skill related player defendant items (special charms, unique bones and so on) non trade able items.

 

 

 

But simply saying lets add x item into the drop list as it costs more then rune boots show lack of thought.

 

Adding a d square would make the half you buy in the legends guild worthless.

 

Adding halberd or d b axe would make there drop in price even more.

[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

joe_da_studd.png[/hide]

lul wut?

 

 

 

The Demons are actually harder than Nechs.

 

Abyssal demons hit lower than Nechryaels, but have muuuuuch better defence.

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sadukar123.png

Drops:

Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1

Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3

Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.

  • Author
But simply adding other items isn't the best way to increase there value as a task or monster.

 

If you read romy's suggestions he/she suggests summoning, prayer or other skill related player defendant items (special charms, unique bones and so on) non trade able items.

 

 

 

But simply saying lets add x item into the drop list as it costs more then rune boots show lack of thought.

 

Adding a d square would make the half you buy in the legends guild worthless.

 

Adding halberd or d b axe would make there drop in price even more.

 

 

 

The half that you buy in the legend's guild is already worthless. No one uses the D Sq, because the people who would actually have a use for it cannot afford it. The D Hally and D B axe are close to alch price anyway.

 

 

 

I actually dont mind the idea of ditching one big drop and including better secondaries. If you read the options that I suggest in the first post, that is option number two.

 

 

 

There are many items in this game that have a much higher street price than shop price, all this would do is include one more.

 

 

 

To end this nonsense about Nechs being weaker than Gargs, Zarfot lists Gargs at 25k xp per hour (with piety) and nechs at 24k xp per hour(with piety). They both have the same number of hitpoints. They are effectively identical. Nechs are about 5% slower.

 

 

 

You can dispute Zarfot's numbers, but he has a long track record of accuracy, and I believe that these figures are good.

they're easy to kill and have good charm drops... good enough for me.

 

 

 

I don't really care about the item drops anyway since I already make 3-7m a day merching.

 

 

 

Besides, if they had better drops then more people would go to them which would be annoying.

................................[Currently Have - 1300M].................................

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My Beginner's Merchanting Guide - My Youtube Channel - My Twitter

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