MyBowsLethal Posted February 15, 2010 Share Posted February 15, 2010 I think that runescape is too plain in equipment, players will eventually reach the best equipment they can wield and not be able to upgrade it.I think that Jagex should release Gems and etc to boost our weapons and items, by adding more damage, hp etc. Releasing this means that it'd keep the pros busy, and it also gives peoplemore things to work for.I'm sorry if it's a silly idea, it's just my opinion. Link to comment Share on other sites More sharing options...
Quorra Posted February 15, 2010 Share Posted February 15, 2010 Sounds like Torchlight to me, shouldn't this be in suggestions? Link to comment Share on other sites More sharing options...
Orc Posted February 15, 2010 Share Posted February 15, 2010 Like WoW ? Link to comment Share on other sites More sharing options...
MyBowsLethal Posted February 15, 2010 Author Share Posted February 15, 2010 Yeah.. I guess. Link to comment Share on other sites More sharing options...
hawkeye770 Posted February 15, 2010 Share Posted February 15, 2010 No, just no. The last thing we need is onxy enchanted godswords one hitting people from 115hp. Everything is fine as it is. It's been a hell of a ride. 2002-2013 Link to comment Share on other sites More sharing options...
Carl Posted February 15, 2010 Share Posted February 15, 2010 Moved to RuneScape Bugs & Suggestions. RIP Michaelangelopolous Link to comment Share on other sites More sharing options...
Saunamajuri Posted February 15, 2010 Share Posted February 15, 2010 Only if the item can be upgraded with only 1 gem at a time and it has downsides also. "An Amateur practices until he can get it right. A Professional practices until he can't get it wrong." Quests just keep bringing me back to this game. Link to comment Share on other sites More sharing options...
Ned Posted February 15, 2010 Share Posted February 15, 2010 Only if the item can be upgraded with only 1 gem at a time and it has downsides also. Although I mostly think the game is fine as it is, this idea could work if the boosts weren't too major, such as +10% damage in exchange for -1 attack speed. Or you could make these bonuses only usable in normal worlds (not PvP/BH) And maybe the gems could be special gems (not the easy-to-get ones like sapphires) from various miniquests or a rare drop from most monsters (like shield left half) Want to help the Tip.It Crew? Visit the Website Updates & Corrections forum! Link to comment Share on other sites More sharing options...
Ronan Posted February 15, 2010 Share Posted February 15, 2010 It's an idea that's prevalent throughout many, many MMO's - so I guess it could work. However, from what I've always seen this just ends up with having the high-players able to have 'uber' equipment, pretty much destroying any chance that lower-players have in the game. With work, a lot of it, the idea could work - although personally I wouldn't be a fan of seeing it, I like RuneScape's simplicity in this area. Link to comment Share on other sites More sharing options...
Ned Posted February 15, 2010 Share Posted February 15, 2010 It's an idea that's prevalent throughout many, many MMO's - so I guess it could work. However, from what I've always seen this just ends up with having the high-players able to have 'uber' equipment, pretty much destroying any chance that lower-players have in the game. With work, a lot of it, the idea could work - although personally I wouldn't be a fan of seeing it, I like RuneScape's simplicity in this area. Yeah, this was the problem with Overloads and Extremes originally being available in PvP. I say gemming or something similar is a good idea, but make it PvM to keep things balanced for others. Some other ideas:Gems/enchanting items are untradeable, only found in special ways.There is a penalty for removing the gem from a weapon. Want to help the Tip.It Crew? Visit the Website Updates & Corrections forum! Link to comment Share on other sites More sharing options...
Fools_Taco Posted February 16, 2010 Share Posted February 16, 2010 No, just no. The last thing we need is onxy enchanted godswords one hitting people from 115hp. Everything is fine as it is. This is why clowns like you are not allowed to be game developers, if they were we would all be playing pong 100 because "its fine the way it is". I can almost guarantee that gemming of equipment will be implemented in this game, its pretty much the next logical step in item progression. Its called a sideways item progression in the industry i think. Before the naysayers like hawkeye chime in about weapon damage, a point can be made for gemming armor and damage mitigation. Gemming equipment also will take the items out of the game because once an item is gemmed it will not be able to be sold on the GE. This game defiantly needs mechanisms to get items OUT of the game circulation. Link to comment Share on other sites More sharing options...
J35u5_M4 Posted February 16, 2010 Share Posted February 16, 2010 Omg I have Bandos Chestplate +10! But wait! What if the limit is 10? We would just end up creating unbalance upon the equipment, those who can afford good equipment + the gems, would kill PvP and what, our min hit would be a 30 or something. Unless you're planning to increase the Max HP on characters, forget about this. It would also make monster hunting way easier, making the prices of everything drop, and well, pretty much a chaos on this thing. Link to comment Share on other sites More sharing options...
Bladewing Posted February 16, 2010 Share Posted February 16, 2010 Gemming equipment also will take the items out of the game because once an item is gemmed it will not be able to be sold on the GE. This game defiantly needs mechanisms to get items OUT of the game circulation.Because we need even higher prices [/sarcasm] Realize that any change in combat mechanics will have an enormous ripple effect. You can reduce damage by 25% with new gemmed equipment? You thought Bandos was crowded before, look at it now. I'd say no. What we DON'T need right now is to [bleep] up an already unstable marketplace. How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
MageNapster Posted February 16, 2010 Share Posted February 16, 2010 Would you make it F2P ? :D Pirates are the original Pastafarians! Link to comment Share on other sites More sharing options...
funnisam Posted February 16, 2010 Share Posted February 16, 2010 to bleep the rs market would cause a double negative to ensue, causing a return to a stable market. Most Difficult Quiz Rare drops; tzhaar-ket-om: 6 tzhaar-xil-ak: 4 tzhaar-xil-ek: 4 tzhaar-mej-tal: 1 Obsidian cape: 18 Dragon Plateskirt: 4 Dragon Platelegs: 7 Sq Shield left half: 1 Dragon Boots: 1 Dragon Medium Helmet: 11 Draconic Visage: 1 Zamorak Spear: 3 Steam Battlestaff: 1 Godsword Shards: 3 Bandos Chestplate: 1 Bandos Tassets: 1 Abyssal Whip: 1 Link to comment Share on other sites More sharing options...
Fools_Taco Posted February 16, 2010 Share Posted February 16, 2010 No, just no. The last thing we need is onxy enchanted godswords one hitting people from 115hp. Everything is fine as it is. This is why clowns like you are not allowed to be game developers, if they were we would all be playing pong 100 because "its fine the way it is". I can almost guarantee that gemming of equipment will be implemented in this game, its pretty much the next logical step in item progression. Its called a sideways item progression in the industry i think. Before the naysayers like hawkeye chime in about weapon damage, a point can be made for gemming armor and damage mitigation. Gemming equipment also will take the items out of the game because once an item is gemmed it will not be able to be sold on the GE. This game defiantly needs mechanisms to get items OUT of the game circulation. Omg I have Bandos Chestplate +10! But wait! What if the limit is 10? We would just end up creating unbalance upon the equipment, those who can afford good equipment + the gems, would kill PvP and what, our min hit would be a 30 or something. Unless you're planning to increase the Max HP on characters, forget about this. It would also make monster hunting way easier, making the prices of everything drop, and well, pretty much a chaos on this thing. Just because you are to short sited to see what an update like this can add to the game dosent mean a professional game developer cant make it work. They could add elemental damage to weapons via gems and elemental defense to armor via gems adding a whole new paper, rock scissors element to combat. This is just one idea i am sure there are better ones to be had at a development meeting at jagax HQ. basically what im saying is you open your mouth before thinking and you are dumb. Gemming equipment also will take the items out of the game because once an item is gemmed it will not be able to be sold on the GE. This game defiantly needs mechanisms to get items OUT of the game circulation.Because we need even higher prices [/sarcasm] Realize that any change in combat mechanics will have an enormous ripple effect. You can reduce damage by 25% with new gemmed equipment? You thought Bandos was crowded before, look at it now. I'd say no. What we DON'T need right now is to [bleep] up an already unstable marketplace. Did you even think this through before you spewed out that insane comment? Did you ever stop to wonder why the draron legs are pretty much worthless now? Ill give you a hint because you are dumb. Its because there are more and more comming into the game every day and there are very few LEAVING the game every day. The only way to maintain the value of an item is to stabalize the price of the item. Items leaving the game is a good thing. Just because you are a poor noob and cant afford items dosent mean the rest of the players who dont suck should have to suffer. And the market place is unstable because of the mechanic of the GE. You are dumb. Link to comment Share on other sites More sharing options...
Will H Posted February 16, 2010 Share Posted February 16, 2010 Quit squabbling, children.I'd prefer it if Smithing did this primarily instead of Magic, it needs the update much more, and would be far more relevant. Also, there should no longer be weapons or armour that beat weapons or armour of the equivalent level full stop. Every advantage should be balanced with an equivalent disadvantage, a la Team Fortress 2. It would mean that if I upped my Strength bonus of a weapon, speed will drop. If I increase the Prayer Bonus of some armour, attack and strength bonuses go down, possibly becoming negative. It'll be a matter of tailoring your equipment for certain situations, and having a high smithing level means you can do this yourself. I reckon the best way to implement this would be to introduce 5 'enhancements', allow the dust to settle, and then add 5 more. This can't be introduced all at once. If it works, and PvP/BH worlds become much more popular, we've already taken the items out of circulation (far more efficiently than the old Wilderness), so we don't need to make the changes irreversible. Maybe it would be possible to revert items to their previous form if you have 10 levels above what you needed to perform the 'enhancement', but 99 smiths can revert any of them. I'd train Smithing for that. ~ W ~ Link to comment Share on other sites More sharing options...
unjustblood Posted February 17, 2010 Share Posted February 17, 2010 I think as far as weapons go, there should be limits.Things like anchors, godswords, darkbows, whips, etc. are already powerful enough. They don't need more power.Make it useful for mid-high equipment. (Scims, dragon weapons, etc) This would make it actually useful for most of the player population. Link to comment Share on other sites More sharing options...
Saunamajuri Posted February 18, 2010 Share Posted February 18, 2010 If this would happen, It would need to have downsides also. Like for example, you gain defence boost at the cost of attack. Or the item forbids you to do something, while giving you some good bonuses. "An Amateur practices until he can get it right. A Professional practices until he can't get it wrong." Quests just keep bringing me back to this game. Link to comment Share on other sites More sharing options...
Saru Inc Posted February 19, 2010 Share Posted February 19, 2010 Would you make it F2P ? :D ofc not, you kiddin? @ Hawkeye, omfg i just hit a 135 with my AGS with soulstone in it. woot omfg yes. I really don't want Runescape to be the next p.o.s. game with nerdy [cabbage] like paladins, and gem studded [cabbage], and ninjas. Goddamn. hough it is inevitable it'll happen so.. I have all the 99s, and have been playing since 2001. Comped 4/30/15 My Araxxi Kills: 459::Araxxi Drops(KC):Araxxi Hilts: 4x Eye (14/126/149/459), Web - (100) Fang (193) Araxxi Legs Completed: 5 ---Top (69/206/234/292/361), Middle (163/176/278/343/395), Bottom (135/256/350/359/397)Boss Pets: Supreme - 848 KCIf you play Xbox One - Add me! GT: Urtehnoes - Currently on a Destiny binge Link to comment Share on other sites More sharing options...
hohto Posted February 20, 2010 Share Posted February 20, 2010 Did you even think this through before you spewed out that insane comment? Did you ever stop to wonder why the draron legs are pretty much worthless now? Look at the substitute goods there are for dragon legs. Invest ~400k more and you got yourself a pair of Torag legs. Statwise Torag legs are totally supreme when compared to dragon legs, despite the fact that every now and then they have to be fixed. Add in Bandos items and such if you want to get even more reasons why dragon legs aren't what they used to be. The same has happened with many other items (dragon meds, dragon square shields, even rune 2handers): they become more or less useless when they get new competitors to the markets. It's only logical that if a good A and good B compete in something, rising demand of one drops the other. It's also logical that if a good C comes to compete with them, A's and B's demand drops. In other words, the rising demand of torag legs affect to the demand of dragon legs and when bandos tassets came, it affected to the demand of torags and dragons. Plus I believe Bladewing was refering to actually expensive items, not just some ancient dragon legs that are basically horrible items to be used as examples. If "trimming" a godsword made it stronger and untradeable, it would mean higher demand (=better chances to get more loot in shorter time, aka possibility to make more money) on the items while their supply sunk. I don't know about you, but at least I see no reason why items such as godswords should get a lot more expensive. Already the rich people are the ones who benefit from many things and an update like that would just mean that the rich get richer and the gap between rich and poor rose. From my point of view that's the wrong way of development; you shouldn't be punished for not having money, you should be encouraged to get it. Too high prices on "moneymaking items" don't encourage for it as the path to get there just gets longer and longer. I personally dislike the idea of boosting old items artificially in order to increase the competition of the armours. If you look at dragon legs for example, I can't personally think of anything else than possible offensive level boosts. Defensive stats would just either force it to be stronger than newer armours OR it would have no real reason. For offensive stats, I'd still say nay. This would just boost the melee based PvM activity and to be honest, Bandos tassets have +2 str bonus. Boosting it by 1 would just seem pointless and boosting it to same (yet alone higher) than tassets would make no sense at all: it would take the focus from monster hunting, hurt the markets and basically mean that people with lower def would benefit. However I could accept boosting of certain skilling items, a bit inthe way of slayer helmet+its new additions. I wouldn't for example mind at all if a "gemmed" dragon pickaxe gave 10-20% xp boost when mining stars, "gemmed" crossbow giving bonuses at minigames (if it was for slayer, it would be away from Strykewyrm drops) or so on. This way there would be a reason for serious players to get them, but it wouldn't become a mandatory thing for randomers. In order to be an update without a meaning, the items (gemmed or not) should have a proper reason to have. This kind of reasons would be either stat wise boosts and/or saving money. All the other reasons are based on those factors, apart from "status symbols" which in my opinion aren't even worth discussing here. I personally believe that pvm/pvp activities have had enough already for now; they have been boosted with better training methods (staff of light being newest for mages), pkin gear (godswords, dragon claws, etc) and skill related things (extremes for pvm, curse prayers). If something, updating the other parts of the game would be more logical. I'd rather die for what I believe in than live for anything else.Name Removed by Administrator ~Turtlefemm Link to comment Share on other sites More sharing options...
Bladewing Posted March 3, 2010 Share Posted March 3, 2010 Gemming equipment also will take the items out of the game because once an item is gemmed it will not be able to be sold on the GE. This game defiantly needs mechanisms to get items OUT of the game circulation.Because we need even higher prices [/sarcasm] Realize that any change in combat mechanics will have an enormous ripple effect. You can reduce damage by 25% with new gemmed equipment? You thought Bandos was crowded before, look at it now. I'd say no. What we DON'T need right now is to [bleep] up an already unstable marketplace. Did you even think this through before you spewed out that insane comment? Did you ever stop to wonder why the draron legs are pretty much worthless now? Ill give you a hint because you are dumb. Its because there are more and more comming into the game every day and there are very few LEAVING the game every day. The only way to maintain the value of an item is to stabalize the price of the item. Items leaving the game is a good thing. Just because you are a poor noob and cant afford items dosent mean the rest of the players who dont suck should have to suffer. And the market place is unstable because of the mechanic of the GE. First off you would be the one who doesn't reread your comments. It is full of logical fallacies and generalized and misinformed opinions, not to mention typographical errors. You are correct that the way the GE works is partly why the market is unstable. Add to that the inflation from PvP drops (which has since leveled) and you have a fine balancing act. Single updates - hell, even announcements of updates (c.f. "Save The Date!") - can send the market into chaos. Prices cannot adjust quickly, and something to the effect of drastically decreasing supply and increasing demand for armours would have catastrophic effects on every sector of the Runescape economy. Now to refute your points. Dragon legs are worthless because they are a piece of worthless armor. They are worthless because there are many substitutes which are competetively priced (c.f. Dharok's Platelegs). The only way to maintain the value of an item is for the item to remain valuable and desired. Artificially holding the price of outdated equipments is inefficient and frankly economically [developmentally delayed]ed. Items leaving the game is good for a particular individual holding said items, such as you or I - the people who are not "poor noobs," as you would say. On the other hand, this would be bad for "poor noobs" who do not currently own these equipments, whether they have only 100k or sold their gear for a month because they were taking a break. Moreover, items leaving the game is bad for the economy in a macro sense. The reduced supply would cause stagflation which is universally accepted as bad. -- I'll have you know that I am neither poor nor a noob, and I can afford any piece of equipment in the game and would consider my stats to be adequate. I have never seen such unprovoked ad hominem attacks on TIF in response to a simple criticism of ideas and principles, and frankly it's disgusting. No need to flip a [bleep] when someone disagrees with you. As for:You are dumb. I let my logical arguments speak for themselves. A comparison of my posts to someone who is not dumb (presumably one such as yourself) will show my merits. How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
vivimancer Posted March 3, 2010 Share Posted March 3, 2010 Sounds dangerously like Stones of Jas. Link to comment Share on other sites More sharing options...
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