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Gluttonous Behemoth


Rosanante1

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I tried this dude in a duo team and we got owned four times in a row.

 

Not being one to give up easily, i went back solo on floor 2 and met him again lvl 248 or close to that.

 

I used whatever melee weapon i had, a b/axe i think with mage protect and peity. i got owned 3 times more. Used up all food, all coins.

 

So question is: how to beat him? advice please. This is floor 2 ffs!!!

 

I'm begining to hate this 'minigame' with a passion.

 

Edit: Yes i stood in front of his food to prevent healing

Edited by Rosanante1

Rozanante.png

 

Rozanante.png

 

Still the proud owner of Quest Cape since 8th December 2007

All skills used to be 70 or higher. (Dang you Dungeoneering. Oh wait, it's not a skill...)

Drops: Whips 8, Black Mask 8, D/Skirt 1, D/Spear 1, D/Shield Left Half 1, D/Boots 12, G/Maul 4, Range Ammy 1, Hexcrest 1.

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Oh? I never really had a problem with him. Take a familiar+smith more armor, I mean it is a very "easy" fight as there is no micro at all. I guess if you are really desperate you can drop a gatestone right next to the food source and tele back right back after you die.

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Oh? I never really had a problem with him. Take a familiar+smith more armor, I mean it is a very "easy" fight as there is no micro at all. I guess if you are really desperate you can drop a gatestone right next to the food source and tele back right back after you die.

 

 

Thx

 

but trust me, i'm getting seriously owned. Decent armour decent food. I'll try the gatestone idea. not sure if i can do that at lvl 5. certainly cant summon.....

Rozanante.png

 

Rozanante.png

 

Still the proud owner of Quest Cape since 8th December 2007

All skills used to be 70 or higher. (Dang you Dungeoneering. Oh wait, it's not a skill...)

Drops: Whips 8, Black Mask 8, D/Skirt 1, D/Spear 1, D/Shield Left Half 1, D/Boots 12, G/Maul 4, Range Ammy 1, Hexcrest 1.

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I take it you are standing between it and its food source?

 

 

C'mon Scooby. read the post.

 

It's like level 248 and knocking lumps outa me. I get it to 50% health then run out of prayer / food. Gatestone is my next move, at least it wont heal before i get between its food.

 

Should it be this hard on floor 2???? How the hell am i gonna progress at this rate.

Rozanante.png

 

Rozanante.png

 

Still the proud owner of Quest Cape since 8th December 2007

All skills used to be 70 or higher. (Dang you Dungeoneering. Oh wait, it's not a skill...)

Drops: Whips 8, Black Mask 8, D/Skirt 1, D/Spear 1, D/Shield Left Half 1, D/Boots 12, G/Maul 4, Range Ammy 1, Hexcrest 1.

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Depends on what complex lvl ur using m8, if ur using C6 then yes it is suppose to be this hard on floor 2 because each complex lvl determines how hard the monsters are, how hard the bosses are, and how many skill / challenge rooms there are.

 

*note* dont take my word for this because im only going on what i can understand but im about 65% sure this is correct

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Depends on what complex lvl ur using m8, if ur using C6 then yes it is suppose to be this hard on floor 2 because each complex lvl determines how hard the monsters are, how hard the bosses are, and how many skill / challenge rooms there are.

 

*note* dont take my word for this because im only going on what i can understand but im about 65% sure this is correct

 

I think the complexity setting is the key to it. At my level (5) and completing floors 1 & 2 starting from complexity 1 it should be easy. Having already completed floor 1 and 2 a couple of times, I noticed my complexity defaults to 4, so I will reset to 1 and see if it's any easier. I hope so or i'll be stuck on floor 2 forever :ohnoes:

Rozanante.png

 

Rozanante.png

 

Still the proud owner of Quest Cape since 8th December 2007

All skills used to be 70 or higher. (Dang you Dungeoneering. Oh wait, it's not a skill...)

Drops: Whips 8, Black Mask 8, D/Skirt 1, D/Spear 1, D/Shield Left Half 1, D/Boots 12, G/Maul 4, Range Ammy 1, Hexcrest 1.

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well simply: bad luck...

 

 

Combat level of bosses can be upto 2 times the average combat level of you when soloing. - Just make sure you have full katagon at least. (anything less is rubbish).. With decent mining levels you ought to find lots of rocks on your way to the boss.

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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well simply: bad luck...

 

 

Combat level of bosses can be upto 2 times the average combat level of you when soloing. - Just make sure you have full katagon at least. (anything less is rubbish).. With decent mining levels you ought to find lots of rocks on your way to the boss.

 

Don't listen to this man.

 

I'm cb 136 and I take on bosses with armor less than argonite if I have to, and I come out of the fight alive.

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I take on fights often without anything except for my basics.. And often win: I just don't believe taking lower than katagon is worth the time to stop/mine for (hence: rubbish).. (and even katagon is pushing it).

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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Make better armour and better food.

 

If you need to make money there, buy rune essence and make air runes. Sell the runes to the smuggler.

Make Salve and Glissle potatoes+. Also, when you find those torn bags, keep them. They're used to make BoB familiars. Also, magic familiars seems to help a lot on Bohemoth, so make one of those pouches, and make the scrolls with it.

 

TBH, I've never had any trouble with this guy, I guess your dungeon hates you and isn't giving you any items to fight with.

whatisrush-1.png

Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher

^Golvellius must be so proud^

FlowerPower.png

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well simply: bad luck...

 

 

Combat level of bosses can be upto 2 times the average combat level of you when soloing. - Just make sure you have full katagon at least. (anything less is rubbish).. With decent mining levels you ought to find lots of rocks on your way to the boss.

 

Don't listen to this man.

 

I'm cb 136 and I take on bosses with armor less than argonite if I have to, and I come out of the fight alive.

 

+1

 

Ive only died twice so far soloing, and the best armour I can make is a mixture of Fractite and Zephyrium.

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99 Attack - Done

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well simply: bad luck...

 

 

Combat level of bosses can be upto 2 times the average combat level of you when soloing. - Just make sure you have full katagon at least. (anything less is rubbish).. With decent mining levels you ought to find lots of rocks on your way to the boss.

 

Don't listen to this man.

 

I'm cb 136 and I take on bosses with armor less than argonite if I have to, and I come out of the fight alive.

 

+1

 

Ive only died twice so far soloing, and the best armour I can make is a mixture of Fractite and Zephyrium.

-1

 

solartide, you only have 38 dungeoneering, what would you know?

 

the problem with the behemoth is that you really only have 1 shot.

It's not like other bosses where you can go in, fight for a bit, warp out, eat back up, rinse repeat

you have 1 shot at the behemoth, and you'd be well off not risking yourself by taking low armor.

 

decent armor is more important for the behemoth, than most other dungeoneering bosses.

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Well, I have no problem with the level 248 behemoths when I solo, but I guess max stats, tier 10 familiar, and promethium spear help though. I usually only have zephyrium/argonite armour though (can only smith up to katagon gloves and boots).

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well simply: bad luck...

 

 

Combat level of bosses can be upto 2 times the average combat level of you when soloing. - Just make sure you have full katagon at least. (anything less is rubbish).. With decent mining levels you ought to find lots of rocks on your way to the boss.

 

Don't listen to this man.

 

I'm cb 136 and I take on bosses with armor less than argonite if I have to, and I come out of the fight alive.

 

+1

 

Ive only died twice so far soloing, and the best armour I can make is a mixture of Fractite and Zephyrium.

-1

 

solartide, you only have 38 dungeoneering, what would you know?

 

the problem with the behemoth is that you really only have 1 shot.

It's not like other bosses where you can go in, fight for a bit, warp out, eat back up, rinse repeat

you have 1 shot at the behemoth, and you'd be well off not risking yourself by taking low armor.

 

decent armor is more important for the behemoth, than most other dungeoneering bosses.

 

Or you could just use gatestones? :mellow:

 

Edit: And "you only have 38 dungeoneering, what would you know?" You know not everyone has to be 70+ dungeoneering just to know how to beat the Gluttonous Behemoth. -.-

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Not worth your time making money with airs for armor that you aren't binding. Better to die a few times than waste half an hour.

Yep, just do like I did and make a promethium plate + spear once, and bind it. Promethium plate alone is all your need normally.

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well simply: bad luck...

 

 

Combat level of bosses can be upto 2 times the average combat level of you when soloing. - Just make sure you have full katagon at least. (anything less is rubbish).. With decent mining levels you ought to find lots of rocks on your way to the boss.

 

Don't listen to this man.

 

I'm cb 136 and I take on bosses with armor less than argonite if I have to, and I come out of the fight alive.

 

+1

 

Ive only died twice so far soloing, and the best armour I can make is a mixture of Fractite and Zephyrium.

-1

 

solartide, you only have 38 dungeoneering, what would you know?

 

the problem with the behemoth is that you really only have 1 shot.

It's not like other bosses where you can go in, fight for a bit, warp out, eat back up, rinse repeat

you have 1 shot at the behemoth, and you'd be well off not risking yourself by taking low armor.

 

decent armor is more important for the behemoth, than most other dungeoneering bosses.

 

Or you could just use gatestones? :mellow:

 

Edit: And "you only have 38 dungeoneering, what would you know?" You know not everyone has to be 70+ dungeoneering just to know how to beat the Gluttonous Behemoth. -.-

gatestones dont work as well on the behemoth, the moment you leave he eats, this is the point <_<

you have to reserve your gatestone for use inside of the boss room in case you die

as opposed to teleporting out in the case that you're in danger.

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well simply: bad luck...

 

 

Combat level of bosses can be upto 2 times the average combat level of you when soloing. - Just make sure you have full katagon at least. (anything less is rubbish).. With decent mining levels you ought to find lots of rocks on your way to the boss.

 

Don't listen to this man.

 

I'm cb 136 and I take on bosses with armor less than argonite if I have to, and I come out of the fight alive.

 

+1

 

Ive only died twice so far soloing, and the best armour I can make is a mixture of Fractite and Zephyrium.

-1

 

solartide, you only have 38 dungeoneering, what would you know?

 

the problem with the behemoth is that you really only have 1 shot.

It's not like other bosses where you can go in, fight for a bit, warp out, eat back up, rinse repeat

you have 1 shot at the behemoth, and you'd be well off not risking yourself by taking low armor.

 

decent armor is more important for the behemoth, than most other dungeoneering bosses.

 

Or you could just use gatestones? :mellow:

 

Edit: And "you only have 38 dungeoneering, what would you know?" You know not everyone has to be 70+ dungeoneering just to know how to beat the Gluttonous Behemoth. -.-

gatestones dont work as well on the behemoth, the moment you leave he eats, this is the point <_<

you have to reserve your gatestone for use inside of the boss room in case you die

as opposed to teleporting out in the case that you're in danger.

 

If you die at the behemoth, he doesn't eat once you respawn. But as soon as you walk back into the room he starts to eat, if below half health. Thats why teleporting back in is important. Now idk if he eats if you teleport out, but he would start to eat as soon as you walked back in anyway.

[hide=Drops]Slayer:Draconic Visage x3, Abyssal Whip x23, Dark Bow x3, Dragon Platelegs x3, Dragon Boots x40, Dragon Plateskirt x4, Shield Left Half x3, Dragon Medium Helms x10

GWD:

CS: Zamorakian Spear x2, Zamorak Hilt x1, Bandos Chestplate x1, Sara Sword x1

DKs: Dragon Hatchet x3 Beserker Ring x1[/hide]

[hide=Completed Goals]99Attack.pngAchieved April 26, 200999Defence.pngAchieved Sept. 15, 200999Hitpoints.pngAchieved Nov. 21, 200999Strength.png Jan. 10, 2010

99Slayer.png Achieved Mar. 5, 2010[/hide]

[hide=Goals]c1dfeeb1d3.pngCptBaker.pngCptBaker.png[/hide]

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Not worth your time making money with airs for armor that you aren't binding. Better to die a few times than waste half an hour.

 

Takes like 5 minutes to make money for zeph, which has been more then enough for me to beat a Behemoth.

While I do agree spending an hour making money is worthless (especially since you should be getting stuff for armour through the dungeon anyways), does he really have much of a choice for the Behemoth?

whatisrush-1.png

Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher

^Golvellius must be so proud^

FlowerPower.png

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Not worth your time making money with airs for armor that you aren't binding. Better to die a few times than waste half an hour.

 

Takes like 5 minutes to make money for zeph, which has been more then enough for me to beat a Behemoth.

While I do agree spending an hour making money is worthless (especially since you should be getting stuff for armour through the dungeon anyways), does he really have much of a choice for the Behemoth?

5 minutes is still too long IMO, that's like 30% extra time.

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If you cant manage to scrap up enough armor to tank it, and don't have enough combat power to crush it, the best option is gate-stones.

 

Make a Gatestone and leave it in your inventory. Also bring enough runes for another 5-10 Gatestones. Keeping the stone in your inventory, go and fight him. Once you die, the stone will automatically drop where you died.

 

As soon as you die, then teleport back and make another stone. This way he will never eat, as your always standing between him and the pile. Just remember to make another stone when you teleport back.

 

You might die alot this way, but it is a 100% way to kill him.

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If you cant manage to scrap up enough armor to tank it, and don't have enough combat power to crush it, the best option is gate-stones.

 

Make a Gatestone and leave it in your inventory. Also bring enough runes for another 5-10 Gatestones. Keeping the stone in your inventory, go and fight him. Once you die, the stone will automatically drop where you died.

 

As soon as you die, then teleport back and make another stone. This way he will never eat, as your always standing between him and the pile. Just remember to make another stone when you teleport back.

 

You might die alot this way, but it is a 100% way to kill him.

 

Thanks for the help guys. :thumbsup:

 

The gatestone thing is the way to prevent him from healing when you go back. For those who may be reading this topic and being a Dung-Newb like me, take a gatestone and drop it in front of his food. That way you can continue the fight where you left off. If you re-enter the room after dying, he just heals up and you're back where you started. :thumbdown:

 

However, i reset complexity to 2 and did floors 1,2,3 and i got him each time as the boss. These times he was much less, something like 108cb instead of the 248 i had encountered on previous fails.

 

 

I'm getting the hang of this now. Seems so overly complicated, new foods, armour, weps. Everything is so unfamiliar and there are no icons to point out the skilling areas. I'm averaging 50xp per room atm :shock: My prestige is a massive 3! Hope to get levelling soon but it takes so long......

 

Oh, and i didn't realise, dropped items don't disappear lol.

Rozanante.png

 

Rozanante.png

 

Still the proud owner of Quest Cape since 8th December 2007

All skills used to be 70 or higher. (Dang you Dungeoneering. Oh wait, it's not a skill...)

Drops: Whips 8, Black Mask 8, D/Skirt 1, D/Spear 1, D/Shield Left Half 1, D/Boots 12, G/Maul 4, Range Ammy 1, Hexcrest 1.

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