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summoning. How combat related is it really?


vox1st

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I am a skiller, I enjoy skills more than combat(except for slayer). I like to do quests and diaries that help out my skills in various ways. As a skiller I notice that without summoning I am left out on many useful familiars especially for runecrafting. Then I began to think, "how many people use familiars in active combat?" I have never seen summoning used in active combat. I often see unicorns, bull ants, and bunyips, but they are used for storage and healing. I see more often people using beavers for woodcutting, rock lobsters, ibis and rock crabs for fishing. I see people using terrorbirds to run around, I see ghrakks used to nature runecraft as well as abyssal creatures. I see fruit bats and red spiders spawning items outside of edgeville bank. I see familiars doing lots of things for lots of people always out of combat. I want to not have to go out and spend money on combat just to get charms which are only obtainable in combat, for a skill that adds to your combat level, which is almost never used within combat. It seems crazy to me. the only thing I see from it, is that lots of skills help you out in combat by being able to make the items you use, like runes, weapons and the like, but after a point, its easier to do combat to obtain those items as well. So is this the counterpart to those skills? Am I correct, or am I just a noob skiller? I don't know what other people think. So, what DO you think? I want to know.

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Considering that you don't do much combat, it makes sense that you rarely see people using combat familiars. I started using combat familiars on almost all slayer tasks as soon as I could summon an overlord (which is a pretty low summoning level). Combat familiars are used at TDs to make 4-5M an hour. All efficient slayers use them.

 

Combat familiars are my favorite aspect of summoning.

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To put it bluntly, [bleep] off.

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For the most part it is combat related. Without combat there aren't any good ways to gain charms, and most of the familiars were made for combat (be it for fighting, healing, or storing food/potions). The other familiars are just bonuses that make the skill more useful.

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interesting. I have tried Pvp, but I am no good at it. Serious PvP=summoning very cool.

 

I don't know what TD stands for, but I assume its a great source of income.

XBL: Zwolf wolf

When Runescape Gives you lemons, Alch them!

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Sorry Brand, I was a man in the first place, sorry to disappoint you. :\

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interesting. I have tried Pvp, but I am no good at it. Serious PvP=summoning very cool.

 

I don't know what TD stands for, but I assume its a great source of income.

 

Tormented demons. Using a steel titan to kill them is what I'm referring to specifically.

 

Combat familiars are useful for slayer once you can summon an overlord, but they become extremely useful once you can summon a geyser titan.

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I very very very rarely use a steel titan, I opt for unicorn or yak more than I do titan.

 

I'd say it doesnt effect combat that much, it'd be more significant if we got those 12 combat levels from strength levels or something like that it'd be much more noticable.

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I very very very rarely use a steel titan, I opt for unicorn or yak more than I do titan.

 

I'd say it doesnt effect combat that much, it'd be more significant if we got those 12 combat levels from strength levels or something like that it'd be much more noticable.

 

Really? I absolutely love using a steel titan. It completely shreds everything in slayer. It 's not uncommon for it to kill monsters faster than I do.

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Woodcutting < All Skills(:

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4. "That went exactly how I wanted it to."

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I pretty much exclusively use Steel Titan on any task that's multi-combat, elsewise I use a yak to bank everything or for bosses.

 

 

I honestly don't think I have used a single unicorn since Soulsplit came out. I don't even fill my yak when I use it for slayer, it's literally there for storing and banking loot. Food is pointless on every slayer task, and for DKS and TDS I brew anyways lol.

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Woodcutting < All Skills(:

 

That's just.. not true!

 

Tbh woodcutting is probably the most fail skill in the game, lol.

 

That's what he/she said.

Woodcutting < all skills means all skills are better then woodcutting, making woodcutting the worst skill there is.

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Woodcutting < All Skills(:

 

Algebra I was a dumb class anyway, who needs it.

 

I feel very left out sometimes because of one summoning but I'm still hesitant to train it. I enjoy being a lower combat level but still able to compete with 130's stat wise. It kind of sucks when trying to find a dungeoneering team though, most want 120 or 130+ players, even though I could go from 117-126 in a day with the charms I have banked.

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Woodcutting < All Skills(:

 

That's just.. not true!

 

Tbh woodcutting is probably the most fail skill in the game, lol.

 

That's what he/she said.

Woodcutting < all skills means all skills are better then woodcutting, making woodcutting the worst skill there is.

 

xD

 

I have poor symbol recognizing skills. I just figured since the poster was ranked in the top 100 Wcers, she would like it. I guess she's got a ltitle bit of masochism in her.

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I piety the fool.

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I very very very rarely use a steel titan, I opt for unicorn or yak more than I do titan.

 

I'd say it doesnt effect combat that much, it'd be more significant if we got those 12 combat levels from strength levels or something like that it'd be much more noticable.

 

I have to agree, up until you get really high summon, the best familars (imo) to be used in combat are things like the bunyip or spirit terrorbird, or titans (the level 79 ones that heal you.) That being said, I've yet to test out my geysers. Got level 89 just to recharge glories while RC'ing.

 

Then I did ZMI...

 

Also, as long as you can use the abyssal parasite, your good. ALL abyssal familiars carry 7 rune essence.

 

But, honestly, summoning is REALLY useful.

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Lol, about time somebody else opened their eyes to summoning.

Haul stuff sure, cast boosts & teles can-do, but kill stuff... nah go play WOW if you want familiars that can fight period.

Still waiting to get my 126 back on non-pvp worlds...

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He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol

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Woodcutting < All Skills(:

 

Algebra I was a dumb class anyway, who needs it.

 

I feel very left out sometimes because of one summoning but I'm still hesitant to train it. I enjoy being a lower combat level but still able to compete with 130's stat wise. It kind of sucks when trying to find a dungeoneering team though, most want 120 or 130+ players, even though I could go from 117-126 in a day with the charms I have banked.

 

My Summoning level is 1.

 

I'm in the same predicament as you. I wanna train it, but I too enjoy being a lower combat level and getting complimented on my high slayer level. I'm perfectly happy not summoning anything at all; most people DEPEND on familiars to do anything at all in this game. I guess because I've played since classic, I just wanna get back to my roots and prove that everything in the game can be achieved with 1 summon. This game has gotten far too easy now, I don't need help from a familiar.

 

Of course, if summoning didn't raise your combat level, I'd train it in a heartbeat :shades:

 

P.S. Sorry if my ramblings don't make sense, I just woke up #-o

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I'd say the slayer skill is more combat than pouchcrafting, err I mean summoning. I have both of them at level 99 and I still say I think slayer should have been given a more combat role, whether it would of been duel-wielded weapons with the only advantage being an increased attack notch speed + a minor strength bonus (similar to rune defender) so you kill monsters faster - after all you kill 100,000+ monsters on your road to 99 slayer if you train it properly

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