Knight_Zaros Posted August 30, 2010 Share Posted August 30, 2010 After the bonus exp weekend I am going to have most my skill goals, and I have a few things activity wise that I want to do. Firstly I am going to finally get full void, I know I want range helm followed by (maybe melee), but is the shield worth getting over the gloves? Make it worth not carrying a shield/defender/prayer book for the gloves spot or body i guess? For the rings I have never really had a combat ring, to expensive really for such little bonuses, I can afford it just never felt the need to have an item on me that I could lose at death that cost 2-3M+ (zerker), and I liked the idea that the imbuened rings for the gemstones give you bonuses for all combat styles so I only need one. Is it worth getting the onyx and having it protect over good items like Gs's, etc, or just better to stick with the dragonstone(i)? Finally any estimates on PC and MA tokens/points per hour? I'm combat level 120 with 99 magic/89 range/70 prayer/73 summoning/89,90,85 melees if that helps. Please Visit my Blog!- Experienced Monster Hunter - Forced Retirement Staker - Privite Chat is always ON -1 Draconic Visage 26 Dragon Drops 1 GWD Drops 17 DK Drops 13 Coinshared Items Link to comment Share on other sites More sharing options...
glasscube Posted August 30, 2010 Share Posted August 30, 2010 Range void is better with the deflector and arma/karil/black d'hide top. Melee void MIGHT be better if you trade rune defender for barrow gloves (trading 8+ stab/7+ stab for +7 strength) Help drive change Canada Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted August 30, 2010 Share Posted August 30, 2010 onyx(i) is pretty much always inferior to a berserker(i) unlessa) ur hybrid/tribridding against a target of high defenseb) your equipment accuracy bonus is very low to begin with. i have two onyx (i)'s, but i stopped using them since i completed my DPS calc. Link to comment Share on other sites More sharing options...
Sinkhan Posted August 30, 2010 Share Posted August 30, 2010 For the combat ring, I'd just go for the dragonstone (i). It's pretty inexpensive to replace (even factoring what you have to invest for investment credits) and gives better bonuses than standard fremmy rings. Onyx is only +1 more in every stat, but many times more expensive and harder to replace. Even the diamond ring (i) matches the warrior ring if you're fine with that. Something to fill my sig with until I find a replacement.Also check out my blug Link to comment Share on other sites More sharing options...
Knight_Zaros Posted August 30, 2010 Author Share Posted August 30, 2010 I'll probably go with the dragonstone ring then. I realize zerker (i) is BEST ring for combat, but I really only planning on doing this once, so I think a ring that gives pretty good all around will bring me the most benefit, especially considering I use all forms of combat pretty equally. Please Visit my Blog!- Experienced Monster Hunter - Forced Retirement Staker - Privite Chat is always ON -1 Draconic Visage 26 Dragon Drops 1 GWD Drops 17 DK Drops 13 Coinshared Items Link to comment Share on other sites More sharing options...
viralaether Posted August 30, 2010 Share Posted August 30, 2010 onyx(i) is pretty much always inferior to a berserker(i) unlessa) ur hybrid/tribridding against a target of high defenseb) your equipment accuracy bonus is very low to begin with. i have two onyx (i)'s, but i stopped using them since i completed my DPS calc. grimy you forgot, c) your fighting an opponent that is hy/tribridding don't ever underestimate an extra 6 def in mage range and melee [hide=drops]10 black masks, 39 dragon boots, 21 whip, 9 dark bow, 7 dragon legs, 8 mauls, 3 dragon left half, 2 dragon spear, 2 hexcrest, 1 kbd heads, 10 dragon med, 2 R ammy, 2 granite legs, 1 bandos boots , 1 bandos hilt , 1 bandos chestplate, 1 saradomin sword(ls), 2 dragon claws(ls)(solo)[/hide][hide=Viralaether's guide to Mac use]1) take your mac2) drop it off your roof3) ??????4) Profit![/hide]1/7/9 quest cape ||| 5/6/9 all diaries ||| 7/14/9 300 rank MA ||| 4998th to 99 summoning on 2/27/10 Link to comment Share on other sites More sharing options...
sumondskull6 Posted August 30, 2010 Share Posted August 30, 2010 onyx(i) is pretty much always inferior to a berserker(i) unlessa) ur hybrid/tribridding against a target of high defenseb) your equipment accuracy bonus is very low to begin with. i have two onyx (i)'s, but i stopped using them since i completed my DPS calc. grimy you forgot, c) your fighting an opponent that is hy/tribridding don't ever underestimate an extra 6 def in mage range and melee Wouldn't an onyx (i) be better than a berserker (i) if you're using a CR? Link to comment Share on other sites More sharing options...
la la la Posted August 30, 2010 Share Posted August 30, 2010 onyx(i) is pretty much always inferior to a berserker(i) unlessa) ur hybrid/tribridding against a target of high defenseb) your equipment accuracy bonus is very low to begin with. i have two onyx (i)'s, but i stopped using them since i completed my DPS calc. grimy you forgot, c) your fighting an opponent that is hy/tribridding don't ever underestimate an extra 6 def in mage range and melee Wouldn't an onyx (i) be better than a berserker (i) if you're using a CR?Not unless your opponent has extremely high defence. I have a rapier and both rings, and I find myself using berserker on everything but miths and corp (when I use z spear instead of rapier anyways) Link to comment Share on other sites More sharing options...
epitaph_o Posted August 30, 2010 Share Posted August 30, 2010 Not trying to hijack, but how long would it take to get a dragonstone (i) ring starting from scratch? Link to comment Share on other sites More sharing options...
Smapla Posted August 30, 2010 Share Posted August 30, 2010 there is a limit of gaining 12 rank per hour at mobilising armies. assuming you get 12 per hour, 300 rank is 25 hours. you can however get 12 rank in less than an hour, do something else, and then come back. but to do that, you need to defeat people quickly. Link to comment Share on other sites More sharing options...
Knight_Zaros Posted August 30, 2010 Author Share Posted August 30, 2010 Gesh a bit longer than I figured in well it be worth it. Thanks for the help. Please Visit my Blog!- Experienced Monster Hunter - Forced Retirement Staker - Privite Chat is always ON -1 Draconic Visage 26 Dragon Drops 1 GWD Drops 17 DK Drops 13 Coinshared Items Link to comment Share on other sites More sharing options...
sumondskull6 Posted August 30, 2010 Share Posted August 30, 2010 onyx(i) is pretty much always inferior to a berserker(i) unlessa) ur hybrid/tribridding against a target of high defenseb) your equipment accuracy bonus is very low to begin with. i have two onyx (i)'s, but i stopped using them since i completed my DPS calc. grimy you forgot, c) your fighting an opponent that is hy/tribridding don't ever underestimate an extra 6 def in mage range and melee Wouldn't an onyx (i) be better than a berserker (i) if you're using a CR?Not unless your opponent has extremely high defence. I have a rapier and both rings, and I find myself using berserker on everything but miths and corp (when I use z spear instead of rapier anyways)Well I'd use mine mainly for slayer and bandos solo, I have no problem getting the 1.6m tokkul I need for the ring. I'm just wondering if it's worth the 16m or whatever a fury/onyx costs. As in, should I take the cash, or should I use the ring for soloing. Same concept as f cape vs ardy cape at bandos, is the loss of strength and defense worth the accuracy bonus? Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted August 30, 2010 Share Posted August 30, 2010 Well I'd use mine mainly for slayer and bandos solo, I have no problem getting the 1.6m tokkul I need for the ring. I'm just wondering if it's worth the 16m or whatever a fury/onyx costs. As in, should I take the cash, or should I use the ring for soloing. Same concept as f cape vs ardy cape at bandos, is the loss of strength and defense worth the accuracy bonus?Here's a rule of thumb I use:If you're hitting 50% of the time, or less, then a +1% increase to your accuracy roll is as important as +1% increase to your damage. so if your attack bonus, strength bonus, attack level, and strength level are about equal to one another.Then +1 accuracy bonus is equally useful to +1 strength bonus. This comes from the fact that in a dice roll style accuracy system, situations where your accuracy is 50% or less, the equation for accuracy simplifies to (Attack-Resolution)/2 * Defense.Resolution is defined to be the smallest possible number you can roll, so if you have high stats, you can assume resolution is approximately equal to 0.Further simplifying the accuracy equation to Attack/(2*Defense) fire cape: +1 attack, +4 strength.Ardougne cape: +6 attack, with a higher prayer bonus So if you're using a zamorakian spear, where your stab attack bonus is higher than your strength bonus, you MIGHT be better off with a firecape assuming your accuracy is sub 50%.If you're using a chaotic rapier, where your stab attack bonus is about equal to you strength bonus, you MIGHT be better off with a firecape, assuming your accuracy is sub 50%. ultimately it's too hard to say without actually knowing the target's defense, and then performing a calculation from there.but that's a rule of thumb I like to use, since the accuracy equation assuming dice rolls simplifies nicely, when you assume accuracy of under 50%. Link to comment Share on other sites More sharing options...
Emerson Posted August 30, 2010 Share Posted August 30, 2010 Firstly I am going to finally get full void, I know I want range helm followed by (maybe melee), but is the shield worth getting over the gloves? Make it worth not carrying a shield/defender/prayer book for the gloves spot or body i guess? Range helm + Armadyl chestplate (or even k top/d'hide) is amazing for range and substituting a Bcp/torso or a high defense body not only adds defense to the gearset but it can also add strength and prayer. If you really want to maximize the prayer/def a verac top could be interesting to use with it. Lastly, the shield is definitely worth it if you plan on training combat skills in large chunks.... because it allows you to use a sacred clay body. Not only does this give double xp, but it also adds much needed defense to void. Me and a few friends toyed around with the idea of ranging at bandits (subbing body for sacred clay) or even better, if you ever plan on training melee and have the gumption to do desert treasure... GIANT SKELETONS!-Void's +10% accuracy/damage-Salve (e)'s +20% accuracy/damage (yes it stacks with void)-Sacred clay body. The double xp will override any possible loss of xp due to no defender etc. "In order to lead, you must learn how to carry your followers upon your shoulders""A man is not only defined by his abilities, but also by those of the men with which he surrounds himself""The meek fight for skill and fame, the strong fight for power with the skill and fame they already have""There is no good without sacrifice and no sacrifice without mercy" Link to comment Share on other sites More sharing options...
Troacctid Posted August 31, 2010 Share Posted August 31, 2010 Well I'd use mine mainly for slayer and bandos solo, I have no problem getting the 1.6m tokkul I need for the ring. I'm just wondering if it's worth the 16m or whatever a fury/onyx costs. As in, should I take the cash, or should I use the ring for soloing. Same concept as f cape vs ardy cape at bandos, is the loss of strength and defense worth the accuracy bonus?Here's a rule of thumb I use:If you're hitting 50% of the time, or less, then a +1% increase to your accuracy roll is as important as +1% increase to your damage. so if your attack bonus, strength bonus, attack level, and strength level are about equal to one another.Then +1 accuracy bonus is equally useful to +1 strength bonus. This comes from the fact that in a dice roll style accuracy system, situations where your accuracy is 50% or less, the equation for accuracy simplifies to (Attack-Resolution)/2 * Defense.Resolution is defined to be the smallest possible number you can roll, so if you have high stats, you can assume resolution is approximately equal to 0.Further simplifying the accuracy equation to Attack/(2*Defense) fire cape: +1 attack, +4 strength.Ardougne cape: +6 attack, with a higher prayer bonus So if you're using a zamorakian spear, where your stab attack bonus is higher than your strength bonus, you MIGHT be better off with a firecape assuming your accuracy is sub 50%.If you're using a chaotic rapier, where your stab attack bonus is about equal to you strength bonus, you MIGHT be better off with a firecape, assuming your accuracy is sub 50%. ultimately it's too hard to say without actually knowing the target's defense, and then performing a calculation from there.but that's a rule of thumb I like to use, since the accuracy equation assuming dice rolls simplifies nicely, when you assume accuracy of under 50%.Uh, what does any of that mean? :blink: Read my blog | Follow me on Twitter | Track my XP Link to comment Share on other sites More sharing options...
noble_aloof Posted August 31, 2010 Share Posted August 31, 2010 onyx i really isn't worth the risk, effort, and money that has to be spent for it. dragon stone on the other hand is easier to get, about 1/100 of the cost, and doesn't protect over too much. +1 really doesn't matter that much. [size="5"][font="Georgia"][b]Staking:[/b][/font][font="Palatino Linotype"][color="#FF0000"][/color][color="#FFFF00"][/color][color="#00FF00"] 4+ mil[/color][/font] [font="Georgia"][b]Current Status:[/b][/font][font="Palatino Linotype"][color="#FF0000"][/color][color="#0000FF"] Training defense [/color][/font][/size] Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted August 31, 2010 Share Posted August 31, 2010 Uh, what does any of that mean? :blink:it means if ur 99 strength, 99 attackand your attack bonus and strength bonus are about equaland if you're hitting less than 50% of the time on your target. THEN a +1 attack equipment bonus increase will help you equally as much as a +1 strength equipment bonusas opposed to usually, when a +1 attack bonus < +1 strength bonus Link to comment Share on other sites More sharing options...
Troacctid Posted August 31, 2010 Share Posted August 31, 2010 Uh, what does any of that mean? :blink:it means if ur 99 strength, 99 attackand your attack bonus and strength bonus are about equaland if you're hitting less than 50% of the time on your target. THEN a +1 attack equipment bonus increase will help you equally as much as a +1 strength equipment bonusas opposed to usually, when a +1 attack bonus < +1 strength bonusAh...do you have a proof of this? And is there a situation in which it's relevant? Read my blog | Follow me on Twitter | Track my XP Link to comment Share on other sites More sharing options...
sumondskull6 Posted August 31, 2010 Share Posted August 31, 2010 Uh, what does any of that mean? :blink:it means if ur 99 strength, 99 attackand your attack bonus and strength bonus are about equaland if you're hitting less than 50% of the time on your target. THEN a +1 attack equipment bonus increase will help you equally as much as a +1 strength equipment bonusas opposed to usually, when a +1 attack bonus < +1 strength bonusAh...do you have a proof of this? And is there a situation in which it's relevant? Re-read his post. :wall: Link to comment Share on other sites More sharing options...
sumondskull6 Posted August 31, 2010 Share Posted August 31, 2010 Dubs bro Link to comment Share on other sites More sharing options...
xpx Posted August 31, 2010 Share Posted August 31, 2010 Uh, what does any of that mean? :blink:it means if ur 99 strength, 99 attackand your attack bonus and strength bonus are about equaland if you're hitting less than 50% of the time on your target. THEN a +1 attack equipment bonus increase will help you equally as much as a +1 strength equipment bonusas opposed to usually, when a +1 attack bonus < +1 strength bonusWell, if you consider the max hit theory, to hit on a target 50% of the time your attack max hit must equal your opponents defense max hit, which is totally plausible for PvP(as armor gives large defensive bonuses) but ALMOST or completely impossible for PvM(atleast with ovl/turm/rapier) since monsters likely don't have boosting potions and combat prayers, so as a general rule, for PvM, str>att, for PvP, it's irrelevant, as you'd be a complete donkey to use melee on ~400 def. First to 99 Farming on 27. September, 2005.First to 3766 Port Score on 20. March, 2014.First to 4664 Port Score on 2. March, 2015. Link to comment Share on other sites More sharing options...
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