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Rivers Run Red


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Should Kingmaker continue?  

12 members have voted

  1. 1. Well, should it?

    • Yes
    • No
    • [s]moderate[/s] undecided/ doesn't matter
    • Muffins!@!!!!!!!!1one
  2. 2. If no, then what system should be used?

    • Pathfinder, again
    • Dresden Files rpg
    • Shadow run
    • Legend of the Five rings
    • FATAL


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I took a break from this for a week or so to let thing simmer down from last session. I am willing to continue this game if others are interested. If not I will either double up RT on weekends, or get a free day on weekends or possibly try out yet another system (Dresden Files rpg springs to mind).

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Would be cool to continue. Another option would be to have Space on Saturday.

 

Maybe it would be a good idea to start the next phase of the campaign at level 4 and make new characters for that, just so that we're all on the same level and page?

 

 

I think it would be interesting. I would probaly roll up some sort of cleric.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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I would be up for starting at level 4 in a new phase of the campaign. I always found the lower levels rather tedious anyway.

 

I am ever so tempted to make Chuck the Ruby Knight Vindicator though...

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Yeah, we've never played a campaign where we've played higher than level 3, so it would be nice to try the higher levels for a change.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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I took a break from this for a week or so to let thing simmer down from last session. I am willing to continue this game if others are interested. If not I will either double up RT on weekends, or get a free day on weekends or possibly try out yet another system (Dresden Files rpg springs to mind).

 

I would be perfectly fine with any of the choices presented except Rogue Trader (I absolutely hate Games Workshop and its Warhammer settings).

For Pathfinder I would be fine either continuing with the current Party or making 4th level characters (So far my character is acceptable, though I tend to perform better in the non tank combat, sneak, halfcasting, and/or alternative casting classes, However as probably the most experienced player I realize that the group needs a classic casting character to not die.)

And I would be fully willing to try the Dresden files RPG (the Dresden Files are currently in my planned list of books to read when I manage to get the time and get a copy of them) or most other RPG systems (I personally like trying lots of different RPG systems; Currently I have played or read the rules of : D&D 1st, 3rd, 3.5, and 4th edition, D20 Modern, Paranoia[i will never play it again], Pathfinder, Shadowrun, the Fallout PnP RPG[i will never play it], and I am currently planning on playing Vampire: the Masquerade this fall)

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Am I correct in thinking that Vampire: the Masquerade has a video game associated with it?

If so the game would be rather interesting to play... Though I would imagine the video game and the roleplay are rather different.

Well I knew you wouldn't agree. I know how you hate facing facts.

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I'd be fine with whatever (the current situation is not exactly impossible) and would be willing to roll with (pun unintended) with whatever the group decides. Hell if enough people want to try a completely different system I'm up for that as well (unless it's something like FATAL or Furry Pirates or BoEF or something along those lines).

 

Fair warning to all though, while I am willing to type up a general description of how FATE works for the Dresden Files rpg (it's not that complex of a system, especially when compared to the likes of D&D). On the same vein, character creation and city creation in the Dresden files rpg are a rather involved, whole group project. What I mean by city creation is that the group sits down and takes a modern city (for example San Francisco) and adds super natural elements, identifies underlying themes of the city (ex Gateway from the East) and identifies threats, that may or may not represent one of the themes (ex: Yakuza/Tengu (and I mean the Tengu from Japanese mythology)/etc. presence) as well as a "face" (an NPC who represents on some level the theme or threat) for every theme or threat (ex: Yakuza boss Kenji Hirosaki, Jade court vampire).

 

So, tl;dr choose what you want to do as a group, I'm open to just about anything (except things like those mentioned above).

 

On a side note I've read through the third party pathfinder supplement called "Fursona". I don't know how I feel about it honestly. On the one hand it has traits that are pretty much labeled as fetish fuel and treats charisma as physical beauty. On the other hand I can make a lady bug necromancer or a spider assassin.

 

 

EDIT: Yes, VtM has a video game associated towards it. I've heard mixed review of the game (both the PnP and the video game) though I would imagine it would be very fun to play (and if all fails there is Mr Bombadini) if you had the right group.

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I'd be fine with whatever (the current situation is not exactly impossible) and would be willing to roll with (pun unintended) with whatever the group decides. Hell if enough people want to try a completely different system I'm up for that as well (unless it's something like FATAL or Furry Pirates or BoEF or something along those lines).

 

Fair warning to all though, while I am willing to type up a general description of how FATE works for the Dresden Files rpg (it's not that complex of a system, especially when compared to the likes of D&D). On the same vein, character creation and city creation in the Dresden files rpg are a rather involved, whole group project. What I mean by city creation is that the group sits down and takes a modern city (for example San Francisco) and adds super natural elements, identifies underlying themes of the city (ex Gateway from the East) and identifies threats, that may or may not represent one of the themes (ex: Yakuza/Tengu (and I mean the Tengu from Japanese mythology)/etc. presence) as well as a "face" (an NPC who represents on some level the theme or threat) for every theme or threat (ex: Yakuza boss Kenji Hirosaki, Jade court vampire).

 

So, tl;dr choose what you want to do as a group, I'm open to just about anything (except things like those mentioned above).

 

On a side note I've read through the third party pathfinder supplement called "Fursona". I don't know how I feel about it honestly. On the one hand it has traits that are pretty much labeled as fetish fuel and treats charisma as physical beauty. On the other hand I can make a lady bug necromancer or a spider assassin.

 

 

EDIT: Yes, VtM has a video game associated towards it. I've heard mixed review of the game (both the PnP and the video game) though I would imagine it would be very fun to play (and if all fails there is Mr Bombadini) if you had the right group.

 

I would be more than willing to continue playing Kingmaker or to try the FATE system(which oddly seems quite similar to my personal RPG that I have been working on) in the Dresden Files rpg, So I will allow the others to decide what we should do. Also I assume a few parts of that post were specifically aimed at me, due to the references being of a not very common subject. Yeah, FATAL and the BoEF would most certainly not work as they are most certainly not within appropriate content restrictions for the forums or content anyone would be interested in, and Furry Pirates and similar RPGs would turn out awkwardly at best since I am fairly sure that I am the only Tavern user even remotely into that sort of thing (for those of you who didn't read the Furries topic that was linked to awhile back in the Backroom thread, Yes I am a Furry). Dont particularly see myself using that supplement book, as I dont have access to it, and I have a few choices within the core rulebooks and SRD 3rd party books to try, and I wouldn't want to increase the complexity of the game.

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It's not so much the furry bit I take mild offense to it's the side bars (one of them mentions nay recommends using a spell to force another player's character into a (and I am quoting now iirc) "a more furry form") which manage to be both wholly off topic, in poor taste and seem to have a bit of a persecution complex as well (I think I only got that vibe once though). I did not know that you were a furry though (I apologize for any misconceptions this may have caused) I was merely talking about how a fair bit of those books were imbalanced as hell (or just plain creepy. Like taking an attribute known as "Tentacle bait" (which is exactly what it says on the tin) creepy). Like lone druid in a party of monks in 3.X imbalanced as hell (or a single advanced house cat in a party of commoners).

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Actually it has come up a few times. Might be a reference to you, might not.

In any event Lady Bug Necromancer or Spider Assassin would just be plain awesome...I mean playing as something that can fly, summon the undead and hide up a tree with 0.0000000000000000000000001 risk of discovery...

Or kill with its own venom...or Retechianly, sell its own venom.

Unbalanced and silly, but plain awesome none the less.

 

On Vampire....On closer inspection it is set in modern times, and my main draw was a game set in the crusade Europe. =(

Well I knew you wouldn't agree. I know how you hate facing facts.

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I think there's a game called Vampire:Dark ages or something along those lines (let me check my library) or something called Danse Macabre which is set in around the time period you're looking for.

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Well I don't want to put you out too much, I mean with RT and all I am pretty much set so other people should get their games first (unless you want to do crusades Europe, then I shamelessly queue jump :thumbsup: )

Well I knew you wouldn't agree. I know how you hate facing facts.

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Danse Macabre is also a piece. :thumbup:

 

If we're playing Pathfinder at level 4, I've generated a Kobold cleric. Sure, it doesn't possess any racial ability score bonuses to anything that clerics need and a huge -4 to strength, but it would be a fun challenge to play. Kobolds kinda suck, so a little optimization was in order to make an interesting, yet playable character.

 

Backstory: A kobold from an old magical lineage that seeks, like many kobolds, to become the inheritor of the power of a dragon. Finding no deity that would help her in her quest, she has decided to champion the cause of kobolds everywhere, of "lesser" reptiles taking flight once again.

 

So last game, I played as a druid that acted like a ranger. This game, I will be playing as a cleric that acts like a druid.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Mechanically, they suck for a cleric. A better choice would probaly have been an Aasimer.

 

That said, Kobolds are always depicted as the bad guy that is to be slaughtered, so it would seem like fun to play one. Chaotic good of course.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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It's not so much the furry bit I take mild offense to it's the side bars (one of them mentions nay recommends using a spell to force another player's character into a (and I am quoting now iirc) "a more furry form") which manage to be both wholly off topic, in poor taste and seem to have a bit of a persecution complex as well (I think I only got that vibe once though). I did not know that you were a furry though (I apologize for any misconceptions this may have caused) I was merely talking about how a fair bit of those books were imbalanced as hell (or just plain creepy. Like taking an attribute known as "Tentacle bait" (which is exactly what it says on the tin) creepy). Like lone druid in a party of monks in 3.X imbalanced as hell (or a single advanced house cat in a party of commoners).

Okay, I just assumed that you knew as I am hardly secretive about the subject, which really changes the meaning of the message.

Yeah, as a whole 3rd Party books tend to break the game far more than 1st party books, though if you take D&D 3.X as an example 1st party books are far from immune to this issue, as demonstrated by the following:

Locate City nuke (using an assortment of rules in a stack to a worthless non damaging spell into an auto kill spell with a massive range)

Warmage Rainbow Servant (Spontaneously cast enhanced versions of Arcane combat spells and the entire cleric spell list due to the two classes making assumptions the other broke, namely that Warmage relied upon a very limited spell list to restirct the spells they could cast [they were able to cast anything on their spell list rather than learning spells like the other Arcane classes], while Rainbow Servant was balanced with the assumption that spells known would restrict the power of it adding the cleric spell list to the class spell list)

Pun-Pun (Abusing the Polymorph and druid rules glitchs to reach infiniate power)

Jumplomat (abusing stacking of untyped modifiers and skill substitution class abilities to perform mind control)

Thought Bottle (Subverted major spell casting and item creation restrictions)

Awakened Druid (allowed druids to reach absurdly high charisma and HD due to the polymorph glitch and the awaken spell)

Illithid Savant (as a result of the Polymorph glitch, players could qualify for this monster prestige class that allowed them to steal abilities from creatures)

The entire Forgotten Realms Campaign Setting (so much so that it was effectively banned from the official Theoretical optimization discussion board for being too easy)

 

 

Danse Macabre is also a piece. :thumbup:

 

If we're playing Pathfinder at level 4, I've generated a Kobold cleric. Sure, it doesn't possess any racial ability score bonuses to anything that clerics need and a huge -4 to strength, but it would be a fun challenge to play. Kobolds kinda suck, so a little optimization was in order to make an interesting, yet playable character.

 

Backstory: A kobold from an old magical lineage that seeks, like many kobolds, to become the inheritor of the power of a dragon. Finding no deity that would help her in her quest, she has decided to champion the cause of kobolds everywhere, of "lesser" reptiles taking flight once again.

 

So last game, I played as a druid that acted like a ranger. This game, I will be playing as a cleric that acts like a druid.

 

Well, Kobolds are reasonable if you use the 3.5 rulebook that specifically covered them and gave them items and feats that really improved them to be far more playable.

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Yeah, I'm not using those.

 

Just using the Kobold for flavor and to help balance the fact that I like to optimise.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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I'd probably be going the Rage Priest Dwarf this round. I like dwarves, and I usually go into a psychotic rampage every time I fight.

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Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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I just looked at the rage priest, and I have no idea how to make it work. Any ideas, guys?

 

Also, is there anyone playing an archer of some sort this time around? I would like to buy you some arrows to use once every encounter. :thumbup:

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Well, hell Techy i'll se what else there is i'd go for it. But eh.. Maybe i'll juust go for a regular core class. We'll see. I'lll post my choice in a different post, even if it is the same.

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Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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Like I'm sure it is possible, but I have never played a character like that, so I don't know what kind of stuff works for it.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Uhm..

How about a Monk Horizon Walker?

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Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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Horizon walker basically only works with a ranger, because all their abilities stack.

 

And you can't become a Horizon walker until after six levels of another class (because of the requirements of six ranks in Knowledge (Geography).

 

---

 

Ross, Ruby Knight Vindicator isn't a pathfinder class?

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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