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Rivers Run Red


Grim_

Should Kingmaker continue?  

12 members have voted

  1. 1. Well, should it?

    • Yes
    • No
    • [s]moderate[/s] undecided/ doesn't matter
    • Muffins!@!!!!!!!!1one
  2. 2. If no, then what system should be used?

    • Pathfinder, again
    • Dresden Files rpg
    • Shadow run
    • Legend of the Five rings
    • FATAL


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It's all flavor, Earth. Make it interesting. :P

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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If I was an interesting person, do you think it would be difficult to do so?.. Something that fits me well is that "It's not that he's slow, it's just that his train of thought gets derailed and EXPLODES."

Also, i'm working on my English projects and stuff, so thats not helping.

Edited by earthgragonsage

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Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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ICU, I would like to point out that the Lucerne Hammer is 10ft reach... Which means you cannot attack anything directly next to you. Probably not a problem if you just take 5ft steps, but something to consider if you didn't think of it already.

 

Also, what's our budget and setting?

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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Earth, you may want to go take the character details from your latest character sheet and put them in the revised Character information I posted. so the information about your character is actually accurate.

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ICU, I would like to point out that the Lucerne Hammer is 10ft reach... Which means you cannot attack anything directly next to you. Probably not a problem if you just take 5ft steps, but something to consider if you didn't think of it already.

 

Also, what's our budget and setting?

 

Ah is that the rule? Okay.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Yah, 'tis.

 

Anyways, two questions; Keen Claws, and can I skip improved unarmed strike to get to improved grapple? Since I have and will be using natural weapons?

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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[spoiler=Earth's Character Sheet Audited]

Earth

Male Oread Name Monk Of the Sacred Mountain 4 | [Lawful Good]

Age 40

Looks Short and gennerally unremarkable.

Height/Weight (5' (Feet if I have the notation wrong) )(Medium)

Homeland (No idea.)

Deity (Torag)

Campaign Kingmaker

Representing Earth

HP 35 8+ 3d8(13) + 2*4 (Con) +1*4(toughness) + 2(Favored Class)

Current HP

 

Strength 20 + 2 [Enhancement] = 22 (+6)

Dexterity 16 (+3)

Constitution 14 (+2)

Intelligence 7 (-2)

Wisdom 16 (+3)

Charisma 5 (-3)

 

Initiative +3 = 3 [Dex]

Action Points (Lifetime) 8

Skills

SKILL Total + Ability Mod. + Ranks + Misc.

Acrobatics* +8 = DEX 3+2+3

Appraise -2 = INT -2+0+0

Bluff -3 = CHA -3+0+0

Climb* +11 = STR 6+2+3

Craft -2 = INT -2+0+0

Craft -2 = INT -2+0+0

Craft -2 = INT -2+0+0

Diplomacy -3 = CHA -3+0+0

Disable Device* +3 = DEX 3+0+0

Disguise -3 = CHA -3+0+0

Escape Artist* +3 = DEX 3+0+0

Fly* +3 = DEX 3+0+0

Handle Animal -3 = CHA -3+0+0

Heal +3 = WIS 3+0+0

Intimidate -3 = CHA -3+0+0

K (Arcana) -2 = INT -2+0+0

K (Dungeoneering) -2 = INT -2+0+0

K (Engineering) -2 = INT -2+0+0

K (Geography) -2 = INT -2+0+0

K (History) -2 = INT -2+0+0

K (Local) -2 = INT -2+0+0

K (Nature) -2 = INT -2+0+0

K (Nobility) -2 = INT -2+0+0

K (Planes) -2 = INT -2+0+0

K (Religion) -2 = INT -2+0+0

Linguistics -2 = INT -2+0+0

Perception +8 = WIS 3+2+3

Perform -3 = CHA -3+0+0

Perform -3 = CHA -3+0+0

Profession +3 = WIS 3+0+0

Profession +3 = WIS 3+0+0

Ride +7 = DEX 3+1+3

Sense Motive +7 = WIS 3+1+3

Sleight of Hand* +3 = DEX 3+0+0

Spellcraft -2 = INT -2+0+0

Stealth* +7 = DEX 3+1+3

Survival +3 = WIS 3+0+0

Swim* +10 = STR 6+1+3

Use Magic Device -3 = CHA -3+0+0

 

 

* Armor Check Penalty 0

Trained Only

 

 

Equipment

 

 

 

Notes

 

Base Speed [ 30 (6 sq.) ] = 20 [base] + 10 [Fast Movement]

 

AC [19] = 10 + 1 [Armor] + 1 [Natural Armor - var monk] +3 [Dex] + 3 [Wis] + 1 [Monk AC Bonus]

Touch AC [17] Flat-Footed [16]

 

Base Attack Bonus +3

Basic Melee Attack +9

Basic Ranged Attack +6

 

Fortitude Save +7 = 4 [base] +2 [Con] +1 [Enhancement]

Reflex Save +8 = 4 [base] +3 [Dex] +1 [Enhancement]

Will Save +8 = 4 [base] +3 [Wis] +1 [Enhancement] +1 [Trait]

 

CMB +10 = 4 [Monk level] +6 [str] +0

CMD +25 = 3 [bAB] +6 [str] +3 [Dex] +0 + 10 +3 [Wis]

 

Feats

Combat Reflexes

Stand still

Deflect Arrows (b)

Scorpion Style (b)

Stunning Fist (b)

Toughness(b - variant monk)

 

Traits

Indomitable Faith

Honored Fist of Society ( +1 ki point)

 

Racial Abilities:

Darkvision 60 feet

Magic Stone 1/day

Acid Resistance 5

Common and Terran (Languages)

 

Monk:

Ki Pool (magic)

Monk AC Bonus +1

Fast Movement

Flurry of Blows

Still Mind

Stunning Fist

Unarmed Strike

Maneuver Training

 

Variant Monk:

Iron Monk

Bastion Stance

 

Carrying Capacity

Light Load: 133lbs.

Medium Load: 266lbs.

Heavy Load: 400lbs.

Lift Over Head: 400lbs.

Lift Off Ground: 800lbs.

Push or Drag: 2,000lbs.

 

Items:

Belt of Giant's Strength +2

Bracers of Armor +1

Cloak of Resistance + 1

 

Attacks:

 

(Ki pool = 6 points = Monk/2 + Wis + 1 [Trait])

When Ki pool is not empty, unarmed and Ki special weapons considered magical

Format: [Attack roll] / [Damage Roll] (Link or extra information)

Regular Attack: [d20+9] / [d8+6] (Standard action)

Stunning Fist: [d20+9] / [d8+6] http://www.d20pfsrd....-combat---final (Standard Action)

Flurry of Blows: [d20+8] [d20+8] / [d8+6] [d8+6] (Full attack)

Ki Pool Strike + Flurry: [d20+8] [d20+8] [d20+9] / [d8+6] [d8+6] [d8+6] (Uses 1 ki point)(Full attack)

 

Abilities of ki points: Ki Pool Strike, +4 dodge bonus to AC for one round, increased speed by 20 feet

 

 

Roight. Thanks for the help, Wyvern, i'm always confused by this stuff.

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Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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Does Two-Weapon Fighting decrease multiple natural attack penalties, or does only Multiattack do that? Also, character is looking badass thus far.

Is anyone going to answer this? And my last post?

Also, would anyone object to a Chaotic Neutral character?

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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Anyone want to privately duel? I'll host a server and we just connect and duel

 

It's good for a few reasons, it gets dueling out of our systems, and it optimises our characters (you learn a lot from a duel)

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Does Two-Weapon Fighting decrease multiple natural attack penalties, or does only Multiattack do that? Also, character is looking badass thus far.

Is anyone going to answer this? And my last post?

Also, would anyone object to a Chaotic Neutral character?

Depends how you are going to play chaotic neutral.

 

For instance, chaotic neutral doesn't mean TOTALLY RANDUM LUL, but many people seem to think it does ("I pull down my trousers and whizz on the king")

 

Anyway, I am going to be playing Relic the Warforged Artificer, who basically only uses magic missile in various different ways.

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Nex:

if you are using only 2 things to attack each turn, then 2 weapon fighting applies, if you are using 3 or more things to attack per turn then you need either multi weapon fighting or multiattack depending on what type of weapons they are.

Improved unarmed strike is required to take Improved grapple regardless of whether or not you have natural weapons

getting the keen ability on natural weapons of any sort is an extremely difficult task, with the only way I know how in PAthfinder being psionics or Epic-level D&D 3.X feats

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I would ask again what the starting area and cash are.

 

I don't suppose I can take Sense Weakness, from the Draconomicon?

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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Okay, to be perfectly clear, UNLESS YOU CAN FIND PATHFINDER MATERIAL (OR MAKE A CONVINCING REASON FOR YOUR CHARACTER TO HAVE THE FEAT (CONVINCING IS UP TO MY DEFINITION)) NO, YOU CANNOT USE 3.X MATERIAL WITHOUT EXPLICIT PERMISSION FROM THE DM. I AM NOT GOING TO DEAL WITH ALL OF THE SPLAT BOOKS (EVEN IF I HAVE ALL OF THE CRYSTAL KEEP .PDFS) THAT ACCOMPANY 3.X.

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FINE. NOW HOW THE HELL MUCH MONEY DO WE GET AND WHERE THE HELL ARE WE.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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FINE. NOW HOW THE HELL MUCH MONEY DO WE GET AND WHERE THE HELL ARE WE.

 

I would think, same general area as before, and the WBL for level 4 is 6000 gp.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Sounds fun Icu.

 

Ross, more "Neutral Generally Pissy Towards Life"

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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Okay, I have my charater partially done, just need to buy more items and fill in the fluff. On the Subject of items, Grim would you allow me to buy the Forgery Kit item from D&D 3.5's Complete Adventurer (10 uses, +2 circumstance on Forgery checks(Linguistics), 40GP), as I really do not want to keep track of all the individual items (I would be fine having it without the bonus)? and Yes, my character does know 13 languages, and have a +14 linguistics bonus (Yay for making Forged documents with almost no chance of being caught due to the trend of things not training linguistics).

[spoiler=Firest Kalian]Unnamed Character

Male Tengu Rogue 4 | [True Neutral]

Age Firest Kalian

Looks ______ hair, ______ eyes

Height/Weight ______ tall, _____lbs. (Medium)

Homeland ____________________

Deity ____________________

Campaign ____________________

Representing wyvren2000

Hit Points

HP 25

Current HP

 

Strength 8 (-1)

Dexterity 16 (+3)

Constitution 8 (-1)

Intelligence 16 (+3)

Wisdom 16 (+3)

Charisma 16 (+3)

 

Initiative +3 = 3 [Dex]

Action Points (Lifetime) 8

Skills

SKILL Total + Ability Mod. + Ranks + Misc.

Acrobatics* +10 = DEX 3+4+3

Appraise +3 = INT 3+0+0

Bluff +10 = CHA 3+4+3

Climb* +4 = STR -1+2+3

Craft +3 = INT 3+0+0

Craft +3 = INT 3+0+0

Craft +3 = INT 3+0+0

Diplomacy +10 = CHA 3+4+3

Disable Device* +10 = DEX 3+4+3

Disguise +10 = CHA 3+4+3

Escape Artist* +9 = DEX 3+3+3

Fly* +3 = DEX 3+0+0

Handle Animal +3 = CHA 3+0+0

Heal +3 = WIS 3+0+0

Intimidate +3 = CHA 3+0+0

K (Arcana) +3 = INT 3+0+0

K (Dungeoneering) +3 = INT 3+0+0

K (Engineering) +3 = INT 3+0+0

K (Geography) +3 = INT 3+0+0

K (History) +3 = INT 3+0+0

K (Local) +9 = INT 3+3+3

K (Nature) +3 = INT 3+0+0

K (Nobility) +3 = INT 3+0+0

K (Planes) +3 = INT 3+0+0

K (Religion) +3 = INT 3+0+0

Linguistics +14 = INT 3+4+3+4 [Gifted Linguist]

Perception +14 = WIS 3+4+3+2 [Racial]

Perform +3 = CHA 3+0+0

Perform +3 = CHA 3+0+0

Profession +3 = WIS 3+0+0

Profession +3 = WIS 3+0+0

Ride +3 = DEX 3+0+0

Sense Motive +10 = WIS 3+4+3

Sleight of Hand* +3 = DEX 3+0+0

Spellcraft +3 = INT 3+0+0

Stealth* +14 = DEX 3+4+3+2 [Racial]

Survival +3 = WIS 3+0+0

Swim* -1 = STR -1+0+0

Use Magic Device +3 = CHA 3+0+0

 

 

* Armor Check Penalty 0

Trained Only

 

 

Equipment

+1 Elven Curve Blade

Morning Star

mstr chainshirt

mstr thieves' tools

wand of Cure light wounds

 

962GP remaining

 

 

Notes

 

Languages:

Common

Tengu

Dwarven

Elven

Giant

Gnome

Goblin

Gnoll

Halfling

Orc

Sylvan

Draconic

Boggard

 

Base Speed [ 30 (6 sq.) ]

 

AC [18] = 10 + 5 [+1 mithril Chainshirt] +3 [Dex]

Touch AC [13] Flat-Footed [15]

 

Base Attack Bonus +3

Basic Melee Attack +2

Basic Ranged Attack +6

 

Weapon Attack Bonus Critical

Bite +6

1d3-1

Type Range Ammo Damage

 

Weapon Attack Bonus Critical

+1 Elven Curve Blade +7 18-20/x2

S 1d10

Type Range Ammo Damage

 

Weapon Attack Bonus Critical

Morningstar +6 x2

B or P d6-1

Type Range Ammo Damage

 

Weapon Attack Bonus Critical

Sneak attack

+2d6

Type Range Ammo Damage

 

Fortitude Save +0 = 1 [base] -1 [Con]

Reflex Save +7 = 4 [base] +3 [Dex]

Will Save +4 = 1 [base] +3 [Wis]

 

CMB +2 = 3 [bAB] -1 [str] +0

CMD +15 = 3 [bAB] -1 [str] +3 [Dex] +0 + 10

 

Feats

Combat Expertise

Weapon Finesse

 

Traits

Dirty Fighter

Improvisational Equipment

 

Carrying Capacity

Light Load: 26lbs.

Medium Load: 53lbs.

Heavy Load: 80lbs.

Lift Over Head: 80lbs.

Lift Off Ground: 160lbs.

Push or Drag: 400lbs. Languages

 

 

 

Special Abilities

Tengu

Racial Abilities:

Lowlight vision

gifted linguist

swordtrained

 

 

Rogue

Uncanny Dodge

Trap Sense +1

Evasion

2 Rogue Talents

Offensive defence

bleeding attack

Trapfinding

Sneak Attack +2d6

 

 

 

 

 

Experience Points 0

 

 

 

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Thanks to DrCue at DeviantArt for the signature source

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I'd be fine for something like the forgery kit. Well... [cabbage] we have two rogues now (one from arch and one from you). This could be...interesting.

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I'd be fine for something like the forgery kit. Well... [cabbage] we have two rogues now (one from arch and one from you). This could be...interesting.

 

Had I known that we had another Rogue I would have made a Bard instead, however as I already made the character I would prefer not to change it, as I wont have time until atleast next week

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It's fine, it will just make the game a fair bit more interesting, that's all.

 

EDIT: Holy [cabbage] this is really interesting (it seems to be a compilation of among other things various types of monsters from folklore. A [cabbage] tonne of folk lore)

 

http://www.monstropedia.org/index.php?title=Main_Page

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Hmm... thinking about this, I may run into issues when my character hits 9th level, as there literally wont be any languages left for him to learn....

Edited by wyvren2000

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Fair warning to you all. You will need a face for the party in some way or another (seriously, Kobolds are monsters, Tengu are thieves, oreads are extraplanar and thus can't be trusted and shifters/half orcs are generally looked down up) peasants being the racist [bleep]s that they are you will have some governing difficulties without a relatively normal looking person running things (or at least appearing to).

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So if I was concealed in armor would they even notice?

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Well, we could all contribute for a hat of disguise, which grants +10 to disguise checks. Then someone can get the Go-Unnoticed feat, and that's another +10, I think. Then they can just walk around saying they're a human.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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