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Rivers Run Red


Grim_

Should Kingmaker continue?  

12 members have voted

  1. 1. Well, should it?

    • Yes
    • No
    • [s]moderate[/s] undecided/ doesn't matter
    • Muffins!@!!!!!!!!1one
  2. 2. If no, then what system should be used?

    • Pathfinder, again
    • Dresden Files rpg
    • Shadow run
    • Legend of the Five rings
    • FATAL


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Ermm, would a Dwarf be counted under a small monk class or a large monk class?

 

A Dwarven Monk is a basic medium sized Monk, and you should use the unarmed attack damage value listed in the main class progression table rather than the unusual size unarmed damage table.

 

Also did I miss anything important when I missed those sessions?

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Joy, then I think i've been using the wrong damage dice this entire time. Maybe.

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Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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Which means my last minute alteration is a god-send. Monk of the healing hand doesn't seem to be good at actually healing stuff until level 7..

FaladorTavern.png

Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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Alright, here's the permanent character sheet:

 

[hide]Lucet Cenae

Female Human Rogue 3 | [True Neutral]

Description:

Age 19

Looks Black hair, Blue eyes

Height/Weight 4'11" tall, 95lblbs. (Medium)

Homeland ____________________

Deity Xan Yae

Campaign Kingmaker

Representing Nexaduro

HP 25

 

Strength 14 (+2)

Dexterity 18 (+4)

Constitution 12 (+1)

Intelligence 14 (+2)

Wisdom 10 (+0)

Charisma 13 (+1)

 

Initiative +4 = +4 [Dex]

Action Points (Lifetime) 7

Skills

SKILL Total + Ability Mod. + Ranks + Misc.

Acrobatics* +10 = DEX 4+3+3

Appraise +2 = INT 2+0+0

Bluff +6 = CHA 1+2+3

Climb* +2 = STR 2+0+0

Craft +2 = INT 2+0+0

Craft +2 = INT 2+0+0

Craft +2 = INT 2+0+0

Diplomacy +6 = CHA 1+2+3

Disable Device* +8 = DEX 4+1+3

Disguise +7 = CHA 1+3+3

Escape Artist* +10 = DEX 4+3+3

Fly* +4 = DEX 4+0+0

Handle Animal +1 = CHA 1+0+0

Heal +0 = WIS 0+0+0

Intimidate +6 = CHA 1+2+3

K (Arcana) +2 = INT 2+0+0

K (Dungeoneering) +6 = INT 2+1+3

K (Engineering) +2 = INT 2+0+0

K (Geography) +2 = INT 2+0+0

K (History) +2 = INT 2+0+0

K (Local) +6 = INT 2+1+3

K (Nature) +2 = INT 2+0+0

K (Nobility) +2 = INT 2+0+0

K (Planes) +2 = INT 2+0+0

K (Religion) +2 = INT 2+0+0

Linguistics +2 = INT 2+0+0

Perception +6 = WIS 0+3+3

Perform +7 = CHA 1+3+3

Perform +1 = CHA 1+0+0

Profession +0 = WIS 0+0+0

Profession +0 = WIS 0+0+0

Ride +4 = DEX 4+0+0

Sense Motive +6 = WIS 0+3+3

Sleight of Hand* +10 = DEX 4+3+3

Spellcraft +2 = INT 2+0+0

Stealth* +10 = DEX 4+3+3

Survival +0 = WIS 0+0+0

Swim* +2 = STR 2+0+0

Use Magic Device +1 = CHA 1+0+0

 

 

* Armor Check Penalty -1

Trained Only

 

 

Equipment

Previous list + Shovel and Boar Spear

 

 

Notes

Mage Hand

 

Base Speed [ 30 (6 sq.) ]

 

AC [18] = 10 + 3 [studded Leather] + 4 [Dex] + 1 [Dodge feat]

Touch AC [15] Flat-Footed [13]

 

Base Attack Bonus +2

Basic Melee Attack +4

Basic Ranged Attack +6

 

Weapon Attack Bonus Critical

Meteor Hammer +2 19-20

B 10ft 2d10

Type Range Ammo Damage

 

Weapon Attack Bonus Critical

Sap x2

B 1d6

Type Range Ammo Damage

 

Weapon Attack Bonus Critical

Dagger x3 19-20/x2

P or S 10ft 1d4

Type Range Ammo Damage

 

Weapon Attack Bonus Critical

Hand Crossbow 19-20/x2

P 30ft 40 1d4

Type Range Ammo Damage

 

Fortitude Save +2 = 1 [base] +1 [Con]

Reflex Save +7 = 3 [base] +4 [Dex]

Will Save +1 = 1 [base] +0 [Wis]

 

CMB +4 = 2 [bAB] +2 [str] +0

CMD +18 = 2 [bAB] +2 [str] +4 [Dex] +0 + 10

 

Feats

Light Armor Proficiency

Combat Reflexes

Dodge

Simple Weapon Proficiency

Two-Weapon Fighting

 

Traits

Armor Expert

Heirloom Weapon

 

Carrying Capacity

Light Load: 58lbs.

Medium Load: 116lbs.

Heavy Load: 175lbs.

Lift Over Head: 175lbs.

Lift Off Ground: 350lbs.

Push or Drag: 875lbs. Languages

Common

2 Bonus Languages (Int)

 

 

 

Special Abilities

Human

Bonus Feat: One extra feat at 1st level

Skilled: +1 skill rank per level

Bonus Languages: Any (except secret languages)

 

 

Rogue

Trap Sense +1

Evasion

2 Rogue Talents

Trapfinding

Sneak Attack +2d6

 

 

 

Hit Points 25

8 [first lvl] +1 [Con]

+4 [Rogue lvl 2] +1 [Con]

+7 [Rogue lvl 3] +1 [Con]

+3 [Favored Class]

 

 

Experience Points 3300[/hide]

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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I forget, when do we get our extra feat?

 

Also do my domain spells count towards my known spells? Or can I have four spells from my spell list, and the spells that my war domain grants?

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Usually every odd numbered level, so right now.

 

-----

 

When we are starting, are we assumed to have rested?

 

I wish to have a leopard/cheetah companion, just as a temporary measure until fourth level, when there are actually some interesting choices.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Also, I did indeed choose a Deity. Seems a fitting one for a Shadowdancer. I liked the image of Lucet in my mind, but it's difficult to play as a character who you can't easily make a background for and who is atheist in a world of tangible gods.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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I forget, when do we get our extra feat?

 

Also do my domain spells count towards my known spells? Or can I have four spells from my spell list, and the spells that my war domain grants?

They act as bonus spells.

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Also, I did indeed choose a Deity. Seems a fitting one for a Shadowdancer. I liked the image of Lucet in my mind, but it's difficult to play as a character who you can't easily make a background for and who is atheist in a world of tangible gods.

Perhaps the character could know they exist but refuse to worship/acknowledge them? Think that's a way around it.

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Retech what's the feat for doing that double shot you do? Or is it just the weapon you use?

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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I believe it is called rapid shot. Or it could be manyshot. One of those two, but it is probaly the first.

 

It's the one that doesn't require base attack bonus of 6.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Thanks, okay I levelled my character

 

Skills-

Climb - 2

Knowledge - Arcana - 3

Knowledge - Dungeoneering - 3

Knowledge - Nature - 3

Knowledge - Religion - 3

Knowledge - Planes - 3

Perception - 3

Sense Motive - 2

Stealth - 3

Survival - 3

Swim - 1

Intimidate - 3

Diplomacy - 1

 

 

Feats-

Athletic

Point Blank Shot

Precise Strike

Rapid Shot

 

 

Level 0

Stabilise

Detect magic

Read Magic

Create Water

Guidance

Acid Splash

 

Level 1

Disguise Self

Command

Magic weapon

Inflict Light Wounds

Spiritual Weapon

Magic Armaments

True Strike

 

Spells I'm not sure of Level:

Battle Rage

 

 

Traits-

Killer

Courageous

 

HP

20

 

 

Stats

Strength - 10 +0

Dexterity - 13 +1

Constitution - 11 +0

Intelligence - 18 +4

Wisdom - 14 +2

Charisma - 11 +0

 

I did my stats [cabbage]ty, but it's a learning experience.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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How'd ya get four feats?

 

Grim, have we rested before we are moving on with the dungeon?

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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I think he made a mistake with the Human bonus Feat, maybe he thought it was for every Feat Humans get the extra?

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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Eh, someone can always take the watch.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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Do you think it is a good idea to rest in a dungeon that you have not completely cleared out? Mind you with enemies still in it...

 

Probably not, but I don't know which spells I have or haven't used yet.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Inquisitors get a bonus teamwork feat every third level.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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It has to be from this list.

 

http://www.d20pfsrd.com/feats/teamwork-feats

 

---

 

EDIT: WHOOPS, I see it

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Precise Strike is a teamwork feat I think. Yeah, it works then.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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I did pick it from that list...

 

 

Also I can change it as a standard action twice a day. To meet my needs, and you're all treated as having the same feats as me, but you can't actually use them, this is so I can use the feats. Although once I hit level 6 and get a new feat, my old teamwork feat becomes permanent.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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So about our character modification, when you said we weren't allowed to change once we reached level three, was it alright if I altered something as we were leveling to 3, or should I change it back?

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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