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Whip attack changed.

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Instead of a small slashish thing its now a huge looping smack. Looks rather dumb

Lvl 80 construction.

 

Dragon Drops: 11 (4 Chains, 2 Axes, 1 Med, 2 Skirts, 1 Legs, 1 2h)

 

God Wars Drops: 4 Zamorakian Spears, 1 Godsword Shard 1

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i was just about to post this,

 

 

 

 

 

 

 

i guess its dumb cause it looks dumb, but like everything else we gotta get used to it,

 

 

 

 

 

 

 

unless they change back

 

 

 

 

 

 

 

i dont like it, but i guess thats how u really WHIP something?

 

 

 

 

 

 

 

-mega-

my game is still loading so i cant try it lol. but are the stats the same right?

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i dunno but its not hittin wel anymore

 

 

 

 

 

 

 

-mega-

i dunno but its not hittin wel anymore

 

 

 

 

 

 

 

-mega-

 

 

 

 

 

 

 

prob just your imagination. i jsut got on and its kinda stupid how it attacks now but im sure its still the same.

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really stupid looking not to mention that there is no difference in the appearance of the different attack styles like there was =[

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PM me in game to use some skills of mine (glories/potions) free or to ask a question.

Fire Cape - 04/29/06 Lvl 104

RAHK's Pro PC Gear and Guide(clickable)

splash02tm6.jpg Tired of hack and slash? FPSers getting old? Give this game a try!

Guy's, I have not logged in to see it in motion, but that kind of looks like how a real whip acts. You dont just lightly flail it against your target like we have been doing.

 

 

 

 

 

 

 

You whip it back, and the kinetic force, combined with the weighted tip streightens for a second. You whip it back and it stays straight until it hits, then releasing the kinetic force into the target and damaging it.

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My heart is broken by the terrible loss I have sustained in my old friends and companions and my poor soldiers. Believe me, nothing except a battle lost can be half so melancholy as a battle won. -Sir Arthur Wellesley

But we can all agree it looks better than what it was yesterday..right?

 

 

 

You whip it back, and the kinetic force, combined with the weighted tip streightens for a second. You whip it back and it stays straight until it hits, then releasing the kinetic force into the target and damaging it.

 

 

 

 

 

 

 

MATH!!!!!!! AHHHHHHHHH

Socc.png

Socc | 99 Magic | 95/99 Range | 99 Defence | 99 Hitpoints | 96/99 Summoning |Join SODB for some monster Slayin! |

But we can all agree it looks better than what it was yesterday..right?

 

 

 

 

 

 

 

No way, it looks awful now. Ironically I had guessed that the second I buy a whip, Jagex would change it in the next update to make it look rubbish.

blazesigbq9.jpg

 

But we can all agree it looks better than what it was yesterday..right?

 

 

 

 

 

 

 

No way, it looks awful now. Ironically I had guessed that the second I buy a whip, Jagex would change it in the next update to make it look rubbish.

 

 

 

 

 

 

 

 

 

 

 

Did you see before it broke into two pieces when you swung it ?

i hope they change it back but if not we just have to get used to it

96% of teens will not stand up for Christ. If you're one of the 4% that will, put this in your signature.

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Is it that hard to at least include pictures? :?

 

 

 

 

 

 

 

Nope.

 

 

 

 

 

 

 

rswhip7yj.gif

 

 

 

 

 

 

 

They are probably not in the correct order, but it's 3 shots from the whip animation.

blazesigbq9.jpg

i thought whips were like a flick motion. its the same princible as flicking somebody with a towell in the changing rooms.

CANE

 

Just to be different.

 

Think about it. A freaking Dragon Cane with a Dragonstone gem.

The spec will simply your character equiping a glove and beachslapping the enemy, who will break down and do the Cry emote for 10 seconds straight.

The flicking motion worked just as well.. IMO swinging the whip all the way around would be like trying to just club them with the whip..

 

 

 

 

 

 

 

I haven't seen the animation myself yet, and I really don't care, but the flicking made sense to me..

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Is it the same attack speed?

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At least, I think that.

but u will hit the same as hard and as fast and more of landining attks?

old style was better

 

 

 

 

You whip it back, and the kinetic force, combined with the weighted tip streightens for a second. You whip it back and it stays straight until it hits, then releasing the kinetic force into the target and damaging it.

 

 

 

 

 

 

 

MATH!!!!!!! AHHHHHHHHH

 

 

 

 

 

 

 

 

 

 

 

COMMON SENSE!!! AAHHHHHHHHH!!!!!!!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

:lol:

Well i guess getting the right whip animation in a game like this, that basicaly has a very very small frame rate is very hard. We studied whips-like motion in our wave propagation classes in order to test an high-frequency sampler and i have to assure you that trying to construct a good looking movement in a veeeery small number of samples (in this game, frames) isn't an easy task at all.

 

 

 

Bari's explanations is correct. And the new animation itself is somehow better than before phisicaly. The impressed movement is probably too wide and ends up looking like an high to low axe swing, while probably the whole whip movement area would be compressed in a way smaller, mid-air centered area, with an horizontal strike coming from the side. Anyway what's certain is that the whip, before striking, has a very "straight" look given by the propagation of the wirst-generated force from handle to tip (that generating the forward thrust, too) and Jagex spotted it correctly.

 

 

 

I personaly like this more than before.

 

 

 

If you don't remember you hit the same, so you'll eventualy get used to it and keep loving your weapon :P

Alot of people on the official forums are saying that the Whips str bonus has gone down, can anyone confirm this, as I can't log on to check the bonus.

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Slash +82

 

 

 

Strenght +82

 

 

 

 

 

 

 

I don't remember previous ones.

 

 

 

If it's been lowered then maybe we'll see a new weapon soon.

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