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2007 - Old School RuneScape... You Vote! - [It's Here!]


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  1. 1. Will You Vote for 2007 Runescape?

    • Yes
      33
    • No
      30
    • I'm F2P
      8
  2. 2. Will you play on 2007 Servers?

    • Yes
      37
    • No
      27
    • I'm F2p, so no
      4
    • I'm F2P, but would subscribe
      4


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Can a mod update the OP with these arguments so that people an stop spreading this bullshit?

 

Implying that will work

 

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If they're coming back regardless, you don't need our vote.

 

True. And once they DO come back and yall realize where all the fun is at.... I'll leave it at that. If this whole thing becomes a sucess, more than haf of the users online will be on the 2007 servers. Enjoy your empty worlds.

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I haven't been into pking since I went P2P (P2P pking seemed too complicated at the time :) ) but I'll definitely be staking on the 2007 servers. The arena is a shadow of what it used to be since the EoC. Every staker I've asked feels the same way. If I were Jagex, I'd be keeping a very close eye on any potential RWT in the coming weeks, as there is now no need for people to keep tens and hundreds of billions worth of rares and shards on EoC RS. If that many wealthy stakers gave up on EoC RS at once, it would have severe effects on the economy, which I hope they can avoid.

 

It'll also be fun skilling properly again. I'll enjoy being able to choose my level of input into the game, and being rewarded for putting in more effort, instead of the one size fits all, half a dozen clicks equals a minute of AFK time, mess that many skills have degenerated into now.

 

I'll finish up comp requirements on the current RS, then I expect I'll just multilog and afk artisan's workshop to 200M smithing xp. 'Play' EoC RS as it was meant to be played, and actually play the older servers.

Asmodean <3

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Ohmygodyes. I can't wait to play it. Right before GWD came out. I wonder what the economy will look like.

 

Most likely something really crappy for the first few months, if not years.

Along with all the crappy gambling games.

 

But that shouldn't really be a problem if you planned on DIY-ing :P

(Except for the gambling which would be a minor annoyance to me.)

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Jsw3B5v.png

 

Evidently in this graph, you can see how Jagex lost nearly 500,000 subscriptions since right before 2008 (The point where they nuked themselves by removing the wilderness and free-trade).

 

There's a reason why they lost that many players. A lot of subscribers liked how the game was. IF people did get over the 06-07 era, why is Jagex still losing subscribers?

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If they're coming back regardless, you don't need our vote.

 

Oowee, you really got me there. It's not like I adresses this in my post... O wait

 

it's just about how enjoyable it will be for us.

 

Dummy, obv I'd rather pay 5 than 15.

 

And how is this gonna cost Jagex money if it has membership? Like they'd ever do anything not profitable.

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Evidently in this graph, you can see how Jagex lost nearly 500,000 subscriptions since right before 2008 (The point where they nuked themselves by removing the wilderness and free-trade).

 

There's a reason why they lost that many players. A lot of subscribers liked how the game was. IF people did get over the 06-07 era, why is Jagex still losing subscribers?

 

Buying skewed statistics reading.

You're interpreting the gradual trend downards over 5 years as a change in a week or so.

Granted the numbers DID go down, you cannot solely attribute it towards the removal of Free Trade and Wildy.

 

A few words stick out: Squeal of Fortune and Solomon's.

 

You can see that all the MMO's are starting to lose player numbers anyway.

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A Blog to Bathtubs for Beginners
Quest Cape | 99 Defence Achieved 11-Jul-2011 17:41 | 99 Prayer 11-Jul-2012 | 99 Constitution 02-Aug-2012

99 Attack 31/10/2012 | 99 Dungeoneering 31/10/2012 | 99 Strength 31/10/2012 | 99 Magic 2/12/2012

99 Range 16/12/2012 | 99 Herblore 25/12/2012 | 99 Summoning 4/1/2013 | 99 Firemaking 6/3/2013

99 Farming 10/4/2013 | 99 Slayer 11/7/2013 | 99 Fletching 21/8/2013  |  99 Smithing 22/8/2013 

99 Crafting 19/12/2013  |  99 Cooking 15/1/2014  |  99 Agility 25/1/2014  |  99 Thieving 01/02/2014

99 Construction 21/04/2014  |  99 Woodcutting 04/03/2014  |  99 Fishing 17/04/2014  |  99 Mining 23/07/2015

99 Divination 27/07/2015  |  99 Runecrafting 20/08/2015  |  99 Hunter 20/08/2015  | Maxed 20/08/2015

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Jsw3B5v.png

 

Evidently in this graph, you can see how Jagex lost nearly 500,000 subscriptions since right before 2008 (The point where they nuked themselves by removing the wilderness and free-trade).

 

There's a reason why they lost that many players. A lot of subscribers liked how the game was. IF people did get over the 06-07 era, why is Jagex still losing subscribers?

 

 

What happened to WoW East in mid-2009, lol?

 

And nah, I probably won't be DIY, but I don't plan on maxing in 2k07scape like I did in 2k10scape, so I won't need a lot of money for buyables.

noobs crowding hill giants? not on my watch

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Evidently in this graph, you can see how Jagex lost nearly 500,000 subscriptions since right before 2008 (The point where they nuked themselves by removing the wilderness and free-trade).

 

There's a reason why they lost that many players. A lot of subscribers liked how the game was. IF people did get over the 06-07 era, why is Jagex still losing subscribers?

 

Buying skewed statistics reading.

You're interpreting the gradual trend downards over 5 years as a change in a week or so.

Granted the numbers DID go down, you cannot solely attribute it towards the removal of Free Trade and Wildy.

 

A few words stick out: Squeal of Fortune and Solomon's.

 

You can see that all the MMO's are starting to lose player numbers anyway.

 

LOL Squeal of Fortune and Solomans havent been out for than a year. The drop immediatly started after 08 or right around when Jagex nuked themselves - and it hasn't gotten back up. It's only getting worse.

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The removal of free trade drove off a lot of bots, and measures since haven't helped them. also I wouldn't have much confidence in data with just 2 data points spanning a whole 4 years.

 

Edit: It's pretty plain to see the other mmos suffer a similar downwards trend too though. Though I don't want this to descend into stats-rage..

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The removal of free trade drove off a lot of bots, and measures since haven't helped them. also I wouldn't have much confidence in data with just 2 data points spanning a whole 4 years.

 

I remember reading an article in Feb. 2008 where Jagex states they lost only 60k members.

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[hide]

Evidently in this graph, you can see how Jagex lost nearly 500,000 subscriptions since right before 2008 (The point where they nuked themselves by removing the wilderness and free-trade).

 

There's a reason why they lost that many players. A lot of subscribers liked how the game was. IF people did get over the 06-07 era, why is Jagex still losing subscribers?

 

Buying skewed statistics reading.

You're interpreting the gradual trend downards over 5 years as a change in a week or so.

Granted the numbers DID go down, you cannot solely attribute it towards the removal of Free Trade and Wildy.

 

A few words stick out: Squeal of Fortune and Solomon's.

 

You can see that all the MMO's are starting to lose player numbers anyway.

[/hide]

LOL Squeal of Fortune and Solomans havent been out for than a year.

 

Whether they've been out for more than a year or not, they're prime examples of Jagex [bleep]ing up. Surely by your argument, HAD people wanted free trade and wildy back then they would HAVE renewed when it returned anyway. Judging from your graph they didn't.

 

The drop immediatly started after 08 or right around when Jagex nuked themselves - and it hasn't gotten back up. It's only getting worse.

Jsw3B5v.png

 

EroFFm9.png

 

QioXggQ.png

 

ucaCwRX.png

 

The drop immediatly started after 08 or right around when Jagex nuked themselves - and it hasn't gotten back up. It's only getting worse.

 

ucaCwRX.pngUnless I'm much mistaken, that's a rise.

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A Blog to Bathtubs for Beginners
Quest Cape | 99 Defence Achieved 11-Jul-2011 17:41 | 99 Prayer 11-Jul-2012 | 99 Constitution 02-Aug-2012

99 Attack 31/10/2012 | 99 Dungeoneering 31/10/2012 | 99 Strength 31/10/2012 | 99 Magic 2/12/2012

99 Range 16/12/2012 | 99 Herblore 25/12/2012 | 99 Summoning 4/1/2013 | 99 Firemaking 6/3/2013

99 Farming 10/4/2013 | 99 Slayer 11/7/2013 | 99 Fletching 21/8/2013  |  99 Smithing 22/8/2013 

99 Crafting 19/12/2013  |  99 Cooking 15/1/2014  |  99 Agility 25/1/2014  |  99 Thieving 01/02/2014

99 Construction 21/04/2014  |  99 Woodcutting 04/03/2014  |  99 Fishing 17/04/2014  |  99 Mining 23/07/2015

99 Divination 27/07/2015  |  99 Runecrafting 20/08/2015  |  99 Hunter 20/08/2015  | Maxed 20/08/2015

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And you're using only a few datapoints to show that 2008 was the reason they fell. With only two datapoints there, what's to say it didn't continue to climb and fall at some other point over the period?

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Guys, forget the ****ing graph, it doesn't show useful information. It shows that just before 2008 there was about 1200k members and in early 2012 there was about 800k members, with a slight rise like a month later.

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Buying spins make you a bad person...don't do it. It's like buying nukes for North Korea.

Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:

your article was the equivalent of a circumcized porcupine

The only thing wrong with it is the lack of a percentage for when you need to stroke it.

 


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This graph and related discussion is pointless because it's simply not relevant. The release of 2007 servers does not mean that every player who played then will return, I'd be surprised if a twentieth did. The point of this poll is to provide less biased statistical evidence to indicate the interest in releasing servers from 2007, nothing else.

 

Argue about number all you want once we have the relevant data, but membership numbers are really not a useful measure of interest here, in the same way that the interest you perceptive is not relevant.

 

I really hope people use this poll as it should be used - if YOU are interested, register your interest. If you're not, sit out and don't let people pressure you into voicing support for something you don't want, as it won't provide Jagex with the information they need to let them offer this service in a way that is best for the majority players, and them as a business.

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Assuming 10th August 2007 is the backup, 2007scape wont have the following:

  • 65 of 187 Quests will be gone -edit-
  • GWD
  • Only Karamja Task Diary
  • Ourania RCing
  • Clan Chat
  • Assist's or Item lending
  • Summoning
  • Dungeoneering
  • GE
  • Clan Wars or Bounty Hunter
  • D&D's
  • Logout Timer @ 90 seconds instead of 5 minutes again?
  • Soul Wars
  • Deposit All
  • Most Make-X features
  • High level herblore e.g Overloads
  • Kuradel and her Dungeon
  • Strykewyrms
  • Slayer Challenges
  • RuneSpan
  • Bonfires
  • Lodestones
  • Etc...

So yeah... Should be interesting to see what the 2007 version players miss from the modern version when they are playing.

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And you're using only a few datapoints to show that 2008 was the reason they fell. With only two datapoints there, what's to say it didn't continue to climb and fall at some other point over the period?

 

Obviously they had periods of increased membership subscriptions (Wildy and free-trade coming) but the picture as a whole shows that SINCE 2008 membership subscriptions have fallen. They never really ever went over 1 milion since then.

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And you're using only a few datapoints to show that 2008 was the reason they fell. With only two datapoints there, what's to say it didn't continue to climb and fall at some other point over the period?

Correction: He's using a two data points within a month of each other to imply causation with an event that happened 48 months ago. To say it's an intellectual scandal to pass those statistics off with that strong of a conclusion would be a massive understatement.

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If you read the post you'd realize clan chat is gonna be there. The in-game content will be gone, but you should expect more technical things to exist. Full screen, probably some high def option, clan chat, updated log out timer will all happen. Deposit X and Make X features might be implemented at some point.

 

Lastly, most quests in incredibly vague. From what I recall there were a decent amount of quests back then. Also, should this be popular enough, I fully expect some sequel quests to be implemented.

Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.
[spoiler=The rest of my sig. You know you wanna see it.]

my difinition of noob is i dont like u, either u are better then me or u are worst them me

Buying spins make you a bad person...don't do it. It's like buying nukes for North Korea.

Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:

your article was the equivalent of a circumcized porcupine

The only thing wrong with it is the lack of a percentage for when you need to stroke it.

 


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If you read the post you'd realize clan chat is gonna be there. The in-game content will be gone, but you should expect more technical things to exist. Full screen, probably some high def option, clan chat, updated log out timer will all happen. Deposit X and Make X features might be implemented at some point.

 

Lastly, most quests in incredibly vague. From what I recall there were a decent amount of quests back then. Also, should this be popular enough, I fully expect some sequel quests to be implemented.

 

http://runescape.wik...t_release_dates

 

So the last few quests released before the cutoff were:

  • Kings Ransom
  • Grim Tales
  • Dream Mentor
  • Another slice of HAM
  • Olafs Quest
  • What Lies Below

See the link for more. To be honest looking at the quests 07 scape had, I'm not really excited about questing in it.

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After thinking about this, I decided I would be voting no (err not voting) for 2007scape. I think in terms of future growth it needs to either EOC -OR- preEOC and not some middle ground. With the options given, I would rather them spend the resources to fix the current game rather than split it between two games.

 

EDIT

 

That being said, there probably will be 2 concurrent games. I think a good strategy would be to nolife slayer.

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This graph and related discussion is pointless because it's simply not relevant. The release of 2007 servers does not mean that every player who played then will return, I'd be surprised if a twentieth did. The point of this poll is to provide less biased statistical evidence to indicate the interest in releasing servers from 2007, nothing else.

 

Argue about number all you want once we have the relevant data, but membership numbers are really not a useful measure of interest here, in the same way that the interest you perceptive is not relevant.

 

I really hope people use this poll as it should be used - if YOU are interested, register your interest. If you're not, sit out and don't let people pressure you into voicing support for something you don't want, as it won't provide Jagex with the information they need to let them offer this service in a way that is best for the majority players, and them as a business.

 

There is a correlation. 06-07 was the peak of RS. Why did it magically drop after 08? It's to the result of Jagex's actions that failed miserably. Jagex wants to see if they could get back some of their members with 2007 servers.

 

Edit: AND if a lot of players do come back, then Jagex will probably dismantle this new RS for the old one. Money talks folks. They have to see what works for them, and right now the noise is for the 474 client.

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