Barihawk Posted March 26, 2006 Share Posted March 26, 2006 So every once in a while I like to throw in something for the new waves of RS Discussion-goers to go over. This idea either goes down as a great hurrah, or as a great temptation to some poster's maturities ("PMG, no Dr4g0n B4z00k4 n00b!!!1). This idea is...the Arquebus. Just what is an Arquebus you say? Why, it's a 15th century European and Asian musket. Fires a .70-.75 caliber iron ball with the accuracy of a yo-yo. It singlehandedly changed the Japanese culture in 1562, after decimating the serfs in France and Spain. What it would look like/Weight: Note that the armsman is still wearing armor. This means that it fits perfectly with the "timeline" Runescape is set in (of course, we also have electric heaters, light bulbs, talking dragons, etc). The item itself would weigh 23 Kilograms. Thats more than half of full runite armor. Items that accompany the weapon: The weapon would be accompanied by a mould for making the balls, a ramrod, wadding, and a powder horn. Also introduced would be the Armsman Armor in bronze-rune (and an additional set above rune to be a quest reward). The armor would be reinforced chainmail covering the arms. A chain skirt goes to just below the knees. A helmet like the one in the picture above would be worn. This armor gives the same protection as platelegs and chainmail, but provides a ranged bonus ONLY when used in conjunction with the Arquebus. And of course, the poofy pants are included :P. How it works: To load an Arquebus, you must have the musket, powder keg, wadding, balls, and ramrod in your inventory. First, you use the powder keg on the musket. Next, you use the wadding on a ball to create a "readied ball". You then use this on the musket. Next, you use the ramrod on the musket to jam the ball in and pack it. Then, you use the powder keg on the musket again to fill the firing mechanism. Finally, you right-click the arquebus and "prime the hammer". All of these actions have the respective animations on your avatar. To fire, all you have to do is click a target, then hit the "special bar" to fire. After that, the weapon is automaticaly unequipped and you must load again. Loading should take 15-20 seconds, less if you get good at it. A mistep when loading could result in the weapon going off and breaking OR damaging yourself. A bayonet would be equippable on the right click in the inventory. When this is affixed, all attacks become stab melee. "Line Formation!": The weapon does only a small amount of damage by itself. A lone PKer would find this weapon to be completely useless. However, the weapon recieves a damage boost if multiple armsman are standing in a line. If there are two people, damage is increased by 2, if 4 it is increased by 3, etc. This weapon is fully designed to be a team-based weapon. A company of armsmen (10 or so) could wreak havoc on unsuspecting PKers. The only armor resistant to the barrage is platemail, but at below 3 squares Platemail is ineffective at defense. The Arquebus' maximum range is 10 squares. After that, you begin to hit fractions of what would have been hit. Comments: Please leave comments to help refine the idea. Your ideas are greatly appreciated. ____________________________________________________________________________________________ 80 Defense Armor: Coming Soon! Lancer armor: In fantasy worlds, a lancer is a spear-wielding warrior who slays dragons for a living. His armor consists of the dead foes he has vanquished, and grants him strange abilities. What it would look like: Stats: Apart, the items have the same defense as rune, together the stats become: Stab: +381 Slash: +405 Crush: +375 Magic: +70 (Dragons are resistant to magic) Range: +35 (Dragons are not so resistant to arrows, this is the balancing factor) Prayer: +4 Spear stats: Stab: +112 Slash: +110 Crush: +108 Magic: -31 Range: -41 Strength: 100 Special Effects: When wearing a full set, the lancer has a 1.5x increase in movement speed but only a 1x drain on energy. The set weighs only 18 kilos. In addition, a 2x attack speed is given. Additionally, the set acts as a dragonfire shield, and you are resistant (but not immune) to dragonbreath. Finally, damage is multiplied 1.5x against dragons. Special Attacks: There are three: Sonic Spear: You thrust forward 3 squares and do damage to any target in your path. Targets taking up more than one square can be hit twice. Takes 65% of special bar Jump: Jump high in the air and hit your opponent on the head. 30% chance of an instant KO, 30% chance of double damage, 30% chance of normal damage, 10% chance of no damage. Takes 100% special bar. Stunning Blow: Hit your target for normal damage and stun for 6 seconds. Uses 40% of special bar. Comments: PMG!!1 Melee armor with mage bonus? Is he mad? This is offset by the fact that Lancers will be separate from warriors. Damn the triangle. I have numerous sets left, for various other classes. This particular set is balanced by the fact that it has little ranged protection. It is designed to fight dragons to the death. Sets coming up: Warrior, Sage, Hunter, Cleric, Armsman (crossbow) Note: These sets will be slightly more powerful than barrows. My heart is broken by the terrible loss I have sustained in my old friends and companions and my poor soldiers. Believe me, nothing except a battle lost can be half so melancholy as a battle won. -Sir Arthur Wellesley Link to comment Share on other sites More sharing options...
Lord_Muijs Posted March 26, 2006 Share Posted March 26, 2006 I think that would be cool, but the thing shouldn't weigh 23 kilograms.... that's way too much. I'd say about 7-8 kilograms. I also think, that if you would have to manually reload everytime this weapon would NOT be a popular one. it should work like a staff in my opinion, and the "cast spell" option would be replaced with a "fire weapon" option. you could attach bronze to rune Bayonets to it, which would have the power of a spear of the same metal, but can't be poisoned. you would ONLY be able to fire if you have bullets equipped in the arrow slot, and all those items in your inventory. after each shot, the thing should automatically pop to melee attacks with the bayonet, and you'd reload with a button in the corner of the attack style menu. this should take EXTREMELY long, as you said. your ranged level would, with this weapon, only determine the accuracy, and the reload time, NOT the damage. After each shot, you will be stunned for 3 seconds, unable to move/eat/attack/etc. It should require lvl 70 or lvl 80 ranged, and it should be the reward for a REALLY hard and long quest (perhaps eastern lands, like where the guy in port phasmatys is from, they did invent gunpowder in Asia). A quest that requires HIGH defence. we do not want lvl 40 pures to walk around with this baby. It should be unaccurate, but EXTREMELY deadly. in my opinion, runescape misses the "high-risk-but-very-deadly-when-used-correctly-weapon" i'd say it's max hit should be around 70 or something. you would have a better chance hitting something if you were shooting at a large monster, or a large group of people/monsters. As you said, this weapon should be best used when shot in a big salvo by a group of people. if Jagex would do there best when implementing this, they could make the coolest weapon ever, if they screw up, we have another nice completely useless ranged weapon. Link to comment Share on other sites More sharing options...
Barihawk Posted March 26, 2006 Author Share Posted March 26, 2006 Very nice. Ill work on the 80 defense armor tonight. Now those will be a doozy. My heart is broken by the terrible loss I have sustained in my old friends and companions and my poor soldiers. Believe me, nothing except a battle lost can be half so melancholy as a battle won. -Sir Arthur Wellesley Link to comment Share on other sites More sharing options...
Lep Posted March 26, 2006 Share Posted March 26, 2006 0mg, a dragon bazooka? That's stupid, you're stupid, you would 1 hit everyone, no one would stand a chance. What a stupid suggestion! :x On another note :P Sounds pretty good, but knowing Jagex, they might make it look bad and rubbish :? Link to comment Share on other sites More sharing options...
highlanders Posted March 26, 2006 Share Posted March 26, 2006 Guns... 2480+ total Link to comment Share on other sites More sharing options...
Barihawk Posted March 26, 2006 Author Share Posted March 26, 2006 Guns... Please explain? There are advanced cannons and other modern items around Gielenor. The Arquebus is SIX HUNDRED years old. In fact, it was used in the Middle Ages. There is no reason why there should not be one. My heart is broken by the terrible loss I have sustained in my old friends and companions and my poor soldiers. Believe me, nothing except a battle lost can be half so melancholy as a battle won. -Sir Arthur Wellesley Link to comment Share on other sites More sharing options...
jamelseyek Posted March 27, 2006 Share Posted March 27, 2006 Is a good idea, specially all that about the formations, introducing the techniques of the strategy games. A MORPG with some strategy game elements....maybe a couple monks healing and converting enemies, lol? (joke, I was thinking in another great game...) I have a question... do Jagex hear the suggestions of the players? Any player has achieved the goal of introducing an idea since the game was released? Just wondering... Besides, making history, the introduction of gunpowder weapons was the end of the plated warrior age. Unlike arrows, the bullets had a very nasty effect on the typical mounted and full armoured knights (not a natural english speaker, so I may miss some letters...) But could be interesting.... Link to comment Share on other sites More sharing options...
Barihawk Posted March 27, 2006 Author Share Posted March 27, 2006 Is a good idea, specially all that about the formations, introducing the techniques of the strategy games. A MORPG with some strategy game elements....maybe a couple monks healing and converting enemies, lol? (joke, I was thinking in another great game...) I have a question... do Jagex hear the suggestions of the players? Any player has achieved the goal of introducing an idea since the game was released? Just wondering... Besides, making history, the introduction of gunpowder weapons was the end of the plated warrior age. Unlike arrows, the bullets had a very nasty effect on the typical mounted and full armoured knights (not a natural english speaker, so I may miss some letters...) But could be interesting.... After the introduction of the Arquebus, Platemail lived on for over a 100 years. They just made stronger platemail. Armor ceased effectiveness after the introduction of the Musket in the 17th century. My heart is broken by the terrible loss I have sustained in my old friends and companions and my poor soldiers. Believe me, nothing except a battle lost can be half so melancholy as a battle won. -Sir Arthur Wellesley Link to comment Share on other sites More sharing options...
Unrealist Posted March 27, 2006 Share Posted March 27, 2006 The one thing I disagree with is the whole formation thing. I think it seems to complicated, and wouldn't allow for good enough PvNPC combat. The loading thing sounds like a bit too long. I say make it like an autocast, and have a VERY long wait between the shots. You should need all those items in your inventory, however. Also, how would you get it? Quest reward? Makeable? A combination of the two? Eastern Lands pl0x? Also, I think you should need a Strength requirement to control recoil. And, how would you make ammo? Iron balls, ok, but how many per bar? And would you do the same as with cannonballs? Link to comment Share on other sites More sharing options...
Zonorhc Posted March 27, 2006 Share Posted March 27, 2006 I actually like how you have to manually reload the weapon - it means that while someone will be able to reload faster than someone else because of experience in using the weapon, to be able to use it effectively as a group, they will have to learn to time themselves to be able to fire in synchronised volleys. I think, though, that ten squares is too long a range in Runescape. It annoys me too, but six squares is about the range of a longbow, which can be used more accurately than an arquebus. To stop it being too ridiculously overpowered, you might want a minimum range of one square, since firing one in hand-to-hand combat will just result in ridiculous inaccuracy and having your head split open. Heck, that should be the case with all ranged weapons, actually... The formation aspect of it is excellent - I've always been for the introduction of actual tactical formations in combat, and you can even extrapolate the idea for use with longbows. Not shortbows, though, for balance reasons. Also - the damage. It shouldn't be too obscene, since the earlier arquebuses didn't really pack the same punch as a crossbow, and while they had the POTENTIAL to be more deadly, they couldn't hit with the same precision or consistent power. It's a weapon that is INTENDED for use in huge groups. Of course, it won't be too popular to begin with because you have to reload manually, but once a few people get it in their heads to practice reloading in unison and stagger firing volleys into two or three ranks, then it will be nuts. One rank fires and then moves back as the next line moves forward to fire, while the line after that is finishing their reload cycle. That's the kind of thing that we need to make combat interesting. Then you have a few people with greatswords getting inside your minimum range and wreaking havoc in your ranks from behind. Varrock Library: Shattered Sky | Silent Thunder | The Emperor's FinestAstri @ MythWeavers Link to comment Share on other sites More sharing options...
Lets_3ekout Posted March 27, 2006 Share Posted March 27, 2006 Guns... cannons... oh wait they already exist. it sounds good, but i just can't see jagex doing it. A Draconic Guide V1.4, Fimer - Multi-Timer Farming Timer V3.Dragon Boots: 39|Abyssal Whips: 16|Dark Bows: 1| Link to comment Share on other sites More sharing options...
Evilkn1ght14 Posted March 27, 2006 Share Posted March 27, 2006 Nice idea :) I can imagine an iron war then a group of 10 musketeers comein blowing up there party Link to comment Share on other sites More sharing options...
abyssalreaper Posted March 27, 2006 Share Posted March 27, 2006 Is a good idea, specially all that about the formations, introducing the techniques of the strategy games. A MORPG with some strategy game elements....maybe a couple monks healing and converting enemies, lol? (joke, I was thinking in another great game...) I have a question... do Jagex hear the suggestions of the players? Any player has achieved the goal of introducing an idea since the game was released? Just wondering... Besides, making history, the introduction of gunpowder weapons was the end of the plated warrior age. Unlike arrows, the bullets had a very nasty effect on the typical mounted and full armoured knights (not a natural english speaker, so I may miss some letters...) But could be interesting.... I did, but I'm sure other people have thought of canoes as well. I like the idea alot I really hope Jagex puts it ingame. Proud Acolyte of the Ooc Cmon Steve you can do it! Link to comment Share on other sites More sharing options...
stealthman8 Posted March 28, 2006 Share Posted March 28, 2006 sounds cool, but just dont make it too strong 75/80 Hitpoints | 81/85 Strength | 1/1 Pray | 1/1 Defense [Make Me Rich!] | [Brutal Ownage] Link to comment Share on other sites More sharing options...
Arceneauxw Posted March 28, 2006 Share Posted March 28, 2006 is there any range or mage requirments for any of the guns or armor>? good idea u should think of a quest like the herblore one kinda good luck! arceneauxw Link to comment Share on other sites More sharing options...
jordan912003 Posted March 28, 2006 Share Posted March 28, 2006 i agree, bullet weapons should be made in runescape. if one bullet weapon comes out, then why not a whole line of others. some people like to see bullet weapons as ranged weapons, as they count the bazooka, i, on the other hand, would like to see them as a new skill in the combat section, which i still don't have a name for (i'm not very good in english). this is because, ladies and gentlemen, ranged is used when reffering to arrows and bows, not bullet weapons. also, if a skill like this truly came out, i think that combat levels should jump from 126 to somewhat more. thank you for your time ---for any further questions, please add me in the game, my username is the same as my screen name Link to comment Share on other sites More sharing options...
Zonorhc Posted March 28, 2006 Share Posted March 28, 2006 I can't for the life of me recall when JAGeX specified that the Ranged skill was in fact only for archery, since, you know, you use it for darts and other throwing weapons. Oh wait, they never said that. Looks like you made an assumption. I don't see YOU complaining that they don't make separate skills for swordsmanship and dagger use, or even separate skills for proficiency in plate mail and leather armour. Contrary to what you may believe, there are huge differences in using those pieces of equipment, and you need to train with them to be able to use them to their fullest potential. Or maybe the skills in Runescape are more abstract than that? Think about it. Oh, and by the way? Range isn't a verb when you use it in that context. The only time it'd be a verb is when you use it to refer to an outdoor activity relating to movement for the purpose of hunting or gathering. Shooting is the correct verb in the context of all projectile weapons, so your point on that is moot. I don't know what you think of when you refer to a "weapon club", but it sure as hell doesn't just mean a rifle club as you imply it is. Varrock Library: Shattered Sky | Silent Thunder | The Emperor's FinestAstri @ MythWeavers Link to comment Share on other sites More sharing options...
Barihawk Posted March 28, 2006 Author Share Posted March 28, 2006 i agree, bullet weapons should be made in runescape. if one bullet weapon comes out, then why not a whole line of others. people like to see these weapons as ranged weapons, as they count the bazooka, i, on the other hand, would like to see them as a new skill in the combat section, which i still don't have a name for. this is because, ladies and gentlemen, ranged is used when reffering to arrows and bows, not bullet weapons. have you ever heard a member of a weapon club or whatever to say: "hey, i'm going to to range some targets" i know i haven't. what i have heard is: "i am going to go SHOOT some targets", so, ahh, it's not the same thing. also, if a skill like this truly came out, i think that combat levels should jump from 126 to somewhat more. thank you for your time ---for any further questions, please add me in the game, my username is the same as my screen name Do you range a bow and arrow? No, you fire or shoot an arrow. Just like you shoot or fire a bullet. My heart is broken by the terrible loss I have sustained in my old friends and companions and my poor soldiers. Believe me, nothing except a battle lost can be half so melancholy as a battle won. -Sir Arthur Wellesley Link to comment Share on other sites More sharing options...
jordan912003 Posted March 29, 2006 Share Posted March 29, 2006 I don't see YOU complaining that they don't make separate skills for swordsmanship and dagger use, or even separate skills for proficiency in plate mail and leather armour. Contrary to what you may believe, there are huge differences in using those pieces of equipment, and you need to train with them to be able to use them to their fullest potential. ummm, what? why would i complain for separate skills for swordsmanship and dagger use? who said there isn't huge difference? what are you talking about? Oh, and by the way? Range isn't a verb when you use it in that context. The only time it'd be a verb is when you use it to refer to an outdoor activity relating to movement for the purpose of hunting or gathering. Shooting is the correct verb in the context of all projectile weapons, so your point on that is moot. I don't know what you think of when you refer to a "weapon club", but it sure as hell doesn't just mean a rifle club as you imply it is. well, as i said, my english isn't very good, so it doesn't matter how i say that. as a weapon club, i mean a club where you go in and practise shooting. for those who didn't read this, because i edited my post, i said that when you talk to members of a weapon club, they don't say: "im gonna go range some targets", but: "im gonna shoot some targets", so ranged isn't the same as shooting with a bullet weapon Link to comment Share on other sites More sharing options...
tintmangbpack Posted March 29, 2006 Share Posted March 29, 2006 ummm, what? why would i complain for separate skills for swordsmanship and dagger use? who said there isn't huge difference? what are you talking about? well, as i said, my english isn't very good, so it doesn't matter how i say that. as a weapon club, i mean a club where you go in and practise shooting. for those who didn't read this, because i edited my post, i said that when you talk to members of a weapon club, they don't say: "im gonna go range some targets", but: "im gonna shoot some targets", so ranged isn't the same as shooting with a bullet weapon What Zonorhc was trying to say is the difference between archery and gun shooting isn't a large enough difference to justify a separate skill, so what Zonorhc was saying that the difference between using a bow and a gun is about the same as using leather and plate, or a longsword/battle axe/dagger. About shooting targets, of course you shoot targets that is what you do with bows and guns. Shoot is the verb, ranged is an adjective describing what type of weapon you are using. For example, I used the ranged weapon to shoot the target. Shoot being the verb and ranged being the adjective describing weapon. Sorry if this is Off-Topic but why do some people come on these forums without a acceptable grasp on English and then whine when the can't understand. Mind me I am not syaing this should just be for native speakers, I just don't think that a lesser knowledge of the English language should be a constant excuse for poor spelling, grammar, and misunderstandings. If you are having a problem consult a dictionary or someone else you speaks English that way there will be better communication and less misunderstandings for everyone. BTW- Barihawk I like your ideas with the arquebus, making it fairly balanced but a feasible weapon to use. I am excited to see what your idea for lvl 80 armor is, although sadly I wouldn't be able to wield it. Your true character is what you are like when you believe there are no repercussions. Link to comment Share on other sites More sharing options...
Biabf Posted March 29, 2006 Share Posted March 29, 2006 Sorry but Jagex has told us not to sugges this, although it sounds amazing. Already suggested Some ideas have already been suggested many times. If it's listed below, please do not suggest it again. Horses/Riding Guns Summoning Making Holiday Items tradeable (won't happen) Player Owned Houses/Stores Bring back RSC F2P Using 2 Weapons Races (Elfs, Dwarfs etc) A drop all button More pets Bring Back Dueling Anywhere Larger Inventory More Bank Space Clan-Related Suggestions New Altars Do X functions Samurai/Ninja(Martial Arts)Fighting Styles/Clothing/Towns/Weapons Sitting/Lying down Daytime and Nightime/Weather Adult content/Drugs/Bodily functions Stackable Essence/Ore/Flax/Bowstrings Redropping/Selling Discontinued Holiday Items. This includes variations, a ninja with wings is still a ninja. More people should read that... Anyway, the idea is great, I would love the idea but I don't like the idea of you being in a line much, I would prefer it just being a solo thing that hits hard or hits very hard when together. For example, the damage you do depends on your range, not like a bow though, it should double your hit with arrows at your range level. What do you think? Link to comment Share on other sites More sharing options...
Barihawk Posted March 29, 2006 Author Share Posted March 29, 2006 The whole point of the idea is teamwork, and Paul said he would not even think about it without the teamwork element. The previous incarnations of the Arquebus have been considered by Jagex. 80 defense armor up soon. And Jordan: In English, ranging is not attacking a ranged target. Ranging is considered to be the art of hunting and tracking. Think of The Lord of the Rings. Aragorn is a ranger who uses both a sword and bow. We call our archers in runescape rangers because of the skill name, which means "ranged combat" and includes knives, darts, guns, arrows, etc. My heart is broken by the terrible loss I have sustained in my old friends and companions and my poor soldiers. Believe me, nothing except a battle lost can be half so melancholy as a battle won. -Sir Arthur Wellesley Link to comment Share on other sites More sharing options...
Lord_Muijs Posted March 29, 2006 Share Posted March 29, 2006 Sorry but Jagex has told us not to sugges this, although it sounds amazing. Already suggested Some ideas have already been suggested many times. If it's listed below, please do not suggest it again. Horses/Riding Guns Summoning Making Holiday Items tradeable (won't happen) Player Owned Houses/Stores Bring back RSC F2P Using 2 Weapons Races (Elfs, Dwarfs etc) A drop all button More pets Bring Back Dueling Anywhere Larger Inventory More Bank Space Clan-Related Suggestions New Altars Do X functions Samurai/Ninja(Martial Arts)Fighting Styles/Clothing/Towns/Weapons Sitting/Lying down Daytime and Nightime/Weather Adult content/Drugs/Bodily functions Stackable Essence/Ore/Flax/Bowstrings Redropping/Selling Discontinued Holiday Items. This includes variations, a ninja with wings is still a ninja. More people should read that... yes, but those are the rules for the official forums. Jagex added those because they don't want hundreds of Miniclippers suggesting the "0magawd dr4gon st1nger m1ss1l3 l4unch3rs!!!!" Tip.it doesn't have to follow Jagex' forum rules. and since the regular posters of Tip.it have an averagely higher IQ, and maturity level then the official forums, we don't need those rules, and since suggestions of those things that are forbidden on the official forums can also be quite good, and entertaining to read, it is allowed here. Link to comment Share on other sites More sharing options...
jordan912003 Posted March 31, 2006 Share Posted March 31, 2006 thank you barihawk for describing, i really didn't know that, because english is like my tenth language. anyways, i don't think we should get off subject because i have my own clan forums and i know how you feel when people go off topic. btw, wow, do people really ask for adult content and ninja style fighting :\ Link to comment Share on other sites More sharing options...
Unrealist Posted March 31, 2006 Share Posted March 31, 2006 The problem with the line formation is it would be a little hard to team PK effectively, since It would be very hard to coordinate movement. Also, when a line of, say 10 people are firing at a single target, some of the line would move closer towards the target due to being out of range. Instead, how about, when the Arquebus is equipped, the player will be placed at the centre of a 3x3 square. Any player that comes into this square gets their Arquebus stats boosted as well. This would make it easier since instead of painstakingly moving into a line, you could just have a horde of people. Link to comment Share on other sites More sharing options...
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