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abyss runecrafting: a solution against PKers?

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Sooo... all I hear is the fear for PKers when entering the abyss. Why not put on protect from magic prayer? I know that the abyss drains all prayer points, but you can just have 1 dose of prayer pot before entering, and be on your merry way?

 

 

 

The only drawback would be the cost of pray pots, I believe they go for a (rediculous) 6k ea, so that would be 1.5K per sip. But when crafting natures (300 ea), it would "cost" you only 5! And no risk of getting killed, and therefor you can use the (very fast) glory method! Besides, you can also take "proper" armour into the abyss against those nasty critters there!

 

 

 

I think it is an excellent way of getting your RC up with minimal rist, and still getting a nice profit (although not a HUGE as could be).

 

 

 

Tell me how you like this?


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Don't like, prayer doesn't stop magic is just decreases the chances of it hitting you.

 

 

 

All in all, not worth the inventory space and the money.


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I always go on ascout mission first 3 iteming but looking like a runecrafter, if anyone attacks I try and kill them. If it proves not worth the effort I change worlds, if it suceeds all the more for me. Most of the time though they run away, usually they don't come back though so you win either way most times.


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don't take the pot with u, drink it when banking.

 

 

 

I thought that protection prayer actually PROTECTS from magic.... In that case it would work, without taking the extra spot of the pot in your inventory.

 

 

 

Well, I havent been using that prayer a lot...so...yah.


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In the wilderness (and cwars etc) all protect prayers simply halve damage.


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Yeah, prayer PvP doesn't work quite the same as against NPCs so you'd find yourself still getting TB'd/entangled. Personally I'd keep the prayer pot in your inventory and then use the following technique when attacked:

 

 

 

1) Sip prayer pot

 

2) Protect Item prayer (glory)

 

3) DROP pouches (except small)

 

4) Die happily whilst highlighting to abyss PK'er just how little they're going to get

 

5) Use your glory ammy to tele back to edgeville

 

6) Retrieve your dropped pouches (using tele grab if necessary)

 

7) Return to crafting runes having lost a mere 30 seconds

 

 

 

or (my preferred approach) substitute 7) above with...

 

7. a) Get fully loaded go and find abyss PK'er, mage bow spec plus range from afar, run in DDS spec for KO - voila free mystic robes and some extra runes if you're lucky and they don't tele away .....


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thanks...I did'n know that.

 

 

 

I like your way of dealing with abyssal PK-ers...especially the "alternative" mode... Kill the SOB's themselves!!


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Or, if You're Smart, You *don't* need a tele or sharks. The Solution, SARA BREW!!, Yup it heals like around 15 per dose, so that's 60 HP healed in 4 drinks. And if you're still gunna die, Use the Super Restore You Brought to get prayer up and protect your glory, after you have dropped your pouches, of course. I STILL haven't died after *20k+* Runes through the abyss. :P


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Yeah, prayer PvP doesn't work quite the same as against NPCs so you'd find yourself still getting TB'd/entangled. Personally I'd keep the prayer pot in your inventory and then use the following technique when attacked:

 

 

 

1) Sip prayer pot

 

2) Protect Item prayer (glory)

 

3) DROP pouches (except small)

 

4) Die happily whilst highlighting to abyss PK'er just how little they're going to get

 

5) Use your glory ammy to tele back to edgeville

 

6) Retrieve your dropped pouches (using tele grab if necessary)

 

7) Return to crafting runes having lost a mere 30 seconds

 

 

 

or (my preferred approach) substitute 7) above with...

 

7. a) Get fully loaded go and find abyss PK'er, mage bow spec plus range from afar, run in DDS spec for KO - voila free mystic robes and some extra runes if you're lucky and they don't tele away .....

 

 

 

why not just pk the pkers?

 

 

 

friend got a whip kill from that

 

 

 

and the my version of 7 is to get a crystal long, black dhide bod and dds out

 

wait till they attack ya and bam

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Or, if You're Smart, You *don't* need a tele or sharks. The Solution, SARA BREW!!, Yup it heals like around 15 per dose, so that's 60 HP healed in 4 drinks. And if you're still gunna die, Use the Super Restore You Brought to get prayer up and protect your glory, after you have dropped your pouches, of course. I STILL haven't died after *20k+* Runes through the abyss. :P

 

 

 

Sara Brew is expensive. Of course we could always have some tip-it herblorists like oddfaery2 or swampjedi do our dirty work for us :wink:

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I just take ectophial with me, crafting 30k+ nats without ever being pk'd so it seems to be working :P

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1) play on quiet times (when there are less than 300 players per server)

 

2) carry tele crystal. If they ice burst you, click tele and you`re gone. If they teleblock you, run away. ectovial is ok too.

 

3) Be high level. I`m over lvl 115, and in 20 hours of Rcing I only got PK`d twice (both times I clicked tele crystal).Only pkers plus or minus 5 levels from your own level can attack you, and the bulk of pkers is lvl 60-100

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im not a veteran abyss crafter, but iv made about 5k nats using the abyss (46 to 51 RC) and never got pked once, i always take my ectovial with me and dont bother recharging prayer as i hope that my ring of life will work and get me out of there if i cant tele/click the ecto in time, personally i think a better way is to attack the skellies in lvl 1-2 wildy, run to the zammy mage and hope the little green bar is above your head while you are on your way, much better, cheaper and more effective (because they cant even attack you using that method)


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I've made 50k+ deaths recently, got pked twice.

 

Teleing away from being frozen saved me lots of times. The times I've been killed was when the pker got lucky enough to both teleblock and bind me. Add dds to that and you end up in fally. I dropped pouches on both occasions.

 

Ring of life doesnt work when teleblocked, so I dont bother wearing it anymore since its just more loot for mr. pk.

 

Another annoying thing is being teleblocked and finding that out when you're standing in deathaltar, you either have to wait it out or go through undergroundpass then.

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I got an idea. Just get an over eager friend that will help you so that he can distract the abby pker when he attacks you. All they have to do is kick the pker.

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Or maybe, you could be super awsome like Kaeporo and not die at all...

 

 

 

Karil top and legs, glory, and boots of lightness are all you need. Raise herblore by making potions like super energy so you can run faster.

 

 

 

They won't hit you with magic. If they do... then either bank and pk them. Or just get out of combat...log out and then back in.

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logging out and in, thx for the tip

 

I wonder, why havent I tried that?

 

Do superenergypots make you run faster? I can make those, dont they just add 20 or 25% to energy?

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I just take ectophial with me, crafting 30k+ nats without ever being pk'd so it seems to be working :P

 

 

 

Ectophial is the key. =O Usually the PKers will first bind, THEN teleblock. All you have to do is hover your mouse over the ectophial. When you suddenly stop and the bind animation plays, click on it. Not that hard. I usually end up in the ecto tower without the ability to tele back to Edge, though. :lol:


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all you need is a ring of dueling dont see why people take glories waste o' money if you die while with rings of dueling you dont really care and if your fast enuf u can make it back to grab your pouches bring telegrab so you dont get killed again :wink:


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all ideas are worth trying :o

 

thx tip.it ppl for this info 8)


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Ive been rc pked when i was unskulled and i didnt even have a glory :roll:

 

 

 

they are so pathetic, whenever i die i go back to edge and they arn't there anymore, they change world or log out or something, they are to scared to actually fight someone with food and a half decent chance.


Pier pressure?

I can just see you being threatened by a wharf or jetty because you're a teleporter. Yes, I can see a large wooden wharf uprooting itself from the shore, walking over to you and slapping you in the back of the head for teleporting.

:lol:

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