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A Soul's Bane


Samittaja

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holy, how can i get over the hole in the hopeless part?

 

 

 

Kill the Hopeless things. You have to kill each 3 times.

 

 

 

ive killed them all, nothing.. I suppose i would get some kinda bridge after that, but nothing..

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Finished now, pretty rubbishy quest. But, on the plus side it looks like a very interesting plot development of the Zaros/Digsite storyline - great potential for a massive quest in the future.

In a little hilltop village they gambled for my clothes

I bargained for salvation and they gave me a lethal dose

I offered up my innocence, I got repaid with scorn

"Come in'', she said, "I'll give you shelter from the storm"

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jagex rated this quest novice

 

 

 

and after doing the "master quests" regicide and roving elves, im not so sure the new quest is as hard as novice.

 

 

 

Because, you know, quests are soooooo hard when you use a guide that tells you what you need, how to use it, and just what is around the corner.

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My heart is broken by the terrible loss I have sustained in my old friends and companions and my poor soldiers. Believe me, nothing except a battle lost can be half so melancholy as a battle won. -Sir Arthur Wellesley

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There seems to be a bug with the hopeless part - a bridge appeared for me straight away but a couple of people have said they had to leave and reenter before they could see it.

In a little hilltop village they gambled for my clothes

I bargained for salvation and they gave me a lethal dose

I offered up my innocence, I got repaid with scorn

"Come in'', she said, "I'll give you shelter from the storm"

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There seems to be a bug with the hopeless part - a bridge appeared for me straight away but a couple of people have said they had to leave and reenter before they could see it.

 

 

 

A bridge appeared right away for me as well. Perhaps there is a problem with it.

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Sure, it's an easy quest, but with a good storyline for us Zaros nuts. Besides, I don't think they would release a master quest two weeks after the hardest quest in the game.

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My heart is broken by the terrible loss I have sustained in my old friends and companions and my poor soldiers. Believe me, nothing except a battle lost can be half so melancholy as a battle won. -Sir Arthur Wellesley

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Sure, it's an easy quest, but with a good storyline for us Zaros nuts. Besides, I don't think they would release a master quest two weeks after the hardest quest in the game.

 

 

 

ture but it would be nice to see quests that need a sub quest as a requirment

Barrows drops to date: ahrim's skirt, hood and top x 5. Dharoks legs top x 2 and helm. Guthan's legs and plate. torags plate x 2. verc's flail skirt brassard x 2. karil's x bow coif and top

 

1st d drop 03/03/06 d med in barrows

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I watched somebody who would log out on the otherside of the fence (north of the hole) and log back in in less than 10 seconds on the other side of the hole where you come out. He said that he was at canifis when he 1st found out... claims that the same thing happens no matter where he logs lol. I told him that he should have some fun with pkers in deep wildy. Log in, fight a little, run and log out, log back in and watch as they message you with "WTH where are j00??? U just logged out an in an u gone??!?!" Eh, it would be fun but it doesn't work for me. =[

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PM me in game to use some skills of mine (glories/potions) free or to ask a question.

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Hookay, here's what to do in each room:

 

 

 

First, the room of Anger. To one corner you will notice a weapon rack. The weapons are Spear, Sword, Battleaxe, and Mace. Each weapon can only damage one type of creature in the Anger room.

 

 

 

The Sword can kill only the Unicorns.

 

The Mace can kill only the Goblins (?)

 

The Spear can kill only the Bears.

 

The Axe can only kill the Rats (?)

 

 

 

The objective is to just kill stuff until your rage meter is full. When it fills up, you will be able to pass into the next room.

 

 

 

Note that although you can hit incredibly high numbers (200 max AFAIK) the hits give no exp.

 

 

 

 

 

Next is the room of Fear. In this room you will notice several dark holes. Look into these holes, and a Fear Reaper will randomly appear. Kill the Reaper. You will need to kill the Reaper 5 times before you can continue onto the next hole (the exit will be brightly coloured).

 

 

 

 

 

Moving on, the room of Confusion. This room contains several doors in the middle, and around it are Confusion Beasts. The way to advance is this:

 

 

 

Attack one Confusion Beast. If you hit keep hitting 0s, attack it until you get the message "That monster wasn't even real!". Repeat with the other Beasts, and you will eventually come to a Beast that will take damage. Kill this one and the others will disappear, along with one of the doors. A new set of Beasts will spawn, keep dealing with them in the same way, until only one door is left. A short scene will play, and you will be able to walk through the door, into...

 

 

 

 

 

The room of Hopelessness. This room is divided by a large chasm. One side has the exit, the side you start on has Hopeless Creatures in it. Simply keep attacking them. When you drain their health they will regenerate to full, just keep killing until they finally disappear. Once all are dead, a Hope Bridge will appear. Cross it and go onto the final chamber.

 

 

 

 

 

The final chamber. A cutscene will play involving Tolna's father and a trio of mutated heads. When the cutscene finishes, kill the three heads (they can be melee'd!). Once all are dead, Tolna himself will appear. Chat with him, and you will be taken out of the rift, to the surface. Chat with Tolna there to finish the quest.

 

 

 

Reward: 500 Coins, 500 Defence exp, 500 Hitpoints exp and access to Tolna's dungeon.

 

 

 

Tip.It is welcome to use this guide as their official one.

 

(You wish, Unrealist)

 

 

 

------------------------------

 

 

 

The only thing I'm REALLY angry about is we can't get those hawt Anger Weapons! :evil: :evil: :evil:

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I really got a weird feeling about killing the hopeless monsters, like kicking someone that was already down :?

 

 

 

Anyways this quest is a bit too easy. I read somewhere that it was a "combat heavy quest" so I thought I'd scout the area first with just a whip and 10 sharks. I finished the quest without banking for supplies and only ate 1 shark :shock:

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Haven't played RuneScape since 12 january 2007 and it feels great :)

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heres the next room - first is anger, second is fear, thirdly some programmers have been reading too many phsycology books...

 

 

 

[Pic]

 

 

 

 

 

 

That scared me... :?

 

 

 

I mean.. Alot of hands everywhere..

 

 

 

Am I the only one who is reminded of Labyrinth by that? ;-)

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Jack of all trades, master of thieving. 259th to 99 thieving. All stats 75+

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Has someone logged out and then get teleported back to the cave entrance yet? I was in varrock bank and logged back in again and found myself at the entrance. :?

 

Weird...

No longer playing Runescape, I caught the WoW bug.

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hmm... rage, fear, confusion, hopelessness, sounds a LOT like a possible variety of new magic elements :wink:

 

 

 

or you know the thoughts going through an insane persons mind. i see your post as a lot of wishful thinking.

Previously known as Monkeybeast0.

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heres the next room - first is anger, second is fear, thirdly some programmers have been reading too many phsycology books...

 

 

 

[Pic]

 

 

 

 

 

 

That scared me... :?

 

 

 

I mean.. Alot of hands everywhere..

 

 

 

Am I the only one who is reminded of Labyrinth by that? ;-)

 

 

 

Gosh. Those hands. For the first couple minutes I was too scared to get near the walls for fear that they'd grab me or something.

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Yea hand rooms is kinda funny\scary :P

 

I thought te hands would attack be but.. naaah...

 

then looked in black holes and that fear reaper pops up ! lol that was scary :P

 

Amazing ! Best quest i have ever done, great cut scenes, great story but poor exp reward.

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The training place is going to become like the experiments.

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With so many trees in the city you could see the spring coming each day until a night of warm wind would bring it suddenly in one morning. Sometimes the heavy cold rains would beat it back so that it would seem that it would never come and that you were losing a season out of your life. But you knew that there would always be the spring as you knew the river would flow again after it was frozen. When the cold rains kept on and killed the spring, it was as though a young person had died for no reason. In those days though the spring always came finally but it was frightening that it had nearly failed.

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