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World Hoppers - Why Do You Hop?


NukeMarine

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Not a guide, although it may become one later. Post where you like to hop, the tactics you use hopping, and the benefits you get from it.

 

 

 

Runescape has locations that have slow respawn, yet with a quick jump to another server you'll find the item you're collecting higher than the 0 in stock you left on another server. Here are some common areas I think world hopping is popular to exploit.

 

 

 

~~Battlestaffs~~

 

 

 

Worldhop locations - Varrock Staff Shop, Mage Guild, Baba Yaga on Lunar Island

 

Costs - 7k to ??k

 

Bulk Price - ??k

 

Benefit - Battlestaffs made into elemental battlestaffs that alc for 9.3k each

 

Downside - Only 5 per shop, allowing only 1k to 2k profit per staff.

 

 

 

~~Element Runes~~

 

 

 

Worldhop locations - Port Sarim Magic Shop, Varrock Magic Shop, Magic Guild

 

Costs - 4 to 24

 

Bulk Price - 15 to 20

 

Benefit - upto 5k in stock

 

Downside - airs normally bought down so that profit not so high.

 

 

 

~~Combat Runes~~

 

 

 

Worldhop locations - Port Sarim(Chaos and Death only), Varrock Magic Shop (Chaos and Death only), Mage Guild, Baba Yaga, Wilderness Bank, Al Morrisane

 

Costs - 92 to 112 Chaos, 200 to 225 death, 400 to 500 bloods

 

Bulk Price - 150 Chaos, 300 Deaths, 600 Bloods

 

Benefit - Cheap enough to justify for own use

 

Downside - 250 max in stock

 

 

 

~~Other Runes~~

 

 

 

See combat runes for locations

 

 

 

~~Vials~~

 

 

 

Worldhop Locations - Ardougne General Store, Shilo Village store, Taverly Herb store

 

Costs - 15 gp (verify?)

 

Bulk Price - 150 to 200

 

Benefit - MUCH faster than crafting, sells well in bulk

 

Downside - low stocks, low profit margin

 

 

 

~~Seaweed/Soda Ash~~

 

 

 

Worldhop Locations - any charter ship pier (Catherby is best)

 

Costs - 5 gp

 

Bulk Price - 500

 

Benefit - 30 items when maxed, making for good profit

 

Downside - all stores connected, easily sold out

 

 

 

~~Runite~~

 

 

 

Worldhop Locations - Heroes Guild, ME2 cave, Wilderness

 

Costs - N/A

 

Bulk Price - 12k to 15k

 

Benefit - Pure profit from rocks

 

Downside - SLOW (10 to 15 min) respawn, dangerous or crowded world hopping

 

 

 

~~Blast Furnace~~

 

 

 

Worldhop Locations - Keldagrim Blast Furnace

 

Costs - Varied, Mith 225 to 675, Coal 67 to 200, Iron 20 to 60, Silver 100 to 300, Gold 200 to 600

 

Bulk Price - Mith 500, Coal 200, Iron 100, Silver 300, Gold 500

 

Benefits - Many world hop here to make mith or steel plates and high alchemy on site as the oar is cheaper to buy and smelt here than from other players. Others make mith bars and bank them. Still others may buy the gold and silver which sell at a profit

 

Downside - 2 to 4 minute trip to bank and back. Ore gets pricey as stock decreases.

 

Side Benefit: Solo'ing the blast furnace, using the store to unnote coal, one can smelt and bank Mithril, Adamant and Runite bars faster than using the Port Phantasmys furnace or even superheat. Players can "store" upto 255 coal in the blast furnace.

 

 

 

These are the ones that come to mind for me. Post your own world hopping exploits. Maybe we can get a guide together?

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Pest control chaos&death stock beats everywhere else.

 

 

 

Shilo Village waterfilled vial stock is OK, but not high enough to hit your pin every world, last time I checked, there isn't a deposit box in the bank. Ardougne general store is the best at "low-points" in population throughout the day, because that store stocks up to 500 at 12 each (the highest cost, not that it matters much anyway.) But at populated times of the day, the general store is dead useless to buy vials.

 

 

 

If I can think of more, I will edit/post.

 

 

 

Oh, and I actually have this happen to me a lot; I notice that some people go to the same order of worlds that I go through, e.g Swiftswitch puts worlds in numerical order, RuneScape world selection page puts it in whatever order you have it defaultly set in (population, server location, numerical order, et cetera.) I, go by numerical order, and it's funny to see people going to the same world you are going to at every hop, so I just go to the opposite end of the world list and hit all the shops there. Normally, the stores on the other end are highly stocked.

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Please don't list Baba Yaga's shop. The shaking gives me a headache. Advil is already a very rich company, don't make them richer.

 

 

 

----Hoppage---

 

 

 

*Broad Arrows*

 

WH Locals -> Any slayer master, all their stocks are the same (tied together).

 

Costs -> Too god damn much.

 

Bulk Price -> See "Costs"

 

Benefit -> Keeps the price from dipping too low.

 

Downsides -> Too much hopping makes my brain hurt.

 

 

 

*Gem Mining*

 

WH Locals -> Shilo V, the only place to be

 

Benefit -> If you get a world with no one else there that's very good for you.

 

Downsides -> There's always atleast 3 people on each world there. >o<

 

 

 

*Chaos Selling*

 

WH Locals -> TzHaar Magic Shop

 

Tokkul Per -> Forgot to write this down

 

Benefit -> If the shop stock of chaos is lower you get more tokkul to a point

 

Downsides -> As a pokemon game would said . . . it's not very effective.

 

 

 

---End Hoppage---

 

 

 

That's all I can think of for now.

 

 

 

But "bacab thinking" is an oxymoron. :-$

We don't rebel to sell it just suits us well, we're the bright young things.

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What about people who are generally trying to sell something?

 

 

 

Why would you want to sell something to general store? The only reason I could think of is to get rid of large amounts of products. For example, coifs, hard leather bodies, uncut willow longs, etc.

 

 

 

My general rule of thumb is if it's not worth the time to sell to another player, then alch it. If it's not worth alching, sell it to general store, and if it's not worth selling to the general store, note and drop.

 

 

 

Another thing I worth hopping worlds for is rune arrowtips, I believe you can take out the first 50-100 for an average cost of 250-300each. It is OK xp and OK cash. I do recall that the best place to do this was Ranger's guild, but I think Catherby was OK too.. Mith arrowtips are very good at King Lathas' Training Ground, I believe.

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Jon, there are two reasons to world hop to sell that I know about: Tokkul and Trading sticks. There may be others, but none come to mind. True, if it's not worth alchemying, you may just want to sell the lot on forums for someone bored enough to sell the items to the store for profit.

 

 

 

Baba Yaga has one MAJOR downside: her costs increase 10x the amount of any other rune store. Her "bouncing" I did not notice, but I guess that could be a downside.

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At the Magic Store, you don't have to hop to get more tokkul, after you sell 10 chaos runes, it is already down to 9 tokkul per chaos. So after the shop is stocked at 260 chaos (I don't think I have seen a single world with LESS than 250), you're straight back to 9 tokkul per chaos you sell. So it would be virtually pointless to sell 9 chaos to the store for maybe 9-18 more tokkul per world?

 

 

 

Trading sticks? Huh.

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I only really world hop on certain situations. World 99 is sort of my default world, I go there before hopping to any other location. Some situations I hop in are...

 

 

 

Mining: To a highly populated world or to switch worlds of somebody is already there when I arrive. The obvious benifits are that on a populated world the rocks respawn faster which make it faster to get a full load. Mostly just used in mining iron, mythril and coal.

 

 

 

Runecrafting: If there is a pker within my level range, I hop to one of the Canadian worlds, usually 130. The benifits here are fairly obvious.

 

 

 

Buying Items: Self explanitory.

 

 

 

Wilderness Clues: I switch whenever I see another white dot, I don't even bother to check the level. I figure if they have see me they'll check me as I do them, and they won't hesitate to attack.

 

 

 

Woodcutting: Switch worlds if someone else is cutting them. I prefer to maximize the amout of logs I get. Afterall, if you have 3 people chopping the same tree you won't get many logs.

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At the Magic Store, you don't have to hop to get more tokkul, after you sell 10 chaos runes, it is already down to 9 tokkul per chaos. So after the shop is stocked at 260 chaos (I don't think I have seen a single world with LESS than 250), you're straight back to 9 tokkul per chaos you sell. So it would be virtually pointless to sell 9 chaos to the store for maybe 9-18 more tokkul per world?

 

 

 

Trading sticks? Huh.

 

 

 

Some people sell obsidian mauls for tokkul. After you sell one the price goes down by a significant amount making it worth switching worlds.

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What about people who are generally trying to sell something?

 

 

 

Why would you want to sell something to general store? The only reason I could think of is to get rid of large amounts of products. For example, coifs, hard leather bodies, uncut willow longs, etc.

 

 

 

My general rule of thumb is if it's not worth the time to sell to another player, then alch it. If it's not worth alching, sell it to general store, and if it's not worth selling to the general store, note and drop.

 

 

 

Another thing I worth hopping worlds for is rune arrowtips, I believe you can take out the first 50-100 for an average cost of 250-300each. It is OK xp and OK cash. I do recall that the best place to do this was Ranger's guild, but I think Catherby was OK too.. Mith arrowtips are very good at King Lathas' Training Ground, I believe.

 

 

 

Sorry, just had to post this. :-$ Just so you know, the "rule of thumb" was actually invented by the Puritans. The rule was that they couldn't beat their wives with a stick bigger than their thumb. Just wanted to give you a heads up. :wink:

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What about people who are generally trying to sell something?

 

 

 

Why would you want to sell something to general store? The only reason I could think of is to get rid of large amounts of products. For example, coifs, hard leather bodies, uncut willow longs, etc.

 

 

 

My general rule of thumb is if it's not worth the time to sell to another player, then alch it. If it's not worth alching, sell it to general store, and if it's not worth selling to the general store, note and drop.

 

 

 

Another thing I worth hopping worlds for is rune arrowtips, I believe you can take out the first 50-100 for an average cost of 250-300each. It is OK xp and OK cash. I do recall that the best place to do this was Ranger's guild, but I think Catherby was OK too.. Mith arrowtips are very good at King Lathas' Training Ground, I believe.

 

 

 

Sorry, just had to post this. :-$ Just so you know, the "rule of thumb" was actually invented by the Puritans. The rule was that they couldn't beat their wives with a stick bigger than their thumb. Just wanted to give you a heads up. :wink:

Doesn't that mean they could like stab them with a nail. Ouch.
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Please don't list Baba Yaga's shop. The shaking gives me a headache. Advil is already a very rich company, don't make them richer.

 

 

 

----Hoppage---

 

 

 

*Broad Arrows*

 

WH Locals -> Any slayer master, all their stocks are the same (tied together).

 

Costs -> Too god damn much.

 

Bulk Price -> See "Costs"

 

Benefit -> Keeps the price from dipping too low.

 

Downsides -> Too much hopping makes my brain hurt.

 

 

 

*Gem Mining*

 

WH Locals -> Shilo V, the only place to be

 

Benefit -> If you get a world with no one else there that's very good for you.

 

Downsides -> There's always atleast 3 people on each world there. >o<

 

 

 

*Chaos Selling*

 

WH Locals -> TzHaar Magic Shop

 

Tokkul Per -> Forgot to write this down

 

Benefit -> If the shop stock of chaos is lower you get more tokkul to a point

 

Downsides -> As a pokemon game would said . . . it's not very effective.

 

 

 

---End Hoppage---

 

 

 

That's all I can think of for now.

 

 

 

But "bacab thinking" is an oxymoron. :-$

 

 

 

the cave on lunar island you can mine gem rocks to ::'

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*Chaos Selling*

 

WH Locals -> TzHaar Magic Shop

 

Tokkul Per -> Forgot to write this down

 

Benefit -> If the shop stock of chaos is lower you get more tokkul to a point

 

Downsides -> As a pokemon game would said . . . it's not very effective.

 

 

nice one...

 

 

 

i personaly like to hob world for choco dust uin nardia (or what was that city called? in the desert :))

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^^ click my sig for my lesser ranging guide ^^

jwrm22: 4816th > 99 cooking 100% f2p !1172 total! + 140mil in items.

i dont play anymore... i think rs is ruined

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