October 27, 200619 yr that would be mean getting a character deleted if we died especially while doing a quest
October 27, 200619 yr I do believe a perm death system can work, but it requires a total overhaul in the game concept compared to most mmogs now and is not suitable at all for extremely skill-based (repetitive task based) games like RuneScape. Furthermore, for perm death to work, dying shouldn't be as 'normal' as it is in nearly all mmogs. Without an extremely cautious well-thought approach and throughoutly tested game, any mmog game with perm death is a recipe for failure. The value of my bank at its height. Estimated value at the peak of the rares market: 250 billion+.Most likely the largest trade in RuneScape ever. Estimated value at the peak of the rares market: 70 billion+.
October 27, 200619 yr Yes it does, but in Diablo you don't have to pay monthly fees. And to get to level 100 on diablo doesn't actualy take that long compared to Runescape. oh boy how wrong you are. i forget what update it was, but i think 1.09 (for sure by 1.10) of diablo2 changed the whole leveling system. you could no longer party up and kill cows all day. the experience gained from that was terrible. it was endless runs of killing the game boss and his 5 sets of minions. i was a fan of d2 hardcore. i played on USEast and had a high level (96+) character for each of the three seasons i played. the time spent getting from 96-99 was insane, altho nowhere near the time needed to max out skills in runescape. permanent death fit well into d2 hardcore. it would not fit in to runescape due to the massive amount of time spent grinding.
October 28, 200619 yr What a horrible idea. We basically have that already. Permanent death= takes time to rebuild a character.=regain what you had Non-perm death= loss of items=loss of money=loss of time=time to regain what you had It's basically the same. Now we aren't talking about 1 iteming and junk. That's just fun to mess around with. The problem we have with perm dying is that it takes too long to rebuild. Well, what we have now is like perm dying just it doesn't take as long to rebuild. Thus, solving the problem the potential solution to the current way things are (not that it needs a solution). Trix.--quit WoW as of 12/07Thank you 4be2jue for the wonderful sig and avatar!
October 28, 200619 yr wow, he needs to get laid... Lol so true =D> This could never work without changing the whole game play and if they did everyone would quit. the guy has a few good point but not for runescape good topic Quit RuneScape :)
October 28, 200619 yr Diablo 2 Hardcore is the only game I know with permanant death. It intrigued me and I was addicted to it having played many characters and variants. t used to be insanely easy to level up a new character becasue you could rush a character to hell an level em upin the cow level of hell. This has been fixed and it is now harder to cheesily level but if you get with a good group the xp can add up fast. Coming from DII hardcore to Runescape I was at first let down by the respawning after death and the seemingly turn based combat, but where DII failed (1 race, limited choice in skill developement, and monotany) Runescape Excels (Train all skills of your choice, constantly updated gameplay, and variety). Permadeath would be self desctructive for jagex as a company so I doubt it would ever happen in this game, but the concept is attractive to people who take pride in their characters and enjoy the challenge of keeping their pixelated selves high with the threat of permanent death looming. Slay On, Axe Man Jack The Slayers Guild a Slayer Clan led by Axe Man Jack Proud to have written the most plagiarized Slayer guide on the planet.
October 28, 200619 yr Horrible, If I lost my two years of hard dying to a dumb abyss pker. I would quit and send Jagex a rather angry letter. Although on the plus side, abyss wouldbe quite quiet! Qizx2- ArchmagePersonnumber100- Warlock for life.Would you?
October 28, 200619 yr If they ever had a MMORPG with permanent death, it would be an MMO that I would never play
October 28, 200619 yr Interesting. Other approches that I've seen or heard of: 1. Limbo - after death the action continues in an undead world, which you must buy or fight your way out of. This is probably the only thing which could be easily fitted into runescape, kind of like an enormous random event thing when you die. 2. Stat loss - where winning a fight gains you XP, dying costs you XP - and running from a fight may have a smaller penalty, or no consequence. 3. Spirit transfer - dead characters are perma-dead, but the spirit (with some changes) takes a new body.
October 28, 200619 yr Imagine how rare Rares would be if permadeath was implemented. They would be so valuable and there would be so few of them.
October 28, 200619 yr 1. Dying on runescape is huge penalty, we don't need perma-death.* 2. Perma-death is solely designed for "hardcore" players, most runescape player aren't hardcore 3. Noone would like to pay $5 to play perma-death character By the way, I don't think author actually ever got higher level in EverQuest. Dying with higher level in EverQuest is huge penalty too, you lose huge bulk of experience (or even lose a level). And if character died somewhere that they cannot really go back to get a corpse - they would have to purchase expensive "corpse summoning". And then they have to go beg certain character class to revive your character to get part of exp back. All of these take hours to do to get back to 'where you were'. *penalty such as lose dragon leg, rune boots, barrow glove, whip, fury amulet, etc... Hacked 10 years old account, permamently quit if Jagex doesn't return items.
October 28, 200619 yr If Jagex was smart, they'd incorporate a feature where you have to pay another $5 to get your character back after he dies a certain number of times. For members only, of course. Check out this cool browser gladiator game!
October 29, 200619 yr Permanent death would suck, unless you had to risk it for something awesome, like free membership for life.
October 29, 200619 yr That really wouldn't be much fun. Losing items is annoying enough, but a whole character? Yowza "Da mihi castitatem et continentam, sed noli modo"
October 29, 200619 yr yeah, i'd hate permanent deaths..seems so pointless in a game like runescape...Losing all your work that you've achieved..Stupid. Got 99 range? Love PKing, God Wars and other events? Then join Team Fatal, a 99 range group!Forums: http://z3.invisionfree.com/Team_Fatal/index.php?
October 29, 200619 yr Perm death would be bad. To clear this up. There is perm death in star war galaxies for the soilders. You start with 150 soilders and when the one you are controlling dies you take over anthor one. The only time this does perm death does not occuring is when you are using a hero, or jedi. If they die then sooner or later you can get them back. I will shoot down any one with my bitting wit, and sarcasm!What POSSIBLE reason would someone have to make a fake like that?Does he profit from faking a picture like that? Does it help him at all?Jesus Christ, stop being so suspicious. This is Tip.it for God's sake, not RuneHQ. -_-
October 29, 200619 yr not good. NOT GOOD, YOU HEAR ME?!?!??!?!?! Chuck Norris doesn't ever need a compass; he randomly points somewhere and north goes there in order not to anger him.
October 29, 200619 yr Permanent death would suck man. "Yes! I just got 99 cooking! W00t!" -Chicken appears- "FLEE FROM ME FGFUYFYUIUY0!" "Ah!" -Dies- ... ... ... -Message in Inbox- "We are sorry to inform you, but your character has used its 50 deaths, and is now erased. You can make a new account and start over, and make sure to sign up for members again! -Mod Dan" :? Lol, I hope Jagex never do something like that.
October 30, 200619 yr If Jagex was smart, they'd incorporate a feature where you have to pay another $5 to get your character back after he dies a certain number of times. For members only, of course. wow, that is ironic. Really dumb idea for many points: 1. On top of the $5 your paying a month, you now have to pay more if you want to be a pker. 2. If jagex were smart...Jagex would lose ton's of money with that idea. 3. For members only? So punish you for being a member...yep, only if jagex were smart :S
October 30, 200619 yr I already suggested a hardcore version of runescape and the idea went down well, there would have to be some changes made: 1 server only, pk anywhere like original rsc, duel anywhere, like original rsc, the original rsc pk system reimplimented. 2x xp gain (8xp per damage), pk/non pk change added again. max of 3 accounts per player.
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