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Treasure Trail Coordinates Pics - Jan 12 (HELP WANTED) (AOW)


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Tip.It staff note: This guide has been copied to the Archive of Wisdom http://forum.tip.it/viewtopic.php?t=694171

 

This original topic is for replies to the author and discussion.

 

 

 

Sorry for the crammed up title, I know its not attractive :?

 

 

 

I need help to re-complete this, I'm f2p right now. If anyone can help, post your picture and you will be credited. *Added December 31, 2007*

 

 

 

Super-duper-uber-muber-tuber-kuber-froober people who've helped re-finish this:

 

-zxzxzxzx99

 

-Crazymonster (TIMES A BILLION)

 

-um_bong0

 

-Solidus_77

 

-MrBowser

 

-baronmaster

 

(you want your name here, right? Add a picture!) scheme>

 

 

 

Seetons.jpg

 

^^Many thanks to lewagold2 for that, it's AWESOME!^^ <3:

 

 

 

Table Of Contents

 

 

 

-Section one: Information

 

--What Is This About?

 

 

 

-Section Two: The Co-Ordinates

 

--How it's sorted.

 

--00,00-01,00 Degrees North/South

 

--01,01-04,00 Degrees North/South

 

--04,01-06,00 Degrees North/South

 

--06,01-08,00 Degrees North/South

 

--08,01-12,00 Degrees North/South

 

--12,01-18,00 Degrees North/South

 

--18,01-22,00 Degrees North/South

 

--22,01+ Degrees North/South

 

 

 

-Section Three: Obtaining Uri items

 

--Intro

 

--A-E

 

--F-J

 

--K-O

 

--P-Z

 

 

 

 

 

-Section Four: Obtaining clues

 

-- Best places to obtain clues

 

--- Level 1 - HAM's

 

--- Level 2 - Guards

 

--- Level 3 - Jellies and Hellhounds

 

 

 

-Section Five: Completion of clues

 

-- Inventory

 

-- Obtaining the Sextant, Watch and Chart

 

--- Sextant tips

 

-- Saradomin and Zamorak mages

 

--- Set-up

 

--- Killing the mage

 

---- Pk'ers

 

 

 

-Section Six: Who Made This Possible

 

--Special People *Not to say you all aren't :wink:*

 

--Contributors

 

--Supporters

 

 

 

I hope you enjoy it!

 

 

 

SECTION ONE:

 

 

 

What is this all about?

 

 

 

Are you a person who does a LOT of clue scrolls? If so, you can relate to me. I love doing them even if I don't get huge rewards (But, you know, rewards are never a bad thing :wink:). Another thing I enjoy is browsing TIF, where I visit the Clues,Clues,Clues (and Random Events!) forum a lot. After a lot of looking around, I noticed that the biggest problem people seem to be having is with their co-ordinates. This is where my idea came from.

 

 

 

This Guide started out only geared towards Co-ordinate clues, but after I revived it, it evolved into a full out Treasure Trailer's Tips guide. Inside, you will find out how to gain your clues, how deal deal with those pesky mages, and much more. I hope you enjoy it!

 

 

 

SECTION TWO:

 

 

 

How it's sorted

 

 

 

As you can see below, each "hidden" message is assigned a range. This range represents the FIRST part of the co-ordinate, which is the one that is North or South. For example, if my clue was 23.76 North, 10.56 East, it would fit in the range of "22,01+".

 

 

 

*ALL PICTURES ONLY TO BE USED BY TIP.IT*

 

[hide=00,00-01,00 Degrees North/South]

 

0000N.png

 

4z4ehys.jpg

 

54n5fdv.jpg

 

6gve0eh.jpg

 

52xw7l2.jpg

 

662b21c.jpg

 

4uj7uvm.jpg

 

541ygdz.jpg

 

66ltnc0.jpg

 

[/hide]

 

[hide=01,01-04,00 Degrees North/South]

 

677xgsp.jpg

 

4kmkll3.jpg

 

680x8gm.jpg

 

6fj33g0.jpg

 

6eza252.jpg

 

5ya3plv.jpg

 

5x9a82t.jpg

 

4uiyq06.jpg

 

S_03_45_E_22_45.jpg

 

67wxufo.jpg

 

[/hide]

 

[hide=04,01-06,00 Degrees North/South]

 

S_04_03_E_03_11.jpg

 

S_04_05_E_04_24.jpg

 

4vg86s3.jpg

 

5z1z8sx.jpg

 

4uvl5is.jpg

 

5yn0pqf.jpg

 

6fjoif8.jpg

 

4m14kgh.jpg

 

4l6jguw.jpg

 

63mzngz.jpg

 

4lsb3m1.jpg

 

6cfhog7.jpg

 

4qhi7t4.jpg

 

[/hide]

 

[hide=06,01-08,00 Degrees North/South]

 

S_06_11_E_15_07.jpg

 

6cewz1c.jpg

 

5yve1yu.jpg

 

4kdco77.jpg

 

4qf1e1u.jpg

 

[/hide]

 

[hide=08,01-12,00 Degrees North/South]

 

4u0exb5.jpg

 

08051556-1.png

 

clue4lx4.png

 

6c83h9l.jpg

 

6aty9er.jpg

 

63l3n08.jpg

 

505xta9.jpg

 

6fh870x.jpg

 

5ysol8w.jpg

 

4utupn9.jpg

 

6g3u9zp.jpg

 

[/hide]

 

[hide=12,01-18,00 Degrees North/South]

 

*Please have patience while wilderness pics are being re-taken*

 

12482020.png

 

TT-Coord-3.png

 

52em3kg.jpg

 

N_16_03_E_14_07.jpg

 

N_16_31_E_12_54.jpg

 

16352701-1.png

 

16431913-1.png

 

52x3wpe.jpg

 

[/hide]

 

[hide=18,01-22,00 Degrees North/South]

 

*Please have patience while wilderness pics are being re-taken*

 

18032516-1.png

 

18221633-1.png

 

19432507-2.png

 

19452507.png

 

20071833x.png

 

[/hide]

 

[hide=22,01+ Degrees North/South]

 

*Please have patience while wilderness pics are being re-taken*

 

6bxv9t2.jpg

 

24562228-2.png

 

25031705-1.png

 

[/hide]

 

 

 

 

 

SECTION THREE:

 

 

 

Where to obtain items for Uri's Clues

 

I'm proud to present the newest addition to my guide, which will help you find the items you need to do emote clues.

 

 

 

This is in alphabetical order (many thanks to http://alphabetizer.flap.tv/index.php), So just look under the heading where the item your searching for falls under. This lists the places that are the most convenient, factoring in how close the stores are to tele-spots etc. If the item says player made beside it and you don't have the stats for it, you're better off just to buy it from another player.

 

 

 

[hide=A-E]

 

Adamant 2h Sword - Warrior Guild 7,680gp

 

Adamant Square Shield - Player made [78 smithing]

 

Adamantite Medium Helmet - Barbarian Village 1,920gp

 

Air Staff - Varrock Square 1500gp

 

Amulet of Glory - Player made [80 Crafting, 68 Mage]

 

Amulet of Power - Player made [70 Crafting, 57 Mage]

 

Black Cape - Canifis 9gp [common Highwayman drop]

 

Blue D'hide Body - Player made [71 Crafting]

 

Blue D'hide Chaps - Player made [68 Crafting]

 

Blue D'hide Vambraces - Player made [66 Crafting]

 

Blue Gnome Boots - Grand Tree 2nd Floor

 

Blue Gnome Robe Top - Grand Tree 2nd Floor

 

Blue Gnome Robetop - Grand Tree 2nd Floor

 

Blue Mystic Hat - Magic Guild 2nd Floor 15k gp

 

Blue Wizard Hat - Varrock "Fancy" Clothes Store 2gp

 

Bone Spear - Dorgeshunn mines 600gp (Must have completed the Lost Tribe quest)

 

Bronze 2h Sword - Taverley 80gp

 

Bronze Axe - Lumbridge 16gp

 

Bronze Chainbody - Varrock (NE of sqaure) 60gp

 

Bronze Dagger - Respawn on 2nd floor of Lumbridge Castle

 

Bronze Full Helmet - Barbarian Village 44gp

 

Bronze Platelegs - Al Kharid 66gp

 

Bronze Spear - Common Drop from goblins

 

Bronze Sq Shield - Falador 44gp

 

Brown Apron - Varrock 2gp

 

Coif - Champion/Ranging Guilds 200gp

 

Cream Gnome Top - Grand Tree 2nd Floor

 

Desert Shirt - Shanty Pass 40gp

 

Diamond Ring - Player Made [43 Crafting]

 

Elemental Shield - Player made [Elemental workshop I Quest]

 

Emerald Amulet - Player Made [32 Crafting]

 

Emerald Ring - Player Made [27 Crafting]

 

[/hide]

 

 

 

[hide=F-J]

 

Fire battlestaff - Player Made [62 Crafting]

 

Gold Necklace - Player Made [6 Crafting]

 

Gold Ring - Player Made [5 Crafting]

 

Green D'hide Chaps - Champions guild 3,900gp

 

Green Dragonhide Body - Edgeville [Must have completed Dragon Slayer] 10,140gp

 

Green Gnome Boots - Grand Tree 2nd Floor

 

Green Gnome Hat - Grand Tree 2nd Floor

 

Green Gnome Robe Bottoms - Grand Tree 2nd Floor

 

Green Gnome Robe Top - Grand Tree 2nd Floor

 

Green gnome hat - Grand Tree 2nd Floor

 

HAM Boots - Steal from HAM Members [15 Thieving]

 

HAM Robe Bottom - Steal from HAM Members [15 Thieving]

 

Hard Leather Body - Ranging Guild 270gp

 

Iron 2h Sword - Taverley 280gp

 

Iron Chainbody - Varrock 210 gp

 

Iron Full Helmet - Barbarian Village 153gp

 

Iron Kiteshield - Player Made [27 Smithing]

 

Iron Medium Helmet - Barbarian Village 84gp

 

Iron Pickaxe - Dwarf mines 240gp

 

Iron Platebody - Varrock 560gp

 

Iron Platelegs - Al Kharid 280gp

 

Iron Plateskirt - Al Kharid 280gp

 

Iron Warhammer - Rellekka 224gp

 

[/hide]

 

 

 

[hide=K-O]

 

Leather Boots - Varrock 6gp

 

Leather Chaps - Ranging Guild 20gp (Al Kharid general store usually has 1k+ in most worlds)

 

Leather Gloves - Varrock 6gp

 

Longbow - Varrock 80gp

 

Maple Longbow - Varrock 640gp

 

Maple Shortbow - Varrock 400gp

 

Mithril Chainbody - Varrock 1,950gp

 

Mithril Full Helmet - Barbarian Village 1,430

 

Mithril Medium Helmet - Barbarian Village 780gp

 

Mithril Platelegs - Al Kharid 2,600gp

 

Mithril Plateskirt - Al Kharid 2,600gp

 

Mithril Scimitar - Al Kharid 1,060 gp

 

Oak Longbow - Varrock 160gp

 

Oak Shortbow - Varrock 100gp

 

[/hide]

 

 

 

[hide=P-Z]

 

Pointed Blue Snelm - Player Made [15 Crafting]

 

Purple Gloves - Canifis 650gp

 

Ring of Dueling - Player Made [27 Crafting, 27 Mage]

 

Ring of Forging - Player Made [34 Crafting, 49 Mage]

 

Ring of Life - Player Made [43 Crafting, 57 Mage]

 

Ruby Amulet - Player Made [50 Crafting]

 

Rune Axe - Player Made [86 Smithing]

 

Rune Full Helmet - Player Made [92 Smithing]

 

Rune Pickaxe - Dwarven mines 32,000gp

 

Rune Platebody - Edgeville [Must have completed Dragon Slayer] 84,500gp [Really bad deal TBH]

 

Rune Platelegs - Champion's Guild 64,000gp

 

Rune Warhammer - Player Made [94 Smithing]

 

Sapphire Amulet - Player Made [24 Crafting]

 

Sapphire Necklace - Player Made [23 Crafting]

 

Sapphire Ring - Player Made [20 Crafting]

 

Snakeskin Boots - Player Made [45 Crafting]

 

Snakeskin Chaps - Player Made [51 Crafting]

 

Staff - Varrock 2gp

 

Steel Axe - Lumbridge 200gp

 

Steel Full Helmet - Barbarian Village 550gp

 

Steel Kiteshield - Nardah 807gp

 

Steel Longsword - Varrock 500gp

 

Steel Mace - Falador 225gp

 

Steel Medium Helmet - Barbarian Village 300gp

 

Steel Pickaxe - Dwarven Mines 500gp

 

Steel Platebody - Varrock 2,000gp

 

Steel Plateskirt - Al Kharid 1,000gp

 

Steel Square Shield - Falador 576gp

 

Studded Leather Body - Catherby 850gp

 

Studded Leather Chaps - Catherby 750gp

 

Tiara - Player Made [23 Crafting]

 

Turquoise Gnome Bottom - Grand Tree 2nd Floor

 

Unblessed Silver Sickle - Player Made [18 Crafting]

 

White Apron - Varrock 2gp

 

Wilderness Cape - North of Edgeville [beware of wilderness] 50gp

 

[/hide]

 

 

 

 

 

SECTION FOUR:

 

 

 

Obtaining your clues

 

 

 

This is where the fun [and the road to riches] beings. In this section, I will show you my personal ways of obtaining clues, which in my opinion are the best ways.

 

 

 

[hide= Level 1 Clues]

 

Everyone has to start out somewhere. I started falling in love with treasure trails after doing Level one clues. Not only was it an adventure, but I made a pretty darn nice cash pile (about 3 MILLION) while doing so. Here is my method:

 

 

 

Requirements:

 

 

 

15 Thieving [30+ recommended]

 

Full HAM Clothes [Optional but strongly recommended]

 

 

 

Your route:

 

Starting out in Draynor, head EAST to the HAM caves.

 

RoutetoHAMcaves.jpg

 

 

 

Pick the lock on the door (You temporarily lose a thieving level if you fail) and continue on into the cave, heading towards the middle.

 

 

 

mmmHAM.jpg

 

 

 

Now, you simply thieve until this happens:

 

Firstthievezomg.jpg

 

 

 

[Technically it was the second thieve because I was stunned the first time... but still, ZOMG FAST <3 ]

 

 

 

Hopefully, you will be as lucky as me =D

 

[/hide]

 

 

 

[hide=Level 2 Clues]

 

Tired of the same old rewards, thieving and listening to the HAM leader rant? Than it's time that you upgraded to Level Two clues! These have the same basic rules, but with BETTER PRIZES. Does making a 2.1M Item in a matter of minutes (Aka Ranger Boots) sound appealing to you? Than cross your fingers for luck and follow these steps:

 

 

 

Requirements:

 

-35-ish + combat

 

- A weapon

 

- Armour

 

- Food

 

- Sextant, Watch and Chart (see next section if you are a visual leaner, or Tip.It's Treasure Trail guide on the main page if not)

 

 

 

This time around, we will be killing monsters for clues. I find that Guards north of Falador gate are the most convenient things there are to kill. Here is a map of our destination.

 

Lv2gaurds.jpg

 

Now just keep killing them until you get a clue.

 

[/hide]

 

 

 

[hide=Level 3 Clues]

 

Ready for the BIG rewards? Level 3 clues have rewards that are worth MILLIONS of gp. But, there is a catch. They are much harder to obtain and much harder to complete. You will be travelling to some exotic places and battling some angry high levelled mages to obtain and complete them. Here I will list my personal favourite ways to obtain Level 3 Clues.

 

 

 

[hide=Jellies]

 

Jellies are the great monsters for clues. They are low levelled and easy to kill compared to most of the other Level 3 clue droppers. If you do not have 52 slayer, please check out the next section.

 

 

 

Requirements:

 

- 52 Slayer

 

- Good weapon (D long/scimmy, whip)

 

- Food

 

 

 

Recommendations:

 

- Access to Fairy Rings

 

- 80+ Combat

 

- 50+ Range

 

 

 

Jellies attack with a MAGIC based melee attack. So, logically, you want a big mage defence.

 

 

 

Suggested Equipment (switch Ranger helm with Black Mask if on assignment)

 

Equip_Jellies.jpg

 

 

 

And Inventory: [Dramen Staff and Slayer's Gem optional]

 

Jelly_Inv.jpg

 

 

 

Getting there

 

 

 

The jellies are located in Slayer Cave. The easiest way to get there is using the Fairy Ring AJR. If you don't have access to them, here is your route:

 

Pathtoslayercave.jpg

 

 

 

And once you are inside: [Taken from main website]

 

 

 

Pathtojellies.jpg

 

 

 

And the rest is easy, Kill until this happens: =D

 

Clue.jpg

 

[/hide]

 

[hide=Hellhounds]

 

Reasons to chose Hellhounds over Jellies

 

- You do not have 52 Slayer

 

- You would prefer to train Range

 

 

 

The great thing [and not so great thing] about Hellhounds is that they only drop Clues and bones. So, if you are looking for some Range experience, with some Third Age and Robin Hats as rewards [Good luck], than try this method out!

 

 

 

Requirements:

 

- Started Hero's Quest

 

- 60+ Range [50-59 may suffice]

 

- Bow + Arrows

 

- Range bonus armour

 

 

 

Recommendations:

 

- Form of teleport

 

 

 

Hellhounds attack with MELEE, but you can easily safespot them.

 

 

 

Suggested Inventory/ Equipment:

 

Hell_Equip.jpg

 

Hell_Inv.jpg

 

 

 

Explanation:

 

All this stuff is pretty basic. Just wear your best range outfit, with some food just in case you end up in a sticky situation. DON'T FORGET THE DUSTY KEY.

 

 

 

Getting There

 

 

 

The Hellhounds that I train at are located in the Member's Dungeon in Taverley. Here is the route to get to them, starting in Falador East Bank. [This route is for people w/o the required agility levels for shortcuts]

 

to_mem_dungeon.jpg

 

path_to_hounds.jpg

 

 

 

SafeSpots

 

 

 

When ranging the Hounds, most people with hide behind the stalagmites. This is a big no-no, because with these non-so-obvious SafeSpots, your Accumulator will be able to do its work.

 

 

 

As you can see from this pic, there are 3 good spots to range from. With this method, you can range at the Hellhounds from both directions.

 

 

 

hound_safespots.jpg

 

 

 

Good luck!

 

[/hide]

 

[/hide]

 

 

 

SECTION FIVE:

 

 

 

Completing your clues

 

 

 

NOTE: This section deals mostly with LEVEL 3 CLUES, as they are the hardest.

 

So, your fresh off from killing those Jellies, and now you want to reap the rewards, right? Well, first you'll have to finish the clue. =p

 

 

 

[hide=Inventory]

 

Here is the Inventory and Equipment that I usually have:

 

THIS IS FOR WHEN YOUR CLUE IS NOT IN THE WILDY

 

 

 

Clue_inv.jpg

 

Clue_Equip.jpg

 

 

 

Explanation:

 

 

 

In your inventory, you have the basic supplies. The Clue itself, Sextant, Chart, Watch and spade are mandatory. As you can see, you also have enough runes/ Jewelry to teleport anywhere you want to in the blink of an eye, which in important if you wish to complete the clue quickly. The Prayer pot and food come into play when you are facing the mages [Level 3 clues only]. If you are doing a level 1 or 2 clue, you can leave out the food and prayer pot. If you are doing a Level 1 clue, you can also put away the sextant, chart and watch as they do not have any co-ordinate hints.

 

 

 

If you clue is in the wildy

 

 

 

Level three clues will sometimes have clues in the wildy. If you have a Co-ordinate clue, bring your clue, spade, sextant, watch and chart, with a good weapon (I prefer a DDP(++) for a quick kill on the mage). If its a "Search here" in the wildy, bring nothing along except for the clue.

 

 

 

 

 

[/hide]

 

 

 

[hide=Obtaining the Sextant, Watch and Chart]

 

Before you say anything, yes I know that the Tip.It Treasure Trail guide already tells you how to get them. Some people [including me] prefer things with pictures, which is what I'm offering here.

 

 

 

Looking at your clue and saying to yourself, 14 degrees, 00 minutes... WHAT?!?!? If you are, than you are one of the "lucky" ones who have obtained a Co-ordinate Clue, only available in Level 2 and Level 3 Clues. Now, to complete this, you are going to need to find some way to decipher what it's trying to tell you. To do this, you will need to get a Sextant, Chart, and a Watch.

 

 

 

Inventory

 

 

 

There are only two things you will need to complete this task quickly and painlessly. Bring along with you a Dueling ring with at least TWO charges, and your Co-ordinate clue [very important].

 

 

 

 

 

Here is the path you will need to take:

 

 

 

SCW_route.jpg

 

 

 

Pretty simple:

 

 

 

1. Teleport to Castle Wars and walk to the Observatory

 

2. Talk about your clue with the Professor, and head towards the Clocktower

 

3. The person in the clock tower will give you a Watch. Continue on to Port Khazard

 

4. Look on the docks of the port, and talk to Murphy to receive the Sextant.

 

5. Teleport back to Castle Wars

 

6. Walk back and talk to the Professor, who will now give you the chart

 

7. You can now complete your clue!

 

 

 

[hide=Sextant Tips]

 

The sextant is pretty easy to use. Just get the sun and horizon positioned as so, with the words I added in as a guide:

 

sextant_guide.jpg

 

[/hide]

 

[/hide]

 

 

 

[hide=Saradomin and Zamorak Mages]

 

 

 

Whenever you get a Co-ordinate clue on a Level 3 Trail, you will encounter a mage when you try to take their Treasure. Saradomin mages are harder, but they are in safe areas (Excluding the ones at places such as the Ice Path). Zamorak mages are big pushovers, but you find them in the Wilderness. This section will teach you how to deal with them and dispose of them quickly.

 

 

 

[hide=Saradomin Mages]

 

 

 

saramage.jpg

 

 

 

Requirements

 

- 43 Prayer

 

- High Combat

 

- Food

 

- Good Weapon (Best is a DDP(++) and a Whip/Dscimmy/Long)

 

- Dragon hide armour (Minimum RED)

 

~IF YOU DO NOT HAVE 60+ RANGE~

 

- Mystic robes BARE MINIMUM

 

 

 

What makes Saradomin mages harder than Zamorak mages? They have TWO types of attack. Along with the expected Saradomin Strike, they are also wielding a DDP(++) [Why can't I do that? =p]. The melee attack is what you should worry about, so the best defence is to use Protect from Melee, and have a high MAGIC DEFENCE. So, the best combo is to have Dragonhide armour (RED+) with 43 Prayer. If you do not have Dragonhide, than use Mystic Robes, as they also provide a good Magic Defence.

 

 

 

Inventory and Equipment

 

 

 

sara_mage_Inv.jpg

 

Sara_mage_equip.jpg

 

 

 

Explanation:

 

 

 

The Equipment is self-explanatory; high magic defence. In your inventory, you have your clue, sextant, chart, watch and spade. You also have your 2nd weapon, which you switch to when you run out of specs. You need a lot of food depending on your level and luck, but it's better safe than sorry. Also, a combat potion is never a bad thing, but it's optional.

 

 

 

Killing the Mage

 

 

 

After you find your spot, by either using the sextant (Look above) or looking at one of the pictures in this guide (look below), stand there and get prepared:

 

 

 

combat_pot.jpg + spec.jpg + melee_prayer.jpg

 

Combat potion is optional, and your prayer points shouldn't run out during the battle. When you are ready...

 

Sara_dig.jpg

 

 

 

Do all four of your DDP(++) Specs., than whip out your stronger weapon. The mage shouldn't hit much, but he will hit HARD. Watch your health closely. I recommend eating once if falls close to half, never let it go under, as if the Mage gets lucky he could KO you fast. Once the mage is dead, just dig again in the same spot and continue on with the next hint.

 

[/hide]

 

 

 

[hide=Zamorak Mages]

 

Zammymage.jpg

 

 

 

Requirements

 

- High combat

 

- 37 Prayer

 

- DDP(++) (best option)

 

- Glory amulet

 

 

 

Zamorak mages are very easy to beat. They only attack with mage, so all you have to do is mage protect and Spec. The problem, though, is that they are located in the wildy. So you have to take extra precautions getting there.

 

 

 

Inventory/Equipment

 

Zammy_mage_inv.jpg

 

Zammy_mage_equip.jpg

 

 

 

As you can see, the equipment is simple. You have a teleport for when you get the casket, a weapon to kill the mage, and the items you need to dig it up. The reason there is no food is because we will be praying against the mage attacks.

 

 

 

Killing the Mage

 

 

 

This is very simple. Get to your spot, and before you dig:

 

 

 

spec.jpg + Mage_Prayer.jpg

 

 

 

And when you are ready....

 

 

 

zammy_dig.jpg

 

 

 

Just use all your DDP(++) specs, than continue using the DDP(++) till he is dead.

 

 

 

Player Killers

 

 

 

This is what you need to worry about when doing clues in the wilderness. If a Pker kills you, this is what happens:

 

 

 

Death1.jpg

 

 

 

As you can see from above, you lose your clue, which is much more valuable than the watch. So, if you would like to keep your clue, your first defence is this:

 

 

 

logout.jpg

 

 

 

Of course, the Pker might get to you first. If this happens, you have to throw away unneeded things. Drop your Sextant, Chart, Watch and Spade, as you can get these back easily. You should end up with this:

 

 

 

Death2.jpg

 

 

 

So if you die now, you won't lose anything important! =D

 

[/hide]

 

[/hide]

 

 

 

SECTION SIX:

 

 

 

Special People

 

 

 

[hide=Click to see them!]

 

 

 

These are the people that I feel have made the biggest contributions to this project.

 

-Myself, for coming up with the idea :wink:

 

-pokemama, for suggesting that I make it into a Player Made Guide

 

-McGuff1 (Biggest contributor so far.)

 

 

 

Contributors to the new wilderness pictures:

 

-zxzxzxzx99

 

-Crazymonster

 

-um_bong0

 

 

 

Contributors:

 

Anyone and everyone who submits an image goes here.

 

-Xjp435x (Look in duel arena clue screenie)

 

-Arambul

 

-Forgotenn00b (D 3 A D 1 Y)

 

-Toxic388

 

 

 

Supporters/Special mentions

 

Just anyone who I feel made my day a tiny bit better by saying something, anything, positive about my work.

 

-salim123

 

-spatulus13

 

-analysethis2

 

-McGuff1

 

-Toxic388 (GRATS ON 99 SLAYER)

 

-D 3 A D 1 Y (For being in one of the screenies :-w )

 

-Arambul

 

-12pure34

 

-mEb

 

-thekiller308

 

-Cha0sx

 

-Skatepank

 

-wachtwoord

 

-gg_kk90

 

-lewagold2

 

[/hide]

 

 

 

 

 

Need more help with Clues? Check The Tip.it TT Guide!

seetons.png

Feel free to HYT me in-game =)

~~3,483rd to 99 Thieving, Feb 22, 2008~~

"There's never enough time to do all the nothing you want." - Calvin (& Hobbes)

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tip.it already has a very nice coordinate tool

 

Yes, but it only shows the general area, not where it is exactly.

seetons.png

Feel free to HYT me in-game =)

~~3,483rd to 99 Thieving, Feb 22, 2008~~

"There's never enough time to do all the nothing you want." - Calvin (& Hobbes)

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I have a lot of the level 3 coordinate clue screen caps that I have taken in the past. I'll "dig" some of them up.

 

 

 

Being a mod on the Clues, Clues, Clues (and Random Events) forum, the one clue that most people have trouble is the Level 2 Lumbridge swamp clue 00.20 South 23.13 East. Need a good pic of that one.

 

 

 

You should also include a notice to check tip.it's Treasure Trail guide for more information.

mcguff1.png
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Wow, these are really positive responses!

 

 

 

I'm currently trying to get another clue, 150 jellies killed without one #-o

seetons.png

Feel free to HYT me in-game =)

~~3,483rd to 99 Thieving, Feb 22, 2008~~

"There's never enough time to do all the nothing you want." - Calvin (& Hobbes)

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Great idea. Hence I'm doing Slayer, I get a lot of clue scrolls. I will be cropping all of the coordinates I get and upload them here. :D

~Retired 10/17/07~

finalslayerhz3.png

Zombies__eat_flesh__by_DJCandiDout.jpg

"One of the great things about books is sometimes there are some fantastic pictures." - George W. Bush

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Thanks! I'm currently getting 56 agility to do one of my clues, so it will be a while before I get another.

seetons.png

Feel free to HYT me in-game =)

~~3,483rd to 99 Thieving, Feb 22, 2008~~

"There's never enough time to do all the nothing you want." - Calvin (& Hobbes)

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clue1cb7.png

 

[img=http://img219.imageshack.us/img219/7712/clue1cb7.png]

 

 

 

clue2dh3.png

 

[img=http://img204.imageshack.us/img204/5991/clue2dh3.png]

 

 

 

clue3sq5.png

 

[img=http://img206.imageshack.us/img206/1282/clue3sq5.png]

 

 

 

clue4lx4.png

 

[img=http://img204.imageshack.us/img204/2338/clue4lx4.png]

hatewn1.png
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This is a really good idea. I could have soooo done with it when I had 21.24 North 17.54 East. (Trying to use the sextant with the Lessors picking on you in the wilderness is no fun! :ohnoes: )

 

 

 

20.05 North 21.52 East also caused me some stress. All these player kept on appearing as I was trying to use the sextant. (I had failed to realise that this was the point in the wilderness where the canoe deposited you! :oops: )

vlad_the_old.jpeg

Thanks to 4be2jue for the sigs.

 

Vlad_The_Old.png

There are 10 types of people in the world - those that understand binary and those that don't!

Vlad_the_old.png

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This is really good. I'll contribute if I ever get a clue, right now I'm doing lvl 1's which don't give coordinates :cry: .

perfect grammar is one thing, typing like a drugged monkey and enjoying it is another

AMEN!

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Here's some of mine.

 

 

 

[hide]N_16_03_E_14_07.jpg[/hide]

 

 

 

[hide]N_16_31_E_12_54.jpg[/hide]

 

 

 

[hide]N_20_33_E_15_48.jpg[/hide]

 

 

 

[hide]N_25_03_E_17_05.jpg[/hide]

 

 

 

[hide]N_26_24_E_24_24.jpg[/hide]

 

 

 

[hide]S_03_45_E_22_45.jpg[/hide]

 

 

 

[hide]S_04_03_E_03_11.jpg[/hide]

 

 

 

[hide]S_04_05_E_04_24.jpg[/hide]

 

 

 

[hide]S_06_11_E_15_07.jpg[/hide]

mcguff1.png
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Thanks toxic, McGuff already posted the second one.=/ The first one was added though. :wink:

seetons.png

Feel free to HYT me in-game =)

~~3,483rd to 99 Thieving, Feb 22, 2008~~

"There's never enough time to do all the nothing you want." - Calvin (& Hobbes)

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I love the idea! Original, well explained. Good guide!

 

 

 

Also you can explain how the sextant really works. How you can easily find the exact spot without any help. I figured it out myself once to and it helps to determine the exact spot.

 

 

 

Keep up the good work! I can definitly see this one going AOW for real.

34eyfbd.jpg9h43sp.jpg16m28ty.jpg
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Great idea, next time I get a clue I will remember to look here and contribute if I can't find my coordinate.

Retired

2146 overall - 136 combat - 6 skillcapes

 

Plus I think the whole teenage girl thing will end soon (hopefully), because my girlfriend is absolutely in love with him(she is 18), and im beginning to feel threatened by his [Justin Bieber] dashing looks.

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