Great pair of articles. Clans have always been an integral part of MMORPGs. Player interaction is always richer when done on a huge scale, and belonging to an organization is a great way to fulfill such interaction. This article summed up many facts about clans, as well as echoing my opinions on the subject. Turtle's letter to Jagex struck a chord with me, but I felt that she underrepresented Jagex's reasons for taking such drastic measures. It's not like Jagex felt like taking away gift-giving for fun or because they're cruel and heartless; they had to do it to preserve the future of Runescape. Which would feel worse, this loss of some of the things that made Runescape great, or the complete and utter destruction of the game? All I know is that the latter would cause the former, and I'd certainly rather have the former rather than both happen to Runescape.