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icecube

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Everything posted by icecube

  1. Toraq chest and legs, whip and d-shield!! \
  2. Oh ok I see. Good luck in rsc2 :thumbsup:
  3. You must be mistaken. The only armorus with rune trim are black, adamantite and rune. Initiates armour is white with gold trim. Are you sure it's mith? The only way to get those armours is from Treasure Trails. You can also buy them from other players (only option F2P has).
  4. thats gonna take years -.- That's ok! :D
  5. Get all navy clothes and flags from Trouble Brewing or Full Void's Knight from Pest Control. You don't leave us with many options..
  6. I bought the full set (harness) for 25k. It's 5k cheaper than buying each part by itself. They're tradeable between players but you must be a proselyte to wear them.
  7. Wow, that rune shaping thing was confusing. I read over the pages like 30 times, and didn't figure it out. It wasn't till my friend figured it out to right click the pages to shape the rune ess.
  8. Uh, I've always seen people buying 1k+ now and then. I'm doing the new quest and I don't see how it would make laws demand increase.
  9. Curse since it's the highest level of them, and will give most exp. Just wear full metal armour (full helm, plate, legs, kite), a magic staff and dragon vambraces. This will give you a lot of -magic attack, causing your curses to fail. You will still get exp, and be able to cast the same spell again on that monster.
  10. http://forum.tip.it/viewtopic.php?t=516151 That sticky has info on taking screenshots, and uploading them so others can see. Feel free to ask any questions if you have them after reading that.
  11. To really make a profit you have to do the Royal Trouble Quest. Then simply put 750k+ at a minimum (1.5M+ is best) into it, and keep your approval ratings as high as possible. You will make a profit with almost anything you choose to get (flax, logs, coal, herbs?)
  12. Ya, they've always burned less. It's not really noticable with foods that count (lobsters, sharks, swordies, etc.)
  13. If you're part of a PC group, I would do PC. If you don't have access to find out what PC world is, I would stick to high alching.
  14. Keep in mind those low levels are pro and experienced players. I would bet that many have mains that have gotten fire capes before. They also probablly spend a lot of money in supplies in getting one.
  15. Yeah, it's really cool, but I'm a non-member. I heard about the colored boots also, but I think my Fighting Boots are better. Is the other stuff in the Canifis store Members-Only? Ya all the other robes, and boots are members only. They do sell all colored normal capes though. Easier than dyeing them yourself I suppose.
  16. They are better because you can get many more of them than lobsters in a given amount of time. You can probablly buy feathers for 10-20 each from other players, I'm not too certain on street price. I bought all mine from the store (8k feathers), slowly at around 50 per load. Not sure how long it would take, sorry.
  17. The basic colored gloves that are tradeable to F2P players are found in Canafis clothing store. It's located east of varrock, and is members only. You need to complete Priest in Peril to gain access to that town. They're 650gp each there.
  18. (Sorry I don't get the whole numbered list thing) Shilo has Fly Fising there, and it's really fast exp. You can buy feathers before hand or buy them at the fishing shop there. Also with your salmon/trout, you can save them to cook them or sell them to the fishing shop after each load.
  19. ok, so i tried it, but how do i know if it fails? does it say a specific thing if it works? I don't know if it has a message or anything, but if you can cast it again on the same monster then it failed. If you can't cast it again, it'll say something like "This monster is already weakened." It should also splash when it hits to show that it fails.
  20. so a 1 defence person can wear dragon gloves, or mithril gloves? It might be hard to get good gloves because of some quest requirements like Monkey Madness that would give out exp for such skills like Defense.
  21. Curse failing means to cast a curse spell on a monster while wearing metal armour that gives a lot of -magic attack. If your curse fails, you still get magic exp for it and you are able to cast it again on the same monster. If it didn't fail, you would have to change monsters with each successful spell.
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