Everything posted by Jabuli
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farming record?
My record for one patch is 14 and full course is 46.(91-93 farming/lantadymes) Or atleast I can't remember any bigger yields from before. I just started farming again recently.
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Future Update Thread
I'd like to see them update other forgotten skills like they did with herblore. Mainly: smithing, crafting, thieving, farming, hunter, fletching, well every useless/mostly useless skill
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09-Jun-2010 - Court Cases
Try pickpocketing al-kharid warriors. I got all four in 15 minutes.
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Post all RS Screenshots, Videos, and Sounds here!
That picture looks disgusting :mellow: Those eggs look like ticks or something.
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Shops a thing of the past?
I use shops daily to make 600k profit in 15 minutes.
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04-Jun-2010 - Behind the Scenes � June
No elite diaries :(? Sounds like a crap month.
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Post all RS Screenshots, Videos, and Sounds here!
Wow, That's awesome. I've slayed over 100 mithril dragons lately and didn't get any chewed bones. Used to get them a lot before that :cry:
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Castle Wars Improvements - Faithful Shield
Someone already said they do. I doubt he would lie, but I can't really confirm it because I don't have one.
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Dungeoneering: Beyond the Release
Sounds good. I hope the ring updates are worth it.
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25-May-2010 - The Elemental Workshop III
The middle pillar you just lowered down.
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27-May-10 Castle wars improvements
This is what ruins the whole minigame for me. They tweaked it a bit today, but it's still a load of BS.
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Castle Wars Improvements - Faithful Shield
Probably yes. I don't think the guy who made this thread would spend 900 tickets to buy all the halos if you can't trade them back.
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Post all RS Screenshots, Videos, and Sounds here!
It's funny how I've had 1-2 d meds per task, a visage, and never seen kbd heads. I do every black dragon task on KBD, which is 80-95 slayer now. So I'm not the only one who can't get the kbd heads. Stupid basilisks and KBDs refuse to drop me their heads.
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27-May-10 Castle wars improvements
Cant wear headgear in CW. How could I forget that :wall:
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27-May-10 Castle wars improvements
Do the halos work only in CW? Any other info would be nice too.
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POLL: Have you ever submitted an idea for a Runescape update to Jagex?
Most of the ideas I have submitted were improvement suggestions to already existing content. I doubt I were the only one to suggest them but many of them got in the game eventually.
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The death of dungeoneering?
I left dungeoneering after I got 85. (one of the first 100 to do it :thumbsup: ) The reason I left was because I still have some other skills to max. I'd rather level up my other skills while waiting for the second batch than get worse exp than I should with the current exp rates.
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25-May-2010 - The Elemental Workshop III
Did someone already post the patch notes? [hide]The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website). Graphical * Several female tops have had their midriff area adjusted to meet the waistline, as promised. * Fixed a problem where some players couldn't successfully run the auto-setup graphics option first time around. * Stopped some water going uphill. * A barrel of apples on Lunar Isle should no longer become invisible. * The statue of Arrav in the Heroes Guild has been updated. * Fixed a problem with black demons feet. * Removed some random blocking in Al Kharid and Lumbridge. * We've carefully re-grown the top of a tree in Brimhaven. * Updated Chaeldar's chathead on the interface of the lunar spellbooks Contact spell. * Updated the images for the torch and skull torch in the Construction skill guide. * Fixed a render problem with a boat during a cutscene. * Improved the animations when leaving the jail at the Desert Mining Camp. * Re-textured gargoyles when they're being smashed. * Reattached a floating branch to the Grand Tree. * Fixed the glow effect of the Law Altar. * Flattened some of the sea near Waterbirth Island. * The Lighthouse light now spins once more! * Fixed a problem with the images on the loom interface. * Flags on Neitiznot and Jatizso no longer fly through their poles. * Fixed several mapping problems with the Port Phasmatys dock area. * Re-modelled some of the scenery in the Great Orb Project area. * Improved the POH toy box interface buttons. * Fixed the icon for unstrung maple longbows. * Fixed the ladders in the Rune Essence mine. * The workbench in the Crafting Guild no longer sticks up through the ceiling. * A patch of grass has been firmly rooted to the floor. * Correctly animated the coloured whip's special attack. * Adjusted the animation for the talon beast's Deadly Claw attack to show all three attacks. * Added a bell to Tindal Marchant's stall. Audio * Thunder can now be heard near Castle Drakan. * Improved the songs 'Expecting', 'Upcoming' and 'Scape Soft'. Quests * Removed some old code from the Black Knights Fortress quest. * Clarified some of the text in Meeting History. * Corrected the Underground Pass quest journal reference to cages instead of crates. * Corrected the Mournings Ends Part I quest complete scroll. * Rantz should now talk to you about the various quests he's involved with at the right times. * Removed a fair amount of old code from the Desert Treasure and Ghosts Ahoy quests. * The Wise Old Man can now look at items you may have from The Blood Pact. Activities and Distractions & Diversions * Adjusted one of the locations you teleport to with the superior locator. * Improved some of the core Fish Flingers code. * The doors in Fish Flingers now open the other way. * Fixed some positioning of icons on the Rat Pits interface. * Improved the ladder minimap information in Barbarian Assault. Miscellaneous * Reduced the clickable size of the XP counter reset button. * Fixed a typo when chartering boats and discussing the cost of the journey. * Adjusted the chat box to better fit some characters. * Strykewyrms can still be damaged even if you've recently been in combat with ogres. * Fixed a problem with clockwork cats and the follower interface. * Fixed the servant section of the Construction skill guide. * Corrected the ops on dramen branches. * Moved an unreachable fishing spot in the Fish Flingers D&D. * Corrected the pouch crafting interface for the granite lobster and praying mantis. * Fixed the dungeon entrance near the volcano on Crandor. * Protect item and Turmoil no longer conflict depending on which way around they were selected. * Removed some old chat from Donie. * Dropping and picking up a raven shouldn't change which version you have. * Cleared a bit of vegetation to allow access to the bridge near Mos LeHarmless. * Updated a large amount of the older Farming code. * Godswords can now be found in the Attack skill guide. * The speed at which Summoning potions could be made was a bit too fast. * Clarified the message when using the hollow log shortcut while in various monkey forms. * Fixed a problem with your POH rotating the garden portal unexpectedly. * Close the servant going to the bank interface when necessary. * Sped up the time it takes to get through the barrier to Port Phasmatys if you've completed Ghosts Ahoy. * Clarified the message when using the bones from Restless Ghost on an altar or the bone grinder. * Reduced the XP given when thieving from certain chests in the Thieves Guild. * You will now get consistent messages when watering fruit or tree saplings. * Beavers will no longer attempt to chop down tree trunks. Dungeoneering * The anti-poison totem now works against enchanted emerald bolts. * Corrected the examine info for bound celestial gloves. * Boosted Agility now replenishes you run rate correctly in Daemonheim. * Stopped 2x2 NPCs preventing players entering a dungeon room if they stood in the doorway. * Fixed the bound version of the shadow silk hood. * Rotated a chest in Dungeoneering so it's not blocked by a pillar. * Gluttonous behemoth was spelt incorrectly on the Adventurer's Log. * Corrected the level required message when combining gissel mushrooms and blue crab potatoes. * Corrected the Dungeoneering item purchase prices in the Adventurer's Log. [/hide]
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25-May-2010 - The Elemental Workshop III
Just finished the quest. Worst puzzle ever. It made me hate the world. Life sucks.
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12-Apr-2010 - Dungeoneering Skill!
Unfortunately, the hexhunter bow is the only slayer item that may be worth binding (before level 100). blood necklace i'd never bind a blood neck over a promethium platebody :P too bad we just don't have more data on the hexhunter. I've seen sougazers, I'm just amazed that we've barely heard any word of it as a drop. Are you sure you've seen soulgazers instead of seekers? I've never seen any soulgazers even though I've played multiple times with four other 99 slayers. (5:5 large obiviously)
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Post and discuss all Jagex Twitter updates here!
Perhaps it is the second batch of dungeoneering? Probably not until like mid-June :thumbdown: I wouldn't mind. Mid-August or maybe a bit later would be nice because I have hopefully maxed all my other stats by then :thumbup:
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Post and discuss all Jagex Twitter updates here!
They posted the hint for dungeoneering on monday didn't they?
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13-May-2010 Fairy Tale Part 3 & DirectX Support and Graphics Options
they don't seem to play their own game, so they wouldn't know. "impossible to withdraw an item to the left or right " Works just like before. Did you even try it ?
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Have you thought about this?
I only play mature games for mature gamers like me.
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Genie Lamps
Herblore because I'm poor