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Lakitsym_Rose

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Everything posted by Lakitsym_Rose

  1. Actually mils are cheaper now because they are easier to make, and only slightly harder to xfer.
  2. RWT wasn't halted at all, I would know I'm in one of the top 4 Pure Clans(Don't blame Pures like I know TIF likes to, it's equally, if not stronger in high level main clans well). BH was a lazy answer to PK'ing. There truly are much better solutions to bringing a form of PK'ing that could do the same(if not more) in stopping RWT. Something that would be of most help would be creating more craters(3-15, 10-30, 25-45, 40-60, [3-67] 55-75, 70-90, 85-105,[62-112] 100-115, 110-125, 120+, [107-138]). More craters means the RWT'ers need to be closer in combat than they need to now, much closer. So in order to RWT they have to train an account to specifically meet said level craters. The only counter-argument to that is that there might not be enough players in a single world to get a crater going, but not only if this were applied would several PK'ers come back, but if one world was empty they'd simply go to one of the three that was full. They should also add 2 more worlds for both P2P and F2P, two multi-based worlds to keep Clan-PK'ing. Seriously took more time to write that up then it took to think of it. Again, BH was a lazy alternative to PK'ing and Jagex should be ashamed. Reposting since people seem to enjoy going after PK'ers for not coming up with their own solutions, and decided to not reply to this first.
  3. I killed around 6k Dusties total for 64-75 Range, 84-85 Range, and 87-90 Strength, with no chain, while my friend got a chain after 28 Dusties on a Slayer Task. So it seems plausible.
  4. RWT wasn't halted at all, I would know I'm in one of the top 4 Pure Clans(Don't blame Pures like I know TIF likes to, it's equally, if not stronger in high level main clans well). BH was a lazy answer to PK'ing. There truly are much better solutions to bringing a form of PK'ing that could do the same(if not more) in stopping RWT. Something that would be of most help would be creating more craters(3-15, 10-30, 25-45, 40-60, [3-67] 55-75, 70-90, 85-105,[62-112] 100-115, 110-125, 120+, [107-138]). More craters means the RWT'ers need to be closer in combat than they need to now, much closer. So in order to RWT they have to train an account to specifically meet said level craters. The only counter-argument to that is that there might not be enough players in a single world to get a crater going, but not only if this were applied would several PK'ers come back, but if one world was empty they'd simply go to one of the three that was full. They should also add 2 more worlds for both P2P and F2P, two multi-based worlds to keep Clan-PK'ing. Seriously took more time to write that up then it took to think of it. Again, BH was a lazy alternative to PK'ing and Jagex should be ashamed.
  5. What do you think? Wind Wave is a higher level spell it would obviously be more effective.
  6. (17:42:38) -[DD]RuneScript- *** [ ROSES KITSYM ]: Overall 1,508 | Bounty-Rogue 312 | Fog 4,325 | Att 62 | Str 93 | HP 86 | Range 84 | Pray 50 | Magic 92 | Cooking 74 | Woodcut 80 | Fletch 50 | Fishing 65 | Firemaking 65 | Crafting 60 | Smithing 57 | Mining 60 | Herblore 65 | Agility 70 | Thieving 80 | Slayer 71 | Farming 60 | Runecraft 60 (17:42:38) -[DD]RuneScript- *** [ ROSES KITSYM ]: Hunter 68 | Construction 50 5 Defense 1 Summoning. I'm pure solely for the clan I'm in. Despite us getting destroyed in BH as a clan, and not even possible to solo P2P BH(Unless maxed or near maxed), Pure Clans are still going strong. Each week there is a "PCL", Pure Clan League, no points, no score, just a competitive Clan vs Clan and then when we're done each clan posts their results on Pure Community. Saturday is the F2P PCL, Sunday is the P2P PCL, and clans tend to stick to higher/lower level clans. For example, I'm in TLP, so we basically only fight the other top clans such as FOE, FI, and MM. And we do other clan-based events such as GWD on Wednesdays, on Thursday is our P2P-based fun event(Fight Pits, Castle Wars), Friday is our F2P-based fun event(Snowball Fights, Iron Wars), and the weekends are for PCL. I F2P BH often, I do decent, although I don't loot unless they were my target/hunter because I can't tank the 3 minutes on half food/pray. Basically, Pures are here for clans. Because I know without TLP, I wouldn't join another clan, I'd get Defense, especially considering I'd have Barrows Gloves and Lunars within 3 hours of getting it(203 QP). Skillers are probably around for the same reason they were before.
  7. Or account traders? Can't people simply work up cash via merchanting/have cash left over from staking/pking? Can a level 60 who worked his [wagon] off own a party hat if he bought it himself? I agree with what you're saying but you didn't put much effort into your thread did you?
  8. Tip.it'ers practically cheering when wilderness/staking came out. Nats are plummeting because there aren't nearly as many people alching to get bliz/barrage/venge/etc. I make and use my own nats so I hope they fall even more.
  9. I agree with the others on here about the charms, in basic combat training I got tons of charms and I don't intend on even starting summoning for a long, long time.
  10. From roughly 200 Dust Devils, give or take 10-20. I got: 60 Crimson 22 Gold 15 Green 02 Blue Was getting a charm for over every other drop.
  11. Please tell me the level brackets. Until of course single wild comes out and those 115s will be picking off people like fruit.
  12. Anyone hear the rumor about the raise in crates reqs because of combat increase? If it's true I'll be pissed since I hear it's now 60-110 or something similar.
  13. HUGE difference between F2P and P2P bounty hunter. i do both -.- And so you're telling me that P2P BH is easy for you on a level 67?
  14. It has no money making potential and the combat potential appears very low since you can only use it in multi. It's not that we don't want to work for our XP it's that it's 90% of RS can't afford to get it over level 70.
  15. HUGE difference between F2P and P2P bounty hunter.
  16. So you don't get properly geared? Is this perhaps because of the small teams of people who would slaughter you? On my level 71 Pure I bring a dagger, Str ammy, gloves, climbing boots, some sharks, pots, and Bounty Hunter tele runes. On my 81 junk acc I wear D'Hide, Dscim, and DD. And no matter what I am chased down by level 90+ and killed by them in their default gear. If you are under 85-90 Combat you don't stand a chance. They need to split up the craters more. 3-20, 21-40, 41-60, 61-80, 81-100, 101-120, and 121-138. That way people are fighting others close to their combat. But not only do they need to do that, but they need to find some way so people, me included, aren't simply running in there with there two friends one-iteming and specing out people.
  17. So I decided to go and mess around a BH tonight. After about an hour there and after losing multiple daggers to levels 91-97(I'm 71) I came to a realization. When Jagex implements the solo area unless they do a wilderness like thing where someone within X combats of you can att you and vice versa or they split up the craters more precisely no one will be in solo. Why? Because after running around BH several times with my clan and by myself you realize that no one under 90 combat will survive. Because certain levels will realize, like we all have, that solo wilderness is safer for them. When they are near the top combat allowed the only thing that can really take most of them out is a small team unless there is someone who is actually geared up. So really more people will be in multiplayer zone because most people won't be able to go into solo. I know it's a mess I didn't think of putting any type of structure if someone wants me to I will. Discuss.
  18. You can or you can't? Because I gotta tell ya most 80s can't beat a 100. Anyone under 90 combat is just getting raped because of all the 90+ in black dhide 1 iteming with dags.
  19. When you guys run out of money to buy pure ess and used up all your pure ess mining essence I'm going to laugh because most of you have eben do disrespectful to PK'rs even though their realm has been destroyed and you're going to have very few people to sell your runes to. Enjoy mining your 100k ess making your 100k nats wc'ing your 100k yes, picking your 100k flax, making your 100k bowstrings, fletching your 100k yew longs, and then alching them. Because since there are no PK'rs or Stakers, you're not going to have anyone to sell to except for the rare comfortably wealthy person.
  20. Of course that was also 4+ months ago. Lots can change in 4 months, no? And again, I F2P PK'd a lot. I'm not going to post my scims and baxe PKs. Be proud if you PK a couple R2H's/Full Rune, but I see no point in scims and baxes. Gl in WoW
  21. Not even exaggerating when I say this but it's because most of Tip.it are a bunch of Jagex-loving skillers who dislike PK'rs.
  22. Not even the fact that lots of supplies came from bots: Fishers get their sharks. They sell their raw sharks to Cooks or cook themselves. Now they can either use for training, making no loss but lots of time for a load of training, or it will lead to the cooks. Cooks can either do that^ or they can sell, which they almost always do. Who are they going to sell to now that 80% of their market has nothing to do? Less PK'rs = Less Cooks = Less Fishers = Less Sharks = Decline of Cooking and Fishing. Farmers get their seeds, harvest their Ranarrs, Irits, Kwuarm, etc. They sell their seeds to Herblorist or make themselves. Now they can either use for their own training and lose the 30k. Or they can sell to the pkers for profit, so they can buy more seeds, to continue the process. No PK'rs = Little reason to make pots = Little reason to collect Herbs = Farming going to die because it will be too expensive. Woodcutters or bots get their yew logs. They sell to fletchers or make themselves. They can either alch the Longbows(later to come) or it will move on to the next stage. Fletchers sell to PK'rs, alching for Vengeance/TB/Barrage/Any spell No PK'rs = NO reason to fletch = Fletching too expensive since no one alching = decline of Fletching, WC, and: Runecrafters use their pure essence to make Nature Runes. They can either sell them or alch. Alching would make them about 60k, tops. And they have no one to sell to since no one is striving for X mage level. Less PK'rs = Less demand for Magic = Less Alchers = Less Nats = Less RC'rs. Runescape really did revolve around PK'ing.
  23. Of course but I doubt that's the cause of 200 people logging out a minute and the spots not being refilled. But you're right I'm sure a fairy large amount of bots are gone but I wouldn't say over 15-20k. 1300 people out since my last post. There are currently 57683 people playing!
  24. There are currently 58961 people playing! Wow. It's dropping like 200 a minute.

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