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Yoko Kurama

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Everything posted by Yoko Kurama

  1. Inb4 Drumgun post stating that in-game counter is broken and that he's actually played for far more days and demands that this be recognized. Just kidding.
  2. Curiosity question: do you actually find yourself using the SGS much given that you SS, have Vamp Scrim and the Bloodnecklace? Or is it just there for backup, or just in case?
  3. Better screeny please, can barely see what's happening or who it is. Someone got KBD scale and dc'ed? He dc'ed so the best he could do was take a picture with his phone. Eduard is his RSN. RIP. You always fear that happening.
  4. Better screeny please, can barely see what's happening or who it is. Someone got KBD scale and dc'ed?
  5. I certainly believe myself to understand why RoP lost as well. That the Seren quest was far more attractive should be obvious to all and everyone. However, I don't share your viewpoint on that the quest "didn't sound exciting at all". Certainly I can agree on that a quest along the format of One Small Favour where you go fetch a bucket of water for aviansie X and then complete the quest would be quite boring. RoP does however, as I am sure you are aware of, contain way more than that. It has been stated by Mod Raven that the actual Rite of Passage "story-part" would just be roughly 1/3 of the quest. And though I do agree on that Jagex has been bad at creating reasons for people to head back to self-contained quest-areas, Abbinah would in my opinion be different. It was/is going to be one big world, with lots of islands to explore, and a village. Of course I can't say exactly what would be contained, but me and my fellow submitters of the idea had quite a few plans, which I am sure of Jagex would have at least accepted a few if RoP was to have won. Ideas which we are now working on detailing as for a new version of the RoP suggestion. Obviously the Seren Quest is going to contain lore as well, but I do strongly believe that if the Seren Quest had been just about learning more about Seren that quest would have performed even worse than RoP. I even doubt it would have reached 10%. Of course, this is my own opinion, and I am basing it on my view/experience of the community. As for your point of Seren potentially having a larger following than Armadyl, I disagree again. When travelling throughout Gielinor I meet very few Serenists compared to Armadyleans. I believe this was also clear in the official statistics from Jagex on how many "followers" each emissary from the different factions had (I couldn't find the link, but wasn't it stated in a stream? I don't remember). I think it's less about popularity (there is still plenty of that though, or we'd have let it go) and more that it was proposed and then shoved into the same perpetual delay folder as the construction rework and such. Same kind of thing as the Inventor poll, except we probably would have had the Seren expansion even if it didn't win and they can't really gut a lore quest for a TH promotion. It also seems like it's polling the rewards when it shouldn't be, since the elf quest is more or less just a vehicle for those rewards. No shit, more people are going to want reusable endgame content than the niche lore quest, because most players really don't care about the lore. I still don't get this dichotomy between lore and rewards. Yes, the Seren quest has rewards, but it's also going to have a decent bit of lore. Even if the rewards weren't mentioned, I'd be willing to wager there's a decent chance the Seren quest would have still won, as elf related stuff is generally very popular. It's not like by voting against RoP people have voted against lore. Elf related stuff is popular because of Prifddinas. Seren has gained in popularity because people associate her quite a lot with XP nowadays. It has very, very little to do with lore. I should finally mention here that I and my fellow aviansies are looking for suggestions as for post-quest content at Abbinah. We believe this may help the next version of RoP-suggestion we are putting together for RuneLabs. All feedback is welcome, either on this thread or on the RSOF. Link: [qfc]16-17-334-65378547[/qfc] Elf related stuff has been popular long before Prifddinas came out, and that's one of the reasons why we got the city in the first place: because people kept clamoring for it. As for the Avianse homeworld being lots of Islands to explore; I seriously doubt they'd be able to create a compelling area that people would want to revisit after the quest was completed. Priff is the only exception over the years, and that took them ages to complete, and I don't think they have anything like that on the horizon anytime soon. I have always believed myself to have an in-general much more positive view on Jagex than most of the Tip.It Forum's community. Once again I seem to get that confirmed here. Certainly Prifddinas was wanted, but mainly by a small group of players who really wanted to finish off the quest series. It wasn't until Jagex started to really show off their plans with all the OP XP stuff that everyone got hyped for it. Yet, it barely won the poll against inventor (53% or something very close to that I believe, while Inventor had ike 46%?). Rewards, especially if it includes pretty much the best xp rates in game, > Lore. Why wouldn't Abbinah be able to become a "compelling area", especially if the development process includes player suggestions? Jagex has indeed created Prifddinas, showing that they have learnt. Why be so negative? I get the sense that you simply wish for Jagex to create areas like Yu'Biusk v.1 where you never head again unless you wish to do a 5-second-miniquest. Abbinah has a ton of potential. Trust me. And if you still don't, remember that Prifddinas was shaped the way it was based on a lot of player ideas/suggestions. Why not help by contributing with some proper ideas yourself, for example, instead of racking down on others? It's not so much negativity as a realistic assessment of what sorts of things Jagex will release this year and what sorts of resources each project will get. From their various BTS' RoP never seemed anything more than a medium sized one-and-done quest. I do think you underestimate the popularity of the Elf City, but I will agree to disagree. Either way, that sort of project was a once in a 5 year type of deal. I don't expect them to release anything like that any time soon. As for why Abbinah can't become a compelling area: that's just wishful thinking. RoP was slated to be a medium sized project, not at all comparable to Elf City. They aren't going to devote the sort of resources that would be needed to develop another supercity anytime soon. Recall the massive amount of J Mods who worked on Priff from all those Behind the Scenes/Runefest videos. The only way to make it re-visitable would be to add 'OP' training methods and those are going to have to be carefully designed, considered, and balanced against existing training methods, just like Elf City was. And frankly I don't even blame them; they just finished Priff (and in fact there are a few changes still to come) - surely they aren't going to try to trump it so soon. They'll actually wait until it's exhausted somewhat, and that's the smart thing to do. RoP is for the most part a pet project for one particular J Mod and animator or two. I don't see them putting any more resources or people on it. I don't think I have racked down on anyone else's ideas. I am sorry if I came across that way, but that was not my intention.
  6. F2P is beyond repair now. They don't even try to focus on it because it's not part of their business model anymore. Their old business model was to keep a robust f2p so they could generate revenue through ads, and by f2p people buying membership. Those were the major sources of revenues. Now, their business model is a premium model where they generate most of the profits from a very small but hardcore customer base who will spend obscene amounts of money on pay2win stuff. As such, they can completely ignore f2p, and they pretty much do. Seriously though, no one should be playing f2p. Come join the dark side.
  7. I certainly believe myself to understand why RoP lost as well. That the Seren quest was far more attractive should be obvious to all and everyone. However, I don't share your viewpoint on that the quest "didn't sound exciting at all". Certainly I can agree on that a quest along the format of One Small Favour where you go fetch a bucket of water for aviansie X and then complete the quest would be quite boring. RoP does however, as I am sure you are aware of, contain way more than that. It has been stated by Mod Raven that the actual Rite of Passage "story-part" would just be roughly 1/3 of the quest. And though I do agree on that Jagex has been bad at creating reasons for people to head back to self-contained quest-areas, Abbinah would in my opinion be different. It was/is going to be one big world, with lots of islands to explore, and a village. Of course I can't say exactly what would be contained, but me and my fellow submitters of the idea had quite a few plans, which I am sure of Jagex would have at least accepted a few if RoP was to have won. Ideas which we are now working on detailing as for a new version of the RoP suggestion. Obviously the Seren Quest is going to contain lore as well, but I do strongly believe that if the Seren Quest had been just about learning more about Seren that quest would have performed even worse than RoP. I even doubt it would have reached 10%. Of course, this is my own opinion, and I am basing it on my view/experience of the community. As for your point of Seren potentially having a larger following than Armadyl, I disagree again. When travelling throughout Gielinor I meet very few Serenists compared to Armadyleans. I believe this was also clear in the official statistics from Jagex on how many "followers" each emissary from the different factions had (I couldn't find the link, but wasn't it stated in a stream? I don't remember). I think it's less about popularity (there is still plenty of that though, or we'd have let it go) and more that it was proposed and then shoved into the same perpetual delay folder as the construction rework and such. Same kind of thing as the Inventor poll, except we probably would have had the Seren expansion even if it didn't win and they can't really gut a lore quest for a TH promotion. It also seems like it's polling the rewards when it shouldn't be, since the elf quest is more or less just a vehicle for those rewards. No shit, more people are going to want reusable endgame content than the niche lore quest, because most players really don't care about the lore. I still don't get this dichotomy between lore and rewards. Yes, the Seren quest has rewards, but it's also going to have a decent bit of lore. Even if the rewards weren't mentioned, I'd be willing to wager there's a decent chance the Seren quest would have still won, as elf related stuff is generally very popular. It's not like by voting against RoP people have voted against lore. Elf related stuff is popular because of Prifddinas. Seren has gained in popularity because people associate her quite a lot with XP nowadays. It has very, very little to do with lore. I should finally mention here that I and my fellow aviansies are looking for suggestions as for post-quest content at Abbinah. We believe this may help the next version of RoP-suggestion we are putting together for RuneLabs. All feedback is welcome, either on this thread or on the RSOF. Link: [qfc]16-17-334-65378547[/qfc] Elf related stuff has been popular long before Prifddinas came out, and that's one of the reasons why we got the city in the first place: because people kept clamoring for it. As for the Avianse homeworld being lots of Islands to explore; I seriously doubt they'd be able to create a compelling area that people would want to revisit after the quest was completed. Priff is the only exception over the years, and that took them ages to complete, and I don't think they have anything like that on the horizon anytime soon.
  8. Honestly, no one should be F2P anymore aside from new players. As harsh as that sounds.
  9. Another day (and the best day so far) in Petscape: P.S. Take that Tim. <3
  10. Finally have one ethereal outfit, at least (blood), so glad I was able to get that. Also got Serpentine Wand for shits and giggles, not bad. That's really all I wanted. I did consider camping Barb Assault for FM experience, and then converting it to some other skill, but not with these rates, lol. Glad I don't have to do anymore Barb Assault, if the rates were reasonable, it would have been too tempting to ignore doing.
  11. I think it's less about popularity (there is still plenty of that though, or we'd have let it go) and more that it was proposed and then shoved into the same perpetual delay folder as the construction rework and such. Same kind of thing as the Inventor poll, except we probably would have had the Seren expansion even if it didn't win and they can't really gut a lore quest for a TH promotion. It also seems like it's polling the rewards when it shouldn't be, since the elf quest is more or less just a vehicle for those rewards. No shit, more people are going to want reusable endgame content than the niche lore quest, because most players really don't care about the lore. I still don't get this dichotomy between lore and rewards. Yes, the Seren quest has rewards, but it's also going to have a decent bit of lore. Even if the rewards weren't mentioned, I'd be willing to wager there's a decent chance the Seren quest would have still won, as elf related stuff is generally very popular. It's not like by voting against RoP people have voted against lore.
  12. I can definitely understand why RoP lost (I voted for Seren, of course). I remember listening to the podcast for the RoP pitch, and it didn't sound exciting at all. Visit Armadyl's homeland (which has Citadels in it or whatever, islands floating in the sky), they have some water shortage and you have to help them with that. Sounds fairly uninteresting to me. Jagex is notoriously bad with introducing self-contained areas for quests which have no tangible benefits or reasons to revisit them after the quest is done, and so you go, do the quest and never revisit the area or think about it again. Don't see the appeal in that. Prayers and the spells on the other hand seem very appealing. People also underestimate the fact that more people might actually prefer Seren lore to Armadyl lore. I wouldn't be surprised if Seren is a far more popular god than Armadyl (much like Zaros is more popular than Sara who in turn is more popular than Zammy). Elf-related stuff has always been popular for this reason. So it wasn't simply a case of people rejecting lore altogether.
  13. More than that... Salve stacks with slayer helm now? It has been stacking with Slayer Helm for Edimmus since Edimmus were released. And yes it works on them.
  14. That was the complaint (and I think i made it too), but now with the passage of time and some distance with which to reflect, Edimmus aren't that bad. Yes, they give relatively low experience given their HP (when compared to other monsters who have similar HPs, such as Airuts, Kalgerions, and Celestials). However, because of Salve (e) + Slayer Mask, you have a significant accuracy and damage boost and consistently hit like a truck on them. So they're pretty decent experience (I think 130K-150K per hour), and the blood necklace is a nice drop for some decent money, as are their Fire Talisman and Uncut Diamonds (both of which are noted) drops. Then there's also the pet, and they're pretty easy to access as well with a close by bank. I am not saying they couldn't use an experience boost, but they aren't totally terrible as it stands.
  15. Not really, I never understood the adoration of Watson. :D
  16. That is actually my post :)! Oh I thought that was Rowley. You're such a troll.
  17. Kalgerion drops were already quite valueless (the Demon Slayer stuff in particular - crashed ages ago). The titles have already been made far less prestigious. When I got my 5 titles, that was in the first week of Kalgerions - back then you practically had to mage it with Seismics (and later Nox), and it took significant effort. And those were quite expensive weapons to get too. Now with 1-2 weeks of Darklight, practically everyone and their mothers have camped Kalgerions for the title and has gotten them with ease. This isn't a "ZOMG Jagex devaluing my achievements" rant (though I am slightly displeased that Warmonger is worthless), but rather, I don't think a nerf is really needed at all. The titles are devalued, oh well, time to move on. Most of the suggestions listed under the category that Mod Rowley approves of aren't actually going to nerf Kalgerions. They are just going to add on additional requirements (most of which maxed/comped players such as myself will already have). The few that people like me don't have, we'd get in a day or two at most, then we'd be right back to rekting Kalgers for OP xp. I am happy though they didn't go straight to the nerf to hell route (like they did with Signs of Death). (Cuz Lioness trolled us all).
  18. It doesn't bother me personally (I know how to ignore people) - but bad behaviour and douchebaggery is still bad behaviour and douchebaggery, and I can certainly dislike them for behaving that way which is what I'm doing.
  19. It's not about the risk as much as it is about people being brats and being arrogant because they're carrying around 200M risk.
  20. Good, as the people running around in Nox tend to be nothing more than 15 year old trolls who get a kick out of griefing people and being unpleasant douchebags. I should hope they all lose more Nox. I don't mind pkers, it's the wildy after all and that's what you're supposed to do. That's basically the premise of warbands. Shit-talkers though, I absolutely detest. You killed them, they know that, no need to rub it into their faces. 50m rc! First 50m non-dg skill! I was referring to the shit talkers specifically. Just the other day, a fairly high ranked and well known member of SAPK/PKS (whom I won't name) was running around near Quercus in his Nox Bow shit talking people. I guess I shouldn't have been surprised as it;s rumored he's like 16 years old IRL. It was so pathetic and cringeworthy. As bad as pre-2007/pre-EoC 'DCLAWS UP YOUR MOM'S ASS' bad. Moments like that make me almost hope they just nuke the entire Wildy. I am all for some banter here and there but I have no tolerance for that stuff. In general though, the people running around with Nox tend to be the rich kids at school who go around misbehaving and think they own the place because their parents bought them Lamborghinis, or whatever. Good, as the people running around in Nox tend to be nothing more than 15 year old trolls who get a kick out of griefing people and being unpleasant douchebags. I should hope they all lose more Nox. Oh I'm deadly serious. I have seen so much douchebaggery and bad behaviour from certain famous people in the Warbands community that I have absolutely no sympathy for them (particularly for higher ups in WBG and PKS who should if anything be better behaved). They can all roll over as far as I am concerned. Bunch of shit talking, misbehaving drama queens.
  21. Good, as the people running around in Nox tend to be nothing more than 15 year old trolls who get a kick out of griefing people and being unpleasant douchebags. I should hope they all lose more Nox.
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