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Kietaro1

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Everything posted by Kietaro1

  1. Current GE Rrices Battlestaff 8295 air orb 993 nature 223 Zaff prices Battlestaff 7000 battlestaff + orb + nature 8216 Difference 79 gold, and 137.5 less crafting experience. The difference is you are looking at the potential gain and gauging your loss from there. If I have 3 apples and I give you 1, I have lost 1 apple. If I have a bag of apples at my house, where I can take as many as I want, figuratively, and I give you one, I have not lost the one I gave you plus the potential apples that I had. This example is flawed in that by giving you an apple I am not gaining anything. With battlestaves that alch for 9300 you gain money from the initial 8350 that you spent. There is no loss as you started with 8350 and now have 9300. With potential gain however you lose 100 gold. Is that even significant enough to even worry about? Even over 1000 battlestaves that is a mere 100k which can be gained in about 20 minutes. Actually it is 79 gold but again you did not lose ANYTHING as you STILL only paid 8350 for the staff, again high balling everything.
  2. Also that is only a profit of 1.4k a mere 450 more than actually crafting and alching the battlestaff. I think anyone that sells them that does not have 99 crafting is a moron. Crafting is an expensive skill and any experience that is free much less MAKES a profit is well worth it.
  3. While that is absolutely correct, what benefit does selling the staves to the GE accomplish towards this players goal of crafting? He wants the 99, not the profit. Heck he is even willing to spend 60m for it. And to further explain, I am a skiller. Sure I have decent combats but skilling is what I enjoy. Sure I could sell my water orb drops from waterfiends for a profit OR I could craft them into my staves for crafting experinece. For me the experience with ALWAYS be worth more than the gold. As to your analogy of addy bars, collecting the bars gets you ranged exp. Selling them leaves the exp there. Smithing them gives you smithing exp. Alching them gives you a profit larger than the 50 gold one may have spent on ammo. Even with a dagger you would make a profit alching the addy. Again you COULD have sold the bar for 2k but you would miss out on the extra smithing and mage experience. I hope that I am making sense as I am sure that most players play by your standards and not mine but what I am trying to say is that you guys that worry about how much profit you can make cheapen the game.
  4. Fletching was long ago when a profit was pretty standard. I went from around 3-4m to about 12 leveling my fletching. I did my bow making in Camelot on a busy trade world and waited for the right price for my logs and my strings. When I had enough logs I went to world 172 I believe for the unofficial guild and waited for the right person to offer me top dollar for my bows. I was in no hurry so was able to wait the higher prices out. Profit was quite nice. As to cooking you are correct, I did use my kingdom for the fish. And the profit I guess you could attribute to the kingdom. However where as most players would pay quite a bit of gold for lobbies and monks, I was paying 57 for tuna and 190 for my swordies, both of which sold for nearly double what I paid for them in the kingdom. In other words instead of spending the 6m or so for the 99 I was able to cook my way to 99 for free while my kingdom was providing me with the fish and the profit. I make it easier by saying I made money while cooking ;P If that makes sense. Firemaking...yeah it was a money loss but that adze is amazing for farming so worth it. Also I got my maples from the kingdom which resulted in tree seeds as well as profit from the fish so I probably either broke even or made a small profit plus farming exp. Man I love trees. But what you are failing to realize here is that profit does not matter, what matters to me is skilling with no loss. Sure my potential to earn money could have been higher if I had invested in other things BUT I did not lose any cash. Heck if I could do something and make 1 gold for the effort I would do it. What is important is that I do not lose anything, not whether I made the maximum potential for the alloted time. This is a game, not a job. And battlestaves: Zaff sells them for 7k each. Air orb costs around 1000 but we will round to 1100 for sake of argument. (993 medium atm) Nature Rune 250 (223 medium currently) Air Battlestave alchs for 9300. 9300 -7k (staff) -1100 (air orb) -250 (nature) ------------- 950 profit per staff And that is IF you do not make your own orbs (which I do, killer mage and crafting exp ftw) Where do you get a loss on battlestaves?????? I mean I even high balled everything and still came to a profit. And lastly, Ruby bracelets are as tedious to make as canonballs. Not worth my time ;P
  5. :Approaches soapbox: Why on earth would you pour 60m into a skill with no hope of a return on profit. Now I understand that you have said that you want an expensive skill cape but you do not want to do the work that would make them cheaper. This tells me that you are more than likely a combat player and may miss an important aspect of this game. You can look my stats up on the highscores and you will see that I have 2 99s; cooking and fletching, two skills that people normally pay millions to get (ignore firemaking as I just wanted the adze). With both of these skills however I was able to make money and level them very quickly. In other words if you do it right you can end up making money going for these goals. Looking at my stats would also show that I have a rather impressive crafting level if I do say so myself. I have never spent a dime on it however. Instead i have made around 5m while leveling the skill. And truthfully it does not take as much money as you may think, though it does take time. I am aware that you have sworn off certain things but just bare with me for a little to hopefully show you there are more efficent ways than throwing your money away. First, use your kingdom. If you are not doing so you have made a huge mistake. Considering that you have so much money 2 or 3m should not be missed on a day to day basis. Invest it for a 100%+ return on what is invested. Heck since you are going for herblore, invest 10 workers on fish and 5 on herbs and you will MAKE A SMALL PROFIT while leveling herblore. Even if it is minute you are doing NOTHING to get this bonus. I take a trip to the island once a day using the fairy rings east of edgeville (C I P) and it takes me less than 3 minutes to mine the one coal rock needed to keep my favor up and just think about how many times we go by edgeville a day. Second, buy battlestaves. Ok so you do not want to actually make the battlestaves, that is not the most intelligent thing but since you do not want to do them, buy them and sell them for profit. Battlestaves from Zaff = 7000 gold GE Prices for Battlestaves = around 8200 Profit 1200 gold each * 64 a day is 76800 profit a day for 3 minutes of work. Know any other method of money making that is 76k for 3 minutes? In other words just buy them. It takes little time, Varrock teleport leads you right there and the profit is nice even if you can only do it once a day. Don't craft them if you do not want to but you are missing out on some insane experience. Thirdly, I can do a herb run in 7 mintues, hitting ALL the patches (Catherby, Falador southeast farm, Ardy, Trollhiem, and Port Phastmays). This can be done every 75 ish minutes. I understand that you do not care about farming your own herbs BUT what is 7 minutes a day doing one run? Just super compost them and leave them for the next day (or sooner once you see the benefit of farming, I used to hate it :P ). Fourthly, NPC trading. Ahrein in Catherby sells pineapples and seaweed for 2 gold each. Buy them both, make supercompost and unpowered orbs. Supercompost is self explanatory. For the unpowered orbs though, buy the seaweed then visit Bert for yout buckets of sand. Gather these everyday and then on the weekend visit Lunar Isle and Superglass make. The molten glass that you get will be able to be used for some really good crafting experience and again takes about 5 minutes to collect and about 20 minutes to make the glass and the orbs on the weekend. Again I know that none of this is appealing to you as you probably just like going out to a certain monster and standing there collecting combat experience and potentially some drops. However I do everything I just mentioned everyday and do so in about 20 minutes everyday. Judging by your stats and your desire for a 99 I assume that 20 minutes is nothing to you. Now in truth I do expand the above slightly and it takes me aroud 40 minutes but I am sure that the revised method would be around 20 minutes if not less. Method for you: Start at Zaff: Buy the battlestaves (all that you can wearing highest Varrock Armor) Teleport to Catherby: Buy Pineapples and seaweed Harvest/plant the herbs at herb patch north of Catherby bank. Take 15 pineapples that you just bought and make supercompost Return to bank and take out 3 herb seeds, teleport to house, the ectovial, and explorer's ring Use Explorer's Ring to teleport to falador farming patch; harvest/plant the herbs. Teleport using the ectovial; harvest/plant the herbs. Teleport to your house (located in yanille), collect sand from Bert. Use Ardy portal in your house; bank in ardy; and harvest/plant the herbs north of the city. Home teleport and use the bank in lumbridge to get to Trollhiem and harvest/plant the herb patch there. -And- sometime during your time go mine a coal rock on Misc. Takes literally no time and has huge benefits. The rest of your time can be spent wasting your money leveling faster but these methods will at least bring you some profit while you waste the rest. In other words stretch that 55m to around 65-70 by profiting from your daily actions. It is over time but honestly why not?
  6. I would like to go on record and say that I have never had the inclination that sailing was going to be a skill. Further more after repeated comments about sailing being a skill I felt it necessary to buy the card to see if it truly had anything on the back of it to shut those that feel sailing to be a skill possibility up. There is absolutely no reason for a sailing skill and it would progress the game very little if it was in fact in development. My post was to mirror that all of the 'evidence' towards this stupidity has be debunked and needs to be done away with. Talk of sailing has not diminished and to be honest is just as bad as people referring to the 150th quest as something other than While Guthix Sleeps. Jagex never said a word about sailing nor the Grandmaster quest being the 150th. It would do these boards well to remember that. And I like how this community is quick to jump on those that post in the wrong section and berate those that troll but, looking over this thread... I wonder what kind of double standard you guys are living by.
  7. Could not agree more and I am hopeful that the stupid 'sailing' skill will fall to the wayside and be forgotten.
  8. Ever since I saw the news post about the membership cards and saw that it had the same picture as the add, I wanted to see what was really on that cape. I have checked my local Target stores religiously to see if I could find the cards. Today I finally found one and here it is: Not the best picture but I can tell you without a shadow of a doubt that there is NOTHING on that man's cape. Especially not a sailing icon.
  9. This has little to do with money lost and everything to do with the way Jagex has treated it's members lately. This was just another straw tossed on the camel's back. Jagex designs an update for its game, releases it and players use it as it was intended. Then Jagex removes the benefit WITHOUT notifying anyone about anything. It was a reward that Jagex intended to be used as it was being used. It is not the gamer's fault that Jagex refuses to test anything (or at least it seems). Hell I would take a pay cut and work as a beta tester for Jagex. I am incrediably resourceful and could have come up with this porblem in hours or learning what it could do. Anyway, players used the reward as described by jagex and then suffer the consequences of Jagex not thinking things through. Many players did lose lots of money but not because they were cheating. It was because Jagex very underhandedly changed something without allow players to at least get their money back. This also effectively removed the 'reward' of the level 3 Fremmy boots. The biggest problem comes up when one realizes that this is not the first time that Jagex has changed rewards and gameplay due to players being more intuiative that Jagex. Jagex really needs to take responsiblity for their mistakes and develop a REAL QA team to test potential flaws in the planned updates.
  10. More like slap in the face to those that took advantage of what was described as a reward. Essentially the level 3 boots are useless. But more importantly this is not a bug. It was programed that way and for all intents and purposes was in my opinion to be looked as a reward. It had no seemingly offense to the game and even if it is not consistant with other gameplay I fear they may have upset alot of higher level players. Man it did not affect me in the least but I feel badly for those that were trying to take advantage of a reward... And seriously what is the reward of the level 3 boots?
  11. According to several posts on the RSOF, it seems that people are getting full price for the first three loads, then 1/10th the price from then on. I do not have the boots and honestly do not really want the boots as they offer nothing to me but I am posting to help figure this out. It seems that it is three trades though not necessarily three trades of 28. Maybe it is just three trades altogether per day. Maybe you can sell him a maximium of 84 flatpacks a day sort of like how the staves in Varrock works.
  12. If done correctly you can do willows twice a day with ease (before work and after work). Orange trees are very cheap also. You could get the level needed without boosting if you did willows twice a day and oranges once a day. Throw in some low level herb farming as those seeds are easy to come by and you could get the level in a day or 2, no problem. Some other avenues is to kill the Jade Vine if you have it, plant limps as you profit from them and they grow very quickly (35 minutes or so), and using bagged plants for construction.
  13. Kietaro1 replied to Defy's topic in Questionnaires
    23 STATS LEVEL 43 ACROSS THE BOARD (some 44s needed but for simplicity) 50339 1,157,797 TOTAL EXP 5 HOURS/DAY = 33K EXP NEEDED PER HOUR. Yeah it is possible even if you do not have the cash.
  14. Rarely. I work at a Crane company that deals primarily with German cranes. These are Demag/Terex cranes and most of the parts for repairs come out of Germany. We have 2 Germans that work for us that speak English. I am a purchasing agent so I talk with German dealers all day long when dealing with our cranes. From just the Demag Crane distributors, I know of 10 Germans who speak English fluently. Those are the ones I personally know (well talk to the most). Terex, I am a little less familar with the empolyees but I know of at least 3 there that speak English... seems I know more Germans that know English than vise versa.
  15. And vials are the most expensive part of herblore... because there is no way that he could have possibly meant cheaper by a small quantity...
  16. Kietaro1 replied to Returned3's topic in Help and Advice
    Bandos is nearly Afk-able... not really much of a risk as long as you get someone to show you the ropes. As to other opportunities, your stats are fairly low for a one stop quick 20m. I suggest a fusion of things. This is an outline you can follow if you wish to. This is not to skill but for profit alone. :Start plating - sell previous day's drops and bought items: 1.Buy as many battlestaves as you can from Zaff. Make sure to wear Varrock armor. You should have at least level 2 armor. Sell on GE.. or to me :D 2.Walk to Edgeville and use the fairy ring to get to your kingdom. Get your approval to 100%, make sure you have 750k+ in the coifers. Make sure to collect Fish and flax. 3.Teleport to Camelot, havest and plant herbs perferably ranaar or above. 4.Buy seaweed and pineapples from Ahrein on the Catherby dock for 2 gold each. (sell them at GE for profit or use pineapples to make super compost to sell). 5.Visit Port Phasmatys, falador and Arddy and plant more herbs. 6.Gear up with gear to fight Avansies. 7.Kill Avainsies for about 75 minutes. 8.Harvest Herbs at all locations and then replant. 9.Repeat steps 6-9 as many times as you can per day. The kingdom will bring in about 500k in 7 days + the special rewards if you choose to sell them. The Battlestaves make a profit of about 1200 per staff if bought and sold to GE. (8=9600/day - 64=76800/day) On average players get 6 herbs per patch so that is 24 ranaar or better per round of farming so profit there. Avansies make around 250k/hour at my range level so to low ball it we will say 150k at yours. That is using bones to peaches but i low balled it so that should be good for prayer pots as well. I reccomend avansies because it is good money and you need the range levels :D I think that is the best garaunteed way to make money. Bandos is based on luck of the drop but would definitely get you to 20m faster. I am not sure how much you plan to play but my method would probably take a while to get 20m. Avansies would be about 10 hours = 1 m, as you would be breaking for herbs. The buying and selling would take you about 15 minutes a day. The ranarr seeds would get you 13k a patch or 52k every round (not doing trollheim) or 75 minutes. So you are looking at about 8 hours for every million using my method... hope that is fast enough.
  17. Interesting topic name, quote from news post... 3 total posts... link? Yeah not for me. I learned my lesson last time, thanks.
  18. It is funny to me that Jagex gets so much praise for this mini-game when in fact, they had little to do with the birth of the idea. Do not get me wrong, it was implemented very well and has stood the test of time but Jagex did not create this game. I remember becoming a member in the closing months of '03 after the addition of the Official Forums. Having not ventured much from the game into helpsites (other than tip.it occassionally to get little bits of help for quests or a calculator here and there, I even remember when it had a dark age of camelot side... at least I think it was DAoC, I digress). I was excited about the forums as it was finally a way to talk to many players about the game, creating the community that I thought was missing. And I must say, the official forums were great at the begginning and that is exactly where the idea for castle wars was created. Of course it did not have a name then, nor did we really have any ideas on how it would work but the ideas of a capture the flag type game were the ideas of one gamer and not the Jagex company. I remember reading through this month + old thread and seeing the thread starter posting comments saying things along the line of "Lets keep this going, I love these ideas", "sounds great, would this be better", or "I hope this happens". It was a thread where the topic started listened to everyone and really wanted the best to come of his idea. Eventually it was pinned and the thread became huge, with ideas ranging from moat monsters to burning oil, battering rams to seige weapons. The thread starter continued his energetic approach to the idea and pushed on with the idea. Long story short, Castle Wars was born and the thread eventually died... I just wish I could remember that guys name, he was a great idea man and made sure that everyone felt like they were involved. It is people like that that make a community enjoyable. The RSOF definitely could have used more players like that. To this day I find it hilarious that the best minigame that Jagex has created was through the ideas of its' players, I wonder why they have not gotten the hint.
  19. It was obviously a bug that was overlooked. In the past Jagex has been clear that the assist feature was not to be used for diaries (Varrock diaries addy helm anyone?) I was surprised to see that Tip.it had put it on the guide knowing Jagexs' stance on this in the past. Bug Abuse is against the rules in every fashion.
  20. EDIT: check farming guide: White lily: protects all fruit and vegetables from disease. Well at least we still get bonus experience when harvesting at the Falador Southeast Farming Patch. Any bonus farming experience is ok with me :D
  21. Rewards as I understand them, please correct if wrong. Easy A shield that restores 1/4 of your prayer, once per day Medium 50% prayer restore once a day increased farming exp at patches north of port sarim Hard Wyson the gardener exchanges some new seeds for mole skins and claws while wearing the shield Full prayer restore once per day Fremmy Easy They let you contact the lyre recharger from a distance (will give you less charges) Lets you deposit items at the seer of relekka Medium Lets you use a broken bridge between jatiszo and neitisznot. Lets you improve approval rating for mtk faster. And lets you use the lyre once without charges (once per day) Hard Sell flatpacks to Advisor Ghrim Ability to change lyre location to Waterbirth island Um yeah pretty useless.
  22. ;) Aww come on you can admit that the way you first worded it made it rather difficult to understand.
  23. Wow... the way that reads can be taken two ways. The way I want it to read, more resources from the kingdom, or the way it probably is, your approval goes up faster... ...way to burst my bubble Jagex. I think other than the lamps, these diaries are useless. I still have hopes for the lilly... and the increased farming xp sounds good but nothing like the varrock, karajama, and even lumbridge diaries.

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