Everything posted by Fairness
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18 August 2008 - Price Change - Starting Today
Everyone else posts updates, so what is wrong with this topic? It isn't a game update, and we knew it was coming so it isn't exactly a surprise. And there isn't much discussion value either. Exactly, though some guy would certainly have posted this if you hadn't #-o
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The Average Runescapers' Moral Value
That's selfishness to the maximum, and also shows the ignorance of the average 'Scaper: if someone goes in there with a godsword, a Barrows set, anything high-level combat, one loss won't change anything. After all, more are coming in the economy by the minute. And it is not like someone dies in the GWD with one specific piece of equipment, is it?
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Flamebait, or is it?
thx for the sig I have the original, credit to Gid:
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18 August 2008 - Price Change - Starting Today
Does this really deserve a topic?
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New PvP, exactly how will it not be used to rwt?
ok, 1. What's that meant to mean? Jagex haev done something about RWT, they drastically reduced it by hurting the minimum number of players. 2. Yes, players still advertise websites, but it is a minimal number compared to days of old where you could go to F2P worlds and see litterally 10-15 bots advertising. 3. For some players it wasn't about the money, it was about trying to aim for a level, i'd rather have to pay a little more than have RWT "ruin" the game as they were. Raw materials were almost worthless. With a large number of bots around 1 tree, you'd get perhaps one full inventory in 20 minutes, that's about 4.5k exp on yews every 20 minutes, explain how that is a benefit? yes items were cheap, but that also caused several 99's to become devalued, for e4xample cooking and fletching, as they were too easy. 4. I still enjoy this game, ad i know for a fact over 150,000 other people do aswell, that's only counting the players who're online when i am. So they chased away a small minority by virtually ending RWT and saving their game. As some one else has said only 12% of players were PKers, that leaves 88% what did they do? stand around doing nothing. No your arguemnts are completely flawed, you'll have to do better than that to convince me. Runescape isn't dead, it's alive as ever. Some pkers quit, sonme moved to BH, but for everyone who quit, more players have joined. 1. The other way. They hurt quite a lot of people - not just avid PKers but casual ones as well - while not only not eliminating RWT, but creating a new one (BH) in place. If the effects of those updates are still present in some players, it certainly wasn't a 'minimum' of players. 2. Literally? No. I've never, ever seen more than one website being advertised by more than 2-3 bots each hour. I can only know that. 3. You level WC using yews? Who the hell levels WC using yews? Yews have always been mainly for profit. IMO every skill cape is impressive in one way or another. But all show some amount of dedication. That the players considered them worthless wasn't only because of the bots anyways, it's because they're just easier. 4. Yes, 12% of the Tip.it voting population PKs. This has absolutely nothing to do with the real PKing population (I can imagine, way more than 12%), and combined with casual PKers and the fact that other updates also helped cripple the game, like the trade update (which you somehow forgot to comment) I don't think that there is a mere 12% loss. And why would more players join? If Jagex screws up the game others will also know and avoid the game - not to mention that those who don't might still not find the new game fun enough in the long-term. Refer to my first point: Jagex just failed to think soberly when making the anti-RWT update... had they skipped to this new method of PKing, while not implementing the BH and keeping the trade update would have avoided the mass quittings definitely.
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The Average Runescapers' Moral Value
There is a difference. At that point it was fair game to take his items, and I wouldn't even scorn anyone but those who I thought of as good friends for it. Now that there are gravestones however, one shouldn't be that selfish so as not to bless it - or at least a repair when possible, since that is quite cheap.
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What Jagex needs to change by Grave Stones
That's different than lagging out - in that case your account is still logged in, just oblivious to everything.
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Who here hates the sandwich lady?
You live and you learn. At least you learn real worldly applicable things from runescape. Baguettes are long french breads, accepting food from strangers can be fatal, and lunch ladies have fierce right hooks. But it's just not right... someone offers you a baguette, and if you don't know what a baguette is you deserve to go in a high, snowy mountain and get lost in the process? Also, another thing to learn - it's perfectly normal for a robber to go up to you and give you some gold, unless you don't want it, in which case he'll kill you (and nobody cares at all). Damn desparate to hide that incriminating proof!
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Player input is good, but so are surprises
I didn't read the thread because I forgot to look at what it's gonna be (envious yet?), and since some [bleep] is gonna post it with big red letters soon just to ruin it for me I'm not gonna read into this thread again, either. But as for a bit of my input as well: very true. Actually, I think that player polls should be restricted to the debatable aspects, like replacements for the wilderness or what skills should new areas be concentrated on, etc. There is nothing to debate in the Christmas event, and whatever happens - we're all gonna do the event and most of us, with the exception of a few who might incorporate it in their outfit, will destroy it never to pick it up from Diango again.
- Adverts
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The way we walk.
Sorry, I'll tone my wit down a bit. ;) Anyways, I'm willing to bet some of these people just see others flaming the Jagex propaganda threads, so they feel it's okay to flame every single rant thread in existence. There's nothing wrong with this thread. He's venting, not trying to spread a rotten idea around. Flaming the Flamers, that's either noble or ironic. Is it really counter-intuitive to see people ranting about rants in a section meant for rants? In essence they're just doing what everyone else is doing in this section. The rants section is for RuneScape-related rants, and I don't think flamers are ranting about RuneScape.
- a rant about a bug in bh
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Didn't Keep My Whip On Death...
Yeah, instead of losing your most valuable item you would now lose what you are supposed to lose. What the hell do you mean? Anyway, instead of selecting kept items just make it based upon something else, like real values according to the players themselves - why not the G.E values? (not for holiday items, since they weren't supposed to be signs of wealth in the first place, but the whip situation is a prime example)
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FoG...lol.
Every so often one such rant (one from me too) comes and every time, I have to agree. Fist of Guthix was the first decent minigame, as far as I know, that came out after (?) the removal of the wildy to replace it - even though it's not real PKing, it's a nice game with the addition that skill > levels to an extent. (I'd say that above level 30ish a sixty level difference can be overcome with skill - I have defeated lvl-123s more times than I've lost to their level to be honest) And yet those morons can't play at all - some say they want to "get free exp" ([bleep]s) and some just flat out suck (no problem as long as you aren't an @ss about it). Why not just play it properly? As for the "make it use your own runes" idea - as long as it makes the price of rune essence fall I'm all for it. I think I'll go mine my own ess from now on because a price of 60+ is ridiculous. (and rising!)
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What Jagex needs to change by Grave Stones
I'm sure nothing would crash, skyrocket, plummet, devalue, fluctuate etc. because a few players who lag out can get their stuff back which they shouldn't lose at all.
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New PvP, exactly how will it not be used to rwt?
It's not about what we want really, since it's their game they want to do whatever they can to protect it. they offerede us reasonable replacements that need upadting and combining with others. Look at it like this: The old RWT'ers used to member off stolen credit cards, money which Jagex had to pay back, and banks were threatening to stop letting Jagex have members subscribe by card, that's over 100,000 members, vastly reducing the amount of money Jagex makes. IMO Jagex did exactly what they needed to, how can yuo honestly say you enjoyed walking around to be greeted by bots advertising gold websites, spamming the name with macros, making it near impossible to have a civilised conversation? Did you ever try woodcutting when there were bots? unless you went somewhere that is impossible to access as level 3, the trees lasted for around 1 log, then died. I once counted 20 bots, yes 20 bots around 1 yew tree, all of these using those logs to RWT causing the game to crash. I can see many ways in which Jagex could make this "RWT-Proof" and since we only have the bare facts at the moment, i think we should wait for a few weeks/months unitl we get more news, or until the update is released before we start making speculative threads like this one. Paragraph by paragraph. 1. Quit that crap already. It's apparent that Jagex didn't think of anything before they wildly started programming, and there's no excuse for that. 2. There are still macros advertising websites, and clicking two ignorelists every other day is far less bothersome than whining about it. 3. You couldn't make that good money by cutting yews, but at least you could buy them cheap! There is always something good as well in these bots. 4. They could make this RWT-proof at the cost of game enjoyment. There is a fine line between protecting the game from RWT and chasing players away, which Jagex unfortunately managed to cross last year. Now there's no going back.
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PVP worlds - Taking control of Areas
Tip.it is more of a community (even if disfunctional) than Zybez, Tip.it could take over an area easier than Zybez and Zybez > Tip.it in almost every way possible. Now that being said. I hate all this "taking over" thing. Like part of the world was yours! But at least it definitely won't happen on any level higher than individual clans. You couldn't make an official "Tip.it" clan because it would be too kiddy; you couldn't make an official Zybez clan because there are more morons here and it's just not as serious, and let us not get started on the RSOF. Not to mention people aren't really "loyal" to forums - it's just a place to talk and relax at, not a damn corporation. As to the people flaming other fansites, yes, that's what I was covertly doing with Tip.it in the first paragraph. Offended? Then quit the childish behavior. And they say the TIF is serious... my face
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Possible locations for the 1% safe area?
You probably will, but only in the multi areas. I just hope the multi areas dont become like bh with a single clan piling randomers :? . The only reason wildy wasn't that because it was all worlds and big multi areas. That being said, we need big multi areas - maybe we could make it so that the wildy is the multi area and the rest is single, or the cities are multi and the roads and the wilderness (literally and figuratively here) is single.
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15 Aug 2008 - Future PvP Updates
You joined just to post that? Or have you been banned for fishing up the forum before? =D> The old pking is coming back as we speak. What the hell do you mean? I think he means things like all the drops showing when you die and stuff like that because of new Anti-RWT stuff. It will never be the same as old pking but then again. pking is pking :thumbsup: That's a relatively small sacrifice, seeing as we still do - should - get geepees, or something else, of similar value. And the system is the same: pking everywhere, with the small difference that it's gonna be restricted to certain worlds and now Jagex needs to be more careful not to screw it up.
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New PvP, exactly how will it not be used to rwt?
Damn, I haven't even thought of that? Dumb me. Good that I have a laptop.
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15 Aug 2008 - Future PvP Updates
The old pking is coming back as we speak. What the hell do you mean?
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Tip.It Times Presents: Why So Serious...
I absoloutley agree with that, many of the runescape player's today are so frantic about getting ..1.. goal that they spend hours and hours a day just trying to get a goal that will impress there friends for a few minutes? i do think you should spend your time wisely, but at the same time, do not waste it! Enjoy your time while you can ;) Just kidding. But I hate this "do not have big goals, enjoy the game" BS... if that means not powermining my @ss off for hours at the end and instead going killing goblins for a useless champion scroll with otherwise cr@p skill levels, count me out. You aren't meant to "have fun" in this game until you have some decent skills, at least not the proper way. There are more and more things catering to low levels nowadays, but that's just because the quality of the game is going down, down, down. Now as for 99 skills, it might be seen as a waste of time with skills like firemaking, but most skills do have benefits at higher levels. And yes, for some people respect matters.
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Possible locations for the 1% safe area?
Once again, my hopes: Nothing but Lumbridge, with banks and the G.E. deactivated (bye bye skillers, here be true PKing)
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The F2P vs. P2P war!
Ok, let's produce an analysis about this since this wretched topic managed to get 4 pages on my setting. The battle has to take place on a F2P world since F2P can't go on member worlds. Now people couldn't use member stuff on F2P, but then this battle would be a stupid idea so let's just say that people couldn't use weapon specials and couldn't use prayers that F2P can't, plus they couldn't use summoning as giving a whole members skill to members in F2P would be pretty stupid. Also, every single member account and every single F2P account participates, led by a real human, no matter how fail they are, in this fictional battle. In ideal case: A level 100 F2P who concentrates on melee has high combat stats all-around or a 99 (or possibly two) with the other stat(s) low. Prayer could be 43 without problems. Probably has full rune and rune scimitar, with even a rune 2h if he really is outfitted for PKing. Inventory full of lobsters or swordies. If he has good mage levels, or if we substitute this guy with a mage with decent to good defense, he could have full blue/black wizard robes with an air staff (probably). He can cast Fire Blast, with optional Bind runes. Prayer also 43. Inventory full of lobsters or swordies. If a melee ensues, with at least 100 members (all of which are good or at least capable to hold his own against a high-level F2P, which is pretty unrealistic as there are low level members as well) and 400 F2Pers, of which two hundred are of the above kind and two hundred are lower levels (which is still unrealistic but maybe not so much as the above), from, let's say 30-60, and might not fight as intelligently as higher levels, I'm sure the F2Pers would win with heavy losses. In small numbers members could win because of quality, but in higher numbers the fact that 4 F2Pers are striking 1 member on average at the start spells pretty much doom for members - that could be somewhere around 30 if all hit and deal crap damage, or if only a few hit and deal good damage. (With one or two affected by protect prayer) And in reality, some members might get piled on by 6-7+ while weaker ones will be more left alone till the end. On the other hand a F2Per has a 1:2 chance to be attacked at all, if we assume each member can hit two F2Pers at once with magic, and none of them overlap. (and that all of them use area-of-effect magic at once, which is again pretty unrealistic) In summary of this battle, a few dozen members will get taken out quick because they get piled upon - and other than dealing higher damage on average than F2Pers, members cannot reproduce this. Even if they could find a few higher level F2Pers to pile upon, it wouldn't be so devastating as it would still take a few rounds to kill him (he can eat) and four losses are required to offset one member loss. Eventually, I estimate about 150 to 200 F2Pers remaining at the point when there are 20 surviving members, which is much more dangerous and hopeless than the expected 80. No question that F2P wins then. If we allowed the use of everything to members, then there would be again no question that members would win, with summons boosting their numbers etc. But since members have to go on a F2P world this is even more impossible than this whole scenario at all. And to dissipate a few other myths: no use comparing 1 member to 1 F2P - it's all about quantity. Do not remember the (great) movie 300 while replying to this thread - while the Spartans had the advantage of being in a narrow place where they could not be surrounded (until that bit of treachery) there is nothing of this sort whatsoever here. Imagine, rather, a fully armed knight getting pulled down from his horse and getting pitchforked by an angry mob of hostile peasants.
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Which town will YOU control?
Take over? You can't take over a city in these worlds, unless it's some obscure place no-one visits (*coughgobvillecough*). My "hunting area" will probably be around Lumbridge, ready to chicken out if/when possible, but not too close to the gate.