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Fairness

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Everything posted by Fairness

  1. Fairness replied to LadyRyuuza's topic in Rants
    Protip: It's called Daemonheim.
  2. Hmm. If that's so then the ring is even less impressive than I thought. Oh well.
  3. there are no ROW only drops Many people say there are. Can you even show me one example where someone got one of these huge noted drops which the monster had never dropped before the update and where no RoW was used? Until then, you can't convince me =/
  4. Which is because PvM nowadays is all about bosses, slayer-related monsters and 1-2 others who are mainly killed for exp (armozos, for example). Also, people, if the ring didn't shine, it wasn't the reason you got the drop. So don't bother.
  5. Well, it does theoretically make rare drops more common and also gives you a chance to get some RoW-only drops like the controversial "100 noted torstols" drop and similar. I think the ring is somewhat overrated, personally, but if you're lucky, it can radically fatten your bank.
  6. I was being sarcastic about "great". <.< Tone is hard to pick up with just font. Please use your sarcasm tags. ;) I thought it's pretty clear to be honest, the way I said "It's great, except [insert reason that completely destroys any hope of the subject being great]". Besides, sarcasm tags and stuff like that completely destroys the point of sarcasm, which is just NOT to be totally obvious.
  7. I was being sarcastic about "great". <.<
  8. Because those herbs are priced way too high. There was not enough supply to fit the demand. So is it better to effectively make fire runes out of them? And what about the farmers, who up till now could make a respectable income from farming snaps? Torstols might be the last hope of every herb farmer now, combined with juju potions and a scroll of life of course since anything else is just risky. Which is great, except it ends up being a terrible knockoff of WoW for 2/3 the price.
  9. Devaluing noncombats seems to be Jagex's course lately. Skills are either getting useless or molded into extensions of combat. And yes, I'm mad bro.
  10. Never heard of him. Also, no, this won't cause an avalanche or anything. People crying don't matter, people acting matter. If Woox16 decided to put a bomb into a Jagex developer's car, maybe they would get the message, but protesting people are just ignored. Besides, dozens of people every day on RSOF "have enough" and quit, and are duly ignored by everyone. Who is Woox16 to matter? (As for the question that does matter, Jagex can't really "cross the line" unless they mistakenly ban me or create a RWT service themselves. Anything else they do, I might quit anyway, but hardly because of a single update. I didn't quit immediately back then when Wilderness 1.0 was removed, I just quit a few months after that as I simply lost interest in the game in that particular status.)
  11. How do you know? Can you link me to the related survey? All I see here (as well as on the RSOF) are a couple of people gleefully trolling the masses of pissed-off people who are "jelly" about the whole sigil/torstol business. The number of people who benefited/lost out from the glitch? Less than 1k most likely. The number of people that did other stuff during that 1 hour much more than 1k. Apparently, though, many members of the "much more than 1k" group is willing to sacrifice his progress in that 1 hour to ensure nobody gets a sigil due to a glitch. not true most people (who are still a minority) who seem to be FOR rollback were less concerned with others having gotten a sigil and more having a tantrum over "i didn't get one cause I was too slow therefore I want others to suffer lose by a rollback" kinda angle to it. What's the difference? Of course, you don't want others to get a sigil, because you bust your ass all the time in hopes of getting just one damn sigil, and suddenly a glitch comes and poof, people get 900M items by the dozen. What other reason would there be?
  12. How do you know? Can you link me to the related survey? All I see here (as well as on the RSOF) are a couple of people gleefully trolling the masses of pissed-off people who are "jelly" about the whole sigil/torstol business. The number of people who benefited/lost out from the glitch? Less than 1k most likely. The number of people that did other stuff during that 1 hour much more than 1k. Apparently, though, many members of the "much more than 1k" group is willing to sacrifice his progress in that 1 hour to ensure nobody gets a sigil due to a glitch.
  13. Fairness replied to No_Foo's topic in Rants
    Are you even remotely suggesting that Durial should have gotten away with less? Come on, he and the "lucky" few others killed dozens of people, ROBBING them of their hard-earned wealth, including phats (neither of these mistakes actually harm someone directly, only the arrogant merchers who already have 10 times the money they'll ever need just in cash). There were two solutions, reimburse everyone exactly what they lost and take all of Durial's ill-gained wealth, or ban Durial. Guess which one is possible to do in practice? Also, scamming, RWT, it's all just a "transfer of wealth" as you say. Why are they against the rules again?
  14. How do you know? Can you link me to the related survey? All I see here (as well as on the RSOF) are a couple of people gleefully trolling the masses of pissed-off people who are "jelly" about the whole sigil/torstol business.
  15. Fairness replied to VoidRealm's topic in Rants
    Let's wrap this up quick, I've other things to do. Yes, as I'm said, I'm taking a dislike towards a specific group of skillers. Exactly my point there. Well, yeah, if you want to put it that way. If you're intelligent, you know that this is going to happen, rightfully or not, and you won't waste your breath ranting about it over here. This, on the other hand, is false. Woodcutting is a simple, mindless task, and even a lobotomy patient could do it. That alone doesn't say anything. I'm sure you know that though, and are just nitpicking... Because I knew it's false, since I did read your post and knew you are 15. The "unless you're 12" part was just pure theory and an afterthought.
  16. Fairness replied to No_Foo's topic in Rants
    And there was definitely a rollback when the RC experience bug happened (people got a few extra levels in a skill that, even back then, was in decline as a moneymaker, if not already at rock bottom - oh noes, let's undo everyone's progress). But no, this definitely doesn't deserve a rollback here, nevermind that this one might actually have a tangible effect on the economy (and yeah, my problem is also the consistency here).
  17. Fairness replied to VoidRealm's topic in Rants
    This statement is simply false. Check my post again. (Okay, if you're below 12 year old then it's accidentally true, but still not what I meant.) Agility is the skill I'm planning to get a 99 in right now. Don't you tell me about that. I'm just before 93 now, I trained in the wildy from 47 to 60, I got killed once, I avoided death many more times, and I got over all that. When I did die, I accepted that as a result of me going in with nothing but food, and thus making myself vulnerable. Did you know this sentence is actually pretty damn hard to understand? I'm not native English, but I consider myself pretty smart when it comes to this language. Still, something here doesn't make sense. Okay, so this has a morsel of truth in it - I didn't really insult your intelligence, I just stated you're unable to deal with the fact that PKers exist in the wild. Point is, though, and Crusty (against his intentions, I'm sure) made a valid point here: I've a problem with skillers; specifically those skillers who think they are entitled to special treatment. "Everyone stop fighting, stand in a line, blow the trumpets: I'm going to skill! In the Wilderness!" Just no.
  18. They fixed noted insane drops too didn't they? Most likely is on purpose and not a bug. Better than the 150 steel arrows and 200 silver ores we got before (which at the time were decent drops). None of these drops are huge and just add more variety when killing things which can only be good. 5k coal is what, 1.5M? A decent amount but nothing huge. Yeah, I agree. I meant, 100 torstol? That's 5M, pocket change. A sigil? 50M, nothing special, even if you happen to get 3 in a series of corp hunting, or am I wrong there? Well, okay, two of the sigils cost like 800M, but that's not even one christmas cracker. I don't mind, so long as there's a tooll (haven't been there yet) I'm happy. But the problem was that it took ages for F2P, and was seen as a barrier to starting dungeoneering. It's not like I just told you why this argument fails, did I? There is a barrier to starting RC, Herblore and summoning (one goddamn quest each, plus getting equipment in case of the first two), Farming (having to prepare, rake all the patches, get to the locations), Hunter (again the preparation), Construction (a small heap of gold, and some rather expensive materials once again). And what's the biggest ****ing barrier to starting Dungeoneering? 10 gold pieces (if you're a newb) and... a short trek (not long - shorter than going from Lumbridge to Varrock on foot, I'd say). That's it - no long preparation, no significant up-front cost, no items required. What the hell were you talking about again?
  19. Fairness replied to VoidRealm's topic in Rants
    Neither is spamming "yeah, those people are jackasses and sad lowlifes", and yet that's what we had to put up with back in the days of Wilderness 1.0. By the way, this isn't a discussion, there is nothing to discuss here. The original poster got killed by a PKer who, unlike him, was either daring enough to risk good gear or was simply skilled enough to kill him. He just deserved it - logging out, getting better gear or bringing food and outsmarting the PKer were all worthwhile options. (One of my friends told me that his favorite way of dealing a PKer in the agility course is to eat, pray, make it to the stairs that lead down to the skeleton and simply go up/down, disorienting the PKer and making it difficult for him to do pretty much anything.) Fact is, the problem of the original poster is that RuneScape actually got somewhat hard for a moment (thus rising to the level of a 12 year olds' game's easy mode), which was simply too complicated a concept for someone whose greatest challenge so far in his RS career was to click on a tree 1000 times in a row. And I'm totally sick of people who go into the Wilderness yet think that unless they are fully armed, someone is a jackass for even thinking about killing them. For the couple hundred thousands of people who do not know, there are several reasons for a PKer to kill an unarmed, none of which involves jackassery: hope for good loot, a bit of excitement (you know, PKers can often experience having to walk around the deep wildy for 20 mins without finding anyone), practicing a combat technique or just hoping to get some easy food in order to avoid having to bank just some of said reasons. All in all, you claim not to want to open a new argument ("I've got this all sorted out now"), then when some moralists come to your defence you immediately come back, reinforced by other people who can actually make a stand for themselves, and proceed to insult people, calling them trolls, spammers, whatnot. And they've done nothing apart from rationally explaining to you why this rant is invalid.
  20. I seriously don't get how this glitch happened. I mean, did one developer just go "Okay, done with tweaking Lexicus Runewright... aww man, this is boring, let's just go randomly screw around with monster droprates"? My biggest gripe with this update is the bridge from Lumbridge to Al-Kharid. Seriously, there was an agility shortcut. Simple - if you have the agility, you can pass (you didn't even need to have the xbow and grapple anymore, thanks to the hidey-holes), and if not, you don't. Don't like it? Train agility! And now they destroy that shortcut by making it available for everyone, for apparently no reason at all! I mean, what reason was there for this? Making the skill easier to access? (Oh wait, you still need those stupid tiaras to access the RCing altars - let's remove them...) Or just to plain ol' cater to whiny newbies? (Could have better solved that by giving everyone a sigil or 100 noted torstols! Oh wait...) Also, good job with the dungeoneering tweaks, no problem there - except that you're still just cleaning up the floorboards when the whole damn house is on fire. I would like better solo experience and a gameplay that focuses more on the usage of all skills. Until then, all that's gonna feed my Dungeoneering skill are my tears. Or rather, those of Guthix.
  21. Fairness replied to VoidRealm's topic in Rants
    What? Were you expecting us to hug you and pity you? That's pretty sad, if anything.
  22. First of all, it's "affects", not "effects". Secondly, I'd prefer items. I'm pretty anti-BXPW since while it helps, it also screws up the economy for a damn long time, rewards nolifers while making casuals' job that much harder, and I don't want to have to claim my bonus XP during 3 days.
  23. If you're relatively intelligent, you'll notice that many humans do things which just don't make any sense. At all. Like, they give money to "doublers" even though the RuneScape login message tells them not to. Applies to real life as well.
  24. China called, they want their wall back.
  25. You could assume he was low on food and wanted to get a fresh batch. But yeah, these guys are total jackasses and... who am I kidding, you got what you deserved. Grats to the PKer for getting your panties in a knot.

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