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crow

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Everything posted by crow

  1. Maybe try 1 iteming and get skulled right away. if you notice you're loosing, put on protect item?
  2. the north side of the room in ct is indeed a safespot they're pretty easy to range (although I prefer meleeing them when doing slay)
  3. For cb-familiars, they start being more useful at somewhat higher level rune mino is good for def, but mainly because it last a while. from lvl 79 on, the cb-familiars start to be decent. (I experimented a bit with a fire titan, in the duel arena, it killed a 108 on its own)
  4. crow

    Solo Mole

    just to much running arround
  5. Well, maybe another option: get 92 (halfway-point xp-wise for 99) and then see if you might even go for the cape.
  6. Or just kill any monster with good drops (or any other moneymaker) and buy at ge.
  7. I doubt they'd release high-level armour for F2P soon. Maybe level 50 armour or so (slightly better than rune)
  8. Wear ring of visibility and enter the big room at the east (you need to be near the middle of the room if I remember correctly)
  9. Seems good to me for F2P maybe stronghold of safety, but most likely more crowded than old sos 3-item wildy monsters if you wanna do some semi-afk
  10. I got 99 str first, just to get rid of d scimmy sooner ;)
  11. Try the house where of juliet and her father (both are descendants of the counsil)
  12. Knowledgebase... GE expands over all servers
  13. Post the list of people you talked too, we can see who's missing
  14. Well, no point in making junk just to get junk to sell Better example: scroll a lot of pouches while training summon and use the pouches as junk: you get a bit more xp, and depending on the pouch/scroll, you can break even with second and shard costs.
  15. Just train slay. You'll be training it sooner or later anyway. Check the questreward page for quests that give slay-xp. At your cb, the first levels of slay go wicked fast, then a few quest to get some easy slaylevels; you'll be 50 slay in no-time and 65 for dusties shouldn't take that long either.
  16. If you got the conlevel for moving your house to poli, you have pretty fast acces to them.
  17. swapping is faster; only alch pouches which give a profit over swapping and only alch if you want mage-xp
  18. Do it in steps First just take a tele, anti pot and some food (some energy pots can be nice too) don't forget range pray at the right time. Get the stuff for the monkeyspeak amulet and tele out second the tunnel is a pain (full monk, energy pots, p pots, food and anti pot needed) at end of tunnel speak to who you need to speak too and tele out again ... You can gear up in any bank before the end battle (you can safespot the demon while the gnomes do most work and then range him from the bridge to finish him) edit: no weapons until the end battle and use range gear for that (btw: kill a karamja monkey for the first greegree)
  19. crow

    DT

    I did it at 83 cb; I used the mage approach and only had 58 mage or so (I remember using mind bomb to use trollheim tele)
  20. This is not a real guide (I'm to lazy to post pics and stuff) I also like to thank Walthir for his help during the quest. Any suggestions/comments/... are welcome [hide=needed/suggested]Needed: !a good weapon !coördinate gear (map, sextant, watch, spade) !lightsource (bullseye) !a piece of blurite (or mine during quest) !pickaxe suggested: *food and/or p pots (depending on your levels) *a dip in the ogre pools *gamesnecklace *varrock tele[/hide] [hide=part 1]*talk to Rovan at the top of the north-west tower of varrock palace. *Now tele to clanwars, the scout will follow *go to the nearby graveyard and talk to the scout *there appear tracks[/hide] [hide=second part]*Follow the tracks just like tracking creatures for hunt (remember those boring polar kebbits?) *one of the trees south of the portal hides a key *the tracks take a lot of curves till eventually stopping at the chaosaltar *use the key at the trapdoor next to the altar[/hide] [hide=part 3]*go down the trapdoor and walk to the first turn in the corrider *listen at the balcony *take 3 empty bottles *kill 3 zombies and use the bottles with the red mist *now you can walk freely threw the door *cutscene; kill 3 more zombies *go threw next door and listen at other balcony *you get a varrock teletab from the scout *talk to Captain Rovan[/hide] [hide=part 4]*go to the dwarf (fairy rin AIQ) *mine a piece of blurite *take out sextant, watch, map, spade and lightsource (and blurite) *go to ice mountain (monastery or fally is closeby) *use tipit coördinates locater of treasure trail guide (location should be next to the tree southwest of oracle's tent) *talk to the dwarf, use blurite on furnace, talk again, cutscene[/hide] [hide=part 5]*go to Captain Rovan again (run past the zombies) *he gives you the shield *go talk to reldo in the library *search the scrolls on the floor next to the table *read the big book at the northside of the room *the heir of the founder is Dimintheis (the dude of family crest). He ain't on the list, but if you talk to horvik, you'll find out that horvik was adopted into the family and Dimintheis had a female ancestor of that line *talk to Dimintheis for a nice cutscene and talk to Roval for your reawrd[/hide] [hide=Reward]2 questpoints 15k hunter xp 10k smithing xp 10k mining xp 2k agility xp 10k def xp[/hide]
  21. You can use the armours next to the wall (or could when I did it) Follow this strategy for the knights you can't easily defeat: use the dds special on the knight to posion him hide behind the armour (he can't hit you, you can't hit him) come behind it every 10secs or (at least 2 times per posion damage you see); else the knight dissappears and you have to start over.
  22. Seems good to me (last jad-attempt I used black d hide, glory, accumulator, broad bolts, snakeskin boots, coif, rune x-bow, explorers ring and barrow gloves and also unholy book) I easily got to jad that way (86 range) I just messed up on the prayswitching.
  23. [hide=runehq houseplanner]http://www.runehq.com/guide.php?type=calculator&id=00736[/hide] Try SPQTIQTMMUNPUQR It's just basic to recharge prayer fast and then tele with mounted glory or use portal. Off course add other chambers where you like.
  24. Runehq has a houseplanner (only reasson I visit that site from time to time) You need an altar right next to your garden a questhall next to that (for mounted glory) 2 portal rooms next to there depending on how often you need to use it: workshop (reparing barows armour) study (for teletabs; make 2 studies if you also plan on making a lot of b2p tabs) kitchen (leveling con with larders and cooking a bit sometimes) games room/combat room/... (just for fun, doesn't necessarely be real closeby) costume room (for loads of bankspace saved) stuff that can be a bit away: 2 bedrooms (for butler)
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