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pryomancer

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Everything posted by pryomancer

  1. Instead of telling him what sucks about his first render sig, why don't I explain what he did well? -You used a nice colour scheme, with no clashing coloues -You are conscious of what makes a good signature, and you tried to imitate what others have made -You placed your renders appropriately, unlike some people who try to cram the whole render into the canvas -There are no obvious signs of a badly cut out render -The text isn't actually that bad, you've used some Blending Options to edit it, and it's readable -You've experimented with opacity, which alot of people don't on their first Overall, I'd say it was an average signature, it tickd all the boxes, but it's not full marks, if you understand me. Try add some flair and originality into your work, find a niche that works for you.
  2. Lightning never occurs in that consistency, it's usually sparsely distributed, especially in such a small area as the width of a house property. Also, the tractor looks badly cut out. It looks choppy round the back end. The moon could also use some refinement, and there's lots of black areas in the sky.
  3. Hmm are you using Windows Vista? Because those .dll files cause some bugs that produce a kind of looping effect. Not sure if that's the same on XP. Try using the browser to play.
  4. pryomancer replied to Death45's topic in Art and Media
    ^Seconded. As a general rule, if you think it sucks, it probably does, so why post it?
  5. Very nice, great use of dithering. The arms aren't really showing as much muscle as his torso implies. Maybe hench him up a bit? Also, add some lights in the office buildings, would look better in my opinion. Overall, great job.
  6. The real question we should be asking, is why have you got an inventory of burnt sharks when you're stood on Ice Mountain? I don't really understand the fake though....
  7. It's just a white background with a black brush. Not much to comment on really.
  8. Guildwars is free monthly because ArenaNet, who make it, have other games etc that give them income, Jagex doesn't.
  9. Well you named the image 'Stega', so I'm assuming it's a Stegasaurus from the Natural History Museum?
  10. Anyone who can make decent pixel signatures here has gone off to RSC where they can make money from them... lol.
  11. Sonic Screwdriver 8-) Nice, I'm impressed. I like the Dalek particularly.
  12. Awesome, I've actually wasted like 10 minutes just cruising round.
  13. Honestly, you're doing a lot better than 80% of the [developmentally delayed]s out there that think they can fake. \
  14. ^ seconded. Not about your sig btw. Did anyone see Damien Hirst's recent exhibition? A medicine box. That's all it was. And it sold for almost ̢̮â¬Å¡Ãâã10million. Not a bad sig, though the animation is too simplistic, it looks like you put it there just because you could.
  15. Hmm, I'm not really sure about that, it's a bit too blurry for me. Nice effect though, I might try it on another sig later. And I didn't emboss it by the way, I think the render just looks it from the muscle contours.
  16. Yea I think the border could be cut down slightly. Can I get an example of the motion blur effect?
  17. Thanks guys. So you think I should soften the background more? I'll experiment with it. Any other ideas for creating backgrounds?
  18. pryomancer posted a topic in Art and Media
    Made this recently. Photoshop CS. Thoughts, opinions, comments?
  19. *Ahrim *Blighted *you're Full of mistakes, not even funny.
  20. It's the wrong colour for dragon. Not bad, would be nice to see them in the inventory/worm items.
  21. Nice angle on the character, go for some more detailed shading.
  22. Not bad, but you forgot the hook bit on the outer edge of the halberd. All in the detail. Nice job.
  23. You should have edited the runescape screen into the monitors.
  24. You're probably trying to use a signature that is too big, either by dimensions or file size. Post in the help topic next time though.
  25. What way? Do you mean reverse what's in the layer itself? Or move it above/below other layers?

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