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Princess Viola

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Everything posted by Princess Viola

  1. We go to the abode of the damned...the damned good looking! :D
  2. No! Extreme makeover!
  3. cuz i told em to! Also, heres how to tell Nintendo is for children, when they release a FPS and everything is either a pillow or a marshmallow.
  4. IMPORTANT:None of the following post is true Grand Theft Auto: Chinatown Wars. Rated E, no E10+, no T, no eC!!!!! for everyone. Starring MARIO AND LUIGI!
  5. Construction 99. See who can get LVL 99 construction fastest! Hijacking!
  6. SOYLENT GREEN IS PEOPLE!
  7. Moo moo moo milk people
  8. Yes! I 100% support! I mean, I love this idea!
  9. Anyone who was on the American Whose Line. Brenden Small
  10. You all fail! The best accent is the Middle-Eastern accent, (even though my friend canineteeth has latino ancestry, his accent reminds of a terrorist) But, seriously, I would kill Lenin64 for a Stewie Griffin accent.
  11. Whew! I thought I was the only person to watch it!
  12. Yes, me! What do I do only while alone? I make comics and write stories.
  13. Oh, I curse! But, sometimes I'll say expletive deleted instead!
  14. You know you have been posting "You Know When You Have Been... When..." jokes to much when a "You Know When You Have Been... When..." joke becomes a "You Know When You Have Been... When..." joke and a "You Know When You Have Been... When..." becomes a wormhole!
  15. Hey, you should write "[insert famous person's name here]'s soul" on a piece of paper and sell it!
  16. Princess Viola replied to Nadril's topic in Off-Topic
    I only read Irregular Webcomic! (Which is also what the "Nazi science sneers at you" link goes to in my sig.
  17. It's how you enter the Realm of the Gods.
  18. Ok, first off, I'm gonna point out that this topic was lost during the Forum Crash of '08. Also, Zaros is a God, meaning he is immortal, thus, can't be killed. However, it doesn't mean they can't feel pain. So, Zamorak either gave Zaros eternal pain and suffering, like a place where Zaros thinks he's in Hell, but can't because he's not dead. Formerlly known as UPN. OR He banished Zaros to another realm, an empty realm, a realm where nothing exists, and everything exists, a realm called, the twilight zone.
  19. Hmm, what about when I create a new world, a better world, a German world! And threaten to kill all who oppose me and everyone they've met, and so on, until I kill myself after killing one of my friends.
  20. The Realm of the Gods: The story of the White and Black Knights role in relationship to RuneScape's Gods. Summary: The The Realm of the Gods knights are at war, and are upsetting RuneScapes balance of power. Join them in a fight of godly proportions. The quest will be called The Realm of the Gods This quest will be Members only Requirements: Level 60 magic Level 37 herblore Level 40 smithing Level 40 crafting Level 40 fletching Level 25 thieving Level 37 farming Must have beaten Black Knights Fortress quest Must have beaten Elemental Workshop quest Must have beaten Eadger's Rouse Must have beaten Heroes Quest Recommendations: Lvl 75 woodcutting Level 40 mining Lots of food A good weapon/armor Item requirements: 1 magic log 2 goutweed 2 rannar weed 3 law, chaos, death, and mind runes 1 gold ore 1 uncut sapphire 11 raw chicken 1 earth rune 1 air rune 1 fire rune 1 water rune 1 peice of raw bear meat 1 piece of raw chompy meat 1 Piece of raw meat (cow) 1 bowl filled with water. The rewards: Access to the realm of the gods God talisman 10k experience in 5 skills of your choice (Excluding Magjc) (50k total) 50k Magic exp Part 1: the plans Starting point: Talk to the Black Knight leader, Al Fernando in the banquet room, second floor of the Black Knight Fortress. Al Fernando: Hello sir. Or Hello Madame. depending on your gender. Option 1: I heard your invisibility potion did not work right. He will then ask: And how did you find out about this? You; Mum.... Ummmm.... Al Fernando: Guards! Arrest him (or her). You will be thrown into the prison. You will be dealt 5 points of damage and thrown in the prison. The cell door will be unlocked, and upon opening the door, you will say "what idiots" Option 2: You: I heard you are in need of some help. Him: And where did you here this? You: I overheard a black knight. Him: Well first, you will need to have a test. He thinks for a while Him: Your test is simple. We are willing to forgive you for your mistake. You: -interrupting- what mistake? Him: The mistake off ruining our invisibility potion. You: But I didn't. Him: Ahem. Anyhow we have spies within the white knights saying that the white knights are developing a new weapon. You are to steal the plans, and aid us in production. You: What's in it for me? Him: We have mages developing some spells, and if you help us here, and help us with our research, we will share our findings with you. Him: If you need help, the squire is on of us. This is the end of the conversation. Now you must go to the white knight's castle, and talk to the squire. Squire: I have been informed of your role. Now If you ever been around back, you know there is a little piece of the building sticking out right? Well I've heard mysterious booms coming from that area. You: Thanks. Ill checks it out. Him: No thank you. Now to get in you will have to kill a white knight. They will drop an id badge, which will allow you access to the lab. Now go to the southern most room. One of the walls will have search 'odd wall' as an option. This will require 25 thieving. Use this option, and you will push the wall open, and then there will be a ladder in the corner, Climb down the ladder, and you will find yourself in a little room with a locked door. However, there appears to be some sort of lock on the entrance. Use the id you got earlier with it. The Id is the key. You will enter the lab, which will look similar to the elemental workshop, but in pristine shape. There will be several scientists walking around. There will also be several bookcases in rows on the right side. Search these bookcases. One of them will contain 'weapon plans'. Upon exiting this room with the plans, one of the scientists will start a conversation with you. Scientist: So I see you've found the plans haven't you? You: What plans? Scientist: Don't play stupid, or I won't fight fair. You: What is the supposed to mean? Scientist: Hehehe. You will be teleported to a small chamber with a black demon. To exit, you must kill the demon. After killing the demon, you will be at the top of the white knights castle. However now the white knights are aggressive. You must escape, and get back to Al Fernando, at the black knights palace. Talk to Al Fernando. You: I have found the weapon plans. Al Fernando: Good Al Fernando reads the plans. Al Fernando: Interesting Would you be willing to gather some ingredients for me? You: Yes Al Fernando: Good, well unfortunately I will have to get a list of ingredients to you. Please come back in a few minutes. End of conversation. All you got to do is climb down a ladder, then climb back up it. Al Fernando: Good, I've been expecting you. Here is the list. Al Fernando gives you a book. Al Fernando: this book gives you instructions on how to make a god talisman. Please bring me back on that is completed. This will end the conversation. Part two: The talisman Now you must read the book. The book says: Of the god Talisman, one must be willing to spend much time gathering the materials. The raw materials necessary include: 1 magic log 1 misual herb 3 law, chaos, death, and mind runes 1 gold bar 1 uncut sapphire 100 feathers Black Unicorn horn Page 2: You will need to uncover 3 moulds, hidden in places sacred to the three gods. These moulds will be required to make the necessary parts. Page 3: The elemental mould: Found in Entrena, use an elemental bar with a furnace to make elemental trim. The golden mould: Found underneath the swamps of misthalin (area around lumbridge for the noobs out there), use gold ore with sapphire dust to create golden sapphire ore. Use this with a furnace to get golden trim. The chaos mould: Found in the wilderness, in the mage arena, use either the golden trim, or the elemental trim with it to create golden element trim. Page 4: Hidden in the dessert will be a special furnace, which is necessary to combine feather magic shaft with golden element trim to create unsacred talisman. This furnace may appear very fowl. Page 5: Once you have the rare misual herb, you must create a potion consisting of: 1 part water 1 part powdered black unicorn horn 1 part Misual herb Pages 6,7,8 will be ripped out. Now you will to get the materials. Most of them are easy enough to find, except for the misual herb. This part will walk you through it. Go to sanfew and talk to him. Option 1: Do you need any help? Sanfew: Not at this moment adventurer. Option 2: Sanfew, I need help finding this herb. Sanfew: What is the herb name? You: Misual. Sanfew: I never thought there would ever be any one who needs it. Unfortunately I will have to create it. You: create it? Sanfew: yes. It is a rare crossbreed of Rannar and goutweed. Bring me 2 of each, and I will attempt to make you the herb seed. Unfortunately, you will have to plant it. This ends the conversation. After bringing him the herbs: Sanfew: Good now let's see what I can do. Sanfew: (mumbling) ok... right... there we go! Sanfew: Here is your seed's. You have got only two, so be careful. Go and plant the seed in an herb patch. After harvesting you should have 1 Misual herb. Use the herb with a vial of water to create unfinished potion. Go kill a black Unicorn (east of Rellaka, or in the wilderness), and collect it's horn. Combine with unfinished potion to get Potion of anointment. To assemble the talisman, you will need to talk to the tanner in Al Kharid. He will tell you he found this weird chisel, and will sell it to you for 1k. This will be called a chisel of dust, and when used with an uncut gem, makes gem dust. This is only usable with sapphires at this point. Now use a knife with the magic log, and select the new option "fletch talisman shaft" This will get you a magic shaft. Use the feathers with it to get a "feathered magic shaft". Now create the trim as described in the book, and bring the materials to al Kharid. The furnace mentioned is the furnace in al Kharid no less. However to use it for the quest, you must use ten raw chickens with it. Then with the 3 law, chaos, death, and mind runes in your inventory, use the instruction book with the furnace. This will require 60 magic. This will make the furnace into a "super furnace" Now use the feathered shaft with it, and as long as the trim is in your inventory, it will make an "Unblessed talisman". Bring the talisman to Al Fernando. Al Fernando: Good!! 1 I see you have made the talisman. Now if you will bless it by following these procedures. Al Fernando hands you yet another book. Al Fernando: Now go forth brave adventurer. You are about to witness what no one has witnessed before. I believe the oracle may help you. Part 3: War of the gods. Ok now you have the unblessed talisman. Take it to the oracle, who is actually an archangel. Talk to him. Oracle: and how may I help you adventurer? You: I need help finding the temple of the gods. Oracle: Well well it's about time. You: Huh??? Oracle: I have been watching you. And it so happens that there is no temple of the gods. To enter the gods' realm you must go through me. Yo0u: Ok will you take me to the realm of the gods? Oracle: I will need some supplies. He gives you a list. This ends the conversation. The following are the supplies necessary: 1 earth rune 1 air rune 1 fire rune 1 water rune 1 raw chicken 1 piece of raw bear meat 1 piece of raw chompy meat 1 Piece of raw meat (cow) 1 bowl filled with water. After acquiring these items, talk to the oracle again. Oracle: ok now please hand me the talisman. You hand him the talisman Oracle: why have you not blessed this talisman? You: I thought you would Oracle: ughhh... take it to the fountain of heroes. Pour the potion of anointments into the fountain, and then drop the talisman in the fountain. You: That's it??? Oracle: Yes for now... Now go to the hero's guild, and use the potion of anointment with the fountain of heroes. (isn't that what it's called?) The fountain will become the "fountain of the blessed heroes. This will: A: charge talismans (more on this later) B: Increase charges of amulet of glories to 6 Use the unblessed god talisman with the fountain to create "unaligned god talisman". Now take this back to the oracle. Oracle: I see you have blessed the talisman. You: yes Oracle: Now to open the portal. Oracle: Hi sundram mi alforta no membrenta He sonta alta de sentreana Mo ista huvero noi botka A portal will open on the mountain. It will be a stone arch, about 8 feet high (slightly higher then the oracle), and inside it will be a shimmering blaze Oracle: I never thought that this would ever be opened again. You: huh Oracle: ahhh time for a history lesson. Back in what is called the third period, the demigods of the time (zamorak and saradomin) fought to control the realm of the gods. Now the realm of the gods is what some would call heaven, others would call it Hell, for lack of a better word. It is a place, similar in appearance to the human world, but filled with immortal creatures. Immortal in the sense that old age and disease mean nothing to them. Now Saradomin and zamorak both signed a pact that they would not fight each other until after the war was over. After one hundred bloody years, on both sides of the portals, the war ended. This was due to two things: The dwarfs going underground into Keladrim, thus isolating humans from zaros original followers, and zaros being overthrown. This portal was once in the center of the town of miltarna, which was the capitol of the humans. This was the last portal to be destroyed, and with it, the capitol was destroyed. This began the thousand-year absence of the gods. Now however I fear, the war of the gods is beginning again. Dear adventurer, I hoped I have not just destroyed the human race. Good Luck in the realm of the gods. Part 4: The realm of the gods Once you have enter the portal on of two things will happen. 1. If you are in high detail, you will see an ancient stone arch. Then inside it, a bright purple flame will sprout. A small earthquake will occur, and you will emerge from the portal. Then you will see cavern, where a giant purple sphere will split, and a great creature will emerge. 2. If in low detail, the following text will appear: And so a mortal has once again entered the realm of the gods. The portal once against is awoken from its 1000-year slumber. The world quakes at the surge of power. A great distance away, a great creature awakes from its slumber... After this you will appear in the old temple. Suddenly you hear Guthix. Guthix: What mortal dares come into the realm of the gods??? You: I was-s-s sent by the orac-ll-lle. Guthix: What???????? Guards!! KILL HIM/HER!!! Three guards will attack you. You must kill them in certain ways: Warrior of chaos lvl 235 Immune to all attacks but crush attacks. Health: 135 Kill this then enter the west tower to fight: Mage of Law lvl 235 Immune to all attacks but slash. Health: 135 Notes: Will cast bind. Will also use cover Kill this to fight: Ranger of Balance: Must use stab attack Health: 135 Will use cover. Climb the stairs to meet the gods. Part 5: the gods Requests After climbing the stairs you will be in a huge circular room. The floor will resemble a marble, and there will be no walls. Instead there will be pillars. If in low detail, you will see only blackness beyond this, but if in high detail you will see: The world. This will be positioned above crandor, and will allow you to see the whole world. However you will not see any people, monsters, items, etc. Guthix: SO A MERE MORTAL CAN PASS THE TEST!!!! You: Test?? And please that shouting nearly killed me. Guthix: Sorry, but I forgot how easily killed mortals are. So anyways, you have passed the test. You are entitled to... (End of conversation) A ranger of balance will appear and say: Ranger of balance: Zaros is laying siege!!!!!!!!!!!! The sentry will then collapse. Guthix: NOOOOOO!!!!!!!!! Saradomin: Mortal, it seems we require your help. Zamorak: as much as it kills me, we do. Guthix: MORTAL!!!!!! Are you prepared to risk your life to save all of the universe? You have to options. Option one: No!!! Zamorak: Very well.... You will be teleported to Lumbridge and lose half your hitpoints. Option two: Yes it seems I must. Saradomin: Good. Now it seems the dwarves are closing the gates to Keledrim. It seems they have been preparing this. You must give these letters to the following people. It will tell them to come back. Then return here, mortal, for you reward. The people are: The wizard Sedridor, King lathas, the king of Varrock, Al fernando, Reldo the librarian, and Sir Amik Varze. Now go to each of these people, and talk to them. Their responses will be similar, but they will agree to come. Once you have told all of them, return to the realm of the gods. Guthix: Thank you (username here), for you cooperation. Now mortals, I am unhappy to inform you, but the god of war, Zaros, is attacking. He is launching a strike here, in the city of gods, and in the mortal world... Saradomin: (Username), please follow me. You will go to the side. Saradomin: (Username), thank you for your help. I fear these are dark times, but even in the darkest of times there is hope. We have decided to train you in ten skills. Talk to us later and we will train you. Now the quest complete banner has popped up. It will say: Congratulations You have beaten The Realm of the Gods! Access to the realm of the gods God talisman 10k experience in 5 skills of your choice(total of 50l) 25k runecrafting exp 50k Magic exp 100000 coins. Last words: This quest was extremely hard to design. At first I only created it to reveal the history of the gods, and to create a sense of a story in RuneScape. However as time went on, the quest did something I never expected it to do. It allowed me to piece together many mysteries, and to give some sort of an answer to the many loose ends that have been left in previous quests. As I have finished this, at first I thought that I should leave it alone, but as a looked throught the plot for the next part in the series, I reealized that this quest needs some major revisions. Hoever until such a time as Zaros is effectively eliminated from runescape, I must nto backtrack to earlier parts. Ugozima AND, for your enjoyment, a sneak peak at the next quest in the series: Zaros's siege Difficulty: Master Length: Extremely long Sequel to The Realm of the Gods Summary: The gods of runescape need your help. Thier city is under siege by the army of Zaros. It is up to you to Stop the siege by any means neccesary. Unfortunately, Zaros has his own plans for you. This is the second part of the war of the gods quest series. This is a quest that should not be taken by the weak of heart or mind. Requirements: Must have completed The Realm of the Gods quest Must have completed tears of guthix quest Must have completed Grand Tree quest Must have completed Dragon Slayer Must have beaten any 6 parts of Recipe for Disaster Must have started Regicide Must be able to beat 5 lvl 200+ monsters in a row Lvl 35 Construction Other requirements: A excellent knowledge of the runescape world. A high agility lvl is a bonus, becuase you WILL be doing a lot of traveling A decent knowledge in melee combat is a plus.
  21. Wasn't me, but, some kid threw up in my teacher's chair before class.

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