Everything posted by Bad911
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Magic Training (F2p)
My plan: Get the Tome from Dungeoneering. Get about 700k mind runes. Auto-cast water strike on the water-elemental mage south of Falador. With a air staff and really good mage equipment, he should splash as well. My question is: 1. I won't log out will I? Will I even have to do anything aside from do randoms? 2. Estimated time? Guess if you can, don't if you don't want to. 3. See any flaws in my plan, isn't exactly the most beautiful, but I need a goal for dungeoneering or I'll start going into other addictions...
- Question About Ignore List
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Questions about combat and skills
Post too many forums, lol, you mean make too many posts. <3 (I am assuming these are all F2p questions) For attack, strength, and defence, your best bet is to kill Spiders/Crawlers/Ankou in the SoS. I personally prefer Crawlers (second "floor") because there is a room with a ton of them and you can just stand in the middle (best with another person) and your aggressiveness keeps you killing them one after another. At that speed, you should easily get 30k an hour, to reset your aggressiveness (it runs out in 15 minutes) just get off the "radar". Your ranging is pretty low, so I would just killing barbarians in BV. Maybe later on, you can kill white knights in the white knights castle. What I did as F2p, was go to the smuggler's tunnels (where you get blurite) with a buncha bronze arrows and I just shot everything. Smithing...smith? If you smelt and smith the ore you get, there shouldn't be an inbalance in those stats. Frankly, smithing would be higher if you smelted and smithed everything you mined. By the "same time" you mean, chopping and burning. Best place would probably be west of Port Saramin (wtvr) where there are willow trees near a church. Just bring an axe and tinderbox, wallah. Superheating is nice. High Alching, you just gotta know the right items to alch: http://www.scape-xp.com/runescape-high-alchemy.html. Dungeoneering is a good option. Kind of a miss-mash of repsonses, maybe when I wake up more, I'll fix this post, lol.
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Sharks vs Monkfish
I second that, monkfish are extremely faster. You should do sharks at 97-98 or something, with ToG gloves. Your looking at 3-5 monkfish for 1 shark ratio speed wise.
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dungeoneering pristege
Don't bother with calculations, just do this. Do every floor without a check mark, once you do all of them, reset and start from floor 1 again. They will all be un-check-marked. No need to think about it.
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Dungeoneering - Team vs Solo
And if there is two people, then there is two statues. If one person leaves, the statue stays and the game doesn't start by itself. The progress bar shows at the top, but the statues won't display any actions. I also hear that some people are bringing level 3s along to decrease the difficulty. Not to mention the fact that the skill is partial to lower levels, the level 3s gain higher experience points, don't have to do anything, and contribute more to the dungeon than anything else.
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RIP OLD SCHOOL
This is modern day society, obviously the situation has only gotten worse because there is no perfect world and Runescape is such a big target. The fact that Runescape is so popular makes so many more people want to regulate it, sink their own claws into it in order to meet their own standards. Don't think of it as Jagex's fault, this whole problem originated from us the community. You think Jagex would change so much stuff if everything was going handy dandy their way. Storyline: Runescape becomes test game for Java, an amazing and far superior game comes to fruitation. Runescape naturally becomes mainstream, leading to higher ambitions and necessary funding. Popularity and mainstream draw black hat programmers, stemming from human nature's thirst for total domination. Bots become popular, Runescape becomes a competition. No one like cheats, unless they are using it themselves. Jagex thinks they can stop botting, but botting isn't that big of a problem. Botting soon becomes mainstream, leading to increased corruption in community. More cheaters, less legitimate players, less people paying for membership because they don't need it, more people trading real life accessories for Runescape related items which recycles money outside of Runescape and Runescape loses major money. Jagex desperately needs a way out, they can't support their employees or bills. Chalking up legitimate financial fraud (RWT) as their main reason (main reason is botting), the masses enter a stage of confusion, no major rebellions arise. Despite their ingenuity, popularity falls in Runescape as content becomes communistic. To stop the thirst for botting, they stop the source of it at the nozzle: the ones who stand to gain that repetitively bot. A.K.A. Real world traders. Regulation of money transfer means regulation of channels of free money transference, major factor being Wilderness. In order to facilitate and regulate trade, the G.E. is made and shop item prices become uniform. Runescape no longer has any dangerous elements, luck, or strategy. To be the best, you have to grind. Grinding becomes the entirety of Runescape because skills are the most important, not money. There is no real purpose to gaining skills, no final triumph or satisfaction: namely killing people and having friends. MMORPG becomes RPG. Jagex has dug its own grave, they can't go back because deleting code would instantly corrupt their system and it isn't worth it, so they add more and more content in hopes of satisfying the masses. Each update soon becomes easy and thoughtless, there is no freedom of expression because items must conform to three things: 1. Only individual gain is allowed 2. Must incorporate a lot of people 3. Must consume either time or money. Originality, ingenuity and freedom are lost; the Medieval, quaint, adventurous theme is lost. Jagex hopes to recreate the old freedoms: they re-open Runescape Classic which ultimately fails after they see the engine, they also delve into branching outlets like MechScape.
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Steady cash inflow
Since when did Muddy Keys become a good source of income? Last I checked Mithril bars weren't exactly the joys of life. I'm guessing he was refering to Sinister Keys.
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Steady cash inflow
Questions like these tend to get half-answers. How about searching "money"-in titles-in Help & Advice, it's a very high topic of interest that gets posted. I did it myself, but I don't understand these new methods, like Gnome Services, or Key Running.
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red chin guide
Hm, it shouldn't be too hard. Just go to Monkey Madness or Bandit Camp, then buy range potions and prayer potions. A single trip should be enough to judge the correct amount of doses. As for equipment, get full void ranger and the Ava's Device, a ring with ranging increases if you have the budget. If you don't want to do Pest Control, do your best hide, etc. EDIT: Opps, chin hunting, my bad. Do you know the boxing technique. You bring a bow and arrows, then shoot any surrounding red chinchompas. Once they respawn, note where one respawns and place traps in a + shap around the respawn. There are some spots where the respawn is blocked by a tree as well, that is better than a + trap, since you only need 3 traps. Then just shoot the chinchompa that spawned and it'll respawn and instantly jump into one of your traps. By the time you reset your trap, it'll respawn, no faster method.
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How to Kill Shadow Forger Ihlakhizan
Awesome. I wonder if f2p has that boss.
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Dungeoneering - Team vs Solo
I don't have friends.
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Dungeoneering - Team vs Solo
Thanks Morionic! I don't exactly know what I'm supposed to look for when I invite people. I don't necessarily need higher leveled people, I usually just need teammates to clear the rooms faster and help with the boss. Its so hard too, they sometimes disconnect or just flat out leave.
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Dungeoneering - Team vs Solo
I've been soloing and I haven't really been in a group team that benefited me at all. The fact that it isn't hard yet still long is really sleep inducing. I was wondering if I got a good team together, would it be worth it? 1. For some of the puzzles and bosses, you need more than one person; so, if they leave, the entire trip is ruined right? For instance, the mime one, the pressure pads wouldn't trigger if there wasn't everyone who joined on their respective pads. 2. What complexity should I use? The moment they see complexity 6, they leave. Made worse by the fact that most of the people can't even get into complexity 6. 3. Assuming the above two weren't such big deterrents, I'll get more exp than if I soloed right? Would my teammates get points for doing nothing?
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When did they move air altar?
Wait...where is it then? Wait...where was it before? I can't remember where it was and I don't know where it is now, strange. Sorry for thread hijacking. >.<
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Retirement
Hm, I just set mine to Semi-Retired because I played on holidays and I know I'm not going to be interested in Dungeoneering for long. Should I just remove it then? Its a factor for consideration when I give advice. They don't even have record of my 899th post. :(
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Best F2P Outfit
Best looking: Full Rune Saradomin Trimmed Best equipment: Rune Full Helmet Rune Platebody Rune Legs Rune Kiteshield (Defence) or Rune Spikeshield (Offence) Safety Gloves Boots of Fighting/Rainbow (SoS) The new Dungeoneering Rapier (Everything else is members)
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My request of Guthix
There is always free stuff if you know where to go. Like Catherby shop-guy gives you seaweed and pineapples. You could get battlestaves from zeff for a lowered price for varrok achievements. Tons of buckets of sand in Yanille by completing "A hand in the sand." Otherwise.... All types of money-making methods take time. It'll be a pain to list them all...can you give a skill that you like doing?
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Good 99/Milestone to get with 100M?
Prayer or Construction !!!!!! Sexiest capes evar.
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crafting from 52-55
Member/Non-member? For members, your pretty much looking at Yak-hides (bodies, not rope) or bowstrings. You can't exactly make battle staffs, snakeskin is also out of the picture in comparison to Yak-hides because of the difficulty of the quests needed for it as well as the guide mini-game thing. Clockwork items might be good, but I have never used the method and it has potential. Jewelery is good for crafting, but don't expect results for a long time because everyone buys gems, you'd have to invest for results. Cheapest crafting for members would easily be bowstrings or Yak-hide, Yak-hide being just a little ahead I believe but longer though since you can easily buy flax and gain profit, whereas you'll have to pick up Yak-hides. Glass isn't recommended, since you're only going for 3 levels, although it breaks even and it is quite fast if you know how to do it. For non-members, it's jewelery and hard-leather. Hard-leather being cheap if you get it yourself, otherwise a chunk of your money because you're only going for 3 levels. Hard-leather is easily beaten by bowstrings, seeing as you'll have to dye the leather and such.
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Universal Code?
Use .rtf, the file might get corrupted if you change it to .doc. (He didn't exactly tell us he typed it up with his own version of Microsoft.) ".rtf" is Rich Text Format, its pretty much a universal text format like VLC player.
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Dungeoneering - Reseting
<3 I so need to eat my dinner.
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Dungeoneering - Reseting
What do you mean, If I afk and come back I'll be at the ledge place where you can't go back. Do you mean I click "No" when It asks if I want to continue?
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Dungeoneering - Reseting
Alright, thanks. I'm all for anti-grinding, but its kind of an oxymoron with all the grey walls and dour mood. It's hard enough doing a stage 5 without falling asleep, I really don't think I have time to do all 5 levels without logging out... This sucks <sigh> Ah, thanks Vulxai.
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Impossible rooms for dungeoneering?
Wouldn't it be hard for someone to judge the validity of your problem with only a picture? Have you checked your map, the one under your "xp" button for other rooms that have question marks on them.