Everything posted by Neltak
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Ugune Seeds.
Draconic's are the best for seeds (and exp on the side as well). As for their rate, I'm not completely sure. Sometimes I got 0 in one hour, other times 5 in an hour. All I can say is keep at it. Edit: ugune seeds I mean
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Dice game
Looks worthwhile to host, I just can't be bothered to. As with lots of other money-making methods. :lol:
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Dungeonsweepers (DGS) - Huge changes; read first post.
Congrats Nin. Solid keyer.
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08-Mar-2011 � Artisans Workshop
No idea Bladewing, my info's simply coming from the 200M all skills thread http://forum.tip.it/topic/244419-200m-in-all-skills/page__st__5440 And I can't stop laughing at the absurdity of that bonus possibly working.
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08-Mar-2011 � Artisans Workshop
Don't forget Kuradel's Dungeon for probably glitched cannon spots. At least I've heard it works there, but not slayer tower.
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08-Mar-2011 � Artisans Workshop
Usefulness for the upgraded cannons?
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08-Mar-2011 � Artisans Workshop
I couldn't care if skills get easier, that doesn't bother me. Its the uselessness of so many skills that bother me, and Jagex missed the mark on making smithing useful with this update. And some people find efficiency and near max exp/h fun.
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08-Mar-2011 � Artisans Workshop
For all the people looking for pics of the swords: http://www.runescape.com/kbase/guid/melee_rune_items The knowledge base DOES help once in a while.
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08-Mar-2011 � Artisans Workshop
Debatable. Since you say high level I'll assume you mean getting the gp through combat. Most methods, excluding nex, are in the 4m/h range I believe. I'll be generous and say 5m/h. So 200 hours of gameplay for that 1b. Thats far from easy in my books. It would be much easier and fun to spend 40 hours getting 200m (assuming costs similar to herblore), 50 hours smithing, and playing with untradeable armors for 110 hours.
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08-Mar-2011 � Artisans Workshop
Yep, its very attractive. I can make myself a RUNE CEREMONIAL SWORD! Always knew smithing had a hope of being useful. :thumbup:
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To Chaotic Rapier
As was mentioned, go to dungeonsweepers when you know you won't have to leave in the middle of a 25-35 minute floor. And avoid 117 like the plague. Its full of players who seem to want 1-2 hour floors. 148 is ever-so-slightly better. Its kept to a max 1h floor. Which is still pathetic. <3 dungeonsweepers.
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Tip.It Times - 6th March 2011
Both articles were a good read. As for #1: The entire purpose of rwt and botting is to show off skills/items/gp. If they can't act superior to real players than they would have no reason to rwt/bot. At least thats how I view a botter's outlook towards Runescape. And that is why I can't see cheater worlds ever working. As for #2: Of course they're about money, its just getting more apparent again. From the onset of bonus exp weekend #1 I was almost certain any following weekends would be members only as well. And they're trying their hardest to milk the "wildy's back" theme for all its worth, through items in the store and the wildywyrm "update". What it comes down to for me right now is that Runescape is still a game I enjoy playing for what it is. Do I dislike certain aspects of it? Yes. But I can't name a single game I liked 100%. I only wish they didn't blatantly lie when they claimed they can counter bots. Its obvious they can't and I doubt they ever will be able to. And I liked the use of references...until I saw Wiki links.
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Arma solo
I find it fun, and still decent money. Not sure on cash/h rates...mine are completely skewed because of luck.
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3rd Age/Spirit shields/Phats Discussion
I've been looking at pernix prices just to get a feel of the market and am wondering if I'm in the ballpark as far as prices goes. Body: ~1.3B Chaps: ~700M Cowl: ~190M
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Your take on DIY?
DIY made sense before GE, now its a waste of time if you ask me. And towards itam69: I don't DIY, I only have ~200M bank, but I'm averaging 47k exp/h. And none of my training methods from here on out will be less than 45k exp/h (what I get RC'ing atm) so that number can only go up. The only way my exp/h will go down would be by making money/bossing, and I'll have a 1b+ bank long before it would get down to 30k+ exp/h
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Future Update Discussions
Glad to see we're getting our lumberyard Smithingyard. :thumbup:
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Are you ready for new high level Slayer content?
Pretty much this. A high level slayer master with boss tasks would be a great reward/use for having a high slayer level. I'm mainly thinking towards the advantages bossing with a slayer helm. As for #2, that'd be great too. What it comes down to for me...give any skill useful level 90+ upgrades and I'm happy.
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Behind the Scenes - March
Personally got 99 smithing b/c I enjoyed the skill, it wasn't until ~8 months after I got it that I heard about a possible smithing update. And when I heard that I thought it'd be something along the lines of extremes/overloads are to herblore. Not like the lumberyard is to woodcutting.
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Behind the Scenes - March
I'm hoping like no other that the smithing update has some significantly useful items they aren't mentioning yet. And what's this, row might be useful?
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How are you preparing for Bonus XP Weekend?
Making money right now. Will probably do a farm trees run at the start. If I can get herbs/unf pots at a decent price I'll buy them to get 94-96 herb. If I can't, then I'm looking at thieving (quick exp) or woodcutting. As much as I'd like to use bonus on agil or rc, I'd rather get more exp in other skills and just train those at another time.
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where the hell is the dwarf engineer??????
Isn't he supposed to be under white wolf mountain?
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Arma
Thanks Green and Quyneax. I tried out full arma, spectral, rune cbow, rigour and yak to unicorn (can't afford pernix or divine, don't have ccbow) and am liking the results. Can last 2.5-3 overloads and have been getting 15-17 kills/trip.
- Arma
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XP Rates
Seconding this, I was getting 80k while screwing up regularly (forgetting to repot, messing up mousekeys, etc.) Thanks that helps considerably - I'd imagine 80k an hour then is well worth it, and a lot of people would put up with the imbuggerance of dropping for that kind of XP. Also - for person reference - how many Urns for the hour is required. 21 worked best for me. Sometimes I'd run out of urns with a few minutes left, but having 4 inventory spots open instead of 3 at the start makes things much easier imo.
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Arma
Yeah its questions regarding soloing, edited that in.