Everything posted by Quyneax
-
Q
Yeah definitely I'd want to see at least all rangers/mages running away from opponents between attacks, all meleers positioning to safespot opponents etcetera. Dean should be more of a tank and try to defend the player, Smiddi should stay behind and safe while healing. And part of Rolayne's personality is that he sucks at combat but still goes zerg :D. Any comments on TTv2 abilities?
-
Q
Exactly -.-. Suggestion for an expansion to Temple Trekking: Currently Temple Trekking companions are a bit lame and not really suited for, say, a final fight versus Drakan himself. It'd be cool to bring them more up to Crysius' level, as a counterpoison to the signature heroes. It also serves as a way to implement some of the rare knowledge we, as questing characters, have into the game. It'd be a separate activity (TTv2), which adds levels to the companion in the same way that summoning in the wilderness does (e.g. Pazuzu (99+10), totalling 39 levels so you'll get 138 combat in the end. These levels have a separate xp counter, so 90+1 is as fast to level in TT as 90+38 and similarly 10+1 is as hard to level as 99+1 in TTv2. If you don't have the requisite TT level for a follow-up ability nothing happens but you can keep levelling in TTv2 and then return to TT to unlock the abilities later on. Obviously these events are far harder, the end-game TT including things like vyrewatch militia and mutated nail beasts :D. Mainly this is to make the companions more awesome :D. The easy companions and Jayene end up as powerful fighters (combat triangle please), the hard companions and Zachory as support group. These are the fighter characters: [hide=Pazuzu]Focus on improving magic dps. Ability to donate an arcane stream necklace - Pazuzu will then use it (requires 70 TT level, 70 dungeoneering and the player must spend 30k tokens). Teach the secrets of Ancient Magicks - Pazuzu starts using random blitz spells (requires Desert Treasure, an ancient staff and 82 TT levels, will not use miasmic). Teach the secrets of Ancient Curses - Pazuzu starts using leech magic and soul split when fighting (requires Temple at Senntisten, an ancient hymnal and 92 TT levels). Ability to donate a set of Zuriel's equipment - Pazuzu will use it and cast miasmic barrage (requires 96 TT levels and a set of Zuriel's robes and staff. The robes will not degrade). [/hide] [hide=Dean]Focus on improving melee dps. Teach the secret of piety - Dean will use it (requires 70 TT levels, 70 prayer and must have unlocked piety in the Knight Training Ground). Ability to donate a chaotic melee weapon - Dean will use it (requires 80 TT levels, 80 dungeoneering and the player must spend 200k tokens). Teach the secret of extreme potions - Dean will use extreme potions (requires 90 TT levels, 90 herblore and Druidic Ritual). Ability to donate a set of Statius's armour - Dean will use it (requires 96 TT levels and a set of Statius' armour. The armour will not degrade). [/hide] [hide=Jayene]Focus on improving ranged dps. Ability to donate a scroll of rigour - Jayene will then pray rigour when fighting (requires 74 TT levels, 74 dungeoneering and the player must spend 140k tokens). Teach the secret of sagaie - Jayene will use them (requires 83 TT levels, 83 fletching and must have unlocked the Jadinko Lair. Twin shot still applies). Teach the secret of extreme potions - Jayene will use extreme ranged (requires 92 TT levels, 92 herblore and Druidic Ritual). Ability to donate a set of Morrigan's equipment - Jayene will use it (requires 96 TT levels and a set of Morrigan's armour with one javelin. The armour will not degrade and twin shot still applies). Requires some care into the AI to make her run away from opponents when using sagaie especially.[/hide] These are the support characters: [hide=Zachory]Focus on prayer on account of his Saradomin staff. This requires opponents using prayer of course. Teach the secret of Smite - Zachory will use it to disable opponent's prayers (requires 70 TT levels and 52 prayer). Ability to donate a scroll of Augury - Zachory will use it (requires 77 TT levels, 77 dungeoneering and the player must spend 157k tokens). Teach the secret of Charge - Zachory will use Saradomin strike with Charge (requires 85 TT levels, 80 magic and a Saradomin god cape. Will equip Zachory with a Saradomin god cape). Ability to donate a set of Akrisae's equipment - Zachory will use it to disable opponents' prayers (requires 96 TT levels and a set of Akrisae's equipment. Zachory will still be able to cast Saradomin strike with Charge). [/hide] [hide=Smiddi]Focus on healing allies, buffing allies and debuffing enemies. Since she already has Lunars, there's not much to gain there :(. Teach the secret of protect prayers - Smiddi will use them (requires 70 TT levels and 43 prayer). Ability to donate a blessed spirit shield and law staff - Smiddi will use them (requires 80 TT levels, a blessed spirit shield and Summer's End to donate the shield. The player must spend 10k tokens to donate the staff. Donated separately). Teach the secret of Summoning - Smiddi will permanently summon a unicorn and use the scrolls to heal herself (requires 88 TT levels, 88 summoning and Wolf Whistle). Upgrade to a divine spirit shield - Smiddi will use it. (Requires 96 TT levels, 90 prayer, 85 smithing, the blessed spirit shield donated and the player must spend 10m gp). [/hide] [hide=Rolayne]Focus on low-level all-round skilling and random combat. Not bad for an old man. This requires events that make these useful such as telegrabbing keys. Teach the secrets of low-level skilling and magic - Rolayne will use low level curses, bolt spells and Crumble Undead, Bind, Low alchemy and Telekinetic grab (requires 70 TT levels and 50 in all stats.). Ability to donate combat equipment - Rolayne will use all three attack styles according to his opponent's weakness (requires 80 TT levels, rune platebody and legs, green dragonhide body and chaps, mystic top and skirt and the player must spend 120k tokens). Teach the secrets of medium-level skilling and magic - Rolayne will use high level curses, wave spells, Entangle and High alchemy (requires 88 TT levels and 70 in all stats). Ability to donate a full void set - Rolayne will use it to tribrid (requires 96 TT levels and all regular void items but deflector). The skill levels are used to do tasks such as lighting fires and cooking food. Basically, the skilling upgrades makes him provide some coins, food, potions and familiars, complete events and such. He will kill snails and cook meat in the ghast-attacked travellers event and such. This is the hardest ability to be made to work, but making him bank loot would make him popular enough :P.[/hide] Suggestions and improvements please :D.
- Q
- Q
-
Best way to level Summoning?
Mostly it's down to collecting charms quickly, that makes up 90% of the time spent on summoning. Bork is a great daily, 5 blues 7 crims 2 greens daily, ring of wealth increases that to 5 blue 10 crim 3 green, Varrock elite diary adds another 5 blue 7 crim 2 green to the total. Spending elite diary lamps is a good way to increase summoning early on, but runecrafting, slayer and agility are all slower to train than summoning. If you want to get 99 slayer as well, slaying for charms is the way to go. Tasks like wyverns, waterfiends and black demons are 130+ crimsons/hour. Pure charms wise, bursting/barraging rock lobsters is fastest. At 95 summoning Chaos Tunnels waterfiends become competetive, being slower but much cheaper (and much better melee xp).
-
Are Ganodermic top and bottom better than Ahrim's?
He means void top and legs only, for the magic defence and prayer bonus.
-
Need a Glacor guide minus chaotics
If you don't want to prayer switch you need to use tank gear, mage in Bandos, pray protect from magic. It's suboptimal but possible.
-
Vyre Speed killing
I'm not confident void > Bandos. It's a two-handed weapon with a low strength bonus. If you take a maxed setup, 88 strength in void, 110 strength in Bandos, with no boost from the polearm, the max hit in void is 5 + 190*(88+64)/64 = 456. With Bandos it is 5 + 173*(110+64)/64 = 475. So unless the flail/polearm boost directly affects strength level or bonus instead of being an after-base-hit modifier like special attacks, full slayer helmet etc., Bandos is better.
-
Need a Glacor guide minus chaotics
Most obvious problems are the unstable glacyte, the ranged spike attack and the glacor switching attack styles. The red glacyte explodes as the bar overhead goes entirely green. This is good (saves you from killing most of it) but you must step back or you will lose half your health. The glacor sometimes fires a triple spike attack that halves your health if it is on your square when it lands. The glacor will switch attack styles at times, so keep watching it to make sure you are using the right prayer. You should pray versus the glacor, not the glacytes. You should not use Torag's and void at the same time, either melee and mage in void, or mage in robes and melee in Torag's.
-
What can I do to improve the speed of my Green Dragons Kills?
A bull ant would allow you to carry 6 more items each trip which is probably worth it. Until you unlock chivalry you can use the 15% attack and strength prayers (together they drain as much as piety/chivalry).
-
Need a Glacor guide minus chaotics
At your magic level, melee is probably better than Storm of Armadyl for the glacytes. At 99 magic you'll average 225 base damage per cast (overloaded), at 91 you will average 185, which is some 18% less. SoA would be under 20% better than whip (assuming no fire cape, imbued, void - using void it'd be under 10% better roughly) and 5% worse than the best-case melee (void deflector, goliaths, imbued). The cost of SoA means it's not worth it before 99 magic and even then it's very close.
-
200M in all Skills
I can't imagine SoA is faster to kill the actual glacor... Fire surge with cstaff/arcstream/overload hits 80 even when it misses, 80-990 when it hits. Storm of Armadyl would need an average hit of ~428 per successful cast to equal that, at 100% accuracy. At 90% accuracy that becomes 435, at 80% accuracy about 444 and so on. SoA averages 353 off-task, roughly.
-
Post all RS Screenshots, Videos, and Sounds here!
Thanks guys I really needed that after overloading to save your town.
-
Q
Wouldn't want to bother Zaros with something like a page number now would we :P. Finished all tasks but the bittercap & trekking ones, trekking will take a few more hours. 566 now. Also 299m total xp and 19.5m farming exactly.
-
200M in all Skills
If you take a simple 180m rc to be gained at 60k/hr and 300k profit (is that the current profit for ZMI?) it's 3000 hours & 900m profit for ZMI, 4.5k hours and 6.75b profit for blood runes w/ tabs, spending 1.5k hours to make 5.85b - 3.9m/hr. I think it'd be better to spend those 1500 hours at glacors/tds and get those charms + effigies even though the rate is low.
-
What should I get?
Well, a glacor is roughly 80k in loot + charms/effigies. They have 5000 lp and glacytes have 3000 together, but ~500 of that is free from the unstable. You can use a sol and hit 80-960, or cstaff and hit 80-990 (roughly). That's an increase of roughly 3%. Say fire surge is 1200 gp per cast, 1050 with sol. On a whole glacor, you will use ~10 casts (ignoring accuracy/csb) to kill it and one to lure the enduring. With cstaff you use roughly a quarter of a cast less, which is 400 gp. So for sol, that is 11*1050 = 11550 gp per kill, for cstaff that is 10.75*1200 = 12900. You will also get roughly 2% more kills per hour which is 1-2 kills extra, worth 80k each. If you started at 30 kph you'd profit (80 - 11.55)*30 = 2.05 m/hr. With cstaff that would become (80 - 12.9)*30.6 = 2.05 m/hr (even the third decimal is the same, lol). tl;dr it's really really close and probably not worth getting cstaff for, but cstaff is every so slightly better due to effigies. Really can go either way.
-
27-Mar-2012 - Morytania Tasks
Easy/medium ones: do hard paths and tank monsters while they kill them. Use path prediction to avoid swamp boaty etc. Hard ones: rush easy paths until they can predict paths, then choose fastest event.
-
Modern Moneymaking Methods?
You don't need much more expensive armour, whips are only 300k or so. Dragon defender for shield (requires time but no money), dragon boots (80k), glory (50k), Neitiznot helm (50k), barrows gloves (100k), Guthan's plate/legs, any cape with strength/prayer bonus that you might have. Only good rings are expensive (400k warrior 3m zerker last I checked), but if you complete the new TzHaar quest you get a free ring which has +4 in all attack & defence bonusus and is a bank teleport with 3000 charges as well.
-
27-Mar-2012 - Morytania Tasks
The set you borrowed :P. So appropriate.
-
Post all RS Screenshots, Videos, and Sounds here!
That's part of the quest storyline :D. My Arm trying to grow goutweed by planting crates full of them (and other things for practice).
-
Modern Moneymaking Methods?
Armour-wise barrows is some of the best defensively for melee, but other than Dharok's and Karil's the weapons are completely outclassed on every level. Guthan's spear is pitifully weak :(.
-
Are Ganodermic top and bottom better than Ahrim's?
Top has 32 mage attack vs. Ahrim's' 30, skirt is 21 vs. 22 so... If you lose time safespotting stuff the poncho is probably a nice piece of armour to have, otherwise it's not worth it.
-
What should I get?
Pretty sure it is, you're also saving runes by using less casts after all.
- Q
-
Q
^Indeed, and I would add that I have nothing against DGS, we just have different goals. This stance has changed and I have decided that I do not like that. That doesn't mean DGS is doing the wrong thing. And this is the very last I want to hear of this.