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Quyneax

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Everything posted by Quyneax

  1. Construction is so stupid... it makes you realize Jagex doesn't consider at all that an interface will be used to do exactly the same thing hundreds and thousands of times. Today is 240k woodcut, 80k fm, 36k herb (turned 30 torstol from sucky farm run into overloads) and 31k rc from assist + random.
  2. Under half the rate of gold, about 35k/hr vs. 70-75k/hr. It's not worth it to 99 mining but on the other hand it doesn't take that much more time, so if you think it looks good just get it.
  3. Quyneax replied to OrAnoS_eVo's topic in Help and Advice
    Rapier is the fastest way to train melee, so it's the best if you're not maxed. Rapier also gets better as your stats go up and is the best if you're maxed. Win-win :D.
  4. EoE is not a clan as such, but a bunch of friends (so they tell me) so unless they announce they'll be recruiting people they may not be an option. But I can't speak for them of course.
  5. Quyneax replied to Sycrov's topic in Help and Advice
    Low alch once you meet the level requirements for that, and switch to superheat once you can (superheating gold with goldsmithing gauntlets would be best but those require 59 magic).
  6. You can apply for DGS on xp-waste, but applications are closed until after the bonus xp weekend. 3bo is 105+ to even use the friends chat, let alone be ranked, last time I heard (maybe that changed). You can join Maxed perhaps, if there's a place there, they probably do some floors, and you'll never have to hear 'gt 99 mining'. If you're into that sort of thing, I think there's a clan called Relaxed DG (?) which does non-rushing at higher levels. There are a few other dungeoneering clans you can find using the official clan system.
  7. 94 fishy achieved, sleeeeeeep time. Today is 50k thief, 2.2m con, 20k agil, 373k fish, 79k str, 53k dg, 13k mine, 129k craft, 27k hp. Not much play time tomorrow, but Sunday I have ~8 hours of woodcut to do (maybe I'll thieve a bit as well). Monday after it ends I'll work on agility again.
  8. Two hours of alarm straight... is that a bug? Everyone ought to have gotten the message by now. Anyway, more nolifing xp for you :thumbsup:. C2 fishing may get me 94 fishy today, woodcutting is postponed for tomorrow/Sunday. I'm not the lowest xp at my level atm because Renez is also 2425 total (29m gap!). Current levels planned: 99 herblore (450k) 99 firemaking (450k) 97 woodcutting (1000k) 95 thieving (550k) 94 fishing (230k) 94 crafting (500k) 93 agility (170k) Total: ~3.5m xp. I'm currently about 295m xp @ 2425 total, so that should become 298.5m @ 2432, leaving 1.5m xp to get 2 levels - they'll have to be smithing and hunter or something. However a certain individual 'Canadapanda' is at 2436 total and 297m xp, I can't beat that anymore (that's an untrimmed hp account as well, very nice). I'm pretty sure that's current the highest total under 300m xp. Renez will get it at all 98s with 2450, but that's still ~25m xp off.
  9. Wouldn't surprise me, loads of people want to train ranged and skeletons are by far the best xp. Armoured zombies are instanced, if you can access those (requires Defender of Varrock) they are probably the best for you.
  10. Adamant ingots iii I think, roughly the same xp as adamant platebodies and a bit more expensive, as well as a lot more afk. Mithril platebodies are actually more expensive and slower than either. Spreadsheet.
  11. I WISH I KNEW THAT BEFORE NOW :blink: The 1s are functional though, easiest way to let people know you can't talk :D.
  12. It's worth it if you intend to do ffa bossing or Nexing, if you want max gear etc. If you win often, play quickly, need to train melees 70-99 & have some bank skill to do for when you reached the rank cap, it takes about 15 hours extra to get the rings. 25 hours of MA if you don't count any time saved.
  13. I'd guess it doesn't, Char's training cave may work though.
  14. Right. [insert word that would fry cencor] construction.
  15. For the sake of xp, switch at level 87 or 88 (if you keep the +5 boost at all times). But the rope swing can slow you down if there's a lot of people.
  16. Karil's crossbow is the most powerful weapon for ranged slayer on mid-high defence, rune knives (dragon darts for cheap) on low defence and on medium defence in Kuradal's.
  17. Going by this post, you can't reclaim t1 woodcutting aura after getting t2. Maybe it's a recent fix or upcoming fix that isn't fully implemented yet.
  18. You can't get multiple tiers of the same aura at the same time and the recharge time resets when you reclaim them, I think.
  19. Talk to the Tower/Face.
  20. The maul matches Graardor's attack speed afaik. When you use it you have to bring rapier + defender as well for the minions. Brew flasks aren't worth it for any God Wars except maybe Kree'arra, at least with yak I think. You should use regular brews, which will allow you to do 3-4 ovl trips (not sure how much of your healing is from your unicorn). You would have 5 spaces for non-potions, 14 spaces for overloads and restores and 27 Saradomin brew (4). Items Cost LP Healed Lasts Banking Kills/time Cost/time Old healing 28 shark, 36 brew dose 6*28k + 28* 28*1k = 196k 11360 40 minutes 7 mins 15/47 mins = 19,15 kph 250k/hr New healing (1) 108 brew dose 27*15k = 405k 17280 lp 60 minutes 7 mins 22.5/67 mins = 20,15 kph 360k/hr New healing (2) 108 brew dose 27*15k = 405k 17280 lp 80 minutes 7 mins 30/87 mins = 20,69 kph 280k/hr New healing (3) 138 brew dose 23*28k = 644k 22080 lp 100 minutes 7 mins 37.5/107 mins = 21,03 kph 380k/hr If it's 150k loot per kill, brews are 40k/hr extra profit with 60 minute trips, 200k/hr extra with 80 minute trips, compared to the mix of flasks and sharks that is. If you'd use 40 doses of regular brew instead (trade 4 sharks for brews and replace flasks with regular potions) you will save about 24k per inventory for the same healing, reducing cost to 220k/hr. 5 ovl trips with only brew flasks are borderline worth it too, certainly better than flasks + sharks or 3 ovl trips with 27 regular brews (but you might not use that many). That's excluding any attack turns saved by not having to eat. As for cks vs. dfs, I personally would say dfs is better, for the strength bonus and magic defence mostly, and being cheaper.
  21. Waterfiends were 80k melee xp/hr for me with void/cmaul/ovl/turm, soul wars cape and 85 melee stats. With tokhaar cape or max cape, max stats etc. they should easily be more efficient than skeletons + barraging.
  22. Floors today: [19:10 occ here] And a few others not nominally keyed by me. Got 102 dg :).
  23. Maul is worth it, you can easily flash soul split with it (comparatively anyway). Spirit Cape really isn't worth it as primary unless you are not using your primary weapon very much (summoning tanks or w/e). If you can losslessly flash it, it's worth it. It's better to use less sharks and more brews afaik. You could modify that setup to last twice as long, saving you 7 minutes bank time every ~94 minutes (e.g. from 30 kills/94 minutes you go to 30 kills/87 minutes, 8% higher kills per hour).

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