Everything posted by Quyneax
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Q
Hmmm I'm thinking steel titan > uni for sure, quite agree on the rest except kiln cape > sw cape. I'm also not 100% that Torva is even worth it, and defender might be worth it too. Max mage gear will work for tds, glacors and all god wars except Saradomin. However you may want more ranged def so divine and/or torva helm might help there. Takes 2 inventory. For glacors I think two switches (csb + fire runes) is worth it, total 4 spaces. You also need Darklight and sapphire lantern (6). For Nex you need Pernix top and legs at least, ccbow and the aforementioned divine (9). Rapier for meleeing tds and Supreme and kiln rangers. Defender + fury switch I guess (12). You'll want at least 2 Sanfew Serum to function as antipoison + super restore I think, 2 ovl 2 renewal (18). Claw specials (19). That leaves only 9 spaces for brew flasks and restore flasks. Enough for Kiln, idk about corp or Nex though (suppose you could team up with people wearing the exact same gear). Familiar is the most tricky, yak would be great to carry all the brews you want but if you roll corp you lose a yak's worth of supplies, and it's less than useful at tds/glacors/kiln. At 20k per brew flask, a yak is worth 600k in supplies, so it's a bit iffy. Titan helps a lot getting various KC too. ^Going by that, defender switch and csb + fires may actually not be worth it. If you can get a Nex kill on 9 flasks they're probably worth it (w/ titan - got to dismiss for Nex).
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200M in all Skills
According to Grimy's spreadsheets the only thing faster than cutting onyx (774k xp/hr) is crafting black dragonhide bodies with sc needles ignoring the time taken to get those needles (788k xp/hr). Feather headdresses could be faster if you made 4+ per tick, I suppose, but that requires borderline illegal mousekeys or it destroys your fingers.
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Q
You gear up, close your bank, roll a die and based on the result you start a monster hunting trip without changing your inventory, worn items or familiar. 1 - Nex 2 - Corporeal beast 3 - Glacors 4 - Tormented demons 5 - K'ril Tsutsaroth 6 - Commander Zilyana 7 - Kree'arra 8 - General Graardor 9 - Dagannoth kings 10 - Fight Kiln What equipment do you use?
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The Benefits of D.I.Y.?
If crafting onyx bracelets was significantly more enjoyable than making amulets, there could be. Certainly. However xp gained leads to enjoyment, hence amulets are more fun than bracelets and pines are more fun than ivy (ignoring the enjoyment of performing the actions, the reward is just nicer). That is, I've never heard of someone who entirely disliked gaining woodcutting xp and for that reason did ivy instead of pines (for example). People simply don't train at that point.
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The Benefits of D.I.Y.?
Why wouldn't you save money? Regardless of what you spend it on. After all, there's no need to craft onyx bracelets when you can make amulets, right?
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Q
Iirc Bruno said there was a glitch with leeches and certain spells, which was 'fixed' by disabling leeches for magic entirely (clever Jagex). But I don't know how accurate that is.
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help with POH planning upgrade
I use this. Obelisk and altar are close to the entrance, teleports too, study/costume room a little further since you use them less.
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Is pyramid plumber worth it?
Pyramid plunder has a few rewards: Loot from urns (small gp value) Loot from chests/sarcophagi (high gp value but very rare) Black Ibis drops (increases thieving xp gain outside PP, extremely rare) Sceptre of the Gods (increases number of urns in rooms 7 and 8, provides additional teleport charges compared to regular sceptre, extremely rare and requires 75 rc to obtain) Basically, none of these are really great. If you want to thieve something for cash I suggest dwarf traders on the Keldagrim trading floor.
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Q
This is the best part of RS, honestly. 300 mage levels means Zil has great magic defence gear, doesn't surprise me really. Nomad having only 300 is a bit stupid but expected considering he's basically a massive amount of health. Jad is much better :P.
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Efficient corp soloing (goliaths)
1/1k for arcane/spectral, 1/2k for elysian/divine is a common estimate but I have no clue on its accuracy. You don't so much 'need' brews but especially without eeks/ely/divine you may not be able to out-heal corp on a roll, and you lose a lot less offensive power when you heal with brews.
- Q
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Efficient corp soloing (goliaths)
Marker helps restore stats but it doesn't boost. If you find you brew a lot, it's nice, the more you heal with vampirism/soul split the less important it gets.
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The Benefits of D.I.Y.?
Efficiency is a measure of output gained per unit of input. In Runescape, the input are time and effort, and the outputs are xp and fun. Don't say that fun and efficiency are even remotely conflicting ever again. ftfy Probably a misquote :P. Anyway, DIY can give a sense of achievement just like levelling can. It's awesome to put your own, DIY-ed rare drops on. More directly, when glacors were released I bought an arcane sigil for 5m under the price of an arcane spirit shield - being able to forge the shield made me 4m there.
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Efficient corp soloing (goliaths)
Bgs, mithril crossbow, zspear, dreadnips, 1 ovl, 3 restores, 1-2 special recover, rest brews. You won't use all brews especially if you ss flash.
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Money-Making Help
Without levelling anything, green or blue dragons with piety, pure set, maybe also cannon.
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Just looking for something "new" to do
Keep 80 attack, get 80 or 86 def or even none at all (you can already use all relevant shields, any higher def is for Virtus or ganodermic). 99 strength, magic, ranged (at least 94 magic and 90+ strength and ranged really). Strength is optional - with your current attack/strength you're a tiny bit past a maxed tank, but you can probably still pk well (it's +1 combat level or so). 95 prayer is practically required at such a high combat level, I guess you could get away with augury and rigour if you went tank. Chaotics are the main benefit of 80 attack, you should get a rapier and/or maul if you intend to melee. Storm of Armadyl is powerful but apparently nobody in Edgeville wants to fight you if you use it - still good for high-risk fights in the deeper wilderness where people can't run as easily. Basically, your combination of attack, defence and strength levels sets you up for high-level pking only. The best compromise between pvm and pvp is maxed with reduced defence, 75 for divine up to 85 for ganodermic. If you want to pk more simply, just 95+ magic with polypore staff and vengance is pretty nice.
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Aiel's srs bsns blog: #1 Bad NEXer -- #21: 99 Theif 2562/2595
Congratulations :thumbsup:. Rip effigyscape indeed.
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buying 6m slay xp?
All skills are equal when you're on the second floor of the Varrock Museum ;).
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Quick though for a new skill: Multi-tasking
That's by far not the worst idea for a system, but I don't think a skill is really the optimal way to reward multi-tasking. Nice concept though.
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200M in all Skills
Some tasks are pretty obvious. You can examine the rankings for 1/2 effigy rate, 1/3 effigy rate, 1/4 effigy rate and so forth and see how they change. I'm pretty sure bloodveld etc. will be on there regardless. Jad is a tricky one, probably worth it (35 minutes = 70k xp/hr or so).
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