Everything posted by Ezkaton
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Can you tele away when you are tele blocked?
If you're in high level wildy and are teleblocked just use jennicas ring like at the rogues castle and you'll then be able to tele anywhere you can - eg if you had a varrock tab, you'd be able to tele even when blocked.
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330k pile growth
Invest in farming with the money for profit. Try and get MTK open for more profit. Then either RC or fish
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Armoured Zombies set up
hmmm i have higher def than last time i tried so i'll try prosy again, if it doesn't work i'll go for veracs skirt
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Armoured Zombies set up
due to different reasons i'm deciding to head to a-z's once i reach 75 slayer. So i'm just wondering if my set up is effective enough to net me some good exp over summer (wants 99 def asap). Set up: Neitz helm Prosy body Torags legs Salve (e) Whip Defender Rune Gloves Obby Cape D Boots Invo: Dba Restore Pot Sup Attack Noted: Teak, Oak, Normal Plank, Pure Ess Nature rune The 4 charms Rest Pineapple pizzas I'm just wondering if this is effective and if i should switch to prosy legs as i'll be pietying all the time, however would the lack of defence mean i'd need to pray melee?
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p2p gold minning
You don't understand opportunity costs. With his stats he could be making large amounts of money; gold mining is nowhere near his potential. By doing something profitable for an hour and buying the gold, he'd make money and still have all that ore for free. An opportunity cost is the cost of passing up the next best choice when making a decision. So yeah I think I do undertstand opportunity costs - thanks to an A level in Business Studies ;) But aye if he did do something like green drags or avis or something that'll bring out his full potential he'll still have the buy the ores - for which he could have bought something else like better armour, a barrows repair, better weapons, more pots, or he could watch his cash pile grow until he could afford high end things. But then if he buys the ore what's the point in it after it makes the loss? Aye i know he still gets money back if he makes re-sellable stuff; but there is still a loss eliment there. I'm no specialist in Mining. I don't know the xp rates, and have only rough estimates on cash per hour. I was kind of hoping my original suggestion would help me skate through on this problem. ;) If I were after gold though, I'd try Keldagrim's Arzinian Mine. How far from a bank is it?
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Account Locked? Advice please!
Some Australians are awesome though! :o
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p2p gold minning
It depends if he wants the ore for profit or for crafting? And also how will it save money? Aye there is an opportunity cost on any money sat in any bank however if he goes and spends it on the ores then makes something he'll have less of it than he started ;)
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p2p gold minning
I've heard of a good one: Bank at fairy bank, Head to fairy ring, Dial code for Fisher Kings Realm, Whistle using the holy whistle thing from the Holy Grail Quest, Run south to the mine, Mine ores (also pick up the ore that respawns if you want), Then back to the place where you whistle to head back to fisher kings, then fairy ring and bank in fairy realm or wherever you choose with a fairy ring near by
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Whip or no?
The whip is the most devastating weapon in the game when paired with a rune defender tbh. Buy it and you'll never look back. With the 750K it depends on what you wana do: D boots and obby cape = nice addition to a good melee set up and adds good bonuses Torags or other barrows armour = good defence for you for slaying Obsidian shield until you get yourself a rune defender. D battleaxe is very useful as it's spec is basically a super str pot D mace for high hits D dagger (p++) just for fun Also warrior ring is quite good for helping the whip to be more accurate. I've not calculated the total of the stuff at the top; it is for you to pick and choose what is good for you :thumbsup:
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monster drops
Nobody seems to have mentioned Aberrant Spectres here. Pretty consistant Ranarr and other herb drops, also lots and lots of seeds like Toadflax. If you can bear the cost of prayer pots to make a very nice profit then go for these :)
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green charm droppers
Basilisks and bloodvelds drop a hell of alot of greens.
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Cooking...?
i thought it was tuna till 74 then lobsters as you stop burning them with gauntlets?
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What was the true point of of the run update?
To me it was a good update that gave me purpose to train agility. However i do think that it has kinda nerfed t.birds and energy pots as all you have to do is sit down - granted that t.birds etc give and instant boost, but it only takes a few seconds of sitting down to restore your energy at no cost at all. I also agree with the point about it making the game more social..... if you light a fire in some places it wont be long till people are sat round it talking
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Hey all
D Jay has covered it perfectly. If you ever wana get members the tip.it unofficial home world seems to be 99
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Summoning
Thanks for helping out guys : really helped me to understand what i need to make.
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199 Black demons
Aye I'll probably do something along those lines..... however i still can't convince myself i'll profit XD but anyhoo it's a good 124K odd def exp that i could do with so i'm not complaining.
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Summoning
Aye, but i guess 68 summoning is one of those milestones that every slayer has to reach to become optimum no matter what the cost.
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Summoning
Heres the output Make 584 of Magpie pouch. Make 628 of Spirit terrorbird pouch. Make 36 of Spirit jelly pouch. Make 465 of Ibis pouch. Trade in 63 of Macaw pouch to retrieve 3439 shards. Trade in 235 of Spirit cockatrice pouch to retrieve 14475 shards. Trade in 35 of Pyrelord pouch to retrieve 2719 shards. Trade in 584 of Magpie pouch to retrieve 35974 shards. Trade in 628 of Spirit terrorbird pouch to retrieve 5275 shards. Make 39 of Ibis pouch. Make 134 of Karamthulhu overlord pouch. Make 248 of Smoke devil pouch. Make 29 of Spirit cobra pouch. Trade in 36 of Spirit jelly pouch to retrieve 3805 shards. Trade in 504 of Ibis pouch to retrieve 38455 shards. Make 110 of Spirit cobra pouch. Make 230 of Stranger plant pouch. Trade in 134 of Karamthulhu overlord pouch to retrieve 13507 shards. Make 106 of Stranger plant pouch. Trade in 248 of Smoke devil pouch to retrieve 24477 shards. Make 48 of Stranger plant pouch. Make 1078 of Barker toad pouch. Make 59 of Bunyip pouch. Trade in 139 of Spirit cobra pouch to retrieve 11286 shards. Make 102 of Bunyip pouch. End level 68 So all my charms will make all of that?
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199 Black demons
So i take it that i should wear my normal melee set up then? No protect prayers? And to take sup sets and prayer pots? ok...... sounds alright..... I would use prayers. They have a max of 16 i think, and they hit it often. Unless you have good defense and a fast way of healing you should use protection prayers. Or you can range them in the CT or in taverly dungeon, where you can also cannon them. Well i kinda need the melee exp for my def level (trying to get to 99 before sept/oct when i go to uni) and range seems to take an age so that kinda counts range out. I'm currently speaking to olly who's been saying what you've been saying..... full prosy and pray melee etc..... however he says they will profit for me, but i really can't see that happening with prayer pots being at what? 10K a pop now? Also if i cannoned how many balls would i need do you recon, and i'd still have to pray (therefore starting to think of cost) And i thought taverly dungeon was single combat? :?
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199 Black demons
So i take it that i should wear my normal melee set up then? No protect prayers? And to take sup sets and prayer pots? ok...... sounds alright.....
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199 Black demons
Just got this task off duradel....... is it worth doing it with my stats? if so what do i take to melee and what's the perfect invo?
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Summoning
I'm not usually one for summoning, however seeing as it will take me roughly 2 months of slayer to get 99 def i'm gona be building heavily on my already copious charm pile..... so i was wondering if anyone can help me out. I've been trying to work the tip.it calcs for summoning but have just gotten more and more confused. Basically I have a large-ish charm pile that i've built up since i started slayer; yet i have no idea what to summon with them all, or any idea of the rough cost or anything....... The pile thus far: Gold: 1706 Green: 1548 Crim: 806 Blue: 170 So if you guys could help me i'd appreciate it very much.
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yes, one of those dreaded "how to make "x" gp/hr" threads
GOP could be a good idea methinks?
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How long?
Hmmm 2.something mill slayer exp seems very very nice; however 2 months is a long time :wall: If i chose A-Z's what would be the best armour set up?
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70 Skeletal Wyverns
I've been praying for weeks to get a Mith Dragon or Skeletal Wyvern task and finally Duradel answered my prayers...... giving me 70 skeletal wyverns! :pray: However now i have this task i have no idea going about it...... So can anyone give me a good melee set up? with the purfect invo please? Any and all help would be grately appreciated! :