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Kimberly

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Everything posted by Kimberly

  1. Completely fair point. To tack onto that, weren't they supposed to be upgrading something to do with their servers with the money from MTs so things like this didn't happen as frequently?
  2. You're right they totally couldn't serve other food equaling or surpassing the quality of their main attraction. TOTALLY RIIIIIIIIIIIIIIGHT Says the icelandic tubby D:
  3. THEY'RE SO GOOD I still want to make pulled pork with that bbq sauce but it's so god damn expensive.
  4. No. The Baconator is small potatoes compared to this bad boy... Here's what you must do: Go to a local Buffalo Wild Wings. Order the BBQ Bacon Burger. Consume. Thank me later. ohmygodthey'resofreakinggood E: That is if we're sticking to chain restaurants/fast food places. If not, for christ sake man, you're in cali-- go local.
  5. Well it would force you to use charcoal early on rather than hunting for coal. Charcoal was meant to be the "step in between" for new players to established players, if I recall correctly. I realize I'm probably on my own here in saying I welcome any sensible increase in difficulty. So long as it's not things like "hey guys let's make skeletons rapid-firing, walking machine guns to make the game more difficult hurr" I'm probably going to be okay with it.
  6. Assuming it really was a problem with the data center, they're usually few and far between. Is it really wise to use that as a basis for saying whether or not the servers can handle RS3?
  7. Eh, personally, the only thing I really care about are mules (or whatever the ones that have chests on them) and even that's limited because leading them through caves and mineshafts is like a trial for Sainthood. I care more about wool carpets than I do horses, which is...kinda bad haha. I too want stackable potions. It'd be nice if they could only be stacked even in reduced quantities, say 2-8. They have a similar problem like bows do though in that the knockback on them is ridiculous. It'd be completely unbalancing if you could just lob stacks of 64 harming potions at your opponent. Or they could just make regular potions stackable except for splash potions. I dunno. I haven't really considered it.
  8. I personally haven't experienced much in the way of low FPS, but I know one of the servers I play on that's updated to 1.6 has been having a lot of difficulty with lag that it didn't have prior to updating. The server owner's real upset about it and submitted a ticket with Mojang's little support site, but who knows what that will produce. Personally I like the changes with Zombies. I don't like a spider's chance to spawn with attributes and Skeletons are still too accurate. Admittedly the accuracy of skeletons would not be such an issue if they finally addressed knockback & draw distance. A weak shot should not produce the same amount of knockback as a strong shot, etc. Sure you can strafe with relative ease at 8m or greater, but if you're going in for the kill you need to be close. One change though that's been a real pain to adapt to has been the "natural healing consumes hunger/saturation." I go through soooooooooooooooo much food now on Hard. I like it in a way, it makes food useful and potions a more appealing choice...but I still catch myself heading into danger with lacking provisions.
  9. Those are only a few examples from two of my favorite YTers, and not even all of them. Bethesda has been well known for their buggy games. These are just a sample of the funny ones - there's waaaaaay too many game-breaking glitches to even begin to list in games like Oblivion, Fallout 3, FO:NV (though Obsidian did their best), and Skyrim. You can probably dig through the UESP for more information. Thing is when you're comparing Jagex to another game company, as flimsy as the comparison is on its own, you should probably not choose a game company known for its bugginess and game-breaking glitches. (No offense Ezk!)
  10. The 1.6 update made it so your client asks the server to sprint, the server okays it, and tells you you can before you can actually sprint. So, if you've got bad internet or live nowhere near the server you play on, sprinting just got EVEN MORE FRUSTRATING than it already is. They're apparently looking into how to fix it. Dinnerbone says (or implies) that it wasn't intended but...C'mon, how could you make that happen and not really realize that'd be a problem >_>'
  11. Aha...ahah...ahahahahahhahaha [hide=Bethesda's Brilliant Coding] [/hide] Quite frankly it's not fair to say that x is better than Jagex, they've got entirely different budgets for development.
  12. SERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRP

  13. The only thing I think would be nice of them to do is give a warning at the 10 second mark if less than 5 people joined and give you the option of cancelling the challenge. Maybe. I dunno. But I really don't think the damage entry should be nerfed. E: And automatically kicking people out at the 20 second mark if they can't survive the hit. I'm tired of trolls ruining public sessions.
  14. At least we always have the java version to fall back on. We didn't exactly have an alternate to the combat system if we couldn't play the main version. (Not counting OSRS) So no worries, EoC will still remain one of the biggest memes of RS history.
  15. Due to your expertise, you've been promoted to the Double Post Oversight Committee. Your new job is to ensure things like this never happen again on penalty of death.
  16. I assumed since RS3 is coming up very soon and we've had confirmed that elf quest wouldn't start development until the beginning of next year at the earliest, that it would apply to any upcoming quest. Re-reading it after seeing your post, I think I really missed the mark... Thanks Ruinous for crushing my dreams of an early July release correcting me :P
  17. When did they say anything about that? I thought they were leaving the java version as-is according to the rs3 campfire? Speaking of campfires, this kind of supports your release schedule theory, Sy: If Vorago is released mid week alongside the announcement and the following week is the quest, RS3 could potentially fall somewhere in between.
  18. Are you talking about a really old statement, or the recent statement by Jacmob? If quoting Jacmob, they admits the incorrect ones were human error. Wasn't there a post from Osborne after the fact that said it didn't require HTML5 but that it was really needed to be impressive?
  19. For this to be true, I'd be willing to bet it'd be a baked potato variant. That's the only way a normal food item could scale to match or surpass rocktails at level 84. Currently the highest spud-based food we have requires lvl 68 and heals 1700 with up to 4 parts to make the item. I dunno, it actually sounds really plausible. If that's the case, then I am fully on the bacon train. Toot toot. http://www.youtube.com/watch?v=QKbypiJosSY
  20. After hanging on a thread of anticipation last month, I sincerely hope that RS3 and divination's release will be announced for the last update week of the month. ಠ_ಠ
  21. It'd be the third time you've tried to host it. If you're absolutely sure this time it would work, go for it I guess. Gets kind of annoying when you put work into it and it goes down again.
  22. He was a board mod that posted everywhere back in the day.
  23. Kimberly is a guy now? :o .. well, this is awks! Lol ~ Zodiac's Gift of Armadyl ~ ................................... no, that's the grammatically correct way of saying that.
  24. A mod is never late, nor is he early, he moderates precisely when he means to.
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