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Kirbyallstar

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Everything posted by Kirbyallstar

  1. Because instead of spending countless hours training a skill I hate just to be able to use an effigy, I can pay others to help me in the form of xp 8-)
  2. ^ This. When it first came out, the scroll of life was the first thing I bought. Then all of a sudden, they had an update and I thought for the longest time my scroll of life was bugged. I thought this because I died, and I thought when you die you lose the scroll of life ability and it wasn't a permanent effect haha. I stopped getting seeds back for like 100 runs. But later the seeds came back every run, sometimes 2 per run. So all in all, you are being paranoid :smile:
  3. I agree with the first part, arrows are so weak in dung that it's hard to see a difference. And your second part is interesting, because in 117 the teams I've been on we kill the mage first, archer second, and warrior last haha.
  4. I heard people can get the egg below the required summoning level? They said that on RSOF, but I'm not sure.
  5. That is perhaps the most biased video I have ever seen. Edit: Gf, sniped ^
  6. I juggle the lvl 3s thats why :wink: Still, it was disappointing.
  7. Can you guys add rigour to the ranged max hit calc please? [Crew Edit: Thanks for the suggestion! I've added it in. ~Tec]
  8. Do you know how hard smithing arrows are? You have to find the ore/buy the ore. You have to find branches/buy branches. You have to buy feathers. You have to have the fletching + smithing levels, IN ADDITION to the woodcutting and mining levels if you choose to DIY. Not only that, but you have to acquire the right amount of ore and branches. I doubt you can range properly with 1 zeph ore that you managed to find. Nonetheless, I say bind runes (bloods). Alching arrows has been nerfed, and there's only a handful of bosses where ranging would be quicker than melee. Plus, these are usually found in lower floors, not occult floors (except the Necrolord. But this is where your runes come in :shades: ) Only bind arrows if you are a ranger.
  9. True, but calculating the efficiency of potion drinking is difficult to map out. It depends on what you are killing, how fast you can kill them, and how often you re-pot. If you truly wanted efficiency, you would pot every minute like at frost dragons. I mean, keeping your stats boosted to the max will result in more kills per hour right? Surely the price of the bones pays off the cost of the pots right? That's why I didn't want to speak about efficiency. There are too many factors to keep track of.
  10. TBH, i didn't mean for this to be an efficiency thread lol. I just wanted to point out that extremes can be cheaper than normals purely based on the GE values of buying and making them.
  11. Wow I've never seen that, and I use imp boxes a lot. Does it happen more when you're being attacked? If so, I'd be weary pking with my chaotic cbow now. I was planning on using imp boxes to bank it after every kill, but now I'm not so sure. But ya, I've used tons and tons of imp boxes, because I don't summon. And that has never happened to me.
  12. They won't work anyways, I think you need to have both your hands open to catch the ball. You also need aid on. How does the imp fail? All you need to do is use the item with the imp box, right?
  13. If you look at the Tips forum in Zybez, there's a lot of locked posts because of spam. It's because the posters keep doing the same thing, they either post a tip that someone else already posted, or they post a tip that Jagex already talked about in recent updates.
  14. Wow. Just wow. I had the most interesting steels trip. At first I was like: Ooo, lvl 4 clue?!?! But then I was like: Then immediately after that I get: After a while I get: Which was funny because they were the same clue And then to top it all off, immediately the next kill I get this: I feel like I should 1 UP this guy http://forum.tip.it/topic/275138-doing-2-elite-clue-scrolls-at-once/ :shades:
  15. What's the alternative? Let them sit in the bank??? Several thousands of extreme pots sitting in the bank because they were expensive to make? You have it all wrong. Once they are made they have no internal value anymore. I use extreme pots for everything. Since they are worth exactly nothing. They are the cheapest level boosts there are for me, since I can't sell them and I have a supply that will last me a lifetime no matter what I do. You should see me use recover specials. You might think it bothers me to drink them every 30 seconds. How much money is that down the drain? Absolutely nothing. I already made them. Can't sell them. Can just as well use them. Ya, I was mistaken. My b, coach.
  16. Are you talking max damage or DPS or how often you hit (accuracy)? Because like others have already stated the cannon has a max it can hit - 300.
  17. If you apply that "potting every 5-8 minutes" to normal range potions then you are doing exactly what I stated already. Every minute equals 1 boosted level. So say if you pot every let's say 7 minutes, you pot after your stats have dropped 7 levels, which makes your range 105/99. This is exactly what I've been saying the whole time, so I don't know where you keep going with this. And if you want me to apply this to extremes, I'm just saying that potting every 17 minutes will make extremes cheaper than if you pot every 5-8 minutes. This can also be seen in my original post. L
  18. TBH, you can't kill a champ w/o any champs yourself.
  19. Obviously better potions are better, but that's not what I'm proving. I'm proving that the better potions are also CHEAPER. Not many people stop to think to use extremes when training; they go for the cheaper, easily accessible option. They think that the cost of making extremes outweighs the benefits it provides by having 10 extra range levels. I haven't seen a help thread asking what potion, ext or regular, to use when training because they think regulars are cheaper. Nvm, I guess you're right. That's why I said, "maybe it's just me." Nevertheless, I'm showing that extremes are also cheaper in addition to being obviously stronger.
  20. It might just be me, but I do not see people using extreme range for general training purpose. They broke their bank getting extremes, so they mostly use extremes solely for bossing to make that money back. They think that since training herblore is so expensive, extremes must be equally expensive and would choose normal potions to train with. Also, like I stated in the disclaimer, "This also only applies if you repot at the same point as you would repot with a normal potion." That is the only point I'm trying to prove. People with 92 herblore can still train; just because you have a high herblore level doesn't mean you are automatically maxed. Training can be applied to slayer or making money by camping a certain monster like abby demons or metal drags. Please read the whole post before posting. Near the end I wrote: "However, this is negated by the huge range bonus you receive by using ext. range, which leads to more kills per hour which equals more gp per hour." and "Don't forget the extra range levels will bring in more kills, which is more gp per hour." Obviously a bigger level boost is better than a smaller one.
  21. Well if you were to repot after 5 mins, that actually makes ext < reg range. By repotting after 5 mins or 5 levels, you would repot at 107/99. That gives you 5 mins per reg. range dose and 15 mins per ext. range. That means 1 ext range dose = 3 reg. range dose. 3880 < 4422, which means even face value extreme range is cheaper than normal range pots. If I could redirect you to this: http://forum.tip.it/topic/277382-creation-of-the-tidbits-forum/page__pid__4512838#entry4512838 I know my topic has no discussion value at all, but there's no where else to post this information. At least I'm trying to get other people to respond. And how am I ignoring the effectiveness when I'm showing how effective they are?
  22. Disclaimer: This only applies to ranging potions because I haven't tried it with any others. This also only applies if you repot at the same point as you would repot with a normal potion. This has nothing to do with bossing because you repot there more constantly. All numbers calculated are rounded down. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I don't think this has discussion value, but I'd like to just share some information I found. Basically I just want to show that using ext. range pots is cheaper to train with than reg. range pots. At 99 range, the boosts will be 112, and 122. Most people repot their reg. range pots at about the halfway point, at 105/99. If you apply that same number, repotting at 105, then ext. range is cheaper. By repotting at 105, reg. range will last 7 lvls, or 7 mins. Ext. range will last 17 lvls, or 17 mins. That means you will use an ext. range dose every 2.4 reg. range (17 divided by 7). For ext. range to be worth it, it must cost less than, or equal to 2.4 reg. range pots. Current prices of yesterday, 9/19/10 (GE updated 5 mins ago lolz): Ext. range = (price of range (3) + [5*grenwalls] 4422+[5*1444]=11,642 (3 doses of ext range) Reg. range= 4422 (3 doses) 1474 (1 dose) 1 dose of ext range must be less than 2.4 doses of reg. range ext range 1 dose = 11642 divided by 3 ext range 1 dose = 3880 gp 2.4 doses of reg range = 1474 times 2.4 2.4 doses of reg range = 3537 gp By that logic, an ext range dose is only ~300 gp more expensive than regular range doses. That is 300 gp every 17 mins, which is about 1k an hour. Surely everyone can afford an extra 1k an hour. However, this is negated by the huge range bonus you receive by using ext. range, which leads to more kills per hour which equals more gp per hour. Thus, if you apply the same concept at potting at 105/99, extreme range pots will ultimately be cheaper to train with than regular range pots. This can be applied to slayer or camping, but not necessarily bossing. End notes: Of course, this math is influenced by current GE prices. Just because yesterday an ext. range dose was more expensive than 2.4 range doses, it doesn't mean you should look at it as extremes being more expensive. Don't forget the extra range levels will bring in more kills, which is more gp per hour. Also based on GE prices, extremes *could* be cheaper than normals in face value. Agree? Disagree? When you pot, what's that point where you repot?
  23. I did conquest all day for the first time yesterday and was a 3champ user for a while. I found that I was beat with long range attacks. They would use archers to take down my health. They would lure me into the range of their champ and take me down. IMO, use at least 2 champs and 1 archer. I don't have much experience in conquest but I've played other turn-based strategy games. Use the archer to whittle down their champs health, while retreating backwards towards ur champs. When you have charge + battle cry, take down one of their champs. Your other commands are up to you.
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