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Nifflin

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Everything posted by Nifflin

  1. Get rigor and ccbow and go camp arma maybe.
  2. And how can I practice if Idk proper strategies..? C1s? How do they work?
  3. Isn't it faster? Someone posted that it was better then the machete. Edit: Quey has spoken, sorry for the misinformation.
  4. Slayer should pay for itself, even with cannoning, ppots and boosting pots.
  5. The katana is actually the best weapon for this. Berkerker ring (i) is actually worth getting.
  6. Cost efficiency is a term you made up, it has nothing to do with economics. The only efficiency is "overall efficiency". What you do is compare gp/exp, exp/h and income/h to determine how efficient different methods are given your personal income and the prices of different methods. Grimy's sheets do this for you, which is why they are so awesome.
  7. PM me for some duo bandos. Edit: You can also protect item and bring 4 valuables and rest wellfare. That's more then enough at arma for example.
  8. You're confusing cost effectiveness with efficiency.
  9. There aren't different types of efficiency, don't confuse yourself.
  10. Yes. It will be slower but in the long run it's more efficient. He should also do all quests that give summoning exp.
  11. A more expensive and easy to buy. It depends on your income as to if it's worth it or not to buy them.
  12. Cost per hour is only one part of determining how efficient something is. The other parts are exp per hour and a persons income.
  13. In general he should save his crimsons and blues as long as possible. It will save him a lot of time later on.
  14. So what you're saying is mining them would effectively waste exp? Yes. It would be exp waste.
  15. Also, you shouldn't be dying that much. You need to learn how to pray properly, loot losslessly and dsp well in general and it will cut down on deaths.
  16. Litterbug is right. Sy never actually understood efficiency or opportunity cost, his forumlas are nonsense. To the OP, they are probably not worth buying. You can make more by flipping then investing.
  17. Waterfeinds. Easy to get to, good stackable drops, campable. Also LRC might be decent, but if you mine for cash you take a serious blow to exp/h.
  18. While you're not dging it might be worthwhile to train mage up to 95 for an emp fire staff.
  19. At your levels I would recommend barrows.
  20. It sucks. Rigor/ccbow should be your next two for arma and nexing.
  21. You're right in saying that condition 2 shouldn't be met if a team is competent but the fact of the matter is that not everyone is. Not accounting for sub-optimal circumstances and continuing to operate as normal is the same as ragequitting because of a bad first half. Being able to make the most of a bad situation is important. It's part of your duty as a keyer to form a competent team. If you know that you yourself aren't the best then you need to make sure that your DPSers are adequate. It's much better to fully avoid a bad situation then to have to deal with one. I guess this is part of a greater trend in DGS where it seems like there are more "still learning" people in the clan then ever. It becomes even more important as a keyer to make sure that there are enough good people that you can count on so that you can key optimal dungeons. People don't die on the boss because they are 4 manning, they die because they have wasted prayer and food during the floor and don't have the supplies for bossing. That or they don't know how to do the bosses properly. In short, they are bad DPSers. Given that DGS is a clan where people are given the opportunity and expected to improve I wouldn't exactly blacklist people, I would just make sure that my team is never full of people that still need a lot of improving. My best advice to you is to be more selective with your teams. It's even more important to have a good team if you are still improving as a keyer. That way, you will be able to complete dungeons in the optimal way, having DPSers who can boss it's found and allowing you to have faster dungeons. Edit: This is my personal opinion, keep in mind that I am also still learning how to key.
  22. I agree. Shows how up to date they are with the game when they think people actually wear that stuff.
  23. It's pretty easy to do if you use that remapping program that these forums don't want people using.
  24. HappyBunyip is right. I personally regret when I used to spend lamps on expensive skills. In the long run rc/agility will be much better. There are many ways to make money and utilising them shouldn't be a problem. If you can't decide, save them until they can be used to their full potential. Also, it's best if you open the lamps yourself, getting assists is exp waste. And nobody likes that.
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