Skip them to be honest. If you must do them they standard slayer gear. Kuradels if possible, if not then chaos tunnels with a combat familiar and spamming scrolls.
If you are a novice keyer people will still join and still help. The goal isn't to avoid people who are learning but to help them learn even faster then they would on their own. Just join the CC.
You know how dungoneering bosses have different levels based on complexity? Why can't quest bosses have different combat levels based on ours to make them good for everyone? Like the old randoms that scaled, but tougher and more complex.
I've tried void there with duo and the minions will rip you up if you are using it and a defender. Really it's better to just borrow claws and use more tank-y gear.
Love this show. The only downside is that my dad walked in on me once watching it and then made some comment about how he hopes I don't become a pedophile.
I'm mostly hoping that I can run it very smoothly. Right now high detail will run on my piece of [cabbage] laptop but it's really unpleasant to play. Thanks for the feedback.
2.3GHz dual-core Intel Core i5 4GB 1333MHz 320GB 5400-rpm1 Intel HD Graphics 3000 This is what I'm looking at getting. Would it be able to run RS smoothly on highest detail?
This. Also, investing now in a rapier will save you tons of melee training time in the long run. If you're unsure about doing dung for two weeks to get it then do like a day of dung then a day of slayer until you do.
Yes, that is true, if you want to build a gilded alter then you can do it from level 70. Zombie imps can be done at a max speed of 1150k+ exp/h. The price per exp is high (40-50 gp/exp) and depends on bone prices as well as imp prices.