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Dude12150

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Everything posted by Dude12150

  1. I had him as a boss yesterday and all four of my teammates d/c'd, but my comp had no lag whatsoever. When they got back, they waited in the start room (or anywhere the boss room wasn't on the screen) and said they had no lag. You could try that, that is, if you're willing to not fight him and wait it out.
  2. I'd Range regardless, seeing as you need Range XP and you don't need Melee XP.
  3. Except he listed slayer under what he tried and and didn't like. Except he listed slayer as fun, although he thought he couldn't train strength with it, which isn't true. Slayer is the best choice.
  4. Save blues till 89 for Geysers. If you're willing to gut out the greens and golds then I would use them first and try to make it to the next Crimson familiar, although it may not even get you there.
  5. Rapier. It'll train your stats faster.
  6. Just go in the Chat and ask or look for a Door Partner (DP). You should find one fairly quickly.
  7. But they ARE as bad as people say they are.
  8. I say TD's, as the options you presented appear to not suit your needs at all. You'll get better at switching with practice, and thats the only wawy you'll get better at switching. Just use welfare gear until you're comfortable. Even with expensive gear, its not like it's hard to get back if you die, especially with the new gravestones.
  9. Is there a reason you don't want to raise your combat level besides PvP? Because Summoning isn't a factor in PvP worlds unless you have a familiar in your inventory or you have one summoned. Summoning is insanely useful, so Rock Lobsters are amazing.
  10. Thanks guys. Looks like I'll go with Fury and Mage Arena Cape :shades:
  11. Sorry, forgot to mention I have Pros and Neitz for lures.
  12. So I'm planning on Bursting Rock Lobsters for some much needed Magic and Summoning XP. Here's my gear: Battle Robe Hood Battle Robe Top Battle Robe Bot Horror From Deep Book Inf Boots "Barrows" RFD gloves Fury SW Cape RoL SoL My questions are: 1. Should I bother with a different shield? 2. Is Arcane Stream worth it when I'm saving tokens for a Rapier when I hit 80? 3. SW cape vs Mage Arena cape? (93 Mage bonus vs 103 mage bonus). Also, if I bring mage arena cape should I bring SW cape for lures?
  13. To be honest, the beginning part where he mages you isn't all that difficult. Just range him and use the pillar to heal. During his zerker stage, I just tanked him in d'hide with diamond (e). I was spamming brews, restores, and kyatt scrolls. Wasn't too hard.
  14. I'd really reccomend you train Slayer with Range. It's about the same speed as those Fire Giants you've been training on, even faster with a FSH, and you should profit. Good Luck!
  15. So it's faster than strining bows? And this is adding arrow heads to headless arrows correct?
  16. Thanks! I don't mind clicking too much, but arrows just seems like a pain. I'll probably end up stringing bows.
  17. I'm currently working on the Seer's Diary/Tasks/Whatever the heck we call them now. All I'm missing is the Firemaking and Fletching levels. FM is obvious enough, but I need 80 Fletch and I'm not quite sure how to train it. I'm currently 51 and have 10m to spare, although I'd prefer not to use it all. So any suggestions on how to get 29 Fletching levels? P.s. I'm assuming I can boost from 74 to 76 fish to catch the 5 sharks. Is this correct?
  18. Chinning is GREAT Constitution XP. When I was Chinning to 99, I was easily getting 90k Constitution XP/Hr, as well as great Range XP.
  19. I've seen three from floors 27-30, 5:5 Larges. Saw so many I actually thought they were common :blink:
  20. Every 3 doses of Brew you drink, drink 1 dose of Sup Restore OR Every 4 doses of Brew you drink, drink 1 dose of Normal Restore. Id reccomend taking a few Sup Restores and the rest normals. It's cheaper, and you really only need the Sup's for Prayer restoring. Speaking of Prayer, I reccomend Eagle Eye the enter time (or the equivalent in curses), but it's your choice.
  21. Seems fine to me. I'd use D'hide over Karil's, because I believe Barrows degrades fully if you die (Correct me if I'm wrong). Bring a BoB (Tort) full with brews and restores or rocktails. When it runs out and Nomad uses one of his special attacks, simply dismiss the Tort and summon your Kyatt. Make sure you set your left click option to Special Attack. Then just spam the summoning button while you're fighting him, even before he's going Zerker on you if you'd like. Extremes would help, I did it at 99 Range without any kind of Ranging Potions. I really reccomend you use Brews/Restores (I was against them too, but they're very helpful). They provide you with more LP than Rocktails/Sharks AND boost your Defence, which helps you tank his Berserker stage.
  22. Ranging with Ruby (e) is great even without Soul Split. That's how I did it. When he went to his Zerker stage I swapped to Diamond (e) but you don't really need to. My Kyatt did way more damage to him in the Zerker stage than my Range did. Once he goes Berserk I just tanked his attacks, turned on auto-retaliate, and spammed Brews/Restores/Kyatt scrolls. Never even came close to dying, thanks to my spamming of brews.
  23. His Stats are similiar to mine and if the drop rate was consistent and perfect, I'd average around 3m/hr too. It's entirely possible.
  24. Dude12150

    TDs

    My Stats are much worse than yours (well, not my Range, but everything else) and I do just fine at TD's. Personally, I don't bother with a BoB (Tbird or Tort) and just use a Titan with scrolls, which is basically a weaker version of the Unicorn, but with a little extra food and some prayer switching practice, it should be able to heal you completely and replace the Unicorn. As for SS flashing, I don't have 92 prayer so I don't really know, but when it's melee'ing you could always safespot it and SS while ranging. I've also seen people just tank it with SS when the TD is melee'ing, their melee is rather pathetic.
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