Everything posted by Sy_Accursed
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AFK Moneymaking through skilling?
The best afk skill moneymaker would be herb farming, though that isn't as great as it once was as prices are a bit whack atm. Though torstol still holds a reasonable margin for profit. Other than that for skills there's nothing really that qualifies as a fast/good money maker as they are quite slow but you could fish sharks or rocktails (which tend to be even more afk), you could mine coal or gold in lrc or you could plonk yourself at yews, mages or perhaps teak/mahogany for the log moneys. Oh and smithing cballs is afk and can turn profit.
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Future Update Discussions
Am I being totally blind/stupid but where the smeg has this soloman image come from?
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Avatar: The Legend of Korra
If you wait for it to be fixed by book 2 you'll miss a lot! There's another 14 book 1 episodes commission for before book 2's 26.
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The Evolution of Combat: BETA discussion
To compensate, many monsters and enemies are no longer aggressive. Lol have fun finding penguins in Karamja Jungle :P Where is confirmation monsters won;t be aggressive? Jmods have said monsters have been less aggressive for the purposes of beta testing, they haven't said it is a permanent thing (to my knowledge) Interesting point about penguins, I wonder if they will be slightly tweaked on where they can go and/or made more rewarding.
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What are the pros of 'social slaying' other than socializing?
Other pros include: Avoiding good xp/hr. Avoiding making some profit from drops. Avoiding getting lots of those useless slayer points
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Runescape and the future.
I don't think the time argument holds up at all. If you do not have the time for something you shouldn't be able to shortcut the achievment. I mean you don;t think ah man Assasins Creed 3 looks awesome, but I don;t really have time for the xbox I know I'll pay £30 extra to get the achievements/trophies auto unlocked and all the missions beat. It comes down the basic principle: If you don't want to play the game don't play it. Rs isn't all about end-game content like say WoW is where you kinda want to be right on that end game to be able to pretty much any of the good stuff. Rs the game is the journey with new things to do at various stages (yes some things are not perfectly balanced and there are some gaps in skills, but generally speaking it works)
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Screen problem since they introduced new Bar on top of Client
The OPs problem sounds like the thing old CRT monitors do to keep themselves aligned with periodic judder/shaking of the display, which is strange cause nothing really should cause that than using an old monitor that does that.
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Behind the Scenes � July
To the later point however: Coldwar doubles points for hard penguins, hence logic of a 'super hard' spy being 2+ Also red raktuber we are finding someone on our own side in the polar bear agent not a spy plus he's in a fixed unmoving location that can only be in like 5 or 6 spots so he is an easy guy. Don't get me wrong it could certainly be 1 point, I just think/hope that if it is a super hard spy bad guy we should be looking at 2+ points to fit in with current system.
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Behind the Scenes � July
If it is deemed that hard to find I should think we are looking at a 3 pointer since 'hard' pengs are 2 points.
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Behind the Scenes � July
I alway have and always will say ardougne really wrong in my head. I have always said Argh-Dong, I think I must've been saying it that way in my head before I reallly learnt the spelling and it just stuck.
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The Evolution of Combat: BETA discussion
I would've thought that the key would be defined by the usual location (rather than which key it is literally on) since standard UK and Us qwerty and azerty all have [ and ] at the end of the first line of letters on the same key as { and }. I mean my keyboard where the tild isn't on the usual tild key (next to 1) the button next to 1 still opens dev console.
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Behind the Scenes � July
I was thinking that unless they break trend we should get SOMETHING more. I mean quest 1 = 5 pengs got 2 points quest 2 = polar bear I could imagine quest 3 bringing more polars OR some seals/walrus (since they seem to be allied with pengs)
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The Evolution of Combat: BETA discussion
All todays beat tweaks and le pwn. Targetting system sounds awesome, and hopefully will only improve. Auto-attack fix sweet. Xp nerf gone and xp values upped sweet. Shields overpowerness dropped sweet Staff damage buff upped sweet. Tweaking dg cmb triangle reliance sweet.
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How to get Golden Katana
Because if you make videos you can get youtube famous of course! I'm not a fan of video guides for unnecessary things (eg most of rs) personally, but they do work for some and atleast most we see here are decently done, opposed to the other sort with low res pointless shots that show nothing spliced together with annoying automated transitions with either utter silence, really ott annoying music (opposed to just some nice elevator/lift type music to take edge off silence), voice over that's barely intelligible or voice over that rambles around and never gets to the point.
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Best squeal of fortune reward?
My top-hitters in terms of rare/I'm glad I got em would be: Full Dragon Ceremonial Fish Mask All 3 Monkey Mace A Large XP Lamp 5 mil (plus a bunch of 1m and 2m mostly over that 5x weekend but a couple on other occasions) Lucky Armadyl Chestplate
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Revenant Dungeon should be single combat
Since when do fantasy games need to be "sensible" in the framework of real life? Anything can happen in MMORPGs, that's the whole point! How else would explain all the other stuff that goes on in there? It makes complete sense within its own framework. They could explain it away quite easily if they wanted. Here, I will try: Guthix's edict prevents multicombat in certain areas. That only took me 2 seconds to come up with, it wasn't that hard. If what you have stated is Jagex's justification for this, then that's quite moronic on their part. They certainly COULD come up with a reason for it if they wanted, but its nowhere near as easy as what you make it out to be from a lore perspective. Using you example of the Guthixian Edicts there's already a bunch of loopholes and no explanation from the 'this said so' job done attitude. Why did he do this? What benefit does it serve? How come it effects everywhere in the world in seemingly random application? Why would aggressive people/monsters settle in these areas (eg wolves and pack/tribe monsters)? The Edicts were sort of the post-godwars magically enforce treaty so why would they be concerned with making a load of random passable barriers effecting combat? etc. As far as fantasy game concepts go I agree with Jagex's excuse on this one it just does not make sense in terms of the worlds existence and the convoluted complexities of lore required to establish a fair reason for each and every area to be single or multi is kinda astronomical.
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Circus Experience Gain
In the 'basics' section near the top it does cover this Skills. There are *no requirements* to star in the circus. Skill levels shown in the game are only guidelines, they are not absolute. You can succeed at tricks higher than your level, and will get more costume reward points for doing so. However, fewer experience points are earned above your own level. Though this note could be simply re-iterated at the xp table. There does seem to be a scale to it that could be noted here too. Mage and agile where you miss the top 3 is giving you the level 30 xp. Ranged where you miss the top 4 is giving you the level 20 xp. So the xp recieved for tricks over your level appears to take the value for 4 tricks lower than your maximum leveled trick Mage and agile your max is 70, 4 tricks lower 1)60, 2)50, 3)40, 4)30 etc. A note could also be added, as i can't see it anywhere, to clarify you can only get xp once for each trick per week, which leads into the tip and trick which should say that you can and should attempt tricks higher than your level to maximise score and xp BUT it may be wise to do these tricks last to avoid wasting too many of your 10 actions if you fail.
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Avatar: The Legend of Korra
Getting there TLAB had a total of 62 episodes
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Smelting Urn - apply to smithing?
Yeah it's called a SMELTING urn for a reason, the reason being it works for smelting only.
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Italicized words spacing problem
It deffo appears to be a font issue, in that the deflection font has a very harshly angled italic form so it looks like a big space b4 and no space after.
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Golden Katana
From amazon.com account link + buy 90 or 180 members Edit: I cropped 'A' off the start of examine by accident. It's 'A fine blade from the Eastern Lands.'
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How to get Golden Katana
And tada:
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How to get Golden Katana
You can have a .com account though while living in the uk ;) Yeah just pita cause I gotta make a .com account, doing the usual log-in via universal account don't let you buy.
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How to get Golden Katana
Ugh linking seems LAME, but the katana does look sexy...but of course it only works for Americans. Amazon.co.uk etc. don;t do this service.
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The Evolution of Combat: BETA discussion
Seeing as this is grabbed out of context it could easily be about the promised but yet to materialise xp level cut off not applying to slayer tasks thing or it could easily be a 'beta only for testing' thing