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RAHK

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Everything posted by RAHK

  1. False, I already graygeeated. TPUM bites their fingernails.
  2. RAHK replied to malo2's topic in Forum Games
    quote me! I refuse! ... oops :oops:
  3. Use the self-checkout line during the busiest hours with a cartful of chewing gum. Once you ring up all 4,000 of them feel free to cancel them all and start again.
  4. Beggars are now replaced by thieves, congratufreakinlations. I wish that foot-eating autoers like the one above got athlete's tongue.
  5. Lol that actually started as "Make sure you split up the teams and have only three defenders" and sort of evolved from there lol. That took forever to type because I figured better ideas after I typed the original one then thought of a better one still, lol. Oh well, it boils down to organization, combat skills, equipment, and communication in that order.
  6. RAHK replied to mixand's topic in General Discussion
    I was ranging caged greaters for slayer and a lvl 80 comes in and starts half-killing them. I start killing the bats and goofing off until he is forced to kill one. I was much faster than him at hitting the spawned ones so I took the first one to spawn... then rotated between that one and the next to spawn... then took the first hit on the third to spawn and went back to killing my other two. He was lagging or just had bad reflexes because this went on for my entire assignment. He also brought poor range gear (rune lol) and expensive ammo (iron knives 45 ea) which meant he was literally throwing his money away. It was pretty funny too when he realized that he forgot telegrabs and couldn't get the rune piece (large I think) that dropped... I didn't forget MY telegrabs though, hehe. The chat consisted of him saying "get outta my spot you nolifer noob" and me not replying. He repeatedly made remarks about my momma', my weight, my butt, etc. and I repeatedly ignored him but laughed inside. When my task was done I half killed the rest of them as they spawned, said "You are the definition of noob and loser. Welcome to my ignore list.", put him on ignore, bowed, and teled. I found it funny that he thought that he was still "owning" me by half killing one of three demons while I rotated the other three. Ah, noob jerks make me laugh. :D
  7. I thought 89 cooking was the cutoff because I cooked 700 with gaunts and 88 cooking - 10 burned - then cooked 400 at 89 cooking before I burned another. I have burned 3 out of 600 at 89 so I would guess it's 90 or 91 to never burn, if cooking gauntlets have any effect whatsoever (which I personally think they do from experience but am beginning to doubt from looking at the respective numbers involved).
  8. A tactic that would provide the fastest games would be to have 3 defenders stationed at the knight (west, east, and south). Leave the gates open and have the east and west ones stand one square from the knight body-blocking the flood of monsters. They should have a hally and double team any northern shifters but otherwise just pound on the one in front of them or any shifters that come between them and the knight. The southern defender should simply stand 2 squares south of the knight and body-block the southern masses. Three people with mediocre stats (60+) could easily provide 100% security not to mention that freeing up defenders for attack should greatly speed up kills. Attackers should split into the following groups (or as close as possible obviously): 2 veracs and 3 whip users per portal. All should carry dds AND d hally (for out of reach spinners) AND should be praying strength/attack AND should be fighting the "front" of the portal so they distract the maximum amount of spawned creatures from going to the knight. All should open with 4 dds specs then switch to their main weapon. Any damage increasing armor should be worn as opposed to defense armor (obby shield not d sq) for maximum damage output. Dying is not likely or even that important because you should be able to deal a huge amount of damage before death, even armorless. With prayer and full dds specs each round the initial blast from each group could likely take the portal down to half health if not completely wipe it out. 5 (people) x 4 (specs) x 15 (average hit at 90+) = 300 damage in about 20 seconds. The two veracs should be stationed at the "front" and be separated by the middle square that spawns the spinners. When spinners spawn they should both hit it until it attacks one of them then continue on the portal. The extra people (3 at knight, 5 per portal, leaves 2) should split east and west. After a few games it will be obvious which portal is taking the longest and one or if necessary both should go there. The reason that dharoks is not included is because the game will be over before they can get their life lowered not to mention that they will not be doing damage to the portal during that time. In fact, after a few rounds, the defenders might be reduced to 1 if not 0 because of the fact that the groups can kill the portals (which, when they die, heal the knight :wink: ) far faster than the monsters can kill the knight. The only reason that I say veracs is because they are a more dependable source of damage in general as opposed to dharoks or whips i.e. nobody is hitting except the two veracs which are doing average damage. They are basically a fail-safe if things are going rough. The groups should have names (A,B,C,D) and have team leaders. The leaders should pm the other leaders once their portal is dead and if their portal is being very stubborn and then state that info in general chat. This will speed things up by preventing teams who killed their portal from going to the a dead one and will bring finished teams to portals swamped by spinners. For example, team A has had ONLY spinners spawn from their portal and have barely done any damage. Leader A pms the other leaders "Bad Portal" so that they know where to head when they make their kill. Leader D kills their portal with their opening specs and a few more hits and immediatly sprints to portal A ignoring any other portals on the way. The reason for this is twofold: 1. The slowest kill determines the end of the game. 2. The other teams will finish their portal before or as fast as the bad portal but not slower than (otherwise their portal would be bad). Six people whose normal max hits are over 25 dealing 4 dds specs EACH and EVERY round (since they updated that specs restore) to EACH portal while PRAYING strength and attack followed by the most dependable damage dealing weapons in the game versus soft and medium armored targets who are coordinated and intelligent (pming which portals are down etc.) plus the 6s from poison should be able to wipe the portals out simultaneously at around 30-60 seconds a round. Can't wait. :twisted: It might be so good that jagex will nerf these outings, lol.
  9. Hey, I am in there! I read 6 pages to check and it's on the last one lol. I am posting to ask if anyone knows where the fire cape falls in the list of protected items? I hope it is above most skill related items so I can lay the smack down on any randoms that dare interrupt my monk fishing/cooking etc. without having to worry that if I lag I keep my dark gloves, rune ax, and a mage log for example. That would not be fun. :(
  10. It's in the cooking guide I think it's 94 or 95 with gaunts and you can always burn without.
  11. Either way that is impressive. I think they are untradeable but check and tell me so I can add them. Are dragon plates tradeable? I am anti-Diango myself, lol. Updated, sorry for the wait. If you want to pool your collections feel free. Please post if you donate anything to anyone on the list so I can add that as well.
  12. RAHK replied to Unitedite's topic in General Discussion
    People who are so pathetic on such a small scale is just insanely funny. I gave 2 lvl 3's full iron and brought them to level 1 wildy. I told them no food and the winner gets the iron armor that is dropped and 10k. The loser gets 5k cash when I tele to lumby. The fight starts and one guy is getting beat down pretty hard. He runs out of wildy, eats, runs back in, and x-logs to keep his iron set lol. I thought it was just out of naivity thinking that full iron was more than 5k until he logs in with his level 68 main and says "Haha I kept your iron set n00b!!!"... Some people, lol. :lol:
  13. Another thing that is pretty cool is the general store pays over 100 gp each (of course it lowers the more you sell) for BURNT monkfish! I thought it was pretty funny myself that they pay more for burnt than either raw or cooked. I wonder if they have changed that yet... Also check my sig for free monk cooking. :wink: :lol:
  14. That might be the creepiest thing that I have ever seen... *remembers google images with filter off* Actually, nevermind that is pretty tame. Do you have ANY clue who that is? I mean have you tried contacting them or anything?
  15. Full veracs + prayer boosting gear (white boots FTW), sharks and the other neccessities and I was able to solo it in 1 trip down to 1/4 hp of it's second form the very first time I tried. With two it should be one or two kills per run. I was 104 combat at the time (105 now).
  16. Not to mention that the only way to get a crystal seed that isn't from other players is to purchase a brand-new bow or shield. At 900k and 750k they are getting a bargain.
  17. After you enjoy doing random things train your agility. It is the only member skill that you can enjoy when you return to f2p. ALL of your training should be on that because you can't really make a ton of money at your level in a month compared to the HUGE benefit that the agility will bring you in the long run while on f2p.
  18. There are several in the guides. Click skill guides, then magic, then ancient magick on the right side.
  19. RAHK replied to huge_lion's topic in Help and Advice
    For the best training speed I would suggets keeping your attack 5 above your strength and only leveling your defense to the next needed level after your strength reaches it. Get 35 att 30 str THEN 30 defense. Once you hit 40 defense take a time out on it and focus on the others and prayer. Get 43 prayer asap so you can do most members quests. Also get into herblore asap for prayer pots. MOST IMPORTANT: Bank everything and travel to gnome stronghold (see map). Take the port sarim boat to karamja then west to the boat that goes to ardy then just walk west and north. Once there get level 30 agility before you do anything else. It GREATLY speeds up all of you other skills because it makes you run for longer. The less time you waste walking the more time you spend on skills. After 50 agility you only really need to raise it for quests and shortcuts. But most of all HAVE FUN!
  20. RAHK replied to C110's topic in Help and Advice
    Hobgoblins near craft guild or Giants under edgeville. Usually neither are very crowded last time I went through.
  21. RAHK replied to madman6510's topic in Forum Games
    Carnies Have Eaten Every Single Egg :cry: No more eggs, dang carnies :cry:
  22. RAHK replied to powotae's topic in Forum Games
    Every Little Ent Must Exercise Now To Annihilate Loggers Hehe, I like it. Next word: Loggers
  23. Wrong game for owning things. I'll do extreme potatoes: What the heck are potato counters and neopets?
  24. False, never had any desire for space other than to look at the stars. TPUM has never shaved their eyebrows.
  25. Actually, long in the future when runescape dies of old age, tip.it will pass too as will this forum and your wish so you lose. :D I wish that I could personally ban all autoers via a foot in thier rl face.

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