Everything posted by JoeDaStudd
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Furture RS Continent -Gielinor = Sphere-
Everyone seems to be thinking Jagex will add land, I'm thinking that underwater areas will be expanded or new ones introduced. Why? The brine sabre, morges, RfD and various other things point to it. I'm guessing they'll add a full underwater orge town/city. Back to the above water map; North-east is going to be a big island, lots of area as well as lots of reason to back it up. North (GWD area), I'm guessing fremmy/lunar joint quest zone or possibly a quest related to unlocking some old magical powers from the GWD. East, quest line expansion with the inclusion of a soul rune alter. North-west (gnome area), just being capped/finished with nothing new really added. The rest, well I have not ideas.
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few mem questions [new to mem]
1) Chaos druids in Travely dungeon, keep the herbs you need and any higher lvl herbs which sell for more then the cost of the herbs your interested in. 2) Do wolf whistle it will explain the whole concept to you. 3)From the off Catherby is your best bet, but I would advice you do shilo village for the fly fishing there. 4) Depends on the rest of your stats, but 1) should help you. 5) intervention explains this better then I could.
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Combat Familiars.
They have there uses. There not ideal or massively helpful, but they do help. At places where is multi-combat and they auto attack you, the extra help (if they don't join in they can be used to block a few spaces) and exp does add up. Multi-combat and non-aggressive monsters, well that's another story. You either have to string the npc's in a line (or around you) or constantly hit the whistle every time you attack a new npc. It would be a lot better if they have stances; defensive, passive and aggressive. Defensive, they only attack when your being attack or in combat. Passive, they don't give a damn unless they are attacked. Aggressive, they attack anything nearby. Are they worth the hassle? It depends on the situation.
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Slayer
Super Sets, Black Mast/Slayer Helm, Familiars, Cannon and Chaos Tunnels, they all speed it up, but there isn't a super fast way of levelling slayer.
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Virus Issue
MalwareBytes AntiMalware, it gets rid on most junk so its worth having anyway. This article covers how to remove it. Free AVs, AVG, Avast or Avira.
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Draconis visage vs. Dragon chain
There both pretty damn rare. The dusty drop rate is estimated at 1:5000, as for the black dragons I have not idea. Personally I would never hunt for either.
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My problems and such - Update
Restart explorer[Caution: Executable File]? (Taskmanager -> Processes, explorer[Caution: Executable File] kill task, applications, new "explorer[Caution: Executable File]")
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mining vs slayer vs hunter
Hunting for speed Mining for regular cash Slayer for joint exp (melee, range, maigc and prayer) Its all down to preferences, personally mining bores the hell out of me, hunting is ok, but slayer offers lots of variety and keeps me interested.
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Looking for a quick way to make 4 mil.
Green dragons, with farming and mtk on the side. Pretty much the best combo I know of to make money.
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camping at dust devils
For your inventory I would have: Nature Runes and Fire Runes/Staff Teletab for emergences A Coin - Space saver Bones to Peaches tabs or guthans spear and helm DDS, D Claws or SGS as a special weapon. A few space saver food items (3 should be enough), like trout. Then the rest good food, like monkfish. I would reccommend you take super sets to speed it up, but if your planning on staying there for days its not an option.
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Rune Crafting
I couldn't agree more. Its extremely quick exp, I recently did this method and was surprised with the speed. The only thing I would add is wear the lumby ring and have the ring of duelling in your inventory, as you get a little extra exp and it makes it a bit quicker.
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Barrows: Slayer Dart VS. Black Sally
Cost for cost, Air wave is as cheap as slayer dart and you can hit the same amount (until your over 80 magic). But you have an extra inventory spot (worth having if your doing a few runs then banking, camping it helps less so). I would avoid using any armour worse then rune down there as you'll end up eating more then you would otherwise (less profit). If you plan on doing barrows often veracs body and skirt are a godsend, as they have a only -9 magic with nice 160+ bonus' with just those 2 items, and a nice little prayer bonus. If you have a flick through the achieves of wisdom there are some very nice tricks and tips you can learn which will have you a lot of cash in the long run (side-steping, hiding behind the invisible ladder, hiding behind the various rocks and so forth)
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Tarn's lair? can i do it?
There was/is a bug where you don't/didn't have to defeat him to use the tele. Can someone check if it still works?
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Need advice on how to modify my money making methods
With your stats green dragons will be the quickest method. (You should be able to get over 350k per hour easy). If you switch between green dragons and avainsies you should be able to make a steady flow and not get too bored. RC'ing its best if you lvl to 59 using nature runes (graak crafting) then switch to cosmics.
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Zamorak warrior, am I missing something?
Hi all, I was doing a spot of slayer in the CT (fire giants) the other night and I noticed there where a lot of people training/killing Zamorak warriors. It was more packed then I've seen any room in the CT. Its there something I'm missing out on or was it just a fluke?
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Fish/hr?
Its about 30k exp per hour and you get about 3 trout to every 2 salmon, I'll let you do the maths. If your serious about it I would advice you get your summoning to atleast 16 for the granite crab.
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Training at aviansies.
You can do it at sub 70 range with prayer and range pots, but it does increase the costs by a lot. The exp is ok, but the cash is the reason for going there. O if your going down the prayer route you should be looking at having atleast 50 prayer (if not 60) to reduce costs.
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Magic Interface Features - 27th January 2009
Nice set of updates. The spell book one looks like its going to help a lot of people out (me included) as it should save a lot of time and effort hunting for the spells. F2P, teleblock well they had to add it to balance the rev's a bit more. As it stops the "They can't teleblock you on F2P and thats a P2P spell" moans.
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Best places for charms?
Does slayer have anything to do with charms? Another thing, giant rock crabs have like a sh*t load of def and i heard they hit hard, so could i kill them? Slayer has a lot to do with charms. Dust Devils are one of the easiest/cheapest monsters to kill for crimson charms, but you need 65 slayer. And when training to 65 slayer you'll amass a lot of charms anyway. The only ones you should be hunting for are crimsons as they offer the best exp per cost.
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Check My Wiring. [Another...New Question, last post]
You should be able to use pretty much any TV tuner card which has scart/component in to do that.
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Goraks - how to kill them?
In small numbers just tele to there plain (using fairy rings) and kill them. The GWD isn't really worth it and as long as you wear decent gear they don't hit too hard.
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Fletching?
It levels out, they last about 20 minutes and the games take about 20 minutes. Personally I prefer to do 20 minutes of a mini game and 20 minutes skilling then 40 minutes straight skilling. Buts its each to there own I suppose.
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equipment advice
Go with the slayer helm/fury combo and kill then at the polli slayer dungeon as they don't auto attack and its generally less crowded. You have to wear a nosepeg so you can't were neitiznot helm anyway. Salve and Slayer helm/black mask don't stack neither. The best gear is karils body, legs and d bones. You can wear d'hide, but the extra magic bonus of karils helps.
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Yes another MAGIC question... but for me personally ^_^
You could make bones to peaches or tele tabs until you make enough cash to afford the faster methods. Farming is a nice way of balancing out magic (if you go down the high alch route) as the herbs should make you enough money to continue alching.
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Any new techniques for firemaking..?
The other options like pryelords and bows aren't worth the hassle at the higher levels. Bow you have to switch screens or right click and pryelords are annoying to get in position. The ring/gloves are worth looking into as when worn together you get 5% extra exp per log (2% when worn on there own). If your not fire making in the GE then a gathering familiar will help make some of the cash back.