Everything posted by Laikrob
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LARGE Clans
Funny how you changed your RSN from your merchanting clan's to the one you're sporting now on your profile right after I asked about the merchanting part. :) I'm normally all for helping, but yeah... Reading through your post history, I kind of doubt that you're all about the chatting. :) That might just be me, though. I'll suggest Mod MMG's clan chat again.
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LARGE Clans
Going to ask directly... Is this question in any way connected with your "merchanting"?
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What's new in the clan section?
Hi all, We're happy to present a few changes in the clan section: First of all, and maybe most visible, we have split up the Recruitment forum in warring and non warring clans. Recruitment Clan recruitment for warring and PKing clans. Recruitment Non Warring Clans Clan recruitment for non warring clans and communities. I have moved the most obvious non warring recruitment topics over, but feel free to report your recruitment topic if you want it moved to the non warring section. :) The Looking for a clan/group/team forum remains the same. Then there are the TWR changes. After consulting the Clan Officials in the Conclave and then later asking you all for feedback in this poll in Clan Discussions, it has been decided by the large majority to change the point system. A new TWR rank list will be used so all clans will reset to 0 and will be listed alphabetically initially. You can find the info topic with the point formula here, the old topic with the final standings before the reset (plus war records) can be found here and the new topic can be found here - currently with each clan at 0 points and listed alphabetically. Which leads me to the new TWR rule changes, many of them which were direct or part suggestions from you guys... You can find a summary of the changed rules here, and then there is the TWR Information sticky where you can see the rules in context - all the changes are marked in red in that sticky. The Clan Community Leader applications are being processed as I type, so if you are one of the people who applied and haven't heard anything; don't worry just yet. We just got surprisingly many applications this time - which is a good thing. :thumbsup: The only bad thing is that it takes longer to read and process them properly - which definitely is worth it to us. Enjoy the changes and always feel free to suggest other improvements. :^_^: On behalf of the Clan Staff, Laikrob
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LARGE Clans
Again, wondering why and for what purpose?
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LARGE Clans
Would be helpful to know what you want to "use" the clan chat for. Do you want to be entertained, get friends, look for someone to play minigames with or do you have other motives? In general, Mod Mmg's chat is usually active, but again it depends on what you are going for.
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TWR poll removed for processing
Hi, Just in case you wondered where the TWR point system topic went; I have temporarily removed it from public view so we can review the feedback and poll. If you all wish to, I can move it back later. We expect to go through with the changes very soon, along with the TWR rule changes and some other tweaks and improvements around the clan section. Thank you very much for your feedback! :thumbsup: Remember to use our feedback stickies in this forum and the TWR forum if you have further suggestions. Laikrob, Clan Staff
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Cheapest way to get Herblore strange rocks?
Was a patch note update a month or so ago, so indeed you can get them while cleaning herbs (as you now know). :)
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POLL - New TWR Point System Suggestions
Hi all, Following the feedback we received in the Conclave, we are looking at the possibility to change the points system. This will only happen if we can find a system which will reflect both the strength of a clan and activity in a better way than the present one does, and that is relatively simple to manage. When/if a new system is in place it would be necessary to restart the points to zero for all clans. As clan staff we feel this is worth it if we can make a better points model. The following are suggestions we have come up with: Suggestion 1: Include a bonus % for pvp and/or full out wars: 100 points + (any % bonuses for PVP or full out) + Ending for winning. The loser would get 50 points and the same bonuses (just not the ending). Reasoning: Encourages clans to have full outs and/or do PVP while not penalizing them for not doing it. Balancing strength and activity Adapted to CWA, full outs, PVP, matched etc... Makes full outs more attractive So theoretically it could be 100 + 30% (10% for full out and 20% for PVP) + Ending. The loser would get 50 points and the same bonuses (just not the ending). [hide=Example:] Suppose a war occurs with clan A having 50 people, clan B having 45. Clan A wins with 30 people left. Full out: Points given in a pvp or cwa, would be: Pvp war points: Winner gets 100 + 30 + 30 = 160 Loser = 65 CWA war points Winner gets 100 + 10 + 30 = 140 Loser = 55 For matched ops fights Matched ops fight example: 20 v 20. Winner has 6 left. CWA Winner gets 100 + 6 = 106 Loser = 50 PVP Winner gets 100 + 20 + 6 = 126 Loser 70[/hide] Suggestion 2: Points given based on pull and rank. Full out fights 100 + your ending + double the difference in ranks if the clan is higher ranked 30 pts if you lose Capped Fights 60 + your ending 20 if you lose Reasoning: Strength, bigger reward for taking down stronger clans Rewards performance more heavily by incorporating ending into points awarded No bonus for rank difference in a matched fight because the number factor difficulty is nonexistant Top clans don't get rank bonuses because... they're already top. They have proven they are the best Memberlist factor removed, as cmb level is not an indication of a large or skilled clan Default points still awarded to reward and incite activity, but significantly lowered Suggestion 3: 100 for winning + 50 for Warring + Ending (Half of the opts goes towards the point aswell if in PvP) Reasoning: Simple to manage and understand Easy to calculate for clans PvP bonus Like the previous suggestion, no ML or rank difference included High default points to encourage activity (can be adjusted, please give feedback here) Suggestion 4 : Leave it as it is Included in this would also be the halving of points for wars with 10 or less pull (as mentioned in the other rule change topic) - this number is arbitary, we can make it up to 15 ... Again, feel free to discuss. :) Please give your ideas on these suggestions and improvements you think could be made. The least thing we want is a convoluted points system that no one can understand. Also note that this is a public poll where everyone can see what you voted. As the poll mentions, this poll will only be open for 2 days. Laikrob, on behalf of the Clan Staff
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Rant Forum
Next time, please let such topics die of natural causes instead of bumping them :) Laikrob, Tip.It Administrator
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Please Welcome a New Admin!
I am against banning cow jokes. Welcome, now let's find out if the grass really is greener on the other side.
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The clan staff wants YOU
Yes, Clan Staff member never troll. Honest. :^_^:
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The Recruitment Section
It's being discussed by the Clan Staff, sorry for not posting that. :) Laikrob, Tip.It Administrator & Clan Staff
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You get to CHOOSE Das' signature!
Please note that Romy said to keep them within the rules. :) Removed one post that wasn't, please try to use a little judgement - even though it's all in good spirit. Laikrob, Tip.It Administrator
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Starved Ancient Effigy
Locked on request. :) Laikrob, Tip.It Administrator
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The newest Global Announcement
It's a 4 years old guide, but thanks for pointing out that it's in dire need of updating beyond the list of forums. :)
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Too many breaks?
I have seen it happening with newer posts aswell.
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Shops a thing of the past?
I buy Vials, Water Runes, Baskets and a few other items from shops still. I'm definitely not the only one who does that, so shops are still used. For selling, I use the Grand Exchange (or friends) like most players, so I agree that it's outdated for that purpose. I wouldn't mind being able to sell to GE from shops, but I don't really see a need for it. Could be a handy feature, but not a high priority one.
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Congratulations To Two New Moderators!
Grats to both, and well done! :) Before any more "Who is that?" comments, keep in mind that quality > quantity. I am sure you will find both to be deserving candidates, and I know they will prove us right. :^_^:
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[TWR] Downfall defeats The Dark Daemons
Points awarded. df: 190 TDD: 50
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Guilds & Clans
That's a nice tl;dr version, actually.
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[TWR] Tempted Killers vs Ak latin
Flames and quotes removed, keep the off forum drama... off forums. Laikrob, Clan Staff.
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Guilds & Clans
The Debate section is closed per the latest announced forum changes, thus last topic there is from January. (Just do a little research, Dan... *cough* :razz: ) This is the appropriate place for the discussion, and especially as people seem to have different definitions ot it. Personally I have had a few discussions about it in the clan chat today, and not all had the same definition as me. Clans and guilds in the clan world are different than clans and guilds in the dictionary, and both terms change over time. Just think about how a clan meant the one and only group you stuck with before - now it's more acceptable to also be a part of several communities or specialised teams.
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Guilds & Clans
How is it dumb when half the people here don't know the difference?
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Guilds & Clans
I guess I should comment here. :razz: (Ref: The Slayers Guild) For us the difference is that we as a guild offer more things to our members than we request from them, if that makes sense. No mandatory events or trips, but we do arrange some of them. We have 4 Slayer competitions a year, which again are voluntary. Guides and other knowledge are all written by members and for members, and we have forums to request team members for various activities (right now the "it" thing is Dungeoneering of course) and the clan chat is used actively for anything from daily chatting to lending items and grave blessing - all between members. If people choose to go inactive for a month or five, or two years, they can return with the same priviledges that they used to have. A lot of our members are already in warring/pking clans or teams, and they join specifically to get motivated to train Slayer or they enjoy the community. While we don't arrange pk trips, it does happen that members have some fun in groups. We have been lucky to have succeeded pretty well, but the downfall of a guild compared to a clan is that there are no mandatory events, or sign ins, forum attendance or similar. That means they have a higher death rate than clans, and they hardly ever rebuild. They are very much depending on loyal members or offering good "services" (such as guides and a good network, get out of the gutter here... :unsure: ), which again means attracting the right contributing members from the start. Clans in general have more loyal members, they meet more often in game and they have more active forums. All these things make them more likely to form common bonds, create internal jokes and much more. :thumbup: A downside is that not everyone enjoys mandatory events, or being pestered about wars everytime they log on. There are a lot of differences, and they both have pros and cons.
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The newest Global Announcement
Hello, As you have hopefully noticed, we recently posted a new Global Announcement discussing the role of Administrators on the Tip.it Forums. Because the Falador Tavern is a private and secluded forum with no Administrators as active participants in the role plays, it can be easy to forget about our presence. You do, of course, have a Moderator who manages the day-to-day running of the forum, but you are still welcome to contact an Administrator at any time and for any reason. Despite our lack of presence here as regular users, we are still available to you if you have an issue with the way a thread is being moderated, the way yourself or another user is treated, or simply if you have a question/comment/concern about a policy/action. Please remember that our door is always open and we are ready to assist you if the need ever arises. :) Your Tip.it Administrative Team